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Problem w/ noobs, nipping the problem in the bud...Follow

#1 Sep 13 2004 at 7:10 AM Rating: Decent
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124 posts
Ok so here's what's been bothering me, lately while I've been lvling my adv. job in the dunes I (as expected) always get stuck with subjobless nooby Pt's. Now this doesn't bother me, hell I'm just glad to get a party. No what bothers me is when they don't listen to players who've gone through the dunes at least 3 times now and know what lvl to fight what. So here's my proposal, we, the more experienced players, should each find a noob and teach them EVERYTHING we know, that way they'd be a little more wiser. Well that's the end of my little rant so...yeah.
#2 Sep 13 2004 at 7:23 AM Rating: Good
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1,071 posts
B-but then they ask a million questions right when you have the urge to go do something else. ; ;

/mentor off
/mentor off!
/mentor off!!
#3 Sep 13 2004 at 8:25 AM Rating: Decent
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247 posts
Two words: Information overload. There is a lot to learn in this game, and a good amount of it comes naturally from experience. I'd say, unles syou are going to make yourself available all the time to give that person advice and answer questions, then this plan will not work as well as expected.

I, for one, am more than happy to help others out as a Mentor most of the time. But I probably would not be on as much as these new players would be.
#4 Sep 13 2004 at 12:20 PM Rating: Decent
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108 posts
ok i hit lv 30 a while back and i gladly joined the mentor program. i helped some good noobs like jabberwocky and others i cant remember, but now i havent turned my mentor status on because these noobs think mentor means free gil or power level. i dont know what ever happend to the good noobs, now noobs want it all free, and worst of all THEY DONT LISTEN.
#5 Sep 14 2004 at 9:09 AM Rating: Decent
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782 posts
I have experienced that problem too, I was helping plvl a pt with one of my LS's members in it becuase she had an underlvl sub, and of course we had to get her out of the dunes, after that specific encounter, i recive ALOT of tells from Noobs reguarding "Can you plvl my sub? Can you help me with subjob items? Can you tell me where I start the chocobo quest? Can you help me kill the dragon for rank 3?" After my first LS of having to deal with that, i decided to create a new LS so I would not have to deal with any of those annoying questions. Now dont get me wrong, of course I would help a CLOSE friend in the Low lvls, but anything that takes an enourmous amount of time like getting the damn keys for kazham or the dragon where i gotta break out the lvl 25 equipment for only 3 min. of fighting is stright up...wrong. And I used to recive tells like this for a long period of time. So simply i have charged them for it and they usually leave me alone then. :p
Theres my two gil.
#6 Sep 14 2004 at 9:16 AM Rating: Decent
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495 posts
I know the feeling, man. now get online and play! :P

i'm only complaining bc i've been stuck at lvl 33 for like a week. it sucks. lol

i am getting annoyed that maintenance keeps happening on my days off too.
*sigh* such is life i guess.


Edited, Tue Sep 14 10:19:20 2004 by TaruMistressshadow
#7 Sep 14 2004 at 10:41 AM Rating: Decent
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253 posts
I guess I've been pretty lucky in my time. I've only really recieved one or two calls for a PL when there really wasn't any need. (Who needs a PL to get from Lv 3-7, really?)

I often enjoy helping people lower level than myself, because it gives me a chance to show off some of the knowledge and experience I have gained. Of course, I won't force this information onto people, but I will suggest it when I see people doing something in a way that seems ineffective or detrimenal. Whether or not they take the advice it totally up to them. Sometimes the only sure way to be taught something is the good old "Trial and Error" way. A few deaths quickly schools people in the judgement department. ^_^

So as a general rule, I don't really impress my knowledge into anyone but my own party members, or other people my safety is in some way linked to. I do, however, make it known that I'm always open to questions, and do my best to answer as simply and honestly as I can. ^_^

I'm not really a mentor, just someone who doesn't mind answering questions in her spare time. ^_~
#8 Sep 23 2004 at 7:21 AM Rating: Decent
When i started playing during the october release, I personally didn't mind newbies since I was one myself. Later on, i learned skilled chains, magic burstings and many other things to make parties more effective, including what jobs to invite for a decently rounded party that could chain even without a whm.

