FINAL FANTASY XI Update (Apr. 20)

[Event-Related] -The following two areas are now open for exploration: The Grand Palace of Hu'Xzoi The Garden of Ru'Hmet -Several new Chains of Promathia area quests have been added. -A special new Ballista area has been added. -New sets of low-level equipment have been added to the list of armor that can be stored by certain NPCs located around Vana'diel. After trading a full set (4-5 pieces) of armor, a player will receive a "claim slip." This claim slip and a small fee are required when having a set of armor returned. Please note: 1. Signatures on checked armor will be lost. 2. High-quality and refurbished armor cannot be stored. -The clamming mini-game on Purgonorgo Isle has been expanded. The new features include: 1. A larger bucket offered to those who can fill the original bucket to the brim without going over its weight limit. 2. A larger variety of items that can be dug from the sand. 3. Less waiting time required to re-clam the same points. -New items are available for harvesting/mining in the following areas: 1. West Sarutabaruta 2. Newton Movalpolos 3. Giddeus -A new key item that will automatically inform players whether they have access to the Marble Bridge Tavern is now available (a message will appear upon entry into Upper Jeuno). -A new key item that will automatically inform players if a volunteer is needed for the "Community Service" quest is now available. -Under certain conditions, Tarnotik (located in Oldton Movalpolos) will now accept snow lilies as payment for teleportation to Mine Shaft #2716. -The number of items accepted by Yurim in the Tavnazian quest "In the Name of Science," as well as the types of rewards granted in exchange, have been increased. -Several new varieties of fish are now being accepted by Zaldon in the "Inside the Belly" quest. [Battle-Related] -The amount of EXP required for leveling up after lv.51, and the amount of EXP lost when KO'd after level 25, has been greatly reduced. Please note that at the time of the version update, if your character has more EXP than the new amount required, your EXP total will be adjusted to 1 point less than the amount needed for level up. Example: Player status before the version update -> Level=51 EXP=8100 Amount needed for level up (before update) = 10000 Amount needed for level up (after adjustment) = 8000 Player status after the version update -> Level=51 EXP=7999 Please visit http://www.playonline.com/ff11us/index.shtml for further details on changes to the EXP system. -Several new types of ENM quests have been added. In addition, many of the existing quests have also been adjusted. Some of these adjustments include allowing larger parties and/or alliances to enter the battlefields (however, depending on the size of the parties, there may be a cut in the amount of EXP received when completing the quest). Area Battle Name Restrictions Boneyard Gully Like the Wind 15 minutes/Lv.75/3 members recommended Shell We Dance? 30 minutes/Lv.75/12 members recommended Totentanz 30 minutes/Lv.75/18 members recommended Mine Shaft #2716 Pulling the Strings 15 minutes/Lv.60/Solo battle Automaton Assault 15 minutes/Lv.60/3 members recommended /All members must be of same race Monarch Linn Fire in the Sky 15 minutes/Lv.40/3 members recommended Bugard in the Clouds 15 minutes/Lv.50/3 members recommended Beloved of the Atlantes 30 minutes/Lv.50/6 members recommended The recommended number of party members for all existing ENM battles has been set at 6, with the maximum alliance size being 18. -New notorious monsters have been added to the Chains of Promathia areas. -The bard song Army's Paeon V (Lv. 65) has been added. [Item-Related] -New mannequin poses have been introduced. After obtaining a mannequin and a certain key item, Mhauran goldsmith Fyi Chalmwoh will change the pose of your simulacrum upon request. Available poses are as follows: 1. /sit 2. /salute (Windurst/San d'Oria/Bastok) 3. /hurray 4. Special race-specific poses -Select guilds are now offering new key items available for purchase with guild points. -Adjustments and additions have been made to the types of items requested in exchange for guild points. -The Alchemists' Guild will now accept poison baghnakhs +1 in exchange for guild points. -Several new fishing rods have been introduced. -New relic-type equipment has been added. -Numerous other types of items are also now available. -New synthesis and desynthesis recipes have been added. -The graphics displayed when a Galka equips the following shields have been changed: Marine Shield Shell Shield Turtle Shield Turtle Shield +1 Genbu's Shield -A new synthesis recipe for black ink has been introduced. In conjunction with this addition, the item's buying price has also been adjusted. -The following item names have been changed: Ashigaru Gorget -> Agile Gorget Mana Ring -> Mystical Ring Mana Ring +1 -> Mystical Ring +1 [System-Related] -The Handle Name screen that would appear during login has been removed. In its place, a simple confirmation message has been introduced. -Group Messages can now be viewed while logged in to FINAL FANTASY XI. However, players must return to PlayOnline to respond to them. -Several unused buttons within the Friend List menu, as well as the "Busy" and "Away Mess." options under Online Status, have been removed. -In conjunction with the removal of the corresponding button, a player's "Privacy Level" will now automatically be set to level 2 (all players on your Friend List). -The "Accept" button originally used during Friend List registration has been removed. The current options are "Accept & Add" and "Decline." -Also, when "Accept & Add" is selected by the invitee, both players will be automatically registered on each other's Friend List. -"/busy" has been removed from the Auto-Translate feature. -A confirmation message will now appear when purchasing goods from another player's bazaar. Example: Purchase 3 sleepshrooms for 570 gil? [The following adjustments have been made to the fishing system:] -Fishing locations in the following areas have been adjusted: 1. Beaucedine Glacier 2. Sauromugue Champaign 3. Ferries between Mhaura and Selbina -The more "tired" a player becomes after repeated fishing, the longer it will now take to recast his or her line. -Players will be "tired" for a short period of time after being raised. -New BGM is now played when battling it out with a bite. -New types of salt and freshwater fish, as well as rare "legendary" fish, have been added. -When a monster is caught, only the player who reeled it in (and his/her party or alliance) will be able to attack it (the monster's name will be displayed in red/purple).

