Troubador Epic Weapon (EQ2 Quest Series)  

This quest series is for the Troubador-only Epic Weapon.

Contents [hide]

Series Summary

  • Pre-requisites:
  • Starter:
    1. Speak with Maestra Orlita in the Thundering Steppes, in the back of the Centaur camp at 53, 0, 1390 .
    2. Speak with Lyricist Sha'son at -395.16, -56.95, 1.17 in East Freeport, on the island in the middle of the water where the Fences are.
    3. Speak with Lyricist Te'naj in East Freeport, in the Amphitheatre at the top of the hill at -22, -23, 112
    4. Speak with Lyricist Kuehja in Qeynos Harbor, on the balcony of the third floor of the building directly North of Fish's Alehouse and Inn at 817, -14, 36
    5. Speak with Lyricist Trucci in Qeynos Harbor at 830, -25, -20 .
    6. In South Qeynos, enter the red portal of the mage tower. Click on A Chaotic History book at 711, 42, 109 and read it to be offered the quest.
  • Heroic Quests:
    1. An Ayonic Journey
  • Fabled Reward: Ayonic Axe
  • Epic Quests:
    1. Son'Nia's Song
  • Mythical Reward: Ayonic Axe

Fabled - Ayonic Axe

  1. Speak with Maestra Orlita in the Thundering Steppes, in the back of the Centaur camp at 53, 0, 1390 .
  2. Speak with Lyricist Sha'son at -395.16, -56.95, 1.17 in East Freeport, on the island in the middle of the water where the Fences are.
  3. Speak with Lyricist Te'naj in East Freeport, in the Amphitheatre at the top of the hill at -22, -23, 112
  4. Speak with Lyricist Kuehja in Qeynos Harbor, on the balcony of the third floor of the building directly North of Fish's Alehouse and Inn at 817, -14, 36
  5. Speak with Lyricist Trucci in Qeynos Harbor at 830, -25, -20 .
  6. In South Qeynos, enter the red portal of the mage tower. Click on A Chaotic History book at 711, 42, 109 and read it to be offered the quest.

