eq:Healing Gift  

Quick Facts
Healing Gift

Type: Passive
Expansion: Shadows of Luclin
Total AA: 245
Classes: Beastlord, Cleric, Druid, Paladin, Ranger, Shaman
EverQuest
Wikibase™

19

Beastlord Cleric Druid Paladin Ranger Shaman


The first three ranks of this ability grant you a chance to score an exceptional heal at 3, 6, and 10 percent. Additional ranks up to rank 15 further increase the chance by 2 percent per rank. Rank 16+ increase this chance by 1 percent per rank. An exceptional heal doubles the healing value of the spell.

Rank Requirements

Rk AA Lvl ExpansionPrerequisites Crit%
1 2 55 Shadows of Luclin

3
2 4 55 Shadows of Luclin

6
3 6 55 Shadows of Luclin

10
4 2 62 Planes of Power

12
5 3 63 Planes of Power

14
6 4 64 Planes of Power

16
7 3 66 The Serpent's Spine

18
8 6 68 The Serpent's Spine

20
9 9 70 The Serpent's Spine

22
10 6 71 The Serpent's Spine

24
11 6 73 The Serpent's Spine

26
12 6 75 The Serpent's Spine

28
13 7 76 Secrets of Faydwer

30
14 9 78 Secrets of Faydwer

32
15 12 80 Secrets of Faydwer

34
16 7 81 Seeds of Destruction

35
17 9 83 Seeds of Destruction

36
18 12 85 Underfoot

37
19 12 85 Underfoot

38
20 12 85 Underfoot

39
21 12 85 Underfoot

40
22 12 86 House of Thule

41
23 12 88 House of Thule

42
24 12 90 House of Thule

43
25 12 91 Veil of Alaris

44
26 12 93 Veil of Alaris

45
27 12 95 Veil of Alaris

46
28 12 96 Rain of Fear

47
29 12 98 Rain of Fear

48
30 ?? ?? Rain of Fear

49

Alternate Name

PoP old format tab is called Advanced Healing Gift 1-3 for ranks 4-6
OoW old format tab is called Healing Gift Mastery 1-3 for ranks 7-9
TSS old format tab is called Healing Surge for ranks 10+

This page last modified 2013-09-04 08:35:27.