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lzsdkghsdgklhzkc h!!!!!
# Apr 20 2005 at 1:57 PM Rating: Decent
Prettier Than You
*****
12,975 posts
YES! >_<; NEW AREAS TO GET OWNED IN! ^_^

*Tries to be one of the first people on his server to get to them.*
____________________________
Did you lose faith?
Yes, I lost faith in the powers that be.
But in doing so I came across the will to disagree.
And I gave up. Yes, I gave up, and then I gave in.
But I take responsibility for every single sin. ♪ ♫


Thank god I stopped playing MMOs.
Level Adjustment
# Apr 20 2005 at 1:56 PM Rating: Decent
hmm..is it just me or is the lvl adjusting a touch of the BS?
I mean seriously, What of the people that have had lvl70+ jobs...what of our time and patience to see the lower lvl players not spend the time we have? Bad adjustment in my opinion and a very bad idea form SE to set this in motion.
Anyone agree or disagree w/ this...just wanna know and need feedback.
Thanks guys for listening.
Good luck and Happy Hunting
Cba~
RE: Level Adjustment
# Apr 20 2005 at 2:24 PM Rating: Decent
Well, yes I agree with you that those already high level will be a bit pissed. But, on the other hand, us lower levels won't have such a daunting task of leveling that high. why not just level the rest of your jobs to also take advantage of this :P
RE: Level Adjustment
# Apr 20 2005 at 2:50 PM Rating: Decent
*
83 posts
i believe there will just be more high lvl "noobs"... and beside... lower tnl = less pt time... and to me pt time = have fun with friends... so it means less time with friends ; ;
RE: Level Adjustment
# Apr 20 2005 at 8:12 PM Rating: Decent
Hey, I found this thing here, it's called a "Life," thought you might need it.

The way it works is, you TURN OFF THE VIDEO GAMES and go do something, umm... REAL for a while.

For example: I'm going to hang out with my friends later on.

Try that, but with REAL frinds.And don't try to kill monsters.

Its really sad when you enjoy being with friends while standing next to them in an imaginary world, when you're really only communicating with them like you would on the phone, so it doesnt really matter if they're standing next to you in the game, you're still not with them. Just call them.

Just curious, what would you do if there was a blackout for a couple of hours?

you can try that "Life" thing, or not. Life will go on with or without you.

Edited, Wed Apr 20 21:13:27 2005
RE: Level Adjustment
# Apr 20 2005 at 2:56 PM Rating: Decent
40 posts
I guess it's a matter of views..
Quote:
lower tnl = less pt time... and to me pt time = have fun with friends... so it means less time with friends ; ;

Here the order would go -> lower tnl = less pt time... so it means more time with friends.. RL friends.
RE: Level Adjustment
# Apr 20 2005 at 2:36 PM Rating: Decent
lvl other jobs??
this is not what i was talking about...its the wasted months of lvling to see it all washed away for NOTHING in return. We get the shaft as LL players get to catch up as a free pass...So i have partied for free....thankyou SE...thankyou for wasting our time >.>

Edited, Wed Apr 20 15:40:53 2005
RE: Level Adjustment
# Apr 20 2005 at 8:14 PM Rating: Decent
Actually, YOU are the one who wasted your time...
WHERE IS MONK JSE?!
# Apr 20 2005 at 1:55 PM Rating: Decent
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50 posts
DAMN YOU SE!
^.-
# Apr 20 2005 at 1:53 PM Rating: Default
Hmm wonder what opeople will complain about this time.
RE: ^.-
# Apr 20 2005 at 2:50 PM Rating: Decent
exp change.
>_>b
# Apr 20 2005 at 1:49 PM Rating: Good
**
458 posts
>_>b
Woot!
# Apr 20 2005 at 1:49 PM Rating: Decent
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197 posts
YES! Though it sucks for some people, I'm excited about the XP.

http://tune.ache-bang.com/~vg/outitem/up/img/4147.jpg

There ya go.
RE: Woot!
# Apr 20 2005 at 2:02 PM Rating: Good
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154 posts
{Um...}

For future reference, will you just let people know that that img. from tune.ache-bang.com is an estimate?

That's what the ?Next at the bottom means. while it seems to follow the same curve that's probably not to scale on the FFXI website this is like the 16th set of numbers I've seen for exp changes today.

all I know is my 54 whm is 16k tnl (1,237 in right now) and that will change today. how much, I have no clue, but it appears to be dropping somewhere between 11k and 12.5k which is the span of the #s I've seen today for that lvl.
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WHM 61 Blm 31 Mnk 10, Thf 25, Rdm 10, SMN 29, NIN 20, PLD 12, DRK 11, DRG 10, RNG 14. SAM 52 BST 17 BRD 5 WAR 36

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Help me
# Apr 21 2005 at 10:27 AM Rating: Decent
Please please someone help me out I got a HUGE trouble. It took me 16 hours+ to download the update and log on. I disconnected a hundred times. Now when i open PlayonLine viewer I am told to register again. Has my character been deleted or something like that ? Please someone help me out. Squaresoft won't answer till at least 2 months (if they answer) and I'm really afraid. i don't wanna start all over again I'm freaked out
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