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Nyzul Uncharted: nice gear, cheater!Follow

#352 Jul 08 2012 at 2:03 PM Rating: Excellent
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Dantedmc wrote:
Seriha wrote:
Yet, should SE ever cast their eye on the event again, seeing a higher expected value of HQ armor will suggest that everything's A-OK and no work is needed.


The number of Coruscantis disagrees with you. I highly doubt SE checks the numbers of gear received to see if their event is working.


You realize the existence of this dagger is far higher than the other weapons due to the ease of the mob it comes from in relation to farming HMP, right? The sheer number of Qu'lins killed should also dwarf the number of NNI clears exponentially due to the potential to spam them indefinitely. In SE land, unfortunately, that means diminished drop rates are justified. 1,385 daggers is pretty sad if you start trying to compare it against the total population. If 200k people play, that's 0.6925% of the population with one. A number like that tends to trigger my, "Why the **** do you waste time developing such content?!" logic since I'm not exactly a fan of artificially keeping rewards away from players, be it for prestige purposes or an excuse to skimp on content.

In further contrast, people aren't exactly grumbling about the unfairness of even completing VW. At worst, the only thing you need to fight the above is someone with the proper KI to pop it. No need for flee hacks, DAT swaps, or niche party set ups mooching Embrava. People have ******* about the drop rates, and rightfully so. The "solution" we got was, sadly, idiotic at best.

Anyway, if SE isn't checking the existence of items compared to clears of something, they're failing pretty hard. It's like anti-dupe 101 from a security standpoint.
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#353 Jul 08 2012 at 2:17 PM Rating: Decent
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Seriha wrote:
1,385 daggers is pretty sad if you start trying to compare it against the total population. If 200k people play, that's 0.6925% of the population with one.


Um thanks for proving my point? I was hinting to the fact that there are so few coruscantis with people spamming Qilin everyday, yet SE sees nothing wrong with VW drop rates. They instead input a system where you need 5 coruscantis for 1.

Edited, Jul 8th 2012 4:19pm by Dantedmc
#354 Jul 08 2012 at 3:46 PM Rating: Good
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We might not agree with their justification, but you can't exactly spam Nyzul, either. And really, I think people would be okay with the non-100% KI from a 100 clear if they knew they could get to it consistently. That's more of a pandering toward SE's flawed balance through rarity rhetoric, though.
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#355 Jul 08 2012 at 5:08 PM Rating: Default
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Prrsha wrote:
@ ManifestOfKujata

Yeah, that is a pretty strong label and I am sure you are going to say I eat kittens too and have cookouts with *****. I stand behind my above comments and if you see that as lying, so be it. I told you step by step what happened. You took one sentence and inferred a lot about it. "I just report them and they appear in Gooul". I reported the selling and asked the GM if it was ok. I asked about the action not the person. The GM then banned the people... I assume but am not sure, because they kept shouting and GMs can see the constant chat. It was causing a major argument among players in Jeuno at the time. This is when the concept of selling FCs were new. I did send personal tells to people later warning them what was going on but I never called a GM on them. I should have written back then: "I reported and questioned the FC actions and then they (players that were shouting) appeared in Gooul." After all, I am not a GM in FFXI, I can't ban people. If you have anger about them vanishing, I guess they did something wrong in the eyes of the GM. They made the call to temp ban them.

I didn't wish my comment to be construed as such and it was not my intention. I am not a head hunter that actively hunts out and reports people, however, if I see people cheating in front of me, I report them. I am sure you are going to say "mind your own business" but cheating does effect the community and the game as a whole. Everyone makes errors in grammar and communication (heck even people have posted here drunk) and to label someone so harshly as a sociopath crosses a line. If you met me in real life I'd hope you'd disagree. I just feel strongly against cheating in a game I love and if it comes off as strong, I'm sorry and I apologize.

klausneck wrote:
svlyons wrote:
I would have thought that the EULA would have a provision against taking advantage of an unintentional game mechanic (i.e. a bug).


