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Skyrim, or, How I Ruined My LifeFollow

#1177 Feb 05 2012 at 1:50 PM Rating: Good
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Casting has two big problems.

1. How Magicka pools, magicka costs, and gear advance relative to each other. You start hitting some really annoying points where you are going OOM just way too fast, but downgrading your spells is too big a damage loss. It's rectified once you get stronger cost reduction gear, but it's annoying early on.

2. The fact that you have no way to buff your destruction damage. You are essentially going to plateau at 90 damage per spell (though fire can go higher, if the target is on fire, and the other two schools will damage stamina or magicka). I don't remember how strong doublecasting makes it, though. Powerful, sure. But compared to the damage that weapon-based characters can get, even assuming they aren't combining alchemy/smithing/enchanting to ludicrous ends? It just doesn't compare, imo. I really do think that Fortify Destruction should buff its damage.
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#1178 Feb 05 2012 at 5:02 PM Rating: Good
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Spell damage doesn't scale with levels? I thought it did. That's pretty bad. 90 damage is nice at level 1-10, but at level 50? I'm 35 or something and my bow does 280 damage and that's tripled when sneaking.
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#1179 Feb 05 2012 at 5:04 PM Rating: Good
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Only thing I use spells for is to set pools on fire.
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#1180 Feb 05 2012 at 11:05 PM Rating: Good
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Magic kinda become more of a utility piece later on than a burst damage kit. My char is somewhat of a hybrid artillery pierce, using heavy armor, destro magic, conjured minions and weapons.
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#1181 Feb 05 2012 at 11:29 PM Rating: Good
At level 51, with heavy armor & smithing capped as well as the difficulty cranked to max, the only issues I have as a Greatsword major/bow minor character are against large groups of mages (I'll snipe those) or the "super" dragons that can spawn on account of the dangerous dragons mod (Dragonrend to keep em' grounded, the darkmare tanks them- yay for invincible horses-& I snipe away from way back).

Other than that, I don't even have to block anymore, really. I only touched magic when required for the mage college quests.
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#1182 Feb 07 2012 at 5:34 AM Rating: Decent
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Jophiel wrote:
I started out treating Flames like a bolt spell. Then I noticed I could hold the button down and started W+M1 Pyro'ing my way through fights. With all the success that implies Smiley: laugh


Needs more airblast.
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#1183 Feb 07 2012 at 8:14 AM Rating: Excellent
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I looted some axe last night that does extra damage against targets on fire. Now I just need a quick-switch bind so I can work on my Puff'n Sting
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#1184 Feb 07 2012 at 8:41 AM Rating: Good
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Running around in the western part of the Skyrim while doing some assassination contracts, I came across a shrine for a Daedra Prince (who is female). Interesting little quest, but the real reward was the... well, the reward.

Got myself a Dawnbreaker, aww yeah! Just a shame its base damage is worse than any of my other swords.
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#1185 Feb 07 2012 at 9:00 AM Rating: Decent
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If you play this on PC, you may be interested in The Elder Scrolls V: Skyrim Creation Kit For PC, released today.

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#1186 Feb 07 2012 at 9:03 AM Rating: Good
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If going for a pure caster character, it's infinitely easier if you wear some type of armor (light or heavy) and carry around a solid weapon (probably two-handed). Running out of mana and being unable to summon a bound weapon while trying to avoid being one-shot in your cotton robes gets old really fast.

Once you powerlevel enchanting high enough though, casting is more manageable (but still more difficult than straight hack-n-slash).
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#1187 Feb 07 2012 at 9:44 AM Rating: Good
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Mazra wrote:
Running around in the western part of the Skyrim while doing some assassination contracts, I came across a shrine for a Daedra Prince (who is female). Interesting little quest, but the real reward was the... well, the reward.

Got myself a Dawnbreaker, aww yeah! Just a shame its base damage is worse than any of my other swords.


Take the perk to upgrade magic items and you can raise the base damage quite a bit. That sword is pretty fun on Draugers. Sends them exploding and running in all directions. Smiley: nod Which can be kind of messy, but fun.
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#1188 Feb 07 2012 at 10:09 AM Rating: Excellent
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Demea wrote:
If going for a pure caster character, it's infinitely easier if you wear some type of armor (light or heavy) and carry around a solid weapon (probably two-handed).

So the best way to play a wizard is to be a Viking? Smiley: laugh

Is the power of enchanted goods determined by your enchanting skill level or what? I'm sure the level of soul you provide makes a difference (sure did in Oblivion) but I was wondering how the skill itself figured in and what the value was in potentially generating heaps of cheap magic rings. Soulstones are a finite asset. I don't suppose there's another easily acquired reusable Grand soulstone in Skyrim, huh?

Edited, Feb 7th 2012 10:11am by Jophiel
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#1189 Feb 07 2012 at 10:24 AM Rating: Good
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Azura still has her stone in this game. She's on a mountain peak between Ulfric's pad and the mage's college. Less on the case of being "easy" to get though. Without spoiling too much you will have to kill quite a few casters to complete the quest. (on my first character that lead me to quick frustration, haven't been back to try to get it)
#1190 Feb 07 2012 at 10:32 AM Rating: Excellent
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Short-term goals!

