Patch Notes for October 8, 2009

From the patcher: Here's a sneak peek at the Game Update Notes. These notes may or may not change by the Game Update is live.

*** Highlights ***

- Many of Old Man McKenzie's items have faded from memory.  If you have one of these faded items, give them to the Old Man in Plane of Knowledge and he will return your Brews.  If you had augments in these items, be sure to put them in bags before you zone.

- Most items from Old Man McKenzie's group missions have been upgraded in power.  They have also had their required levels reduced to 80.  These items do not need to be turned in to see the changes.

- You will now have to impress Old Man McKenzie with your accomplishments before he will allow you to start a Nagafen or Vox raid or see items that come from them.  People who have completed more than seven raids from Solteris, Meldrath's Mansion, Crystallos, or all but the first tier of Seeds of Destruction raids will impress him.  You must request a Nagafen or Vox raid from him or attempt to join one in progress for him to check your accomplishments and allow you to see the raid items.

- New Hot Zones are now available.  Speak to Franklin Teek in the Plane of Knowledge to see what new tasks he has in store for you. 


*** Items ***

- Many of Old Man McKenzie's items have faded from memory.  If you have one of these faded items, give them to the Old Man in Plane of Knowledge and he will return your Brews and an additional reward.  If you had augments in these items, be sure to put them in bags before you zone.
- Most items from Old Man McKenzie's group missions have been upgraded in power.  They have also had their required levels reduced to 80.  These items do not need to be turned in to see the changes.
- You will now have to impress Old Man McKenzie with your accomplishments before he will allow you to start a Nagafen or Vox raid or see items that come from them.  People who have completed more than seven raids from Solteris, Meldrath's Mansion, Crystallos, or all but the first tier of Seeds of Destruction raids will impress him.  You must request a Nagafen or Vox raid from him or attempt to join one in progress for him to check your accomplishments and allow you to see the raid items.
- The new Orb of Tishan's click effect has been repaired.
- The Frost-Strung Bow now offers a bit more protection.
- Replaced the missing AC from the new Thick Banded Belt.
- Tobrin's Mystical Eyepatch can not be activated as often.
- The new Staff of Forbidden Rites has had its recast time raised and will only have one augment slot.
- The Barbarian Hunting Spear, Staff of Forbidden Rites, Warhammer of Divine Grace, and Staff of Ankexfen have had their ratios increased to match other weapons in their tier.
- The familiar summoned by the new Scimitar of the Mistwalker has become faster but weaker.  The scimitar itself has become slightly less powerful.
- The Improved Dodge effect on the Idol of Many Hands, the Silvery Trinket, and the Frost-Strung Bow has been reduced to level VI to match the focus on other items in its tier.


*** Quests & Events ***

-  Classic Missions have undergone a careful bug fixing pass resulting in the following changes:
     - Harm Touch has been changed to remove an exploit allowing the use of unintended higher level versions of the ability. In addition, the ability will no longer refresh upon the death of the Shadow Knight. This affects the Classic Mission ability as well as the normal version of the ability.
     - Paladins should now be able to create a Lay On Hands hotkey.
     - Shaman have been granted the haste spell Alacrity.
     - Lady Vox will now leash to her spawn point should she find herself outside of her room. This has been changed to provide an encounter more in the spirit of the event.
     - Lowered the hand to hand damage on each of the classic mission characters to be more in line with their previous values.  Monks of course still have much higher unarmed damage then other classes.
- The classic raids will once again drop items instead of brews.
- Old Man McKenzie no longer remembers encountering the Corrupted Gnome Explorer in Guk.
- Old Man McKenzie's group tasks now require a minimum of three adventurers to obtain and all three must be present to open the chests.  The raid events will still require 12.
- Fixed an issue that caused the classic mission task to end when players were added or removed from the task.
- Fixed an issue that caused players to be able to use AAs in the monster mission that the shrouds were not intended to have.
- Fixed an issue that caused players that were dead and in hover mode to sometimes not receive rewards when the chest was opened at the end of the classic mission.
- Sulgar now promises the correct reward for Tarton's Wheel.
- Fixed some spelling errors in Blackfeather Roost tasks.
- The Dark Tower: Fallen Guard task now specifies the correct zone in its description.