It's actually under GM Policies: "Players who take advantage of in-game mechanics not intended as normal means of game play".

If you all are curious: 26 Nov 2008 Thread



If history repeats itself, that link is very relevant. After reading the entire thread I wonder if the same thing will happen to those players who are messing around in Nyzul. It also seems that people back then seemed to have more of a dour view of cheating (and they weren't even altering the game to do so).

svlyons wrote:
If nothing else, Prrsha is a good demonstration of how cheating and degrees of cheating are fairly subjective concepts.


True.


Some note worthy quotes from 2008:

Seriha wrote:
I can easily see why people cheat, RMT, or keep secrets to themselves in this game. It's something SE indirectly promotes with a lot of their design choices. It sucks the temptation is even there, no matter how strong a person's individual moral compass may be. It sucks even more when we're confronted with the choice of turning a blind eye to it all or throwing friendships away due a possible moment of weakness. It was something I was implying when I said this isn't just a game, but somewhere the distinction between game and one-upsmanship got lost, too.(


Catwho wrote:
Therefore, if I'm butt-hurt about anything, it's that my friends who did Salvage the way SE intended are nowhere near finished with even one set of gear, and a bunch of exploiters are selling extras to the highest bidder. No QQing here, just a loss of respect for anyone involved in this. This wasn't working harder; it wasn't even working smarter. It was taking advantage of a bug.

The closest real life analogy would be cooking the books because of a loop in the tax code. Your tax adviser assures you it's fine, although he warns you to keep it your little secret as he hands you a triple sized tax refund. When you're caught, it's enough to land you in jail for a few years.


Seriha wrote:
luxv wrote:
BarberofSeville wrote:
Everything in this game takes me about 4x as long as anyone else it seems. I'm in the middle of paying 140M for a relic that those with sponsorship rights are paying 40M for. 211 salvages with one finished piece to show for it. 1020 ancient beastcoins earned in limbus with NO homam or nashira. Etc etc etc.

I'm not going to lie. If there aren't some rollbacks, bans, or some sort of penalties its going to be very difficult to continue playing fair and not cheating. Heck, I have 2 alt accounts at 75 that are totally disposable. If SE let's this go unpunished it will be a clear message that all they care about is how many subscribers they have. I really hope it doesn't come to that, but when a linkshell walks out of a sandworm fight with 60M worth of drops due to cheating......I don't even want to think about how many noble beds or demon quiver stacks it would take me to match that.


If SE is worried about the loss of income from banned players, they need to sit down and think about what would happen when their game gets no new players and loses a significant chunk of current players because it has the label of being too full of bots/cheaters/exploiters.


Edited, Nov 26th 2008 11:02pm by luxv


I'd say that war's caused a good number of casualties already.

Regardless, those implying that none of this can be tracked are silly. Something needs to happen, both to punish and alleviate why people were tempted to begin with.


detlef wrote:
Relevant:

http://img.photobucket.com/albums/v387/gangstakago/WoW/20090928.jpg


I haven't laughed as something so hard in a very very long time. XD Thanks. :3

Edited, Jul 8th 2012 3:18am by Prrsha


Seriha wrote:
Dantedmc wrote:
Seriha wrote:
Yet, should SE ever cast their eye on the event again, seeing a higher expected value of HQ armor will suggest that everything's A-OK and no work is needed.


The number of Coruscantis disagrees with you. I highly doubt SE checks the numbers of gear received to see if their event is working.


You realize the existence of this dagger is far higher than the other weapons due to the ease of the mob it comes from in relation to farming HMP, right? The sheer number of Qu'lins killed should also dwarf the number of NNI clears exponentially due to the potential to spam them indefinitely. In SE land, unfortunately, that means diminished drop rates are justified. 1,385 daggers is pretty sad if you start trying to compare it against the total population. If 200k people play, that's 0.6925% of the population with one. A number like that tends to trigger my, "Why the @#%^ do you waste time developing such content?!" logic since I'm not exactly a fan of artificially keeping rewards away from players, be it for prestige purposes or an excuse to skimp on content.

