All "x" notations for skills mean the statistic will shift depending upon your level.
Rank | Ability | Path | Cost | Range | Type | Delay | Duration | Cooldown | Description |
---|---|---|---|---|---|---|---|---|---|
CORE Actions | |||||||||
1 | Brain Bursta | Gork | 30 | 100ft | Damaging | 2s | No Cooldown | Deals X Elemental damage. | |
1 | Gork'll Fix It | Mork | 55 | 150ft | Buff | 1s | 9s | No Cooldown | Heals X to defensive target, then heals Y over 9 seconds. |
2 | Life Leaka | Gork | 30 | 100ft | Ailment | Instant | 15s | No Cooldown | Deals X Elemental damage over 15 seconds. |
3 | 'Ey, Quit Bleedin' | 30 | 150ft | Buff | Instant | 15s | No Cooldown | Heals X life over 15 seconds. | |
4 | 'Ere We Go! | Da Green | 25 | No Range | Buff | Instant | 10s | 10s | Everyone in your group's next attack within 10 seconds deals an additional X Elemental damage. |
5 | Bunch o' Waaagh | Gork | 13/second | 100ft | Damaging | Channeled | 6s | 11s | You concentrate on your target for up to 6 seconds, repeatedly dealing X Elemental damage to them as long as you maintain your concentration. |
6 | Bleed Fer' Me | Mork | 35 | 100ft | Ailment | Instant | 24s | 10s | You deal X Elemental damage to your target over 24 seconds, and your defensive target is healed for the damage done. |
7 | Mork's Buffer | Da Green | 55 | No Range | Buff | Instant | 1 hour | Increases all resistances of everyone in your group by X for 1 hour. | |
7 | Look Over There! | 20 | 100ft | Debuff | Instant | 15s | 15s | Detaunts your target, making them hate you less and causing them deal 50% less damage to you for 15 seconds. If you attack anyone that you have Detaunted, the effect will end. | |
8 | Bigger, Better, An'Greener | Mork | 45 | 150ft | Healing | 2.5s | No Cooldown | Restores X health. This is a fragile spell, and will always be set back by a large amount if you are damaged while casting it. | |
9 | Yer Not So Bad | 40 | 100ft | Ailment | 2s | 9s | 20s | Steals 180 AP from your target over 9 seconds. | |
10 | Gedup! | 20 | 100ft | Healing | Instant | 3s | Resurrect your target with 20% health. | ||
12 | Get'n Smarter | Da Green | 30 | 100ft | Ailment | Instant | 15s | 10s | Steals X Intelligence from your target for 15 seconds. |
14 | Don' Feel Nuthin | Mork | 35 | 150ft | Buff | Instant | 9s | 20s | Surrounds an ally with a magical barrier that absorbs up to X damage for up to 9 seconds. |
16 | Greener 'n Cleaner | 25 | 150ft | Healing | Instant | 5s | You cleanse one ally, removing one Curse or Ailment. Target must be Cursed or Ailing. | ||
18 | Rune of Cleaving | Da Green | 30 | 100ft | Ailment | 2s | 20s | No Cooldown | Deals X Elemental damage. Your target's Strength is also reduced by Y for 20 seconds. |
20 | Gather Round | Mork | 65 | 150ft | Healing | 3s | No Cooldown | Heals your entire group for X health. | |
25 | Eeeek! | 55 | No Range | Debuff | Instant | 60s | You, and all enemies near you, are blasted with Waaagh!, knocking away players and knocking monsters down. | ||
30 | Stop hittin' me! | Gork | 40 | No Range | Buff | Instant | 10s | 30s | Your chance to disrupt attacks is increased by 5%, and you Detaunt all enemies within 30 feet for 10 seconds, making them hate you less and causing them to deal 50% less damage to you. If you attack anyone you have Detaunted, the effect will immediately end. |
35 | You Got Nuthin! | Da Green | 25 | 100ft | Ailment | 1s | 5s | 30s | Deals X Elemental damage and silences your target, making them unable to use magic for 5 seconds. |
