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#302 May 09 2012 at 10:34 AM Rating: Excellent
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I wonder what happens if you import your Awakenings history but, in Awakenings, refused to take Anders with when you first meet him. Or are you forced into him later if you do that? I know you can tell him "Nice for you, see ya" and not have him join in the beginning but I reloaded and grabbed him just for the party numbers. That means no Anders with you to become a Warden or meet Justice or get his cat or anything else.

I'm far too lazy to replay Awakenings and DA2 and see though.
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#303 May 09 2012 at 1:35 PM Rating: Good
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Slept with Isabella already. Rawr. Smiley: grin
Slut.

Smiley: tongue


Hey, that sh*t was hot. When you sleep with Zevran in DAO, they still play the cheesy music and it's all slow and romantic. I doubt it'll be like this for all the romance options, but what they showed was passionate, fiery, and there was fast paced music. It was freaking awesome. I'm going after Fenris next. He's kind of whiney, but there's just something about a hot, brooding elf boy that excites me. Smiley: grin
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#304 May 09 2012 at 5:13 PM Rating: Excellent
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Fenris is fun. You get to slam each other up against a wall. It's all hate-fuCkery.
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#305 May 09 2012 at 7:56 PM Rating: Good
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Samira wrote:
Fenris is fun. You get to slam each other up against a wall. It's all hate-fuCkery.

Only if you rivalmance him. Friends get a sweeter scene.
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#306 May 09 2012 at 8:09 PM Rating: Excellent
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Yeah, like I'd sweet-talk that jerk. Smiley: laugh

Well, not playing a mage, anyway.
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#307 May 09 2012 at 11:57 PM Rating: Good
Samira wrote:
Fenris is fun. You get to slam each other up against a wall. It's all hate-fuCkery.


That's the best kind!
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#308 May 10 2012 at 7:15 AM Rating: Excellent
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Finally finished up all the sidequests prior to the Deep Roads in Act 1 (or all the ones I found, at least), leaving Merrill and Anders for last. Ended up around level 9 and with 75+ gold.

I'm getting better at playing a mage; Force and Primal on Hawke is pretty sweet for control, though I frequently find myself wishing I had more damage. Likely my next few points will go toward spell upgrades, rather than new spells. I'm looking forward to exploiting the Stagger statuses that Fenris aseems to inflict all the time.

I'm having a tough time choosing a party now that I have more character options. Screw Carver; don't like him. Aveline seems to be the default tank character, making her rather necessary; it kinda bites that you can't romance her although she's not much of a looker. Varric is my only rogue, making him necessary for trap disarmament and chest unlocking... he also happens to pump out great DPS, although he pulls threat like no one else. I really like Fenris for his damage, off-tanking, and background, but his personality makes him... tough (as I'm a mage, and generally like magey things). I have no desire to hate sex him up though.

And now I just got Merrill and Anders. Merrill I like for her personality and romance potential, but there's a noticeable lack of DPS compared to Varric or Fenris. I haven't used Anders yet but I disliked his personality in Awakenings and haven't had much need for a healer yet; my own heal spell and careful use of potions has been plenty for the bosses and strong enemies so far. But from what I hear his healing makes things a lot easier later on, so I may be forced to use him... thus lowering my DPS even more.

And later on I'll be getting Isabela and Sebastian, so there are even more choices to make!

Obviously a lot of subsequent playthroughs are going to have to occur. I foresee my party being Aveline, Merrill, Isabella, and me playing a gimped healer; potentially replacing Merrill with Anders if needed. Who does everyone else run with?
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#309 May 10 2012 at 12:24 PM Rating: Good
You can go recruit Isabella before you leave for the Deep Roads, just so you know. Also, as far as Carver is concerned I don't like him either, but I took him and Anders with me to the DR, because if you do, he gets tainted and Anders helps you find the Grey Wardens so he doesn't die. If you don't take Anders, he dies. If you don't take Carver at all, he still leaves the party and ends up becoming a Templar instead. I figured if he joined the Wardens instead, he'd end up being less of a dick.

I like Aveline too, but I've stopped using her. I have me, Anders, Varric and Isabella and I kill sh*t sooo fast. Anders barely has to do any healing. Who needs a tank when you kill things before they have a chance to attack you?
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#310 May 10 2012 at 1:15 PM Rating: Good
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You HAVE to recruit Sebastian and Isabela before the Deep Roads, or you don't get them at all.
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#311 May 10 2012 at 1:27 PM Rating: Excellent
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Ugh, I shouldn't have read that spoiler, because now I want to rethink my group makeup!

