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User:Kaolian  

To be continued...[1]

Kaolian
Quest Series
Starting ZoneKunzar Jungle
Rec. Levels74 to 78
Previous Fens of Nathsar Quest Series
Next Jarsath Wastes Quest Series
Contents [hide]
EverQuest II
Wikibase™
Quest Series

At the end of the Fens of Nathsar Quest Series, Klok Ilesia gives you the quest, Welcome to the Jungle, which leads you to Kunzar Jungle and The City of Jinisk.

Factions

The City of Jinisk

The City of Jinisk citizens will be aggressive to you, initially, but will warm up to you quickly. Trader Hisk Varn should be able to help you with introductions once you gain his trust.

Kunzar Jungle Villagers

There are small villages scattered all over the jungle. The villagers have no great love for the Jiniskians or the Sathirians. There will generally by one NPC at each of these villages that will wish to employ your services.

Ry'zilk's Renegades

A group of sarnaks, led by Field Chief Ry'zilk, are camped on a ledge northwest of Jinisk. Speak to Sharpeye Scoz to begin earning their trust.

Tabernacle of Pain

The Swifttail Caste of Cabilis have relocated their training grounds to Kunzar, and continue training new generations in the shackle system, from clay to steel and even tynnonium. Emissary Tranz will wish to test you before you are admitted for training.

Hidden Plunderers' Camp

Near The City of Mist, and despite Venril Sathir's absolute decree that noone enter the old city under pain of death (or worse), a few hearty entrepreneurs still sneak across the river into the city to search for ancient artifacts and other items of value. Skulker Traz may be able to get you a space in their esteemed ranks, but you may have to remove a few other would-be members first....

Dalnir's Wheel Taskmasters

Having learned from their past, the residents of Sebilis no longer allow froglok slaves to roam around, preferring to keep them occupied at Dalnir's Wheel, working to provide the city with food and water at a safe distance. The Taskmasters have a few needs as well, and pay well if you don't mind the smell of the slaves. And never mind those rumors you may have heard about a growing army of freed frogloks hiding in the nearby swamp. Taskmaster Gax could be your first point of contact, here.

Synod Reet

They may not be an army (yet) but a few ex-slaves can raise an aweful lot ire, especially if they seek the blessings of Bertoxxulous in their desire to be free. Assistant Pubbit will have a task by which you can prove your friendship, but as they need powerful friends he will not speak to you until you are at least level 74.

Outer Sebilis Residents

There is much in the jungle that concerns Sebilis, and there is always commerce to consider. Associate Tuz and his friend in the jungle, Hunter Snake-Eye, are your entryway to acceptance here. Once inside there are many who can make use of your talents, from a scholar to a general, but not all of them are what you might call "loyal" citizens of the Empire.

The City of Jinisk

Services
Banker
y
loc:  630,38,-161
Mailbox
loc:  660,37,-145
Crafting
Everything
Sokokar Station
The Tabernacle of Pain
Murkdwellers River
Faction
The City of Jinisk

You will need +25,000 faction with The City of Kinisk before the common merchants and the broker will deal with you, and +40,000 before the Faction Merchant will sell to you..

Trader Hisk Varn

  1. Rug Deliveries (74) - Make 3 rug deliveries to villagers near the Lake of Dismay
  2. Tiger Pelts for Varn (74) Repeatable - Kill: tigers

Captain Venk

  1. Safe for Business (74) - Kill: sabrecats and vespids
  2. Investigating the Rebels (74) - Find a missing sentry's backpack, then kill 3 Sarnak renegades
  3. Weaken their Perimeter (74) - Kill: 5 renegade infiltrators and 5 renegade snoopers
  4. Assault on the Rebel Camp (74) - Kill: 3 renegade medics, then threaten Ry'zilk himself
  5. Warning the Wheel (75) - Speak to Taskmaster Gax near Dalnir's Wheel

Braz Terrick

  1. Mantraps for my Dearest (74) - Kill: erollisi mantraps to collect 12 blooms
  2. A Mantle for her Heart (74) - Kill: emerald stonegazers
  3. A Dear for my Dear (76) - Capture: a Rubble-rabble Burynai

Kriinz Nax

  1. Arms Delivery (74) - Deliver weapons to the guard tower west of the Lake of Dismay
  2. Meeting the Demand (74) - Kill: tigers for 5 fine quality pelts
  3. Eliminating the Competition (74) Kill: Gredix and his crew
  4. More Shipments (74) Kill: 5 cockatrices and deliver an order of cloth to Emissary Tranz
  5. Culling the Force (75) Kill: Sonjaz Manx

Rhodoqiz Karazz

  1. The Sad Tale of Rhodoqiz Karazz (74) - Do her chores for her
  2. The Sadder Tale of Rhodoqiz Karazz (74) - Get things she needs to get ready for the party
Spectral Godmother
  1. The Even Sadder Tale of Rhodoqiz Karazz (74) - ...but what about the glass slippers?

