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Newbie Guide 4 - Basic Concepts (WoW)  

Every starting area begins with a simple kill quest, has a quest to collect groundspawns, at least two distinct themes of quests, and eventually sends you twice into a nearby cave. Try to do them all, if you can. When you've finished all this stuff, you'll be given a quest of great importance to the next town over, which will serve as the focal point for the rest of your time in your first zone. (Press M to look at your map, and you'll see you haven't even scratched the surface of it.)

After a little while, and getting to level 5 or 6, it's probably time to move on. If you are a troll or orc, there might seem to be two choices, but use Razor Hill. For everyone else, it's as simple as traipsing down the road, albeit that road is mildly dangerous for dwarves and gnomes.

Your opening zone will effectively consist of four places:

  1. The starting area, where you just came from
  2. The first town, where you get your next batch of quests and various other stuff.
  3. The capital, where all the real hustle and bustle of your race is
  4. Everywhere else, where you will actually do your quests

Going to the City

There are several things you will want to do when you reach the main town for the zone:

Search for questgivers - there will be several new quests to get in the town and in the nearby areas. (If there is a nearby questgiver outside of town, there will usually be a mini-quest that sends you there, such as to Denalan, Sen'Jin Village, or Steelgrill's Depot. Don't always expect to be led to new quests, though. Explore!)

Re-set your hearthstone with the innkeeper - you probably haven't had incentive to use it yet, but your hearthstone is a valuable resource. You should try to keep it set to an area nearby to facilitate quick returns to town. Its intended purpose is to allow you to leave the game suddenly if you need to.

Consider getting started on tradeskills - you will need to train (nearly for free) the basics of a tradeskill in order to begin learning it. Not all tradeskills are going to be available to learn in the town, and you may need to go to your capital. If you talk to a guard in town, they can usually tell you if there is indeed a skinning trainer, for example. Since there is no ore anywhere on Teldrassil, a Night Elf will have to wait a bit to start on mining, blacksmithing, and engineering, but in any other case, you should consider getting started right away. If you need to go to the capital, it should probably be further down the road, but you might want to check the signposts...especially for Undead, since you'll actually need to double back from Brill.

If you want to train a weapon skill you don't have, first check (on the site) to make sure it is a legal choice for your class - no priests with guns or warriors with magic wands - and then go to your capital city to look for a trainer. Ask a guard for directions to find the weapon trainer. It may be that the weapon you want to train isn't offered in your starting city and you have to travel to another. This can be a nuisance, you may want to bear with it for now, but refer to transportation in a later section to get to the other cities.

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This page last modified 2009-05-19 09:18:25.