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tailoring &... ?Follow

#1 Feb 04 2007 at 7:58 PM Rating: Decent
ok so i only have 1 character, which is a warlock. my tailoring is just over 100 and i haven't decided what i want my other trade to be, yet. i've read a few of the trade descriptions and tips, in the sticky, but still unsure.

leatherworking and enchanting seem to be the 2 most common, to get, with tailoring. i'm personally not too crazy about leatherworking, since i can't use majority of what it makes. enchanting sounds like a big gold sink and i read that it's difficult to lvl up. the sticky also stats that enchanting isn't good for your first character.

even though i'm not crazy about it, i'm leaning towards leatherworking, but are their any others i should consider? preferably one that i could use what i make, either on my character or with tailoring.
#2 Feb 04 2007 at 8:11 PM Rating: Good
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978 posts
Do NOT take leatherworking, it would make no sense without having skinning since you would have to buy all of the mats, AND you can't wear any of the gear. You would only be able to use the armor kits.

As this is your first character, I would advise going with a gathering skill as your second profession, skinning, mining or herbalism. I would say either mining or herbalism as they tend to make more money than skinning if you work at gathering them and putting them on the AH on a consistent basis. The money you make from this skill can help buy your mount while tailoring can make you gear to wear and money as well if you know the right things to sell.
#3 Feb 04 2007 at 8:29 PM Rating: Decent
well my character is undead, so i won't be needing to buy a mount. ;)

but yeah, good points. the only reason i was considering leatherworking, is because some tailoring items require leathers.

this may sound newbish, but i thought skinning was part of leatherworking.
#4 Feb 04 2007 at 8:44 PM Rating: Good
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978 posts
Nope, skinning is separate from leatherworking. :D If you're worried about skins for tailoring, it would still make more money in the long run to sell herbs or ores/bars and buy the skins than to take skinning and sell the extra you have. I know you're not close to the level cap yet, but also consider than skinning involves having to go out there and kill stuff. At the level cap, you no longer get exp for this and to me seemed a waste of time when I had it on my level 60 hunter. So I dropped skinning for mining and quickly was making much more money in less time as I just rode from node to node.
#5 Feb 04 2007 at 9:15 PM Rating: Decent
HandsOfDeath wrote:
well my character is undead, so i won't be needing to buy a mount. ;)

but yeah, good points. the only reason i was considering leatherworking, is because some tailoring items require leathers.

this may sound newbish, but i thought skinning was part of leatherworking.


you still have to buy the mats for the long quest grind for your warlock. just because you do not need to 'buy' the training+mount doesn't make it exactly free. just fyi.

as for your original post, I would pick up mining or herbalism (I prefer mining) and sell the ore/bars on the AH. you will make a lot of money this way.
#6 Feb 05 2007 at 1:51 AM Rating: Decent
Anobix wrote:
[quote=HandsOfDeath]just because you do not need to 'buy' the training+mount doesn't make it exactly free. just fyi.

Actually, the L40 mount is now obtained at the trainer - L40 quest has been done away with. Epic mount still requires a quest.

Still... Tailoring = money sink. Leatherworking = money sink. Enchanting = money sink (unless you do it to sell enchanting mats). If the OP wants to be poor, that's his choice. I'd make different ones and become rich.

Edited, Feb 5th 2007 1:55am by ohmikeghod
#7 Feb 05 2007 at 6:33 AM Rating: Decent
I would go with skinning and mining or skinning and herbalism but if you want to go with tailoring, tailoring and skinning or tailoring and enchanting. With skinning you can sell you can sell the leather and make some ok money and with enchanting you can make your own items to disenchant. I have tailoring and skinning and am at 375 and didn't spend much money. My brother is an enchanter and everything I made he de'd and we either sold the mats or he sold the enchantments. Also if you can find a leatherworker (like I did with a guildie), I trade him most of my leather for cloth, which doesn't cost either anything.
#8 Feb 05 2007 at 7:36 AM Rating: Decent
tailoring isn't much of a money sink, yet. other than having to buy the leathers i need or dyes, i'm making decent money off of it.

so if i do take up skinning, i wouldn't have to buy the leathers for my tailoring goods, i'm assuming.

anything else, would either be just a way to earn extra money (mining or herbalism) or a money sink (if i went with enchanting, for example).
#9 Feb 05 2007 at 8:12 AM Rating: Decent
First off, yes, to get the skin you need in some tailoring pattern, you need skinning, not leatherworking.

