Mana Regeneration ("Regen") is the rate at which the player's mana pool regenerates.
Similar to HP Regen, for every two seconds spent, there is one tick of health regeneration. The amount of health (or mana) a player can regen both in and out of combat is determined by the total amount of spirit and their class.
The condition of a game character gaining mana points over time is referred to as mana regeneration. Players gain mana from two sources - their total Spirit or equipped/used items. Spirit regenerates high amounts of mana but has the restriction of being interrupted for five seconds after using any mana for a spell (the 5 second rule), while item-based regeneration is typically lower but continues uninterrupted.
The main base stat which regenerates mana is spirit. To a lesser extent, intellect also contributes to the regen, as well as character level to a smaller degree.
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This page last modified 2008-07-21 15:46:33.