Defiler Epic Weapon (EQ2 Quest Series)  

This quest series is for the Defiler-only Epic Weapon.

Contents [hide]

Series Summary

  • Pre-requisites:
    • Command of Ykeshan.
    • 40,000 faction with Synod Reet.
  • Hint: Speak with Crowhood the Olden at -2631, -396, -2104 . This is North East-ish of the Bellywhumper burrows. She tells you a slimy thing has stolen her medicine bag.
  • Starter: Fens of Nathsar: Kill Guagua at -2748,-502,-2320 . An Old Medicine Bag will drop on it's body. Pick this up and return to Crowhood the Olden, who will now offer you the quest.
  • Heroic Quests:
    1. The Dream Scorcher
  • Fabled Reward: Dream Scorcher
  • Epic Quests:
    1. The Dream Scorcher, Part Two
  • Mythical Reward: Dream Scorcher

Fabled - Dream Scorcher

The Dream Scorcher

  1. Crowhood the Olden needs you to activate the Crowhood's Totem in four places:
    • The first one is in Fens of Nathsar at the far corner of the Ruins Of Cabilis at 331, 17, -1437
    • The next is in Kylong Plains in the yeti caves at 1327, 410, -1040 .
    • Third location is in Jarsath Wastes at the temple of the Red Lord at -2462, 315, 297 .
    • Next update is in Kunzar Jungle at 180, 87, -417
  2. Inspect the tomb close to the 4th totem, 4 lvl 83 heroic will spawn and aggro. You must be able to speak Ykeshan to read the tomb. After killing them a named lvl 84^^^ Incuuba will spawn, kill him.
  3. Return to Crowhood.
  4. She sends you to North Freeport to talk to Mizzog The Sighted at -45, -25, -50 .
  5. Mizzog tells you to create something to protect your mind (four items and a medicine bag to carry them) and provides you with a list of ingredients, a recipe and a sewing kit. If you lose one of them, the box next to Mizzog can be harvested to receive those things again.
    • Master of the Hunt Leash Clasp from Huntmaster Viswin inside (not in front of) Castle Mistmoore, 2nd level of the north tower.
      • Note: This is an EPIC x2 step! So bring friends. The PH will also drop the item. Only one Defiler at a time can get the update.
    • A Burnt Scripture of Fear from the The Priest of Fear in The Estate of Unrest.
    • A Shissarian Dreamward from Majora Leviathora in Chelsith
      • Note: You must kill the other three Leviathan in the zone in order to break the barrier around Majora.
    • A Fear Etched Idol from a skeleton in Snaggletooth's room in Sebilis at -149, -133, 339 , on second the level (via underwater tunnels).
    • A Quivering Sphere of Panic bought from Bulgup Urple in Kunzar Jungle at 474, -96, 909
      • you need 40.000 faction with Synod Reet and 2p, 40g 
    • A medicine bag:
      • Scribe the medicine bag recipe and go and find the following ingredients:
      • 20 pieces of obsidian dropped from docile fire elementals in the Skyfire Mountains in Jarsath Wastes. These are a less than common drop, however a magmatic destroyer drops 2 updates at a time.
      • 1 hidebound pelt (harvested, from guildhall or from broker)
      • 100 lichenclover roots (harvested, from guildhall or from broker)
      • 10 smoldering filament (fuel from fuel merchant, tailor or wholesaler)
      • Return to the Fens of Nathsar, proceed to the Field of Bone and open your Defiler Sewing Station inside the giant ribcage close to the head around -1519, -371, -1515 .
      • Create your medicine bag - if you fail you only need more filaments. You must be at least a level 1 Artisan.
  6. Return to Mizzog the Sighted. She tells you to find an amulet and summon a powerful spirit.
  7. Go to the City of Mist in Kunzar Jungle. Shulatu's Talisman is a rare chest drop from:
  8. Head back to the grave at 180, 87, -417 , and talk to Shulatu Darkscar, a ghost, who will ask you to subdue eight animal spirits. The animal spirits are located all around Kunark and require you to use the spell Spirit Sight, (Defiler Spirit Sight), which Shulatu will give you. All of them should have a knockback and stun. They are single-player mobs but level 84, so it won't hurt to at least bring one other person with you. They roam in circles about the following locations:
    • Tiger - Kunzar Jungle around -202, 115, -336
    • Gorilla - Kunzar Jungle around -471, 12, 124
    • Chokidai - Kunzar Jungle around 652, 98, -646
    • Shark - Fens of Nathsar around -1777.74, -448.15, -2992.21
    • Cockatrice - Fens of Nathsar around -259, -83, 1372
    • Crocodile - Fens of Nathsar around -135, -408, 949
    • Rhino - Jarsath Wastes around 632, -45, 681
    • Wyvern - Jarsath Wastes around -2108, 175, 1373
  9. Return to the grave, start the ritual (click on the mound). Bring a group, because after Shulatu's speech, a series of heroics will spawn (2 waves: of 3 and 4, 83^^). Kill them and Shulatu Darkskar's ghost (84^^^). Accept the rings.
  10. Return to Mizzog. She wants you to find a strong spirit.
  11. Kill Drusella Sathir in Charasis: Maiden's Chamber.
  12. Return to Mizzog. She will hand you Mizzog's Dream Totem to enter the dream world, Astra, the Dreamscape.
  13. Use Mizzog's Dream Totem while in North Freeport to pull your group into the dream world.
  14. Clear the zone (don't forget the named nightblood INSIDE the ziggurat, under the stairs), and kill Kullaba Dreadpool to receive your epic.

Mythical - Dream Scorcher

The Dream Scorcher, Part Two

Talk to Mizzog the Sighted in North Freeport.

  1. Kill the following three nameds IN ORDER to receive Nightmarion, Focal of Mental Energy:
    1. Prism of Mentality: kill Tairiza the Widow Mistress in The Tomb of Thuuga
    2. Blood: kill Selrach Di'Zok in the Temple of Kor-Sha off of Chardok OR alternatively kill Venril Sathir in Venril Sathir's Lair off of Sebilis.
    3. Power: kill Hoshkar in Veeshan's Peak.
  2. Kill Kullaba Dreadpool in Kullaba Dreadpool's Lair.
    • This is a solo step. Enter the door to Kullaba Dreadpool's Lair in Kunzar Jungle behind City of Mist at 23, 145, -963 . When you enter the zone, use the Nightmarion, Focal of Mental Energy, then proceed to clear the zone.

Level 90 Mythical Conversion

Your Mythical Weapon has unique effects which will not work on level 81-90 spells, combat arts, or pets. By completing two quests, you may convert your Fabled or Mythical Epic Weapon into an Enervated Weapon and add persistent Mythical Effect spells to your knowledge book. This allows you to acquire other weapons without losing class-defining Mythical effects.

The quest requires that your class and your Epic weapon match. You will only receive the mythical spell gem of your current class.

You can start this series as long as you have the fabled version of your epic. But if you have completed "Epic Repercussions" then you will not be rewarded the mythical weapon if you go back and complete your class specific Kunark mythical quest.

The quests which make your Epic Weapon effect into a spell is the same for all classes.

  1. Fiery Jewel of the Underfoot
  2. Epic Repercussions

EverQuest II
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This page last modified 2013-04-17 01:07:25.