Also, I need to find out where to find Sebastian and Isabela asap, as I was just about to go to the Deep Roads Smiley: grin Thanks!
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#312 May 10 2012 at 1:59 PM Rating: Excellent
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Started playing DA2 last night and I miss DA:O.
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#313 May 10 2012 at 2:04 PM Rating: Excellent
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Started playing DA2 last night and I miss DA:O.

Smiley: thumbsup
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#314 May 10 2012 at 2:12 PM Rating: Good
To get Isabella, just go into The Hanged Man bar. I'm not sure what exactly triggers her event in there, but if you've recruited everyone else you should be golden. I have no idea about Sebastian, since I don't have that DLC.
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#315 May 10 2012 at 6:27 PM Rating: Good
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LockeColeMA wrote:
Ugh, I shouldn't have read that spoiler, because now I want to rethink my group makeup!

Also, I need to find out where to find Sebastian and Isabela asap, as I was just about to go to the Deep Roads Smiley: grin Thanks!


As Pigtails said, Isabela is in the Hanged Man. I THINK you need to go at night, though I'm not sure.

Sebastian requires the Exiled Prince DLC. If you have it, he puts a bounty on the Chanter's Board in hightown, sending you to go kill some mercenaries. That's the quest line to pick him up.
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#316 May 10 2012 at 8:41 PM Rating: Excellent
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Into the Deep Roads, with Carver, Varric, and Anders!

... my mom is TOTALLY biased in what children are her favorite.Bethany dies? CRYYYYYY!!! BLAAAAAME!!! Going into the Deep Roads? Beg Carver not to go... just a look at me. Seriously, I hope the Deep Roads gives me enough gold to hire a good psychiatrist. After how Mommy is acting, I feel like Hawke might need one! I'm regretting bringing Anders with me now, as I know he'll let Carver live... the jerk.
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#317 May 10 2012 at 9:28 PM Rating: Decent
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Isabella may not be the most useful character, but she is the most entertaining. Some of her dialog alone is enough to get this game an M rating.
#318 May 10 2012 at 10:15 PM Rating: Good
About Mommy issues:

It's cool, she dies later on. Murdered horribly, incidentally.
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#319 May 10 2012 at 11:05 PM Rating: Good
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That scene was one of the most appalling in any game I've ever played, actually. I think my expression would have been most fitting in a horror film.
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#320 May 11 2012 at 12:31 AM Rating: Good
Appalling, as in the scene was badly written and reminded you of Troll 2, or appalling as in pretty huge emotional impact?
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#321 May 11 2012 at 3:48 AM Rating: Good
IDrownFish of the Seven Seas wrote:
About Mommy issues:

It's cool, she dies later on. Murdered horribly, incidentally.


I should not have read that... >.<

And yeah, Isabella is hilarious. I seriously <3 her.
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#322 May 11 2012 at 7:21 AM Rating: Good
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IDrownFish of the Seven Seas wrote:
Appalling, as in the scene was badly written and reminded you of Troll 2, or appalling as in pretty huge emotional impact?


Lol, the latter.
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#323 May 11 2012 at 12:15 PM Rating: Excellent
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I can't help but feel like Anders' dialogue carries a lot of... subtle homosexual commentary.

"One day, people must see us as people, and not just... mages." Cough cough. Yes. Mages.

This is what I get for flirting with him once. Dude has no notion of Bromance Smiley: oyvey

Edit: Also, oh dang, romance over. Apparently choosing +6 attribute points over Justice makes Anders mad Smiley: lol

Edited, May 11th 2012 2:17pm by LockeColeMA
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#324 May 11 2012 at 1:25 PM Rating: Good
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You thought it was subtle?
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#325 May 11 2012 at 1:35 PM Rating: Good
I actually hadn't thought of that, but that's because it can apply towards any minority. Kind of like how the X-men show/comic talks about how they're discriminated against.
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#326 May 11 2012 at 1:37 PM Rating: Good
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Don't go knockin' on Troll 2. Smiley: mad
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#327 May 11 2012 at 1:45 PM Rating: Excellent
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Kind of like how the X-men show/comic talks about how they're discriminated against.

Pretty white red-headed girls have it harder than anyone Smiley: frown
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#328 May 11 2012 at 1:53 PM Rating: Good
Well yeah, they get objectified harder than the rest of us. Poor things.
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#329 May 11 2012 at 1:55 PM Rating: Good
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They're also the only ones that stay dead.
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#330 May 11 2012 at 1:57 PM Rating: Excellent
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PigtailsOfDoom wrote:
Well yeah, they get objectified harder than the rest of us. Poor things.