In further contrast, people aren't exactly grumbling about the unfairness of even completing VW. At worst, the only thing you need to fight the above is someone with the proper KI to pop it. No need for flee hacks, DAT swaps, or niche party set ups mooching Embrava. People have ******* about the drop rates, and rightfully so. The "solution" we got was, sadly, idiotic at best.

Anyway, if SE isn't checking the existence of items compared to clears of something, they're failing pretty hard. It's like anti-dupe 101 from a security standpoint.


I agree with you completely. I hope they learned something from 2008. I'm just waiting to see how SE will handle this repeat of history.

Edited, Jul 8th 2012 7:10pm by Prrsha
#356 Jul 20 2012 at 11:27 AM Rating: Excellent
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Camate wrote:

Greetings!

We recently confirmed that there is a bug for Nyzul Isle assault where users are able to know the order of lamps via the usage of unintended exploits.

The development team is currently working to fix this as soon as possible, but please keep in mind that using third-party tools or any form of game exploit usage will not be tolerated and that we are continuously keeping track and dealing with this issue.

Finally, if you are aware of players possibly using exploits, we urge you to make a report to the Special Task Force to help facilitate our investigation.

http://forum.square-enix.com/ffxi/threads/25702-Nyzul-Isle-Assault-Bug?p=340539#post340539
#357 Jul 20 2012 at 12:50 PM Rating: Decent
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Huh. Looks like it's still considered cheating even if you need to cheat in order to win a game. Who would have guessed?

In before salvage bans, round two, electric boogaloo.
#358 Jul 20 2012 at 12:52 PM Rating: Good
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ItsAMyri wrote:
Huh. Looks like it's still considered cheating even if you need to cheat in order to win a game. Who would have guessed?


Don't think anyone was denying that it was cheating so I don't get the point of this post.
#359 Jul 20 2012 at 12:55 PM Rating: Excellent
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ItsAMyri wrote:
Huh. Looks like it's still considered cheating even if you need to cheat in order to win a game. Who would have guessed?

In before salvage bans, round two, electric boogaloo.


I thought we had established that while extremely difficult, and very much luck based, that you COULD beat Neo Nyzul Isle without cheating. Just not every run. Or even every 5th run. Maybe not even every 20th run.
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#360 Jul 20 2012 at 2:08 PM Rating: Decent
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Don't think anyone was denying that it was cheating so I don't get the point of this post.


The point? After eight pages of feeble justifications and cheating-apologists, those of us who don't hack our way to better gear are vindicated.

I remember when this game wasn't about exploiting your way to the best gear, and when the dupers, the cheaters, and the botters were looked down upon with disdain... apparently for most of the people in this thread, cheating is fine so long as it benefits them.

I doubt we'll get the good community of old back, but at least there will be some karmic justice in watching the STF bust some clipper-users kneecaps.

Quote:
I thought we had established that while extremely difficult, and very much luck based, that you COULD beat Neo Nyzul Isle without cheating. Just not every run. Or even every 5th run. Maybe not even every 20th run.


Oh, I agree, but all the cheaters said it was too hard and unreasonable without cheating. The fact that it can be won legit (unlike, say, Absolute Virtue where every winning strategy was patched out) gives even less of an excuse for cheating... it's like entering the olympics and cheating because, when you have to face good opponents, you might not win every time!
#361 Jul 20 2012 at 2:16 PM Rating: Good
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ItsAMyri wrote:
I remember when this game wasn't about exploiting your way to the best gear

