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Zombie Invasion  

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The Wrath of the Lich King Scourge Invasion has begun, as of October 23rd. Exactly 3 weeks until the release of WotLK.

Contents [hide]

Features

  • Phases
  • Scourge Invasion
    • Anti-Undead Armor Sets
    • New Argent Dawn Items
  • New Boss: Prince Tenris Mirkblood
  • Invasion Bosses
  • On Becoming a Zombie!
  • Notes and Tips
  • Links

Phases of Infection - The Beginning

Found in the rotting diary of Eric Farrington in the dead city of Andorhal...

Wednesday

My beloved home, Andorhal, has fallen victim to an evil plague. I have witnessed the horrors of the Scourge firsthand, and seen unimaginable things. Death was not granted to my loved ones. Instead, everyone I've ever known has turned into monsters. Monsters of unfathomable, relentless viciousness!

I thought naught of a few illnesses, a few fevers. We continued to ship out crates of grain to Lordaeron, and we weren't fearful of this new sickness - we were confident our healers could handle it. I know now that was foolish, blind.

The denizens of Andorhal turned into vile zombies of the Scourge. These monstrosities no longer held any thoughts or abilities from their mortal lives. Most certain of all, they readily used new powers we had never seen before to further spread the disease and hasten the destruction of the city.

I have been hiding for two days in the sewers, but I must venture out soon to find supplies or possibly a way out of the city to the forests.

Friday

Help me, I've been bitten!

I cannot believe I was foolish enough to think I could sneak past all of them on the streets. The zombies are everywhere now, and Andorhal is only a shell of its former glory, a sad and twisted remnant of my beautiful home.

I can already feel the disease taking me. May the light bless me as I go to be with my family and friends once again. I'm not sure how much longer I can keep my sanity. I am weak. I hunger, and must eat...

Eat...

Brains...

Phase 0 (10/23)

The beginning of the end
The Scourge plague is affecting us all in the form of a zombie plague! Strange, foul smelling crates have appeared in Booty Bay, apparently spreading a deadly plague. Beware for they are corrupting Horde and Alliance players alike! If this contagion is left untreated, we will have a plague the likes of which this world has never seen on our hands!

Phase 1 (10/23)

Plagued roaches and more crates
It appears that this plague is more virulent than we at first thought. The crates seem to have found their way into our capital cities and are beginning to affect our denizens. Not only that, but the plague is spreading through infectious Plagued Roaches! Even killing them cannot stop it, as killing these foul pests only spreads the contagion further! There seems to be no way to prevent this madness from spreading! Wait, there are healers showing up that seem to be able to forestall the spread, but they appear to be overworked. I hope they can hold on!

Phase 2 (10/24)

Plagued residents, shorter infection times and the spreading of madness!
The healers were not as effective as we hoped and several of these so-called "Argent Healers" have simply given up on us. As if that wasn't bad enough, the roaches are spreading and even more crates have appeared, spreading this disease further. Of the citizens who have been healed, they are reporting that the cures are proving ineffective on others around them, as they succumb to this plague and fall, only to rise within 5 beats of the heart as minions seeking the flesh of their former neighbors![1] We have managed to effect a quarantine in the cities of sorts but now we are starting to see smatterings of the populace wandering outside the gates so at least one infected person has managed to escape the quarantine and spread this outside the walls...[2]

Phase 3 (10/25)

Citadels, Scourge Invasion and a new boss in Karazhan
Gods, we have never seen anything spread this fast or this virulently, it must have mutated! The citizenry is falling faster than ever to the foul clouds of greenish dust that swirl through our city streets![3] To add to our mounting dread, we are now seeing gigantic floating citadels around every city in Azeroth!

Phase 4 (10/26)

No escape!
The zombie infection now only lingers for 1 minute before players become zombies, which is more dangerous than ever considering that most of the Argent Healers are now gone from major cities.

Scourge Invasion

Quests
Low level quests have become available outside of the major cities asking players to investigate Dim Necrotic Circles that have spawned outside the cities (screenshot), and to defeat the Scourge and return with 3 Necrotic Stone.

Argent Scouts have spawned at an Argent Dawn camp in the main cities and give a new quest, Light's Hope Chapel. The quest asks plays to deliver the to Arms Announcement to the Keeper of the Rolls at Light's Hope Chapel, in Eastern Plaguelands.

Two classic Scourge Invasion quests have become available from Commander Thomas Helleran: Shadows of Doom which asks players to kill an elite Shadow of Doom, and Under the Shadows, which asks players to collect 10 Runes and return to him. These quests each award your choice of either 5 Wizard Oil or 5 Sharpening Stones.

Scourge Attacks

Throughout select zones in Azeroth (Azshara, Burning Steppes, Eastern Plaguelands, Tanaris, and Winterspring), Necrotic Shards will occasionally spawn, surrounded by level 69-70 Skeletal Shocktroopers, Ghoul Berserkers and other undead mobs. The Scourge commonly drop Runes, which are used as a currency to purchase items from the Argent Quartermaster.

You can tell which zone is under attack by the Scourge by checking your world map and looking for a purple skull icon in a zone or by speaking to an Argent Messenger in any major city and inquiring about locations (its much quicker just to look at your map). Areas that are under attack will have floating citadels empowering Necrotic Shards. The shards can be damaged by killing the Scourge hanging around them, and when the shard is extremely weakened, four Cultist Engineers will spawn and begin channelling the damaged shard. Speaking to these will give an option to spawn a Shadow of Doom at the cost of 8 Runes. Each Shadow of Doom will drop 30 Runes as a stack that can only be looted by one person. When all four Shadows have been defeated, the crystal can be destroyed and Scourge will no longer spawn at that location until next attack.

Occasionally, Alliance or Horde major cities may become under attack directly from the Scourge! Undead mobs will invade the city and attack anything in their path. Faint Necrotic Crystal will spawn around the city, with a small legion of Scourge warriors which must be defeated. Once this is done, the Faint Necrotic Crystal will give you a quest, Faint Necrotic Crystal.

  1. ^ The duration of the infection disease was reduced to 5 minutes
  2. ^ Lvl 10 Plagued Residents can now be found outside capital cities.
  3. ^ The zombie infection now lingers for 2 minutes before players become zombies.

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This page last modified 2008-10-26 16:43:55.