Want
Veela Cape
DEF:5 MP+10
Enhances "Fast Cast" effect
Lv 75 WHM, BLM, BRD, SMN, PUP, SCH
Hecate's Cape
DEF:4 MP+7 Magic Accuracy+3
"Magic Atk. Bonus"+3
Lv 74 WHM, BLM, RDM, BRD, SMN, BLU, SCH
Lmg. Medallion
INT+4 Elemental magic skill +4
Lv 75 All Jobs
Lmg. Medallion +1
INT+5 Elemental magic skill +5
Lv 75 All Jobs
Galdr Ring
INT+6 "Magic Atk. Bonus"+1
Lv 75 All jobs
Incubus Earring
Magic Accuracy+2 Enmity+1
Lv 75 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH
Incubus Earring +1
Magic Accuracy+3 Enmity+1
Lv 75 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP, DNC, SCH
Inventory +1
Aesir Torque
≺Element: Dark≻+20
Elemental magic skill +7
Dark magic skill +7
On Darksdays:
Elemental magic skill +10
Dark magic skill +10
Lv 75 All Jobs
Colossus's Torque
≺Element: Light≻+20
Healing magic skill +7
Enhancing magic skill +7
On Lightsdays:
Healing magic skill +10
Enhancing magic skill +10
Lv 75 All Jobs
Good stuff, but I'm already 72+/80 making things like
Pythia Sash +1
DEF:4 MND+6
"Conserve MP"+5 Enmity-4
Lv 75 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP, SCH
not worth carrying around if I still need my Penitent's/Witch Sash for the INT bonus.