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#702 Jul 09 2013 at 7:14 PM Rating: Good
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Jophiel wrote:
I started Dead Island the other day. Bought the GOTY for a few bucks a while back. I remembered it having mixed reviews but figured I might as well give it a shot.

It's okay. I guess. Hard to get excited about zombie games any more. The characters are done well enough. Some characters are annoying as hell and a just God would let me knife them. The weapon system is sh*t and it's hard to get into a game where your baseball bat or meat cleaver breaks after killing four guys with it. I know there's mods and repair stations and all but... again... my steel wrench starts falling apart after hitting four zombies upside the face.


That's why I played as the rapper, since his specialty is unarmed combat I didn't have to use weapons on anything lower than a special zombie.
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#703 Jul 09 2013 at 7:37 PM Rating: Excellent
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It's unarmed and blunt weapons! Gotta use those heavy pipes!
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Wow. Regular ol' Joph fan club in here.
#704 Jul 10 2013 at 5:02 AM Rating: Good
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Are you saying a strong pimp hand is not enough?
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#705 Jul 10 2013 at 7:17 AM Rating: Good
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It's always weird when a metal pipe breaks over smacking a squishy decomposing body.
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#706 Jul 10 2013 at 7:23 AM Rating: Excellent
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Timelordwho wrote:
Are you saying a strong pimp hand is not enough?

I'd feel obligated to shout "Who do you voodoo, *****?!" at the screen each time I pimp-slapped a zombie to death.
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Wow. Regular ol' Joph fan club in here.
#708 Jul 29 2013 at 8:10 AM Rating: Good
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So I finally picked up Heavy Rain for PS3 yesterday. I ******* played through it in one sitting. I was surprised at how much I didn't ming QTE: The Game. I ended up having to turn the difficulty down to medium, because my reaction time is ****, and I was reclined on the couch, putting the controller at an odd angle to get all the Sixaxis prompts right. Any time I knew it was going to be Sixaxis heavy, I'd have to sit up so I could keep the controller parallel to the ground so all the motion **** would register correctly. Aside from that, it was a quite enjoyable story. Some of the graphics are... awkward (any kissing scene is robotic and could have been done better, in my opinion, by angling them so their mouths weren't visible). Some of the animations are a bit off, too, but the game is a few years old. I'm really looking forward to what QD does with Beyond: Two Souls.
#709 Jul 29 2013 at 8:17 AM Rating: Good
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I've been meaning to pick that up for a long while now. I enjoyed the demo, just never got around to it.
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#710 Jul 29 2013 at 8:36 AM Rating: Good
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It was a good experience. I know there are different endings and stuff, but I probably won't go through it again, at least not for a long time. It was $20 new, and I guess it was around 7.5-8 hours. I got the "best" ending. There are quite a few ways you can influence the story. I guess there's supposed to be around 25+ hours of content if you go back and see everything. So for one playthrough, the money:playlength ratio can be pretty poor compared to other games, even at $20, but I definitely think it was worth it.

Oh, $20 gets you the "Director's Cut" which includes an additional scenario. I haven't played it yet, so I don't know how long that is. So you do get a bit more than the 8 hours.
#711 Jul 29 2013 at 11:20 PM Rating: Decent
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I'm playing Rune Factory 4, Super Meat Boy (slowly, SLOWLY chipping away at 100(6?)%. I've only 100% The Forest and am close on The Hospital. I just beat Gunpoint the other day, which was great for the price, actually a delightful game. Started playing The Swapper. I also started a modded out game of New Vegas (which is actually kind of sexy, pimped out). I plan on taking the plunge on Witcher 2 very soon. I have a lot of playing to do before SR4 and GTAV.
#712 Jul 30 2013 at 12:23 AM Rating: Good
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I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)
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#713 Jul 30 2013 at 3:15 AM Rating: Good
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Go back and play the side story DLC, like "Nightmare in Northpoint".
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"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary."
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#714 Jul 30 2013 at 3:16 AM Rating: Good
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Paskil wrote:
I also started a modded out game of New Vegas (which is actually kind of sexy, pimped out).