I'm pretty sure you don't actually remember that, or have successfully blocked some memories. As long as there were ground kings, there were people botting 'em. This is just botting for the common man that doesn't require you to sit around in a room for 4 hours and not get to fight any monsters. A step up, I say.
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#362 Jul 20 2012 at 2:43 PM Rating: Good
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My faith in FFXI ever recovering from it's current slump is pretty low. Granted, an expansion is around the bend, but that bend feels like it's lightyears away. I quit shortly after the VW (as in void watch, for clarification purposes) focus took over, and just before the final level increase, but from the sounds of things they are largely the same, if not worse than when I left. It's bad enough that Nyzul and all of the other 'old school' endgame events were reintroduced, but to reintroduce them in such a ludicrous manner, and this far along still have the same problems as when they were introduced tells me that those events need IMMEDIATE attention, before the expansion even comes into play. The Dev team has to be sick of cleaning up after crappy decisions, but with Tanaka gone there's really no excuse anymore, no brick-wall barrier preventing progress. Just change VW, Nyzul, etc to be 'fun' if they are going to be in the game and such a prominent part of gear progression. There's really no reason things need to be so bad that people rampantly cheat.

Part of what drove me away from voidwalkers (edited for clarification, listed both void watch and voidwalkers as VW before edit), was how all the link-shells I was in (and these were very reputable shells) would use cheats to find the location of the otherwise-invisable NMs, stand directly on top of their spawn, and tell the people in the LS that needed the key items to go directly there and pop it. The bleeding over of cheats into wall hacks, speed hacks, teleport hacks, and even specifically targeted events like Nyzul having otherwise impossible-to-know pieces of information not for the sake of winning an incredibly tough battle, but simply for the sake of progress so the group doesn't experience the constant frustration of intended failure doesn't really surprise me.

The thing is, I'd like to come back. I've always like the FFXI environment and the people in the game. This is a great community. The problem is the game has taken such a dive post Abyssea than it's not even worth playing unless your only end-game interest 'is' Abyssea, even then, you'd be screwed out of the "abyssea-specific" weapons that were supposed to be a primary feature of Abyssea, who's history is rooted in and stems from Abyssea, because the acquisition of those items takes place outside Abyssea, in events where people feel the 'need' to cheat, making a large portion of the content inside Abyssea pretty futile & pointless to pursue (for almost every job anyhow).

I'm a huge fan of windower, and I think spellcast is a huge relief for those of us who juggle 60 million macros accross all the FFXI jobs, but beyond that, outright wall hacking, speed hacking etc, it's just too... I don't know... Counterstrike-ish for the FFXI world.

My point is that, while I honestly don't blame the cheaters at this point, because the game is so ridiculous that people like myself are tempted to just log on and toy with programming their own bots, hacks, etc, as a personal challenge and piece of entertainment, with the idea that if they @#%^ everything and everyone else over, it's easy to look back and say "Oh well, S/E Made things so frustratingly bad that no person in their right mind want's to play normal anymore, so in a worst-case scenario, if I'm banned, I'm not playing a game in a way I don't want to play it anymore"... it's hard to argue with that, because sadly, it's more logical than banging your head against the wall and getting no where in a videogame for a huge chunk of your life.

Again, I like FFXI and I hope all this crap gets 'fixed' to the point of being playable and enjoyable, but in the current state of the game, I have a hard time envisioning very many people logging in and just having 'fun' at all, and if this progresses, the private server path of FFXI may very well go the way of molten-wow, where the game is a near-retail experience, minus a huge chunk of the bullsh*t.



Edited, Jul 20th 2012 5:20pm by FUJILIVES
#363 Jul 20 2012 at 2:54 PM Rating: Good
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FUJILIVES wrote:
Part of what drove me away from VW, was how all the link-shells I was in (and these were very reputable shells) would use cheats to find the location of the otherwise-invisable NMs, stand directly on top of their spawn, and tell the people in the LS that needed the key items to go directly there and pop it
Yeah, that's not VW there, sport. That's voidwalkers. Void Watch is an entirely different, cheat-free animal.
#364 Jul 20 2012 at 3:04 PM Rating: Default
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ItsAMyri wrote:
The point? After eight pages of feeble justifications and cheating-apologists, those of us who don't hack our way to better gear are vindicated.

The only way you can feel vindicated by that post by SE is if you take the stance that even using windower without any plug-ins is cheating. Because that's what SE said in that post.
#365 Jul 20 2012 at 3:04 PM Rating: Good
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ItsAMyri wrote:
Quote:
Don't think anyone was denying that it was cheating so I don't get the point of this post.


