Preview: |
In EQ1, within the time frame you mentioned, there were no level caps on items. New items would be useable at lower levels, thereby instantly d ... |
Preview: |
So because EQ's system sucked, its okay for this one to suck less? I really don't like that logic and if that's the designers' philosophy EQ2 w ... |
Preview: |
This really shouldn't come as a suprise to anyone. It's basically the same system as in the first EQ and people got by just fine with that. Like I sai ... |