In my part of the world, we don't do summer very well. The buildings are made to keep the heat in and the rain off, and my people turn a frightening shade of pink in the sun. But I cannot complain, because when I feel the sun on my face or shift uncomfortably on my leather desk chair, I think of the Mojave Desert.
In less than a month, the lucky and privileged among us will be in the costume-jewel of the desert, the shrine to the arrogance and hubris of humankind they call Las Vegas. We are called to hear the word and spread it throughout the unholy land.
The word, of course, of EverQuest Next.
It's been almost a year since the big reveal, and despite the world of EverQuest Next being built before our eyes, with weekly updates and above-and-beyond levels of community interaction from the developers, we still don't know much more about how the game will play.
What will a day in the life of the EQN player be like? We have a good idea of what it will look like, we have a pretty solid grasp of how our characters move and react to our instruction, but what about the game?
So far in Landmark, we can build, we can play, and we can absolutely have a lot of fun – but in my opinion it's still not really a game. Let it be known I am not using the word 'play' in a derogatory way, I'm not saying playing a game is somehow 'better' than just playing.
In my own personal universe, playing a game is about accepting challenges and working to overcome them. It's the challenges and the specific goal that transform the activity from play to playing a game. Inventing and playing games comes as naturally to humans as telling jokes or adultery, so how could we not wonder when the 'game' would begin?
We've talked so much for so long, it's tough for those of us without experience in making games to put into perspective how much progress has been made, how close the rock is to the top of the hill; when are we going to tip over the edge and feel the exhilaration of the downhill stretch?
What do you want to see in Vegas? What are your hopes for the EverQuest Next keynote? Dave Georgeson on the iWalk will be a sight (get well soon!), but what of reveals, announcements and surprises?