The point? After eight pages of feeble justifications and cheating-apologists, those of us who don't hack our way to better gear are vindicated.


No you're not. They banned less than 1% of the people cheating during the 9 year scandal of Dragon's Aery and other poorly designed Ground King content. In fact they didn't address this content until it was essentially irrelevant, despite a decade of protests across tens of thousands of complaints.

SE does not care about what you or this forum thinks about exploits. They are releasing this public policy statement because JP players complained NA players were getting 100 Floor Nyzul gear faster than them. It's really that simple. And sad.
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#366 Jul 20 2012 at 3:05 PM Rating: Good
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Erecia wrote:
ItsAMyri wrote:
I remember when this game wasn't about exploiting your way to the best gear

I'm pretty sure you don't actually remember that, or have successfully blocked some memories. As long as there were ground kings, there were people botting 'em. This is just botting for the common man that doesn't require you to sit around in a room for 4 hours and not get to fight any monsters. A step up, I say.


Of course he doesn't remember that. He wasn't playing the game then, by his own admissions.
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#367 Jul 20 2012 at 6:03 PM Rating: Decent
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ItsAMyri wrote:


The point? After eight pages of feeble justifications and cheating-apologists, those of us who don't hack our way to better gear are vindicated.

!


... so you didn't read the thread at all.


The more condemnation I hear the more convinced I am that its a bunch of ppl coveting the video game gear but lacking the technical skill (as little as it requires) to use the same tools.

Unless it disrupts the game of others, I really don't care what other players are doing. Why do you care?

If you drive down the street and see someone has a nicer car than you, do you hate them for having it, or do you work to get your own?

Several ppl in this thread have pointed out the user interface and design deficiencies in the game. Do you honestly think these are fabrications to ease the troubled conscience of all us players who use 2rd party tools?





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#369 Jul 20 2012 at 6:23 PM Rating: Decent
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Zelduh wrote:
Can't wait until people who obtain better gear than me without effecting me get banned, since I've confirmed that I'm jealous.


I think thats what you meant to say.
#370 Jul 20 2012 at 7:57 PM Rating: Decent
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Yeah, this is an 'everybody loses' solution.
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#371 Jul 20 2012 at 10:16 PM Rating: Good
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It depends how they fix it. Regardless of their "omg, ppl r cheeting @ NI!??!!?!?!" response, they've been moving the lamps around in the .dats every update since releasing Neo-NI to try and mess up .dat swappers. They clearly always knew it was happening. Whether or not they're actually going to address it or just going to make the whiny JPs feel good is still up for debate.
#373 Jul 20 2012 at 11:35 PM Rating: Decent
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Zelduh wrote:
Dantedmc wrote:
Zelduh wrote:
Can't wait until people who obtain better gear than me without effecting me get banned, since I've confirmed that I'm jealous.


I think thats what you meant to say.


Yeah, I'm so jealous of people who cheat to get what they I want.

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#374 Jul 20 2012 at 11:37 PM Rating: Default
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ItsAMyri wrote:
Quote:
Don't think anyone was denying that it was cheating so I don't get the point of this post.


The point? After eight pages of feeble justifications and cheating-apologists, those of us who don't hack our way to better gear are vindicated.

I remember when this game wasn't about exploiting your way to the best gear, and when the dupers, the cheaters, and the botters were looked down upon with disdain... apparently for most of the people in this thread, cheating is fine so long as it benefits them.

I doubt we'll get the good community of old back, but at least there will be some karmic justice in watching the STF bust some clipper-users kneecaps.

Quote:
I thought we had established that while extremely difficult, and very much luck based, that you COULD beat Neo Nyzul Isle without cheating. Just not every run. Or even every 5th run. Maybe not even every 20th run.