Tailoring is a money sink because cloths sell very well on AH. Just because you can collect the mats doesn't make it free. Something not sold is gold lost to you. An analogy is skinning and leatherworking. If you collect your own skin, does it make leatherworking a non money sink? Of course not. The only way you can call a crafting skill a money maker is *if* you can buy the mats on the AH, craft something and sell the product at a profit. My husband plays a tailor, and from our experience, even bags are a money losing business. He doesn't have rare recipes like Robe of Arcana, and the only money maker so far (level 210), is .... Bolt of Woolen Cloth. By the way, I'm an enchanter and even with that combination, I prefer finding cheap greens from the AH then him crafting them. I only disenchant the stuff he makes when he needs to skill up.

By the way, I agree with other posters that you should take up a gathering skill. For tailoring, the natural choice is skinning. However, skinning makes less money than herbalism on my server. (Economy differs though). I'm basing this on the fact that I have more gold with enchanting/herbalism then my husband's tailoring/skinning.

Edited, Feb 5th 2007 11:15am by LittleHamster
#10 Feb 05 2007 at 8:32 AM Rating: Decent
i meant that i earn decent money off of selling my tailor'd items to the shops, not AH. the threads used in some of the early tailor items, are extremely cheap. then the item i make, sells for a few silver. yeah, not much, but it's worth more than the mats i bought, so i make profit that way. last time i played, i had 80 something silver and after i was done tailoring items and selling them to the shops, i had a little over 1 gold.

i'm not really too worried about making lots of money fast, so it doesn't bother me if skinning brings in less money. at least with skinning, i wouldn't have to go to the AH, each time i want to make a tailor item, that needs leathers.
#11 Feb 05 2007 at 9:58 AM Rating: Decent
HandsOfDeath wrote:
i meant that i earn decent money off of selling my tailor'd items to the shops, not AH. the threads used in some of the early tailor items, are extremely cheap. then the item i make, sells for a few silver. yeah, not much, but it's worth more than the mats i bought, so i make profit that way. last time i played, i had 80 something silver and after i was done tailoring items and selling them to the shops, i had a little over 1 gold.

It's still a loser. With the average price of linen cloth at the AH being 2S 33C (Alla's price), a stack of 20 = 46S 60C. Beat the price of the cloth, and you make money. If you can't do that, you are just throwing gold away.
#12 Feb 05 2007 at 10:07 AM Rating: Decent
enchanting isnt a money sink if you do it smartly.

As for 'tailoring & what' I chose enchanting on my tailoring char, so when I skill up tailoring I make green items which I can DE, then take those mats and skill up enchanting a bit, you cna moves things faster by charging the base cost to make the item you DEd rather than charge cost for AH mats, you make less money but you dont lose money and your low lvl enchants will often move faster. Thus getting you to the lvl at which you can DE the good stuff (lvl 50-60 items) @225 enchanting. And currently with the market right now you can sell certain mats for a nice chunk of change. (lik my recent 95g or 10 greater eternals and 55g for 10 lesser nethers...)

for pure profit though, herbs or mining is the way to go, herbs will feel 'faster' lvling it up and most of the highre lvl new herbs (that drop in hellfire penn for instance) are 5-8g per 20 which isnt bad cnsidering how quickly one can harvest once you learn some common spots. And you can also get silversage and golden sansam there too.

In the low lvlvs (your character's lvls that is) skinning is great because of the sheer number of skinnable mobs that you would grind on for exp so the leather really flows. downside to post 60 in the first new area is that only one mob in the zone is skinnable and in regards to its population percentage id say its less than 10% of the mobs there, nearly all are humanoid or demon. However their leather )knothide leather) sells for a pretty penny.

For mining its really all about the new stuff, granted you need a bit of thorium here and there but for the most part its all about the Fel Iron, Khorium and Adamantite the last 2 are painfuly expensive, adamantite hitting the range of 10-15g per bar and khorium a close second. downside is you must be 375 miner to harvest khorium and I think 365 for adamantite. The rare metals (silver/truesilver/gold) still have decent sale prices too.

The added bonus for both herbs/mining in new areas is you have chances to get extra stuff from the harvest points, like motes and gems both of which sell nicely too.
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