An Ayonic Journey

  1. Travel to Rivervale and enter the Laughing Trout (a small door amongst the roots of a large tree at -487, 0, 141 ). Click the hagralaphone at ( -444, -6, -155 )
  2. Travel to the Enchanted Lands and talk to Camfred at 300, 0, -293
  3. Travel to Antonica and go to the Tower of Vhalen at -1302, 38, 48 . Click the bell to summon a vision of Vhalen and speak with him.
  4. Travel to the Thundering Steppes and go to the Shrine of Decay at 359, 5, 1196 . Speak with the Ghost of Vhalen to receive the North Wind of Karana.
  5. Travel to Shimmering Citadel: Poets Palace and speak to the Djinn Master.
  6. Still in Poets Palace, rub the lamp called The Vessel of Music at -110, 295, -57 . The Ghost of Vhalen will appear. Speak to him in order to receive the West Wind of Karana.
  7. Travel to the Palace of the Awakened and make your way to the sixth floor. Speak to the Ghost of Vhalen near the harmony bookcase at 59, 141, 24 to receive the South Wind of Karana.
  8. Travel to Castle Mistmoore (entering through Mistmoore Catacombs) and make your way to the thaumaturge room at -253, 6, -15 . Click on Ornate Case 89 to receive the piano key. when you click on the case, you will receive "a small block" which is used to activate the piano in the next step.
  9. Return to the Castle Mistmoore entrance. Use the key on the piano in the main room to summon the Ghost of Vhalen and receive the East Wind of Karana.
  10. Go back to Rivervale and re-enter the Laughing Trout. Click the hagralaphone again ( -444, -6, -155 ) , at which point a 15 min timer starts.
  11. Travel to the Tower of the Drafling -495, 21, 41 and speak to Hagralazoo. When you finish the conversation, she will turn into an 82^^^ mob which you must kill (relatively easy kill). You will then receive an icy gem.
  12. Travel to Kylong Plains and head toward Teren's Grasp. Click the frozen totem at 1759, 461, -656 .
  13. Speak with Zyn'Phro at 1757, 463, -647 nearby to update the quest.
    • You must speak Druzaic to be able to talk to Zyn'Phro.
    • IMPORTANT: Be sure to select the second option "I seek the Ward of Kelkarn". If you do not, you will be attacked and will have to speak with Zyn'Phro again to continue. You will have to hail him in order to get him to speak again.
  14. Travel to the Gwalnax Brigade Tower in Kylong Plains and talk to Historian Holdak at 1496, 165, -2924 .
  15. Travel to Chardok and collect these artifacts:
    • The Flame of Shazzuk at the center of the wind chamber ( 32, -23, -458 )
    • The Statue of Thi'zok in first bridgekeeper room ( -352, -18, -541 )
    • The Eye of Gorowyn on 2nd floor of the island near the second sokokar post. Take the Spiral stairs down to -391, -103, -2 .
    • Blood of the Betrayer inside Court of Korucust, a bowl near the pit in the room to the right from the main hall ( -933, -69, 298 )
      • This can be soloed by running into the room and clicking the bowl quickly before the social finishes and the mobs become aggro.
    • The Box of Tortured Delights inside Court of Korucust, the red cube inside the cage ( -982, 29, 77 )
    • Hand of the Metal God in the corner of the room with Gaodon at -34, -54, 40 back outside in Chardok.
    • The Runes of Gor inside the barracks, down by the edge of the water, next to a Caroeth gatekeeper ( 205, -75, 95 ) . If sneaking you can stand at 212, -75, 103 in the water and click on the The Runes of Gor then evac or CoH out of the zone.
  16. Return to Historian Holdak with the artifacts. You will receive The Wards of Kelkarn.
  17. Play the The Wards of Kelkarn to protect yourself from the Ayonic curse.
  18. Travel to Torsis, The City Of Mist and click on the mandolin at -227, 148, -950 . Speak to the Ghost of Vhalen.
  19. Click the Yore Flame at -2430, 92, 1690 either jump or take the ramp down to under the platform at the Temple of the White Lady in Jarsath Wastes. This will begin the subquest Feeding the Flame of Yore.
    1. Harvest 10 xegonite clusters. These cannot be bought or traded: you must harvest them, which may take quite some time. Suggested areas to harvest are Gazer Isle and Temple Grounds of Tenebrous Tangle Note: As of the Halas update these can now be purchased or traded.
    2. Return to the Yore Flame and click it to summon the Shade of Modeus. Your 10 Xegonite clusters will be consumed during this step.
  20. Speak with the Shade of Modeus.
  21. Kill the following:
    • Sebilis: High Ambassador Guralz (or his placeholder) in the Audience Chamber at 99, 2, 412 .
    • Sebilis: Praetorian Captain Nagol (or his placeholder) near Venril Sathir's Lair at -8, -129, 476 .
    • The Crypt of Agony: Fallen Emperor Vekin
  22. Kill Drusella Sathir in Charasis: Maiden's Chamber.
  23. Click the 4 musical instruments in the corners of Drusella's Chamber.
    • When you click on the first one a meliva mistress will spawn and run around saying "You shall not have the harp!" She will become agro (82^^^ Heroic) and attack when you click on the 3rd or 4th instrument.
    • Some players report that not all four instruments spawn, and the quest completes without Melvia aggroing.
    • The instruments will respawn after a few minutes if you have trouble finding all four of them.
    • You will be rewarded the Ayonic Axe and The Wards of Kelkarn, a house item.

Mythical - Ayonic Axe

Place The Wards of Kelkarn in your character's home and play them to begin the quest for your mythical. Then speak to Son'Nia in The Barren Sky at -75, -42, 400 .

Son'Nia's Song

I must reclaim the three parts of the chaotic composition known as 'The Trilogy of Terror.'

  1. Venril Sathir's Lair:
    • Kill Venril Sathir
    • Play the harp to the right when you enter the throne room ( -25, -24, -110 ) .
  2. The Chamber of Destiny:
    • Kill The Leviathan.
    • Play the harp under one of the tentacles on the right hand side as you enter Leviathan's room ( -25, -24, -110 ) .
  3. Veeshan's Peak:
    • Kill Druushk
    • Play the harp in the room Druushk spawned in ( 1672, -364, 254 ) .
  4. Return to Son'Nia.

Level 90 Mythical Conversion

Your Mythical Weapon has unique effects which will not work on level 81-90 spells, combat arts, or pets. By completing two quests, you may convert your Fabled or Mythical Epic Weapon into an Enervated Weapon and add persistent Mythical Effect spells to your knowledge book. This allows you to acquire other weapons without losing class-defining Mythical effects.

The quest requires that your class and your Epic weapon match. You will only receive the mythical spell gem of your current class.

You can start this series as long as you have the fabled version of your epic. But if you have completed "Epic Repercussions" then you will not be rewarded the mythical weapon if you go back and complete your class specific Kunark mythical quest.

The quests which make your Epic Weapon effect into a spell is the same for all classes.

  1. Fiery Jewel of the Underfoot
  2. Epic Repercussions

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This page last modified 2011-02-20 10:14:34.