Next, I unlocked all the advance jobs, except for drk,pal and bst, since i'm definate i'll never be playing these. I started lvling my subs, then my advance jobs for fun, then another advance job. That was back then last year. English players were facing heavy discrimination from Japanese players in party invites because we are relatively poorly equiped and ignorant to the mechanics of the game.


Most of the parties that I created or led in Valk,Qufim, Kazam or Crawlers contained lots of newbs that had no idea how skill chains work or how to function effectively through teamwork. I would take my time to explain over and over and over. Sometimes I feel like giving up, well actually I did in a way. Not accepting invites, but forming parties of my own with players I am certain won't play badly. It was selfish in a way for me to do that for I had deprive other players the chance and experience to have fun and learn to play better at the same time. I just wasn't in the mood then to do that as I, admittedly, was on a race to 75.


Initially, i thought to myself "Hey, I'm getting invites from japanese players too, maybe because i'm a red mage, but I'm learning A LOT from partying with them and exp is incredibly fast. Think i'll stick to partying with Japanese players." I got 5 lvls in under 3 hours in Maze with a jp party, 2 lvls in 2 hours outside Norg with a jp party (odd ehh, even now, no one exps there). Jps have lots of other cool exping spots that are fast and yet almost unknown to the general public. In any case, I get a decent flow of invites from them. However, I have to play my best with my past EQ experience and be extremely polite and generous with them. Offering to pass on keys and drops since they are doing me a huge favour inviting me in the first place for massive experience both in char and gameplay.


It still stands as a fact that partying with either has its cons and pros at that time. Sometimes, I simply form my own party with mostly english players. Usually 1 or 2 jps too to fill in the slot. Exp is as fast as possible and everyone is happy. There are occassional newbie players that have trouble accessing to all the knowledge required and it isn't their fault really. I feel that it is our duty to teach them, just like how our knowledge of this game was imparted to us by the older players.
When you start to form parties all the time, you will NOT always find the dependable ones or veterans available. (Rank 4+ for english players was extremely rare back then when things just started)

Thus, newbies will always be invited and it is your job to persuade them to play the way that is most effective. Your persuasive ability comes into test here. If you manage to get the new/poor player to do exactly what he is asked to, most probably he is an experienced mmorpg gamer or you had convinced him well enough. Stubborn players are never absent, but there is always a trick to them. Try to be subtle and let them understand through experience of a few tests for them to verify themselves.
The worst thing you could do, and most likely would if you aren't patient, is to ingrain them with all the knowledge that they need with some explanation at one go. That would cause most newbies to be a little confused and /nod in fear of being embarressed, and proud ones to think you are some smartass/dictator of sorts. Resort to advices, not commands unless it is truely required. Slowly, but surely, he'll learn to adapt to your methods and the party exp will start to roll.


The above may sound troublesome but it is quite neccessary for a party leader to enable almost any combination of a pickup party to function to its very limit, just like how jps party out of the cookie cutter's norm, no whm, no tanks, and still exp is chaining #5 or #6s. All that has been mentioned has been seen, experienced, tried and tested. All the ideas of maximising party effectiveness with or without the normal pty setup of whm/tanks should be credited to the different japanese players back then 11 months ago that had graciously invited me to join them repeatedly.


This is a little story back then in Valk :

I have had parties without vokers, 3 mages, 2 ninjas and a bard. Yes both ninjas didn't have voke, but like playing a game of chess, you make do with what you have at hand. Initially, everyone but the ninjas and me believed that we can get decent exp. I was puller, and raked them chains, followed by occassional 200+ IT chains and such. Exp was at least as good as normal cookie cutter parties, or perhaps, if I may say better. As a party leader, It is wise to always have someone in mind as a replacement, never to worry if someone is going to leave suddenly so that the party doesn't need to wait aimlessly for someone to pop up.


The real flaw with the foregoing is the judgement of the party leader. As you can see, he is taking lots of risky decisions in
-the party setup,
-where to hunt,
-mobs to kill,
-time to kill,
-rest time,
-if party is rdy for a chain or can handle an add
-which job to replace,
-to keep the player or not if he is affecting the pt experience,
-to hopefully persuade the newbie into the right path and style suitable for the party,
-to try new ways of teamplay different from the norm,
-to handle silly disputes and arguements against you or between members of the party which have the potential of destroying the teamwork or the party itself.
-a replacement for oneself to keep the party going.