40 | Scuse Me! | Gork | 45 | No Range | Ailment | 2s | 20s | 10s | A cone of energy strikes enemies in front of you, up to 65 feet away, dealing X Elemental damage and reducing their Elemental resistance by Y for 20 seconds. |
Masteries that build CORE Actions | |||||||||
x5 | Big Waaagh! | Gork | 45 | 100ft | Damaging | 1s | 20s | Deals X Elemental damage. | |
x9 | Da Waaagh! Is Coming | Gork | 50 | 80ft | Damaging | 3s | No Cooldown | Deals X Elemental damage to your target. Then deals Y Elemental damage to 2 targets near the original target, and deals Z Elemental damage to 2 targets near each of the secondary targets. Targets can not be hit more than once by the ability. | |
x13 | Geddof! | Gork | 20 | 100ft | Debuff | 2s | 20s | Deals X Elemental damage to your target and all other enemies within 20 feet of them, and knocks them backwards. | |
x5 | Gork's Barbs | Da Green | 30 | 100ft | Ailment | 2s | 10s | 10s | Deals X Elemental damage to the target. For 10 seconds, debuff also deals Y Elemental damage every time the target uses a melee action. |
x9 | You'z Squishy | Da Green | 20 | 100ft | Ailment | Instant | 20s | No Cooldown | Your target and all other enemies within 30 feet have their Toughness reduced by X for 20 seconds. |
x13 | Sticky Feetz | Da Green | 20 | 100ft | Ailment | 1s | 10s | 30s | For 10 seconds, all enemies within 30 feet of a spot that you select will have their Elemental resistance reduced by X and become snared, reducing their run speed by 60%. |
x5 | I'll Take That! | Mork | 25 | 100ft | Damaging | 2s | No Cooldown | Deals X Elemental damage to your target, and heals your defensive target for the amount of damage done. | |
x9 | Do Sumfin Useful! | Mork | 35 | 150ft | Buff | Instant | 9s | No Cooldown | Your target regains X health over 9 seconds. Spends Waaagh to increase Toughness by Y for each point of Waaagh!, up to 3 points. |
x13 | Shrug It Off | Mork | 35 | 30ft | Healing | Instant | 3 minutes | Resurrects all fallen group members within 30 feet, and does not cause Resurrection Sickness. Anyone resurrected by this effect will regain 50% of their hit points. |
Rank | Ability | Morale Rank | Range | Duration | Description |
---|---|---|---|---|---|
CORE Morale | |||||
8 | Divine Favor | 1 | 150ft | A strong heal that will restore X health to your target. | |
12 | Rampaging Siphon | 2 | 30ft | Deals X damage to all enemies within 30 feet, and heals your entire group for the full amount of the damage dealt. | |
16 | Steal Life | 1 | 100ft | 9s | Your target suffers X damage over 9 seconds, and you are healed for half of the damage dealt. |
20 | Focused Mind | 2 | 10s | For the next 10 seconds, you will remove and ignore any silencing, disarming, rooting, snaring effects and your abilities will build 50% faster and you may not be set back. | |
24 | Divine Protection | 3 | No Range | 10s | Everyone in your group is surrounded by a protective shield for the next 10 seconds that will absorb up to X damage from melee abilities. |
28 | Gork Sez Stop | 1 | 100ft | 2s | Your target takes X damage over 2s. If the target moves, the duration is restarted. |
32 | Breath of Mork | 2 | 150ft | 9s | Heals your target for X health every 3s over 9s. Each pulse also heals those around the target within 30 feet. |
36 | You Weren't Using Dat | 3 | 30ft | Steals 100 AP from each enemy within 30 feet, and gives 50% of the stolen AP to you. | |
40 | Alter Fate | 4 | 30ft | 9s/10s | Resurrects all groupmates within 30 feet. Anyone who is brought back from the dead will also be healed for X over 9 seconds, and they will deal 20% more damage for 10 seconds. |
Masteries that build CORE Morale | |||||
