One of the elements that has always fascinated me about EVE Online is the stability and resilience of the in-game economy. What you may not know is that CCP has a team of economists that work with the development team to provide players with a stable economy unlike some of the other MMOs out there. We had a chance to sit down with the Lead Economist for CCP, Dr. Eyjólfur Guðundsson, to talk about the EVE economy and what makes it so special.
ZAM: First of all, what is Unholy Rage? I mean, there was a discussion earlier on it, but what are the underlying principles of it?
Dr. Eyjólfur Guðundsson: Unholy Rage is simply the name of a task force that we put together within CCP to fight off activities that are very well known within MMOs in general - they're usually called gold farming. In general, it's behaviour where players - but I don't want to say players, because they're not really playing the game - it's the behaviour where individuals use the game as a business for themselves, rather than using the game as an environment to play. This is very prevalent within all MMOs, but the problem is that these entities are usually using tools and additional tools that are not allowed to use to give themselves additional advantages, so they can gain more than a regular player. So that's really what we're going after.
ZAM: And this task force lead to the banning of several thousand people, as I understand it?