Job Adjustments and Additions: Part 2

In the first installment of the soon to come job adjustments for the upcoming November update, the abilities and attributes of the Ranger were announced to be slated for a change. In this, the second installment of job adjustments, the venerable masters of monsters and avatars, Beastmasters and Summoners, will be stepping out into the limelight.

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From Playonline.com:

Part II of our job adjustments and additions preview invites to center stage beastmasters and summoners, Vana'diel's wielders of animalistic and avatarial might!

Summoner

A new ability will be added for summoners, and with it, a brand new way for these masters of forbidden magic to lend their powers to party battles.

Avatar's Favor (Lv.55  Recast Time: 5 minutes  Duration: 2 hours)
Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.

By summoning an avatar while this ability is active, a corresponding beneficial effect from above table will be granted to all party members within range of the avatar. The effect's potency will gradually increase until the avatar is released, and at its peak, can be expected to reach levels equal to those granted by the corsair's lucky number roll.
While multiple favors of the same variety will not be stackable, a single party can benefit from as many types as there are summoners. Furthermore, enhancements received through this ability can be used in conjunction with those received via magic spells, songs, the Phantom Roll ability, and so forth.

Beastmaster

Adjustments and additions have been scheduled that will greatly enhance the effectiveness of pets called forth via the "Call Beast" ability.

- New Pet Command: "Ready"
When in control of a pet called forth via the "Call Beast" ability, the pet command "Sic" will be replaced with "Ready." By fulfilling the following conditions, "Ready" will allow you to select a specific ability for the pet to use from its arsenal.
* The pet's TP is at 100% or more.
* Sufficient charges have accumulated for the ability you wish to use.

- Charges
Regardless of the beastmaster's level, one charge will accumulate for every two minutes after a pet has been called, up to a maximum of three. The amount of charges required will vary depending on ability.

Example: Funguar Familiar

 

We will continue to observe the beastmaster job following the release of the November version update, and as necessary, make adjustments to special abilities and calling items for each pet.

Comments

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Smn made of Win!
# Oct 22 2009 at 1:54 PM Rating: Good
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1,104 posts
Summoner:
The Smn update is very nice. Call Diabolos, use Favor, let it accumulate, dismiss and move on to Ifirit, but he can stay out to do some DD being the Smn isn't losing nearly as much mp as before. No side effect for casting Favors, reduced perpetuation cost, Smn actually using summons for a purpose... this is all made of win as far as I can see.

To me, that has been Smn's problem since day one, to much mp drain from summons. Unfortunately, it has taken like 5+ years for them to get it right with an ability. Yeah, there are reduced perpetuation cost gear but that doesn't help the Smn actually used summons. I really hope this helps Smn'ers actually use summons for more than one attack/buff and dismiss. Personally, to make it even better, while a Favor is active all mp used to use a spell/ability/attack is reduced by 15% or something.

Beast:
Bst doesn't look all that great, but I am not a Bst though.

Edited, Oct 23rd 2009 8:55am by Stucco
Good update
# Oct 22 2009 at 12:58 AM Rating: Decent
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114 posts
Very nice for SMN's. Now parties finally have a reason to use Summoners as Summoners and not back up heals. Who would want to deny the Summoner from keeping something like Diabolos out for longer than one attack now that he offers Refresh for as long as he's out?

And Ifrit giving enhanced Double Attack? As a 50+ DRK/WAR <yes please>.
hmm
# Oct 21 2009 at 11:16 PM Rating: Decent
haha. so you can pretty much keep an avatar out indefinitely. or at leat close to it. It is really to bad i don't play this game anymore, but damn, i wanna come back now.
Jobs
# Oct 21 2009 at 5:16 PM Rating: Default

Okay, I have two jobs at 75´s ^^b, is a pity this busy to play T T, as bst will be very useful the ability to "charge", without so much random use of "pet tp" >.>, now we can choise only single attacks >=), and as an Smn only interest me if i can have Diabolos, free like Carby @.@;, thanks to a new reduction of perpetual cost and refresh effect, i know that depent of equipment, too..., gonna be interest when or IF, i can back ; ;, to enjoy the game again...


P.S.: i hate my work - -#
jobs
# Oct 21 2009 at 2:53 PM Rating: Good
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104 posts
I think the smn some is kinda cool.. to bad i don't play smn tho
Jobs
# Oct 21 2009 at 2:29 PM Rating: Decent
You're adjusting them right...
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