So if anything goes wrong or is not within your calculations, all blame will fall on you and sometimes you will be called a newb. Well, **** does happen as we all know and minimising the loss is the best we can do. The above is an exhaustive explainations of the responsibilities of a pt leader of which includes educating newbies for benefit of the player and the party itself.


I'll derail from full party setups for a moment to brief on a smaller scale party. A 2 player party in this case with two examples.

First-
I was playing a rdm/blm and partied with a monk in Valkurms with no one else in the region suitable to join us at that moment. I'd tell him to get even and tough crabs/hares so we could get some decent exp. Exp was just alright, not that amazing. A few chain 1-2#, but its still better than nothing. At that moment, I thought to myself. "Monk, a decent melee, coupled with a healer/melee/debuffer and the best we can get is chain 1-2 for 136+ exp. This has to be the limit for our job/gears, there was no better strategy or tactic that I could suggest." This lasted for a while and we got our lvl, he headed to sandoria and I continued to find try to form another party.

Second-
Following that, I created a party with some melee, whm, mages, a full party basicly and party was rolling like normal. However after 2 hours or so, some player lvled and left. There was no replacement and in the end, only a galka warrior and me was left. We were both lvl 18 if memory serves well. I suggested a partner exping party with hares, crabs and goblins. He pulls and I med and stuff. It started off being, NO exp chain, 100 exp for even and a hard time trying to kill tough. Initially, I thought to myself "Well, a monk does more dmg than warriors, perhaps this is the limit, I can't expect this to be as good as the previous monk setup I had." I personally feel that he has the same thoughts as I did, that Rdm+War can't exp well. But guese what? I decided to improve on every aspect of our fight, replicating the manner dual exping is done in EQ,
-letting him use Weapon skills if i'm not ready since i need to med. Like (Galk only, Galk + me, Galk only, Galk + me etc..).
-calculating his pulling time and saying ready in advance with that timer in mind.
-face a direction to check an area of spawns to see if there are evens or toughs available.
-better party communications, telling him Tp often, sightings of even/tough, readiness, pulling even/tough with a report macro if I realise he is slow/having trouble in continuing the chain.
-have him not use Voke until I am at 60-70% hp since I will be in healing mode to heal up.(This helped tons really)
-telling him to save tp if monster is dying or it won't be as beneficial in the current fight.
-debuffs, para+dia land fast before and at the start as he reports incoming and I simply use /assist macro to target and cast on it.
-Skill chains are always done perfectly and magic bursts on my part.

8 Alterations to our previous effort. So what did we get? 4# chains up to 181 exp and lvl 20. Thats right, in a few hours we got 2 lvls. Better than an average valk pickup party with all kinds of issues. The galk replied "Wow, I was truely confused at the beginning, playing the normal way in exp parties. Until later on I started to figure out how things work now. I never expected the exp to go this well." Same on my part. That player was a newbie and so was I, but he seriously has potential to become a really good player in the future. It is these kinds of players that I take note of. For they, in future, will bring you the ultimate elite party setup, not in job choices, but skilled players. Pardon me for forgetting his name. I'm sure if he reads this thread here, but i'm sure he'll remember about this little incident. All I can remember about him was that he idolised a japanese samurai that was really good in pulling and says only one thing "ok pulling". =P


Being a newbie is experienced by everyone at any time. It is not a temporary matter for even at lvl 75 could be a newbie when it comes to certain quests or crafts. We are all learning and playing. I have no idea how well mentoring works, but I assume that newbies are abusing them more than they should =/, not learning things the hard way. Well in any case, I'll just conclude that newbies have the potential to be just like one of us or even surpass us in future. Teach them as you see fit, but don't always expect them to learn as fast as robots. Different people have different learning speeds and sometimes the problem lies in your explaination or persuasive abilities.

(I'm keeping this in Lakshmi, since I perceive that posts here don't get judged and flamed like crazy in the Main topic. Furthermore, not being a pious follower of the cookie-cutter setup would bring unnecessary arguements.)

p.s. My views on party making/leading is just a personal opinion. The main focus lies on the relation between the leader and the newbie. In fact the leader can be called newbie himself for he is never perfect and always contemplating or experimenting new theories and ideas.


Edited, Thu Sep 23 08:31:41 2004 by DerakertheVindicator
#9 Sep 23 2004 at 10:48 AM Rating: Decent
This made me think of a bad PT I was in recently, where the problem was not n00bs per se, but people who thought they were not.