I hated soul stone management. I'll handle the casters; I cleared some cave of casters last night including a fight with two mages and a fire daedra-thingie who smeared me a dozen times. Then I ran back to an earlier room, raised a dead mage as a zombie and we went in and cleaned house in thirty seconds. Yay zombies!
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#1191 Feb 07 2012 at 10:39 AM Rating: Excellent
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Jophiel wrote:


Is the power of enchanted goods determined by your enchanting skill level or what? I'm sure the level of soul you provide makes a difference (sure did in Oblivion) but I was wondering how the skill itself figured in and what the value was in potentially generating heaps of cheap magic rings. Soulstones are a finite asset. I don't suppose there's another easily acquired reusable Grand soulstone in Skyrim, huh?


Based on four things:
1. Size of soul
2. Enchanting skill level
3. Perks taken that increase the effect
4. Temporary effects or equipment that boost enchanting

Even using a Grand Soul Gem, sometimes my "enchant ring" enchants would only give a +3% bonus at low levels. Once I had the perks and high enchanting, I think it would be around 20%. Guessing that without the perks, it would be around 10% at high level enchanting (maybe 12% or so).
#1192 Feb 07 2012 at 10:42 AM Rating: Excellent
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Ah, thanks. At least that gives me an idea what to look at.
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#1193 Feb 07 2012 at 10:49 AM Rating: Good
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On the topic of soul gems, it's annoying as hell that souls get put into whatever gem you have available. Bought some Grand Soul Gems and accidentally infused them with petty souls. Smiley: crymore
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#1194 Feb 07 2012 at 11:09 AM Rating: Good
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Jophiel wrote:
Demea wrote:
If going for a pure caster character, it's infinitely easier if you wear some type of armor (light or heavy) and carry around a solid weapon (probably two-handed).

So the best way to play a wizard is to be a Viking? Smiley: laugh

Battlemage =/= Viking.

In regards to soul gems, they can be bought (and stolen) from all of the court mages in the major holds. The mages will also buy enchanted jewelry, so just use up your filled soul gems to enchant some crap, sell it off, and use the proceeds to buy empty gems.
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#1195 Feb 07 2012 at 11:27 AM Rating: Excellent
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Battlemage =/= "Pure caster" so nyeah Smiley: tongue

But thanks for the tip on the rocks. I remember them being scarcer in Oblivion but then I got the Azuria stone and stopped worrying about it. At least now I know I can crank out piles of enchanted crap.
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#1196 Feb 07 2012 at 11:37 AM Rating: Good
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Jophiel wrote:
At least now I know I can crank out piles of enchanted crap.

Unfortunately, this is exactly what you'll end up doing if you want to level up Enchanting. It's also the best method to level up Smithing.

In fact, if you grab every Iron Ore/Ingot and animal hide you find, spam Iron Daggers and Hide Bracers, enchant them with low-level enchantments (I think Absorb Health and +Sneak get the best prices, respectively), you can sell them to weapon/armor vendors at a decent profit.

This will also result in gaining several levels though, which will make all of the monsters harder, so practice with caution.
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#1197 Feb 07 2012 at 11:41 AM Rating: Good
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Mazra wrote:
Running around in the western part of the Skyrim while doing some assassination contracts, I came across a shrine for a Daedra Prince (who is female). Interesting little quest, but the real reward was the... well, the reward.

Got myself a Dawnbreaker, aww yeah! Just a shame its base damage is worse than any of my other swords.


Want!

Had some fun rolling around with my "evil" mage yesterday. He's collecting all the Daedric artifacts and generally being a bit of a power-hungry *******. He roams around killing anyone he can't otherwise get something from, and stealing childrens' dreams. 50% of the time he's also faceless, because his Dragon Priest masks doesn't always like to render.

Started him on the Dark Brotherhood quests. When given the option to guess which captive should be killed, I totally incinerated all 3 of them. Best to tie up the loose ends, I figured. I was amused to find that that's totally an option.

Edited, Feb 7th 2012 12:42pm by Eske
#1198 Feb 07 2012 at 1:15 PM Rating: Excellent
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Demea wrote:
Jophiel wrote:
At least now I know I can crank out piles of enchanted crap.

Unfortunately, this is exactly what you'll end up doing if you want to level up Enchanting. It's also the best method to level up Smithing.

In fact, if you grab every Iron Ore/Ingot and animal hide you find, spam Iron Daggers and Hide Bracers, enchant them with low-level enchantments (I think Absorb Health and +Sneak get the best prices, respectively), you can sell them to weapon/armor vendors at a decent profit.

This will also result in gaining several levels though, which will make all of the monsters harder, so practice with caution.

Banish.

Holy crap, banish. You make a fortune off even the weakest weapon with the weakest banish enchant. Something like 500 gold on an iron dagger?

Of course, the flip side is that I have yet to find a weapon with a banish enchant to learn yet Smiley: grin
#1199 Feb 07 2012 at 1:17 PM Rating: Good
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Eske Esquire wrote:
Started him on the Dark Brotherhood quests. When given the option to guess which captive should be killed, I totally incinerated all 3 of them. Best to tie up the loose ends, I figured. I was amused to find that that's totally an option.
I did the same thing. Execution style from behind, arrows to the base of the neck.

Edited, Feb 7th 2012 2:17pm by lolgaxe
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#1200 Feb 07 2012 at 1:27 PM Rating: Decent
This game got boring after I had 75k gold and nothing to spend it on...
#1201 Feb 07 2012 at 4:02 PM Rating: Decent
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Duke Ikkian wrote:
This game got boring after I had 75k gold and nothing to spend it on...


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