Yeah, if this post happened in 2002-2004, the playerbase would made more of an uproar against it (as seen in the salvage link I posted)

ItsAMyri wrote:
Oh, I agree, but all the cheaters said it was too hard and unreasonable without cheating. The fact that it can be won legit (unlike, say, Absolute Virtue where every winning strategy was patched out) gives even less of an excuse for cheating... it's like entering the olympics and cheating because, when you have to face good opponents, you might not win every time!


Luck has always been a factor in FFXI. If not, there would be no need for Treasure Hunter. Drops would be 100%, BNCMs would always be rewarded.

FUJILIVES wrote:
My faith in FFXI ever recovering from it's current slump is pretty low. Granted, an expansion is around the bend, but that bend feels like it's lightyears away. I quit shortly after the VW (as in void watch, for clarification purposes) focus took over, and just before the final level increase, but from the sounds of things they are largely the same, if not worse than when I left. It's bad enough that Nyzul and all of the other 'old school' endgame events were reintroduced, but to reintroduce them in such a ludicrous manner, and this far along still have the same problems as when they were introduced tells me that those events need IMMEDIATE attention, before the expansion even comes into play. The Dev team has to be sick of cleaning up after crappy decisions, but with Tanaka gone there's really no excuse anymore, no brick-wall barrier preventing progress. Just change VW, Nyzul, etc to be 'fun' if they are going to be in the game and such a prominent part of gear progression. There's really no reason things need to be so bad that people rampantly cheat.

Part of what drove me away from voidwalkers (edited for clarification, listed both void watch and voidwalkers as VW before edit), was how all the link-shells I was in (and these were very reputable shells) would use cheats to find the location of the otherwise-invisable NMs, stand directly on top of their spawn, and tell the people in the LS that needed the key items to go directly there and pop it. The bleeding over of cheats into wall hacks, speed hacks, teleport hacks, and even specifically targeted events like Nyzul having otherwise impossible-to-know pieces of information not for the sake of winning an incredibly tough battle, but simply for the sake of progress so the group doesn't experience the constant frustration of intended failure doesn't really surprise me.

The thing is, I'd like to come back. I've always like the FFXI environment and the people in the game. This is a great community. The problem is the game has taken such a dive post Abyssea than it's not even worth playing unless your only end-game interest 'is' Abyssea, even then, you'd be screwed out of the "abyssea-specific" weapons that were supposed to be a primary feature of Abyssea, who's history is rooted in and stems from Abyssea, because the acquisition of those items takes place outside Abyssea, in events where people feel the 'need' to cheat, making a large portion of the content inside Abyssea pretty futile & pointless to pursue (for almost every job anyhow).

I'm a huge fan of windower, and I think spellcast is a huge relief for those of us who juggle 60 million macros accross all the FFXI jobs, but beyond that, outright wall hacking, speed hacking etc, it's just too... I don't know... Counterstrike-ish for the FFXI world.

My point is that, while I honestly don't blame the cheaters at this point, because the game is so ridiculous that people like myself are tempted to just log on and toy with programming their own bots, hacks, etc, as a personal challenge and piece of entertainment, with the idea that if they @#%^ everything and everyone else over, it's easy to look back and say "Oh well, S/E Made things so frustratingly bad that no person in their right mind want's to play normal anymore, so in a worst-case scenario, if I'm banned, I'm not playing a game in a way I don't want to play it anymore"... it's hard to argue with that, because sadly, it's more logical than banging your head against the wall and getting no where in a videogame for a huge chunk of your life.

Again, I like FFXI and I hope all this crap gets 'fixed' to the point of being playable and enjoyable, but in the current state of the game, I have a hard time envisioning very many people logging in and just having 'fun' at all, and if this progresses, the private server path of FFXI may very well go the way of molten-wow, where the game is a near-retail experience, minus a huge chunk of the bullsh*t.


That post sums of my feelings on the matter.

TheBarrister wrote:
ItsAMyri wrote:
Quote:
Don't think anyone was denying that it was cheating so I don't get the point of this post.


The point? After eight pages of feeble justifications and cheating-apologists, those of us who don't hack our way to better gear are vindicated.