*** NPC ***

- Modified the placement of some Rallosian Shocktroopers in Korascian Warrens.
- Increased the chance for Library Director Eslisar to spawn in the Keasora Library.
- Fixed a placement problem with an Elder Air Wyvern in Crystallos.
- The Pixxt Deathbinder's spell Consuming Flames now takes significantly longer to cast.


*** AA ***

- Glyph of Angry Thoughts should now always give you the full hate bonus as described.
- Harm Touch 1 – 10 will no longer refresh upon the death of the Shadow Knight. This is to make the ability consistent throughout the entire level range.


*** Zones ***

- The following zones are now Hot Zones providing new challenges and increased experience. Speak to Franklin Teek in the Plane of Knowledge to see what new tasks he has in store for you.

   - Level 20 – South Karana
   - Level 25 – Lake of Ill Omen
   - Level 30 – The Twilight Sea
   - Level 35 – Kedge Keep
   - Level 40 – City of Mist
   - Level 45 – Howling Stones
   - Level 50 – Veksar
   - Level 55 – Grieg’s End
   - Level 60 – Plane of Nightmares
   - Level 65 – Kod’Taz, Broken Trial Grounds
   - Level 70 – The Buried Sea
   - Level 75 – Thalassius, the Coral Keep
   - Level 75 – Ashengate, Reliquary of the Scale

   - Apparently while performing some end-of-the-summer cleaning, the doors within Howling Stones were left unlocked. It may be some time before a maintenance crew can be sent there again to lock the doors up tight. Use this knowledge as you will.
   - In addition, the spells protecting the entrance to Howling Stones have weakened, and adventurers of lesser skill and strength may find its halls now accessible.


*** UI ***

- Changed -

EQUI_Animations.xml - new dragitems
EQUI_CharacterListWnd.xml - minor alignment fixes
EQUI_CharacterSelect.xml - minor alignment fixes


*** Miscellaneous ***

- Fixed a bug that was causing chat messages sent to your guild to sometimes be lost.
- Fixed a problem with sound effects stacking that caused many sounds to play incorrectly.
- Fixed a problem that caused you to lose all the money on your shroud when removing the shroud and upgrading a mercenary.


*** Previously Updated ***

- Both the classic raid tasks and the zones they take place in have been set to their intended maximum of 42 players.
- Removed the ability for mercenaries to accompany you on Ancient Heroes missions.  It seems that they don't much like being taken to a time when adventurers didn't carry coin around.
- The chests in the "classic" missions offered by Old Man McKenzie will now hang around a while longer once opened. 

 

- The EverQuest Team

Comments

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test server
# Oct 08 2009 at 10:04 PM Rating: Decent
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200 posts
ever wonder how the MM raid gear made it past the test server if it was "sooo bad" that they had to nerf it to all heck? thought thats why they had the test server...to test content, armor, and raids.
test server
# Oct 08 2009 at 10:13 PM Rating: Decent
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65 posts
Was never on the test server. They wanted to surprise everyone. In doing do they **** off the raiders and then you know the rest of the story...
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Is it too late to run?.....
Spoiled brats
# Oct 08 2009 at 8:06 PM Rating: Decent
18 posts
There was never any promise that we would receive anything other than xtra xp from hotz ones get over it if there is no extra loot.
Spoiled brats
# Oct 08 2009 at 10:27 PM Rating: Decent
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65 posts
Why name call. Was a sincere question that I wanted to ask "the community." Sorry you felt offended that I would ask a question about new drops.
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Is it too late to run?.....
Any New Aug's?
# Oct 08 2009 at 12:39 PM Rating: Decent
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65 posts
Question is in the title...