Trying to lvl THF to 25 as a farming only sub for RNG because I am finally over 50 and have access to flee (and am tired of getting beat to mobs when I farm :P). I am not rich by any menas but I make a decent living and I have enough gil to buy decent gear for the THF (opinions vary on what decent gear is, so suffice it to say I have gear for every slot, all lvl 14-18, and +1 where appropriate like Balance Rings). I put my search comments in, throw my flag up and settle in knowing it could take a while to get an invite.

FInally I get an invite, a blind one (a personal pet peeve). I try to /sea name from the person who invited, but they are /anon so I cant see job lvl. I ask them if they have a full PT and what the job spread is, and they respond with "just need a few more". Not sure how that answered my question but I figure some EXP is better than none, so I /join. End up in a PT with 3 people lvling ADV jobs (DRK, NIN, RNG), a WAR without a sub, and a Galkan WHM. I was a bit worried about the WAR and the WHM (no offense to Galkans out there, but with no backup mages the lack of MP seemed risky), but figured we had enough experienced players this should work well. Dumb me.

As I am traveling out there the NIN is going on about his crappy gear and laughing about it. "Its only my sub. I just want to lvl so I can play RNG again. Besides, it's OK I have utsusemi". The DRK (the one who invited me, the /anon one who I figured out was a DRK by the chat) turned out not to have quested for or bought Drain yet, at lvl 17DRK. Evidently even tho he was from Sandy and lvling an advanced job, he did not have the fame for it yet(!). Both kept on about how they hate the stupid n00bs in the dunes. While they are having this convo, a Bogy comes up and bites the NIN on the rear, and he zones it (this happens even tho several warnings of a nearby Bogy were given, and the rest of the PT had moved to avoid him /sigh)

When the PT gets back to camp I ask who is pulling. The DRK leader says the RNG is the puller. The RNG refuses to pull and there is a short argument, so in the interest of time I volunteer to pull. I ask politely whether the WAR or the NIN will tank so I know where the hate is gonna be focused, and I get a lecture from the DRK and RNG about how THF can't SATA until 30 so it doesn't matter for me who is tank. I'm like "okayyyyyy, I know I don't have TA, but I still would like the PT to know who the tank is" Finally the NIN says he will tank.

Start pulling and I get back to camp with the mob, and people start whipping out weapons to kill it, and I'm still getting hit. 3/4 life. 1/2 life. 1/4 life. WHM starts healing me. Still no voke. Finally I type in VOKE? and the NIN vokes just as I put it in. After the mob is dead I ask the NIN to please voke when I come in with the mob and not wait. Does it matter? Heck no. This goes on the entire duration of the PT. Meanwhile, the RNG must have been lvling melee weapons because I swear she only used her bow about twice a fight. In the middle of one pull, the DRK announces "I don't feel like being responsible anymore" and switches leader to the NIN. All this time note they are STILL having chats about how they hate the n00bs in the dunes, hate lvling subs, how great they are at their mains, etc.

To wrap this already too long story up, we didn't get very much EXP, could not chain, could not hold hate, and generally had a tough time. At one point our NIN tank went AFK without telling anyone DURING A PULL and I nearly died while the MOB ate me for breakfast until the WAR voked on her own (thanks ^^). The PT finally ended abrubtly when the DRK lvls and suddenly immediately announces "I have to go sorry" and leaves (nice timing, good thing he leveled before he had to go wink wink nudge nudge). I have to say that the Galkan WHM and subjobless WAR I was initially worried about were the best PT members there because they were at least TRYING THEIR BEST, and I was glad to start fresh with them in a new PT afterwards.

Moral of this story--just because we have done this before and are not "n00bs" doesn't make us good party members. If we come in arrogant, in bad gear, without the proper spells, play badly, and make all the mistakes we complain about while at the same time bragging about our mains or other accomplishments, we are worse than a new person because we ought to know better. When new people like that WAR come into a PT like that, they are learning all the wrong things. We have to be better about teaching the n00bs, BY OUR OWN EXAMPLE. Thanks for listening ^^
#10 Sep 23 2004 at 2:54 PM Rating: Decent
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171 posts
I was going to camp the bastok newb spawnpoint in port on euro release and hand out wax sword+1s, but I got the date wrong.
:(
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