In-Game Fixes List Updated

The list of in-game fixes has once again been updated, and the most recent batch includes the nerf to items with stealth detection we just reported. Here are the fixes straight from Bornakk's post:

  • The chance for the Lightning Overload talent to be triggered is being increased from 7/13/20% to 11/22/33%.
  • We have decreased or removed the stealth detection from numerous items.
  • Wild Growth can no longer proc Revitalize if you don’t have talent points spent in Revitalize.
  • In the Yogg Saron encounter, Paladin Judgement spells will no longer cause diminish power from Crusher Tentacles to cease channeling.
  • The vehicles in the Flame Leviathon encounter will now respawn faster.
  • Hodir will no longer shatter his Rare Cache of Winter if defeated while casting a spell, like Flash Freeze.

Comments

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Engineering Nerf...*EPIC FAIL*
# May 15 2009 at 9:47 AM Rating: Good
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1,882 posts
TY Blizzard for making my 450 engineering even more useless. I'm debating picking up Jewel Crafting now...
Engineering Nerf...*EPIC FAIL*
# May 15 2009 at 9:40 PM Rating: Good
Citizen's Arrest!
******
29,527 posts
ekaterinodar wrote:
TY Blizzard for making my 450 engineering even more useless. I'm debating picking up Jewel Crafting now...


On the other hand, it's a good day to be a human.
Engineering Nerf...*EPIC FAIL*
# May 16 2009 at 2:13 AM Rating: Good
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1,882 posts
I must admit, I find great irony here. For all of burning crusade people were complaining about how totally useless the humans are and how horrible the alliance racials were for PvP. Now you have people complaining how OP they are. Very very ironic don't you think?
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