If it makes you feel better I'll try harder to objectify everyone.
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#331 May 12 2012 at 1:17 AM Rating: Good
idiggory, King of Bards wrote:
That scene was one of the most appalling in any game I've ever played, actually. I think my expression would have been most fitting in a horror film.


I got there tonight. That was pretty damn appalling, for sure. *shudders*
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#332 May 12 2012 at 11:48 AM Rating: Excellent
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Thoughts on my time in Act 2:

Acting as Aveline's wingman was pretty fun! Still a little disappointed I couldn't court her, but oh well. Again, not much of a looker.

Fenris and Anders are both kinda nuts. Justice is much more of a prick in this game than he was in Awakening. Practically a Rage Demon. Fenris is awesomely broody, but I have a surprisingly good relationship with him considering how much he hates mages. Still, these two are the only ones not filled out on the friendship scale... mostly because I wrecked things in the Fade with Anders, and because Fenris tended to get annoyed whenever I was pro-magey.

The only character (besides Sebastian) that I haven't really learned much about is Isabela. I have her friendship at maximum, which was ridiculously easy, but since Merrill is my primary romance I haven't chatted with Isabela at all. Meh. Next game perhaps I'll use her instead of Varric.

Speaking of using people, I've replaced Aveline with Fenris. It's a huge DPS boost, although he's a bit squishier and not all that great at keeping hate. I also need to watch my comments a lot more, because he's quite moody. Having someone who can help set up and exploit status effects is great though.


I feel like, as a result of me playing every single quest I can find, I'm going quite slow through the game. Still having a blast; while I still like DA:Origins better, the second game still has a great story and the characters are slowly growing on me.

Edit: Does your character's appearance change as you progress through the story? It's been 4 years now since the start, and I swear he has a few more wrinkles. I also upped the graphics at some point though, so that might be the cause.

Edit2: Anyone use grenades, poisons, or runes? I haven't used the first two at all (can I, as a mage?), and runes I just tend to slap in whatever I have on hand. I feel as though I'm missing out. Especially since some of the runes give ridiculous spell resistance (like, +1000). No idea how resist values work.

Edited, May 12th 2012 1:52pm by LockeColeMA

Edit3: Holy moley, got to the White Lilly Killer scene. Daaaaaayum.

Edited, May 12th 2012 6:44pm by LockeColeMA
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#333 May 12 2012 at 12:39 PM Rating: Good
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Aveline was pretty much how I pictured Brienne from ASoIaF while I was reading the books.
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#334 May 12 2012 at 12:42 PM Rating: Good
Okay, so the runes work like this: Their effect mostly depends on the quality of the gear you put them in. I put a fire rune in Bianca at the beginning of the game, and it started out at like 11 fire damage and is now at 16 fire damage since she levels up with Varric. Isabella has a dagger with an ice rune in it, and it gives her +6 ice damage I think? A good way to make some money, is to put fortune runes in every rune slot on your companions' gear. Fortune runes are weird, where their effect is dependent upon what piece of gear they're in. Companion gear is the most effective, with each rune giving 10% extra money. So say for example you had Fenris, Varric and Merrill in your party. You'd have 50% extra money when looting. Pretty nifty. I haven't bothered using poisons or grenades myself. I have a couple poisons I purchased, intending on using them on one of my melee dps, but I keep forgetting.
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#335 May 20 2012 at 8:54 PM Rating: Excellent
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Rapidly approaching the end. Thoughts:

-Act 2 was kinda better than Act 3. Yes, I get the build-up of tensions, but I though the Arishok was cooler than Meredith v. Orsino.
-But either way, ending a Blight and slaying an Old God in High Dragon form is totally more climatic.
-Anders if a freaking douche. I need to wonder if the Act changes dramatically if I didn't do this sidequests. Probably not, but still...
-As a mage I can't very well side with the Templars. But seriously, it seems like every mage or pro-magey person I help turns out to be a jerkwad. It's like, I saved you - oh, you'e helping blood mages. I spared you - oh, you are a blood mage. I side with the mages - oh, the toughest enemies are abominations after all.
-On second thought, probably doesn't help that I brought a blood mage Elf to my manor to sleep with me.
-I lost Fenris! I wonder if I could have kept him if we were friends Smiley: frown
-I got Carver back! While a nice touchy-feely plot point, he is SUCH an inferior off-tank/DPS compared to Fenris that it's pathetically sad.
-I got Fenris back! Bye Carver Smiley: lol

Close to the end, but times for sleeps.
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#336 May 21 2012 at 5:40 AM Rating: Excellent
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I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events. Yes, I wish he'd been written to be a little less whiny; but I can say the same about Fenris and Merrill.
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#337 May 21 2012 at 6:14 AM Rating: Excellent
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Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events. Yes, I wish he'd been written to be a little less whiny; but I can say the same about Fenris and Merrill.


