Patch 3.1.1 this Maintenance

With today's maintenance, Blizzard released patch 3.1.1, right on the heels of patch 3.1. The patch is a minor one, including many fixes to bugs that have escaped Blizzard on the PTR.

3.1.1 will come with a talent reset for everyone, since one of the bug fix is aimed at the new dual spec system. This won't remove your glyphs, but you have to be careful when re-talenting to make sure you match the proper talent pane with the proper glyph. Just a friendly heads up.

The latest patch notes can always be found at
The latest test realm patch notes can always be found at


  • In order to address issues with the dual talent specialization system, all players will have their talents points refunded. Players who have purchased dual talent specializations will have both specializations reset. Glyphs will not be affected by this reset.


  • Characters who are not of the same race or class are once again able to view each others' professions linked in chat.
  • Fixed an issue in which player and pet nameplates were appearing larger than normal.
  • Thrall’;s throne has been adjusted back to its proper size and the base replaced. He will no longer need to defy gravity.
  • Fixed an issue with a display error on druid leather helms.
  • Corrected an issue for GeForce2/ATI 7 series card users that would result in critical errors for select actions in game. As a result certain projected textures, like spell effects and targeting circles, will no longer render on some terrain objects.
  • Achievements

    • Corrected an issue preventing players from earning the achievement, “Storming Stormwind.” Players who were not properly awarded this achievement for completing the objective should retroactively be granted completion.
  • Warlock

    • Demonology

      • Fel Synergy (Rank 1): Corrected the tooltip to now display the proper healing amount.
  • Dungeons and Raids

    • Caverns of Time: Culling of Stratholme

      • Fixed an issue with the outside map not appearing correctly.
      • Fixed an issue where an incorrect skin was being applied to certain classes/races when the Human Illusion buff is cast upon them.
    • Ulduar

      • The mob packs in the XT-002 Deconstructor encounter can now be engaged separately and are no longer linked.



Post Comment
# Apr 21 2009 at 8:58 PM Rating: Decent
4,445 posts
OS flame wall is still buggy :/

I agree with the talent specs. I actually had them saved for 3.1 and after specing deleted them since i figured I had them till the next major game change. I have 2 toons with duel spec and 3 others I had to spec again.

# Apr 21 2009 at 3:03 PM Rating: Decent
3,896 posts
That's weird- I thought I had already noticed targetting circles not being shown in certain places.

Also I wonder if they have fixed the achievement for the champion of the frozen wastes title. Me and some other guildies all had lost the Mal'ganis kill credit from it. (We didn't have Malygos yet so dunno if that happened to people with the achievement complete or not.)

# Apr 21 2009 at 1:40 PM Rating: Default
17 posts
/facepalm this is getting ridiculous.
Not another talent point refund!!
# Apr 21 2009 at 12:17 PM Rating: Default
9 posts
I'm getting fed up of this. I just get my talents the way I want them and then all the damned points come back and I have to start all over again.

And if it breaks the Add-Ons - Again - I'm more than tempted to call time.
Not another talent point refund!!
# Apr 21 2009 at 11:58 PM Rating: Decent
3,896 posts
RayvenUK wrote:
I'm getting fed up of this. I just get my talents the way I want them and then all the damned points come back and I have to start all over again.

You should look into the addon called talented. It can save templates of talents and apply them with 1 click.

# Apr 21 2009 at 11:08 AM Rating: Good
I hope this doesn't require addons to be updated yet again. I JUST got all my addons to work at 95% of pre-3.1 performance.

"Frostmourne is a Hunter weapon. True story."

-Greg the "Ghostcrawler" Street
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