The February Mini-Update Goes Live!

 To bring changes to the game at a more frequent pace, Square Enix announced plans to have periodic mini-updates for Final Fantasy XI in between the larger version updates. Today marks the first of these updates, bringing about several adjustments ranging from writing macros and update installations to a lift on level caps for certain nation missions, and much, much more!

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From Playonline.com:

Hear ye, hear ye, adventurers of Vana'diel—the February minor version update has arrived at last!

All the refinements and enhancements previously announced in this space are now yours to enjoy, from wide-ranging experience and skill gain boosts to the lifting of mission battlefield level restrictions, a new means to reacquire the Treasures of Aht Urhgan reward rings, item storage enhancements, and much more!

Level restrictions have been lifted for the following nation of allegiance missions:

San d'Oria: Journey Abroad / The Ruins of Fei'Yin
Bastok: The Emissary / Darkness Rising
Windurst: The Three Kingdoms / The Final Seal

In Fields of Valor, the once-per-day limit on undertaking training regimes has been lifted.
Regimes may now be completed for experience as often as desired. Gil and tab rewards, however, will still be awarded only once per Vana'diel day. With this change, hunts and individual training will no longer share the same timer.

Traverser stones from the NPC Joachim (Port Jeuno, H-8) may now be acquired in bulk, up to your maximum carrying capacity.

The NPC Ehrhard (Abyssea – Grauberg, D-14) has been replaced by the NPC Tancredi.

Battle-related

Experience point yield for defeating monsters in non-Abyssea areas has been increased.
*This increase will also apply to dragoon wyverns and adventuring fellows.

Combat and magic skill increase conditions have been reworked.
*This adjustment will also apply to automatons.

  • Skills may now be increased to their caps by fighting foes rated "Decent Challenge" or stronger.
  • Skills will rise more rapidly, and larger values will accompany each skill increase.


Item drop rates have been adjusted for the notorious monsters Apademak (Abyssea - Uleguerand) and Dragua (Abyssea - Altepa).

Item-related

The following reward items for the Treasures of Aht Urhgan mission scenario may now be reobtained:
Balrahn's Ring / Ulthalam's Ring / Jalzahn's Ring

To reacquire the reward, speak with the NPC Nadeey in Walahra Temple (Aht Urhgan Whitegate, J-7) without any of the above items in your ownership.
*Should you discard the reacquired item, the event timer will reset with the next conquest tally.

The following items may now be stored with the Porter Moogle NPC:

  • Moogle Storage Slip 04
    Razor Axe / Barbaroi Axe / Marauder's Knife / Raven Scythe / Fencing Degen / Peregrine / Sniping Bow / Blessed Hammer / Casting Wand / Beat Cesti / Kukulcan's Staff / Honor Sword / Immortal's Scimitar / Anju / Zushio / Magoroku / Turbo Animator / Trump Gun / War Hoop
  • Moogle Storage Slip 11
    Imperial Standard / San d'Orian Flag / Bastokan Flag / Windurstian Flag / Jeunoan Flag / Gold Moogle Belt / Silver Moogle Belt / Bronze Moogle Belt / Red Sash / Dash Sash / Happy Egg / Fortune Egg / Orphic Egg

Items involved in ongoing Magian trials will no longer be handled by the porter service.

The recipe for Pet Food Eta has been revised as follows:
(Old recipe): San d'Orian Flour, Apkallu Egg, Ruszor Meat, Distilled Water
(New recipe): San d'Orian Flour, Apkallu Egg, Buffalo Meat, Distilled Water

The price of Instant Retrace scrolls has been reduced from 500 Allied Notes to 10.

System-related

The update installer for the PlayStation 2 and Xbox 360 versions has been upgraded.
Version update installations will now require less storage space.

The <petmpp> macro command has been added.
This command will display the current MP of your pet or automaton as a percentage of its maximum value.
*Your pet or automaton must be within targeting range to use this command.

The <wait> macro command has been added.
This command may be appended to the end of a macro line to set a delay before the following line is executed. The syntax is <wait #>, where # is the length of the delay in seconds (from 1 to 60).
*The <wait> command will only function properly at the end of a line. Placing it at the beginning will result in all other commands on the same line being ignored.
*The existing text command "/wait" may still be used as before.


(Ex.) Old and new formats for a white mage macro casting Protect, Shell, and Haste in succession:

The following issues have been resolved:

  • An issue wherein players being evicted from Abyssea due to visitant expiration would lose some of their temporary items.
  • An issue wherein the item drop rates for the notorious monsters Ironclad Triturator and Ironclad Sunderer were incorrect.
  • An issue wherein wieldance cards were dropping less often than intended.
  • An issue wherein shadow sachets were not being dropped by monsters.
  • An issue wherein the following areas were not being covered by text command searches:
    Abyssea - Uleguerand / Abyssea - Grauberg
  • An issue wherein the Magian Spectacles were not functioning properly in Heroes of Abyssea areas.
  • An issue wherein equipping a Magian-upgraded Lv. 90 Yagrush together with Orison Pantaloons +1 or +2 would cause the white mage job trait Divine Benison to function improperly.
  • An issue wherein fishing up a pair of rusty leggings would consume fishing bait.


Known issues

The <petmpp> command may display an inaccurate value if used immediately after calling forth one's pet or automaton.

English Version Only

The help text for the blue magic spell Delta Thrust contains the following inaccuracy:
(Incorrect:) Chance of effect varies with TP.
(Correct:) Effect duration varies with TP.

Comments

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lol
# Feb 16 2011 at 2:28 PM Rating: Decent
good update but just one thing with all these fixes and extras why havent they sorted the stairs on the crags i still seem to get stuck trying to get up them.
hmmmmm
# Feb 15 2011 at 10:05 AM Rating: Decent
thank you SE to listen up to player !!!
hmmmm
# Feb 14 2011 at 2:07 PM Rating: Decent
*
56 posts
more exp outside of abyssea ...sounds great! But how much more? 220 instead of 200 just wouldnt do it, right? If it is anywhere near abyssea - THAT would be great! And if it would possible to chain...omg..people would only level outside abyssea, which they shoudl anyway^^ AND old areas are filled again with people. :)

...one can hope...can i?
hmmmm
# Feb 15 2011 at 9:42 AM Rating: Decent
Its significantly more. I was fighting easy prey and getting anywhere from 80 to 120 with no ring. I went from 30-35 in 3 hours. Lets just say it was enough to get me to come back to play this game after bout a year break.
hmmmm
# Feb 15 2011 at 1:59 AM Rating: Decent
<wait 5> = /happy
<petmpp> = /joy
exp up = /dance

This update makes me happier than getting job emotes. I still want /jobemote smn motion:

/em takes his chicobo flying
/jobemote smn motion <wait 2>
/jobemote blm motion
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