Scout Archetype - Through stealth and cunning, Scouts may infiltrate the enemy's camp or use the element of surprise for a devastating attack. Recommended races, based on Racial Traditions are Arasai, Fae, Dark Elf, Wood Elf, Gnome, Ratonga, Halfling, Human, Kerra, and Half Elf.
| Animalist||Animalists are spiritually in touch with the animals of Norrath and can form bonds with them.|
|| Beastlord||Beastlords tame warders and use primal tactics to take advantage of opponents' weaknesses. (Neutral)|
| Bard||Bards use their musical power to inspire the courage of their allies on the battlefield.|
|| Troubador||Troubadors sing songs that inspire strength and courage in the allies on the battlefield. (Neutral)|
|| Dirge||Dirges use the power of their chaotic music to weaken their enemies and inspire the fury of their allies. (Neutral)|
| Predator|| Predators are relentless hunters, using stealth and cunning to stalk their prey.|
|| Ranger||Rangers are master outdoorsmen and trackers, using stealth to defeat their adversaries. (Neutral)|
|| Assassin||Assassins show neither mercy nor compassion when hunting their prey. (Neutral)|
| Rogue||Rogues use trickery to gain the upper hand over their foes.|
|| Swashbuckler||Swashbucklers use charm to gain an advantage over their foes and others. (Good)|
|| Brigand||Brigands are untrustworthy, backstabbing those not cautious in their presence. (Evil)|
This page last modified 2011-12-02 14:59:02.