Nude and 'Humping the Mojave" mods installed, got it.
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"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary."
— James D. Nicoll
#715 Jul 30 2013 at 6:44 AM Rating: Excellent
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Tried the Brave New World expansion... then it was 1:15am Smiley: disappointed
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#716 Jul 30 2013 at 8:39 AM Rating: Good
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BeanX the Irrelevant wrote:
I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)


Not a bad game, but probably my least favorite of the genre...

I couldn't get over how terrible the driving physics were.
#717 Jul 30 2013 at 8:42 AM Rating: Good
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KTurner wrote:
BeanX the Irrelevant wrote:
I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)


Not a bad game, but probably my least favorite of the genre...

I couldn't get over how terrible the driving physics were.

Better or worse than the Mako?
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

lolgaxe wrote:
Never underestimate the healing power of a massive dong.
#718 Jul 30 2013 at 9:16 AM Rating: Good
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idiggory, King of Bards wrote:
KTurner wrote:
BeanX the Irrelevant wrote:
I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)


Not a bad game, but probably my least favorite of the genre...

I couldn't get over how terrible the driving physics were.

Better or worse than the Mako?


Dont know what that is...
#719 Jul 30 2013 at 9:28 AM Rating: Good
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KTurner wrote:
idiggory, King of Bards wrote:
KTurner wrote:
BeanX the Irrelevant wrote:
I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)


Not a bad game, but probably my least favorite of the genre...

I couldn't get over how terrible the driving physics were.

Better or worse than the Mako?


Dont know what that is...


Land transport in Mass Effect, literally a brick on roller skates.
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"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary."
— James D. Nicoll
#720 Jul 30 2013 at 10:04 AM Rating: Good
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Shaowstrike the Shady wrote:
KTurner wrote:
idiggory, King of Bards wrote:
KTurner wrote:
BeanX the Irrelevant wrote:
I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)


Not a bad game, but probably my least favorite of the genre...

I couldn't get over how terrible the driving physics were.

Better or worse than the Mako?


Dont know what that is...


Land transport in Mass Effect, literally a brick on roller skates.


Ah, well its opposite a brick on rollerskates. super sticky, twitchy and fast cars/motorcycles.
#721 Jul 30 2013 at 12:07 PM Rating: Good
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I bought sleeping dogs as a gift because I don't know why. Have no intention of actually playing it.

Currently playing Shin Megami Tensai IV ... I woke up at 1:30 am and for some reason I thought it would be a great idea to load er up...it was 4 am and I died to some boss type thing got annoyed and got some sleep thankfully. Really grindy... I like it.
#722 Jul 30 2013 at 12:57 PM Rating: Good
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Been working my way through Atelier Meruru. Just finished the first play through and planning to do NG+ to go after some trophies and other endings.
#723 Jul 30 2013 at 1:19 PM Rating: Good
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KTurner wrote:
Shaowstrike the Shady wrote:
KTurner wrote:
idiggory, King of Bards wrote:
KTurner wrote:
BeanX the Irrelevant wrote:
I beat Sleeping Dogs finally. It was ok but dragged on a bit and was pretty cliche. I didnt 100% or anything just beat the main story. I liked it overall. Im contemplating what to play next. (Or chip away at Darksiders 1)


Not a bad game, but probably my least favorite of the genre...

I couldn't get over how terrible the driving physics were.

Better or worse than the Mako?


Dont know what that is...


Land transport in Mass Effect, literally a brick on roller skates.


Ah, well its opposite a brick on rollerskates. super sticky, twitchy and fast cars/motorcycles.


I liked it just because: A man without a pork bun is only half a man.

Also I liked the Kung Fu street fights, learning new moves and trying to incorporate them in. The driving did get kinda brutal at times. Not as bad as mafia 2 in the winter though.

SRTT driving was nice when you got your car all tanked up with reinforcements and it became much less fragile. I liked that system.
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#724 Jul 30 2013 at 1:28 PM Rating: Good
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SRTT was the best of genre for me. Thanks to that game I have no interest in GTA V.
#725 Jul 31 2013 at 8:06 AM Rating: Good
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Cloudberry Kingdom is really fun, if you like difficult platformers.
#726 Jul 31 2013 at 8:19 AM Rating: Good
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Spoonless wrote:
Cloudberry Kingdom is really fun, if you like difficult platformers.


Saw the trailer for it, looks like Super Meat Boy combined with Bullet Hell shooters. Smiley: yikes
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"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary."
— James D. Nicoll
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