No you're not. They banned less than 1% of the people cheating during the 9 year scandal of Dragon's Aery and other poorly designed Ground King content. In fact they didn't address this content until it was essentially irrelevant, despite a decade of protests across tens of thousands of complaints.

SE does not care about what you or this forum thinks about exploits. They are releasing this public policy statement because JP players complained NA players were getting 100 Floor Nyzul gear faster than them. It's really that simple. And sad.


I guess I, and most of my NA friends are Japanese then.

Zelduh wrote:
Can't wait until everyone who got their nyzul gear illegitimately is swiftly banned ala salvage, since SE has confirmed that they're going to take action.


Yep.

Byrthnoth wrote:
It depends how they fix it. Regardless of their "omg, ppl r cheeting @ NI!??!!?!?!" response, they've been moving the lamps around in the .dats every update since releasing Neo-NI to try and mess up .dat swappers. They clearly always knew it was happening. Whether or not they're actually going to address it or just going to make the whiny JPs feel good is still up for debate.


Oh SE knew. When there is a hack that gets so out of control and spreads like wild fire, they HAVE to take action to save face. It just proves a point. What other people do DOES have an effect on the game you play. This is why such things like cheating should matter to the playerbase. SE may even remove all of the new gear from the game as a result or maybe even nerf it. We don't know what they are going to do, so it's sort of like playing with fire. Will it be a slap on the wrist to those involved? Will it be a perm ban? Will people get banned just from association. I would be pissed if I got banned from the game just because some person is dat hacking in my PT.

IRL anology: A DEA agent sees someone drive 100 mph once in a while on a strech of road. They are more busy with drug busts and see that one person as a small fish, so they don't bother to pull them over.

Another day 50 people are driving 100 mph, get in car crashes and the media plaster the story all over the headlines. I bet you the next day that DEA agent is going to pull over ANY person going 100 mph just because the pressure is on them to do so. I am sure the developers of FFXI don't want to see the game as a cheater's paradise. They don't want the game to be seen as failure as a result of all of this hacking in the eyes of the general public... it's just bad for business.

I know this post will most likely bring of a Tanaka debate however... *rolls eyes*

The people cheated, admitted to it being such. They knew there could be consequences for cheating. Therefore they shouldn't cry foul when they were warned...

Edited, Jul 21st 2012 1:57am by Prrsha
#375 Jul 21 2012 at 1:17 AM Rating: Decent
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Yeah, if this post happened in 2002-2004, the playerbase would made more of an uproar against it (as seen in the salvage link I posted)
While the anger of the playerbase has toned down a little bit, it's primarily the degree of cheating that is really at work. Except the ridiculously ****, not many players care about something that gives players an extra minute or two (.dat swaps). I'm pretty sure everyone here, both those using .dat swaps/fillmode and those that are not, have already said ********** those people using Clipper!", which most people consider a higher degree of cheating.
#376 Jul 21 2012 at 1:31 AM Rating: Decent
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xypin wrote:
Quote:
Yeah, if this post happened in 2002-2004, the playerbase would made more of an uproar against it (as seen in the salvage link I posted)
While the anger of the playerbase has toned down a little bit, it's primarily the degree of cheating that is really at work. Except the ridiculously ****, not many players care about something that gives players an extra minute or two (.dat swaps). I'm pretty sure everyone here, both those using .dat swaps/fillmode and those that are not, have already said "@#%^ those people using Clipper!", which most people consider a higher degree of cheating.


The Salvage debacle didn't even involve hacking, it was an exploit... yet people seemed to hold a higher standard about it back then. And yes, they are people who care about the dat swapping. Every action has a reaction and this bad behavior just forces them to do something drastic. What if they nerfed all of the gear for that event? Would it be a fair punishment for those who actually got them legit? What if people got banned from having a dat hacker in their PT? That's my worry... SE doesn't have a very good track record when the ban hammer drops. It tends to swat some innocent people along the way that it shouldn't have...

Edited, Jul 21st 2012 3:34am by Prrsha
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