I mean, I've come out in support of him in my game - again, us apostate mages need to stick together. But being friends with mages in DA2 is like herding cats. Sure, I like cats. But getting them to do what you want is next to impossible. The more I support them, it seems like the worse they act. Meredith is pretty bad too, of course; the fact that she wanted to kill all the mages when she should have just made an example of Anders was proof of that. But besides that stance I tend to see more eye-to-eye with her IRL than with the mages.

I do think the writers did a good job making both sides flawed but understandable. I just don't find it as epic as DA:O Smiley: tongue And I would LOVE for my warden to make a cameo, although it likely won't happen. I've already seen a good portion of the DA:O and Awakening cast.
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#338 May 21 2012 at 7:04 AM Rating: Excellent
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Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed

Arrow through the neck, even!
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#339 May 21 2012 at 8:30 AM Rating: Good
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LockeColeMA wrote:
Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events. Yes, I wish he'd been written to be a little less whiny; but I can say the same about Fenris and Merrill.


I mean, I've come out in support of him in my game - again, us apostate mages need to stick together. But being friends with mages in DA2 is like herding cats. Sure, I like cats. But getting them to do what you want is next to impossible. The more I support them, it seems like the worse they act. Meredith is pretty bad too, of course; the fact that she wanted to kill all the mages when she should have just made an example of Anders was proof of that. But besides that stance I tend to see more eye-to-eye with her IRL than with the mages.

I do think the writers did a good job making both sides flawed but understandable. I just don't find it as epic as DA:O Smiley: tongue And I would LOVE for my warden to make a cameo, although it likely won't happen. I've already seen a good portion of the DA:O and Awakening cast.


Have you actually finished the game yet?
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#340 May 21 2012 at 8:43 AM Rating: Excellent
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I got bored and started playing TF2 again and started Mount & Blade: Warband.
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#341 May 21 2012 at 8:47 AM Rating: Excellent
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idiggory, King of Bards wrote:
LockeColeMA wrote:
Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events. Yes, I wish he'd been written to be a little less whiny; but I can say the same about Fenris and Merrill.


I mean, I've come out in support of him in my game - again, us apostate mages need to stick together. But being friends with mages in DA2 is like herding cats. Sure, I like cats. But getting them to do what you want is next to impossible. The more I support them, it seems like the worse they act. Meredith is pretty bad too, of course; the fact that she wanted to kill all the mages when she should have just made an example of Anders was proof of that. But besides that stance I tend to see more eye-to-eye with her IRL than with the mages.

I do think the writers did a good job making both sides flawed but understandable. I just don't find it as epic as DA:O Smiley: tongue And I would LOVE for my warden to make a cameo, although it likely won't happen. I've already seen a good portion of the DA:O and Awakening cast.


Have you actually finished the game yet?


Nope. I'm thinking I'm right near the end, but I'm not sure of course. I had to choose which side to take after Anders made the Chantry a-splode. I sided with the mages... as the alternative would likely be me getting my apostate ass murdered as well, and I told Anders to man up and come with me. Fenris left briefly, saying he couldn't support my actions... he and Anders are the only ones I never maxed out their friendship or rivalry bars. I got Carver back on my team, but he's like a gimped Fenris; takes more damage and dishes out less. As I've mostly been running with Merrill, Varric, and Fenris, I was debating switching Carver out for Aveline... but then I got to the Gallows and convinced Fenris to come back. Yay!

Now I'm sitting in the Gallows with the mages, waiting for the Templar attack to start. I couldn't really figure out why all the mages didn't just strangle Meredith right away, rather than letting her slink away to gather reinforcements. Sometimes the arbitrary choices made in this game annoy me.


So, no idea how close I am to the end, but it seems like we're prepping for the "final battle."
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#342 May 21 2012 at 10:23 AM Rating: Good
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Probably because Meredith had already issued the order. They could have taken her out, sure, but they were more interested in getting to the Gallows to fortify the circle for the sake of the other Mages within it. Even if Meredith was dead, the rest of the Templars would have likely carried out the annulment. Chantry being gone and all that, no real check against their power.
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#343 May 21 2012 at 4:22 PM Rating: Good
I like Anders quite a bit too. He doesn't seem too whiny to me yet, but I just started Act 3 and haven't done anything yet.

