Yeesh, this thread was supposed to go the way of the dodo. At least the way of the pizza, at the very least.
Rohon wrote:
GMs are there to police the servers like they have been hired to do. If someone has a suspicion of someone esle, they should explain the suspicions to the GM and let them handle it. If a GM finds them guilty, then that is that because there is evidence. Someone should NOT keep pushing and pushing the GMs into seeing what they see. The GMs can see so much more than we can. I am not saying this happened in this situation with Anzana, but it may have. I will never know.
I'm not commenting on Anzanas, or anything else, simply because I wasn't there and I have no right to toss out baseless accusations.
However, the argument that "GM's know all" is a little incorrect. First off, many of them
aren't given extensive tools in this game to REALLY know that much. Second, it seems painfully clear that (from previous people's conversations with GM's), that even their logging abilities for previous things that happened are quite limited.
However, for argument's sake, let's even go so far to say that they have a lot of tools at hand. Let's use a real life analogy: police officers have tons of tools at their disposal to prevent people from speeding. Does that mean they catch every single one? Nope. In fact, I've been privy to watching many a reckless driver simply continue on their day without getting caught.
You may say "well, you reporting them isn't going to do anything, cops don't take hearsay as evidence". Well, yeah! Of course not. I'm not going to get those reckless drivers arrested by me submitting my "evidence" that I saw them driving recklessly.
However, it still hasn't changed the fact that
those drivers were driving recklessly. See the subtle point here?
Thankfully, Vanadiel is NOT the real world and S/E
has listened to players in the past. If enough people complain about problems they perceive ingame, perhaps S/E will provide GM's will better tools to detect this stuff. Perhaps they will work harder to PREVENTING the hacks from occurring in the first place.
My point is, it's in our ability to complain in the hopes that there is no wrongdoing.
Quote:
The point I am getting at is in this game GMs can see alot more evidence than we can. If you are accusing someone of something, make absolutely CERTAIN that it is beyond resonable doubt. Notify the GMs and they will look for the needed evidence. I am sorry but if someone is accused of speedhacking and the people watching him tell a GM and the GM lets them off, that means a) they turned it off and were not noticed, or b) they were never hacking in the first place.
That's really not necessarily true. I've seen a conversation between a player and a GM, where the GM said that he was able to "see features" that the other person was running via Windower, when in reality, all that person was running was Windower. Want to know how the GM more than likely caught the guy for using Windower? He mentioned it multiple times on his LS chat and in tells. GM's have extensive
CHAT LOGGING features, that's plainly obvious. But yet, they can't recover any ingame items that were lost legitmately due to a server error, etc.
GM's are not 100% powerful. Just because a GM lets a person off doesn't mean that the person isn't guilty. I can give you FIRSTHAND experience of that. I've been MPK'd before. The kind of MPK where it's BLATENTLY obvious that I was MPK'd. GM was called. The player in question was "detained". Nothing happened to him. Am I lying now? Aren't GM's supposed to have full access to all that information? Couldn't they have checked their extensive tools to see that he MPK'd me? Very similar here. They don't have the ability to really detect anything, quite frankly.
Quote:
If someone gets banned from this server because I accuse them of speedhacking or hacking in general, I would feel absolutely terrible if they were later to come to me with rock-hard evidence showing that they did not hack. Something else to think about there.
Well, here's the contradicting part of your argument. You first say that GM's are all-knowing and they can detect anything and gather evidence. Thus, they wouldn't just go off hearsay, right? Then, by you "getting" someone banned, it would mean that GM's had enough
reliable evidence that said person were indeed cheating and then be banned. So what's the problem? Or are you now saying that you'd feel guilty that you caused someone to get banned via hearsay, meaning that GM's listened to hearsay to ban?
Quote:
Just one last thing to think about, technically all you people that are using a windower in this game are hacking to because it gives an unfair advantage to those that do not use it. Should these hacks be tollerated too? Just something else to think about. I know other hacks like botting and speedhacking are way more noticable, but you DO have an advantage over everyone else if you use anything that SE says you are not supposed to use. Although one may affect more people more than the other, it's still wrong-doing.
Well I don't justify that Windower isn't a hack. But there is a world of difference between myself being able to, I don't know, browse the web using Windower while I'm sitting around doing NOTHING ingame, vs. someone using a hack like "speedhacking" which is DIRECTLY affecting the experience of someone else ingame. Whether it be the "innocent" speedhack of just running from point A -> B quicker than another person (which IS directly affecting the 2nd person, why should HE have to run slower?) or kiting around a mob that shouldn't able to be kited like that, thereby preventing other players from experiencing that content?
I've said it before though: if S/E can come up with a way to prevent all hacking, INCLUDING windower, I'm
all for it. I'd gladly give up windowing functionality for cheating-free environment.