Lake of Dismay

Services
Faction
Kunzar Jungle Villagers
Yarvis Urx
  1. Clearing the Water (74) - Kill: scalerippers and leeches
  2. Clearing the Water, Again (74) Repeatable - Kill: scalerippers and leeches

Kunzar Jungle Villages

Services
Faction
Kunzar Jungle Villagers

Kazid Nazan

  1. Bring Him Bax (74) - Find: Bax Nazan

Bax Nazan

  1. A Hunter is Only as Good as His Tools (74) - Go to The City of Jinisk and purchase new armor and a new weapon for Bax
  2. Trials of Iksarhood (74) - Kill: Help Bax kill Yellowfang
  3. Dressed the Part (74) - Tailoring: put together a mantle from the pelt and fangs (Artisan 10)

Sonjaz Manx

  1. Quiet the Jinisk Lackeys (74) - Kill: Sathirian patrollers
  2. Planting the Seeds (75) - Plant the patroller badges around Jinisk
  3. Lambs to the Slaughter (74) - Kill: sentries of Jinisk and citizens of Jinisk
  4. Cut the Head from the Beast (74) - Kill: Baron Klavik

Merrik Hanz

  1. Clean Out the Caves (76) - Kill: 8 Rubble-rabble Burynai
  2. Everyone Loves a Snitch (76) Title: Rubble-rabble Rouser - Rat out the Rubble-rabble to The Bellywhumpers
  3. Clean Out the Caves (76) Repeatable - Kill: 8 Rubble-rabble Burynai

Havik Thyx

  1. A Pot Full of Surprises (77) - Replace 5 Swifttail training pots with poppies
  2. Cut Off the Bottom Rung (78 Heroic)

Ireka Nazan

  1. Goblin Tongue Stew (77) - Kill: 10 mistgoblins
  2. Deliver the Lunch Pails (78)

Sirris Xanx

  1. What Makes Them Mist? (76) - Collect: 5 power totems from the area of the mistgoblins
  2. Dragon Magic (76) - Find evidence of Dragon magic in the mistgoblin territory

Ebenezer Sprockbok <Traveling Master of the Mechanical>

  1. Sprockbok's Requisition (77 Heroic) - Kill iron golems until you get a pristine iron golem head

Ry'zilk's Base Camp

Services
Faction
Ry'zilk's Renegades
Sharpeye Scoz
  1. Kill Your Way Into Our Hearts (74) - Kill: 5 Sathirian oathsworn and 3 C-9 units
  2. Kill Your Way Into Our Hearts, Again (74) Repeatable - Kill: 5 Sathirian oathsworn and 3 C-9 units

Field Chief Ry'zilk

  1. Simple Scouting Mission (74) - Scout around Jinisk and the iksar villages
  2. Pilfer the Goods (74) - Kill the caravan guards, steal the supplies and torch the wagon
  3. Field Work (74) - Retrieve reports from 2 spies
  4. Spying on our Potential Allies (75) - Search the Hidden Plunderers' Camp for evidence of their intentions
  5. Establishing Unexpected Bonds (75) - Serve as emissary between the Renegades and the Hidden Plunderer's
  6. Stir Up Some Sokokars (75) - Kill some and release some

Quartermaster Bi'zin

  1. Restocking Supplies (74) - Kill: 5 tigers and 5 sabrecats
  2. Scramble the Scent (74) - Kill: 10 chokidai
  3. Medicinal Properties (74) - Kill: a giant venom flow leech, a vespid hornet and an erollisi mantrap
  4. Medical Wonder (74) - Kill: leeches

The Abandoned Village

Services
Sokokar Station
The Tabernacle of Pain
Outer Sebilis
Hidden Plunderers' Camp
There are no quests at this location, although a couple of quests do send you here. It is a safe camp, and the location of both a Sokokar post and the Kunzar Jungle Druid Ring.

The Tabernacle of Pain

Services
Sokokar Station
The City of Jinisk
The Abandoned Village
Murkdwellers River
Faction
Tabernacle of Pain
You must be a minimum of level 74 to begin quests for this faction.
Emissary Tranz
  1. Prove Your Mettle (77) - Kill: 5 trakanasaurs and 5 quatchas in Trakaraptor Alley
  2. Prove Your Mettle, Again (77) Repeatable - Kill: 5 trakanasaurs and 5 quatchas in Trakaraptor Alley

Trials
Each trial is started by a Senior member of that caste.

  1. The Trial of Clay (74) - Defeat a member of the caste of Clay in single combat.
  2. The Trial of Stone (75) - Defeat a member of the caste of Stone in single combat.
  3. The Trial of Rock (76) - Defeat a member of the caste of Rock in single combat.
  4. The Trial of Copper (77) - Defeat a member of the caste of Copper in single combat.
  5. The Trial of Bronze (78) - Defeat a member of the caste of Bronze in single combat.
  6. The Trial of Steel (79) - Defeat a member of the caste of Steel in single combat.
  7. The Trial of Tynnonium (80) - Defeat a member of the caste of Tynnonium in single combat.

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This page last modified 2008-03-24 19:23:06.