Outlandos wrote:
Thank you very much indeed, for all your great and useful reply's!
So as a summery of this all, to gain the best profit possible, I should go Enchanting with Mining/Skinning. Then only one more thing:(remember, the game hasn't been released here yet, so I can't do any real research myself)
My apologies, I should have clarified myself and fully disclosed the details. I will emphasize the following point as strongly as possible because it, in my view, is extremely important:
DO NOT, DO NOT, DO NOT take enchanting if you want to make money! I will qualify the above statement and tell you exactly why. I apologize for "yelling" but it is a VERY important thing to keep in mind.
In order to raise your enchanting skill, you must disenchant (i.e. DESTROY) items of green or better quality. These items COULD be sold for a decent amount in the auction house. By disenchanting these items, you receive reagents that are used to place enchantments on items. Enchanting supply vendors DO have some of these reagents but in very, very limited quantities. Up until around 40 skill, you get skillups from disenchanting items. After that, you do not and the only way to get skillups is by enchanting things. It becomes a vicious cycle where you're destroying green/blue/purple items to cast enchantments to raise your skill. In addition, there are only a handful of enchantments that folks will want before the 200+ skill area (minor beastslayer, lesser impact, lesser stamina, maybe health to chest, etc). Until you get to that level of skill, most of your enchantments will be largely wasted (or just filler since it won't be a major selling point on an item).
My Mage, Rinda, has a full guild supplying her with items to disenchant. In return, any enchantment I can perform is done for guildies and their alts for free. Without this kind of arrangement, Enchanting can be (and is, from what I'm told) a very frustrating and money-losing proposition.
In your original post, you implied that you wanted professions that provided the best "bang for the buck" and offered you the best chance to make money from the very beginning. Enchanting does not fit your criteria. In fact, unless you are one of the 5 or so top skilled enchanters on your server, the profession will bleed your cash reserves dry (because the prices you can charge for enchantments will be determined by the people with higher skill and better access to reagents than you have).
Again, I say that skinning and mining will be your best bets for cash production from the moment you train them until level 60.