In an earnings call yesterday, Blizzard CEO Mike Morhaime has just confirmed that World of Warcraft has lost 800,000 subscribers in Q3, placing World of Warcraft at around 10.3 million players. Most of the losses came from the East, but Cataclysm simply wasn't a good expansion overall for WoW, as this is about a 1.7 million player loss from last year's reported number.
In other reported financial news, however, Activision has announced that they've beaten financial analyst expectations in the third fiscal quarter. They've tripled their profits with a strong push of digital sales.
Getting back to those World of Warcraft subs... Does anyone else find it incredible that WoW's subscription losses add up to more than double the entire population of many MMORPGs? Mind-boggling!
Thanks to Gamasutra for the heads up!