Or did they not have time once again to add something "extra" into the hotzones but had time to **** everyone else over with the MM's?
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Is it too late to run?.....
Any New Aug's?
# Oct 08 2009 at 3:08 PM Rating: Decent
Scholar
18 posts
Found on a new mob, A Cliknik Scout, in Plane of Nightmare

Nightmare Fragment
Magic, Lore, No Trade, Aug
Class/Race: All/All
Req level:60
AC:9, HP:15, Mana:5, End:5
BIG GUILDS WIN AGIN
# Oct 08 2009 at 12:23 PM Rating: Decent
24 posts
Once again if you’re in a small non raiding guild you will get screwed.
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Delsaloam
Ranger of Tunair
wow
# Oct 08 2009 at 12:23 PM Rating: Default
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80 posts
In awe of the gear nerf...What crap. Nice to see how they somehow linked this to raid content that has no relation to it... Guess raiders can 12 man them for their bots or sell brews back for their augs. Rest of us get a frustrating pile of crap. Wow a 108 ac shield. More content for raiders. This is a metaphor of EQ: started with cool idea (Verant) ruined by morons (Sony/devs).

Edited, Oct 8th 2009 4:24pm by Div
CRAP
# Oct 08 2009 at 7:22 AM Rating: Decent
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194 posts
Once again EQ has wussied out on us. Taking all the sweet gear out for **** and now we can't even do the SK trick for fast missions. If that don't beat all now you can't do raid missions unless you got 7 mission done in Solteris

Crystalos

MMM

SoD - Field of Scale Raids or above

Now that really sucks for the regular player. Thanks EQ for wasteing time on another SNAFU.

If they wanted to do something good fix the **** problems with the Voice Chat.

Edited, Oct 8th 2009 11:23am by russellm
CRAP
# Oct 08 2009 at 9:38 PM Rating: Decent
4 posts
sk trick lol

it was a huge exploit and it was fixed.

no you don't get raid gear for group content get over it.
Ok ao...
# Oct 08 2009 at 6:58 AM Rating: Decent
Scholar
Avatar
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163 posts
In order to get the Raids/raid gear now I need to have won 7 raids in total from any of the following:

Solteris

Crystalos

MMM

SoD - Field of Scale Raids or above

Do teir 1 hard versions count?

I am still not sure what this has to do with:- Old Man McKenzie no longer remembers encountering the Corrupted Gnome Explorer in Guk.

Does this mean that I can now add new members to my group once the rest of us have zoned in?- Fixed an issue that caused the classic mission task to end when players were added or removed from the task.

Any idea what lvls can get in now? In addition, the spells protecting the entrance to Howling Stones have weakened, and adventurers of lesser skill and strength may find its halls now accessible

Edited, Oct 8th 2009 11:00am by Acoma
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Shaman Healer
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Pain and Glory - Vox
Ok ao...
# Oct 08 2009 at 12:37 PM Rating: Good
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65 posts
Acoma wrote:
In order to get the Raids/raid gear now I need to have won 7 raids in total from any of the following:

Solteris

Crystalos

MMM

SoD - Field of Scale Raids or above

Do teir 1 hard versions count?

I am still not sure what this has to do with:- Old Man McKenzie no longer remembers encountering the Corrupted Gnome Explorer in Guk.

Does this mean that I can now add new members to my group once the rest of us have zoned in?- Fixed an issue that caused the classic mission task to end when players were added or removed from the task.

Any idea what lvls can get in now? In addition, the spells protecting the entrance to Howling Stones have weakened, and adventurers of lesser skill and strength may find its halls now accessible

Edited, Oct 8th 2009 11:00am by Acoma


A) Do Tier 1 Hard Mode Count - Yes
B) Corrupted explorere was added in with LoY(?) in LGuk for chanty illusion. Thats why he no longer remembers him.
C) Yes
D) No clue what the level req.'s are on the "modified" MM's, sorry. -->Rumor<-- is level 75 though.

Howling Stones is key/level restricted. The level to enter HS is 55(?) and because its a 45 hotzone they removed the level requirement temporarily. (What really happened, imnsho, is the dev's f'd up once again and it was too late to cover their butts so they lowered the req's to get in.)
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Is it too late to run?.....
Ok ao...
# Oct 09 2009 at 8:54 AM Rating: Decent
Bold TextHowling Stones is key/level restricted. The level to enter HS is 55(?) and because its a 45 hotzone they removed the level requirement temporarily. (What really happened, imnsho, is the dev's f'd up once again and it was too late to cover their butts so they lowered the req's to get in.)

Actually, the required level for HS was changed to level 46 in April '08 without key,so really the dev's truely didn't mess up they just made it easier to get the hotzone exp for those level 45.
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