x15 | Gork-Fists of Gork | 4 | 100ft | Deals X damage and knocks back all enemies within 30 feet. | |
x15 | Mork-Feelz No Pain | 4 | No Range | 10s | Heals group members X health over 10 seconds, and decreases damage against them by 25% for 10 seconds. |
x15 | Da Green-Steal Yer Thunder | 4 | 100ft | 15s | Reduces the stats of all enemies within 30 feet of your target by X (except Wounds), and increases all your groupmember's stats by X (except Wounds) for 15 seconds. |
Rank | Ability | Description |
---|---|---|
CORE Tactics | ||
11 | Whazat behind you?! | Any time you are hit, there is a 25% chance that you will Detaunt the enemy, making them hate you less and causing them to deal 25% less damage to you for 5 seconds. If you hit anyone that you have Detaunted, the effect will end. |
13 | Divine Fury | You deal 25% more damage, but all your healing becomes 20% less effective. |
15 | Burst O' Waaagh! | Any time you critically hit with a spell that grants Waaagh!, an additional Waaagh! Will be granted as well. Tactic can not trigger more than once every 3 seconds. |
17 | Too Smart For Dat | Increses your Spirit resistance by X. |
19 | Discipline | Increses your Willpower by X. |
21 | Green Cleanin' | If Greener 'N Cleaner successfully removes an effect from an ally, then they will also regain X health over 9 seconds. |
23 | RUN AWAY! | Any time you are hit, there is a 25% chance that your movement speed will be increased by 30% for 5 seconds. |
25 | Subtlety | All of your heals will cause enemy monsters to hate you 25% less than normal. |
27 | Extra Special Mushrooms | Increases your chance to critically heal by 10%. |
29 | Restorative Burst | Any time one of your direct healing effects critically heals an ally, you will regain 40 Action Points over 3 seconds. |
31 | Dat Makes Me Dizzy | You can now resurrect allies instantly, but you are stunned for 3 seconds after casting. |
33 | Mork Is Watchin' | Increases your chance to critically hit enemies by 10%. |
35 | Ain't Done Yet! | Spell that spend Waaagh! Have a 10% chance to not expend it when used. |
37 | Get Movin'! | Any time one of your groupmates damages an enemy with 'Ere We Go, they will gain 150 points of Morale. |
39 | Git Outta Here! | Reduces Eeeek!'s cooldown time by 40 seconds. |
Masteries that build CORE Tactics | ||
x3 Mork | Nuthin' But Da WAAAGH! | Don' Feel Nuthin will also cause your target to deal 15% more damage as long as the barrier is protecting them. |
x7 Mork | Lookit What I Did! | Gork'll Fix It will now also restore 40 Action Points to the target. |
x11 Mork | Pass It On | Any time you heal an ally with a Path of Mork ability, there is a 25% chance that another ally within 30 feet of them will also gain X health as well. |
x3 Gork | Leaky Brainz | Life Leaka now also reduces the victim's Intelligence and Willpower by X for 15 seconds. |
x7 Gork | Mork's Touch | All of your offensive spells gain a 25% to remove a Blessing from the victim. Any time that this successfully occurs, the enemy will suffer an additional X damage as well. |
x11 Gork | Hurts, Don't It? | Brain Bursta will now also reduce the victim's Toughnexx by X for 20 seconds, and they will lost 150 points of Morale as well. |
x3 Da Green | Waaagh! Frenzy | Yer A Weaklin' will now also affect all enemies within 20 feet of the target. |
x7 Da Green | You Really Got Nuthin | Reduces You Got Nuthin's cooldown time by 10 seconds. |
x11 Da Green | 'Ere We Goes Again | 'Ere We Go will now deal X damage, and it will now affect your allies' next 2 attacks. |
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