Revision as of 2008-10-28 10:04:21 Older version (diff) | current version (diff) | Newer version (diff)
See Warrior Talent Builds
Raid Dps spec along with a buffer to Arms warriors with a focus of Duel Wielding weapons for damage.
- Booming Voice (2) - Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 25/50%.
- Armored to the Teeth (3) - Increases your attack power by 1/2/3 for every 180 armor value you have.
- Cruelty (5) - Increases your chance to get a critical strike with melee weapons by 1/2/3/4/5%.
(Requires 5 points in Fury)
- Improved Demoralizing Shout (5) - Increases the melee attack power reduction of your Demoralizing Shout by 8/16/24/32/40%.
- Unbridled Wrath(5) - Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
(Requires 10 points in Fury)
- Improved Cleave (3) - Increases the bonus damage done by your Cleave ability by 40/80/120%.
- Piercing Howl (1) - Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 seconds.
- Blood Craze (3) - Regenerates 2/4/6% of your total Health over 6 seconds after being the victim of a critical strike.
- Commanding Presence (5) - Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5/10/15/20/25%.
(Requires 15 points in Fury)
- Dual Wield Specialization (5) - Increases the damage done by your offhand weapon by 25%.
- Improved Execute (2) Reduces the rage cost of your Execute ability by 2/5.
- Enrage (5) - Gives you a 30% chance to receive a 2/4/6/8/10% damage bonus for 12 seconds after being the victim of a damaging attack.
(Requires 20 points in Fury)
- Precision (3) - Increases your chance to hit with melee weapons by 1/2/3%.
- Death Wish (1) - When activated you become enraged, increasing your physical damage by 20% but increasing all damage taken by 5%. Lasts 30 seconds.
- Weapon Mastery (2) - Reduces the chance for your attacks to be dodged by 1/2% and reduces the duration of all Disarm effects used against you by 25/50%. This does not stack with other Disarm duration reducing effects.
(Requires 25 points in Fury)
- Improved Berserker Rage (2) - The Berserker Rage ability will generate 10/20 rage when used.
- Flurry (5) - Increases your attack speed by 5/10/15/20/25% for your next 3 swings after dealing a melee critical strike.
(Requires 30 points in Fury)
- Intensify Rage (3) - Reduces the cooldown of your Bloodrage, Berserker Rage, Recklessness and Death Wish abilities by 11/22/33%.
- Bloodthirst (1 - Requires 1 point(s) in Death Wish) - Instantly attack the target causing [1] damage. In addition, the next 0 successful melee attacks will restore 10 health. This effect lasts 8 seconds. Damage is based on your attack power.
- Improved Whirlwind (2) - Increases the damage of your Whirlwind ability by 10/20%.
(Requires 35 points in Fury)
- Improved Berserker Stance (5) - Increases attack power by 2/4/6/8/10% and reduces threat caused by 2/4/6/8/10% while in Berserker Stance
- Furious Attacks (2) - Rank 2 Your normal melee attacks have a chance to reduce all healing done to the target by 25% for 10 seconds. This can stack up to 2 times.
(Requires 40 points in Fury)
- Rampage (1 - Requires 1 point in Bloodthirst) - Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 seconds. This ability can only be used after scoring a critical hit.
- Blood Surge (3 - Requires 1 point in Bloodthirst)
- Heroic Fury (1) -
(Requires 45 points in Fury)
(Requires 50 points in Fury)
This page last modified 2008-10-28 10:04:21.