I find it amusing that Varric keeps calling him blondie. It's just weird for another blond person to call someone else blondie. Especially when I've modded Anders and he's not blond anymore. Smiley: grin
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#344 May 21 2012 at 7:21 PM Rating: Excellent
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Yeah, people kept calling Alistair "blondie" in DA:O, too.

There was a pro/anti Anders on the Bioware forums that went to 3K pages or so. Pretty epic.
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#345 May 21 2012 at 7:42 PM Rating: Excellent
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Finished the game, waiting to see if there's anything beyond the credits. Loved the second song at the credits page. Not positive, but was it the song of, ahem, love during DA:O?*

Edit: apparently not. But it does play when Marethari comes to the alienage to help Feynriel, in instrumental.

-In the end, everyone went nuts. Orsino really pulled the blood magic out of nowhere. It's like... I managed to slaughter all the templars... sure, only a couple of mages lived, but they should have sent me out first to destroy everyone. Circle mages SUCK at combat. But there was NO reason to get his Harvester on. And how did a Harvester comes about anyway? I thought it was Tevinter mages + lyrium + dwarves that led to the original one.
- Oh, so Meredith was insane. Glad I didn't side with her... although hell, at least she had the excuse of being possessed by an evil idol. Orsino just went "Ooooo, bodies! Om nom nom!"
- The ending was terrible. TERRIBLE. DA:O and Awakening had a ton of talk about who and what happened depending on your choices. DA2 pretty much just ended.
- Leliana showing up at the end was a nice treat. I look forward to DA3...
- ... but I have no real desire to replay DA2, especially now that I know my actions do NOTHING to affect the ending. I don't even get a nice scrolling text like in Awaking to tell me who lives, who dies, and where they go. BS, yo.


Seriously disappointing ending. The last fight wasn't bad, but no real epilogue was very disappointing. Feels like my choices meant very little. Hmmmph.

Edit: PS: Here's the Bioware Anders thread

Edited, May 21st 2012 9:57pm by LockeColeMA

Edited, May 21st 2012 10:00pm by LockeColeMA
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#346 May 21 2012 at 7:57 PM Rating: Excellent
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Yeah, I agree the ending was a bit abrupt.

In fact, the rushed ending sort of sums up the game. Everything felt like it got short shrift, really. Here's hoping they take their time and do a better job with DA3.
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#347 May 21 2012 at 8:08 PM Rating: Excellent
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Yeah, now that I've finished the game I'm really disappointed. Part of me would love to replay the game to see the differences with a new class and a Lady Hawke... but knowing the ending will be IDENTICAL just shuts down any desire to do so. Now that I'm done, the game just falls so far short of the original that it's depressing.

... oh well, time to download and play Mass Effect II, as I hear that that game is amazing Smiley: grin

Edit: I guess it just bugs me that your choices don't affect anything. Origins and Awakening had the scenes after talking about what happened to certain groups. You know: save the Dalish and they go on and are happy; side with Harrowmount and the dwarves become reclusive and close their doors. DA2 had SO much potential for these stories... but there's nothing. Some potential outcomes:
- Do each of the companions' side quests, or not. Fenris, for example; don't do it and he runs away, avoiding capture. Or you do it and he sticks with you, or joins an anti-slavery freedom-fighting group or something.
-Bone Pit. Finish the quests and keep the mine? Watch it become successful. Don't keep the mine? Watch it become a memorial to those who died. Don't finish the quests? It remains cursed.
- The choices with the elf girl who becomes your servant
- Different choices with if you give Isabela to the Arishok, don't help her on her quest (or worse, don't go after her once you start it), whether you kill her pursuer or whether you allow her to get a ship.
- Outcomes with Feynriel, some of the other mages, etc.
- Different outcomes with the Dalish depending on what you choose with Merrill and how you respond after the final Sundermount quest.
- Stories of your sibling if they lived, died, or became a Grey Warden.
- Different endings if you side with the Templars or Mages. Really it would have been better if Orsino didn't give into blood magic and Meredith wasn't possessed.
- If the Chanty wasn't destroyed if you went against Anders. I know it happens anyway, but still...


I just feel like there was so much potential for closure or different endings, but instead the writers said "Eh, we wipe our hands clean. Let DA3 decide it... see you in 2014!

Edited, May 21st 2012 10:31pm by LockeColeMA
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#348 May 21 2012 at 8:11 PM Rating: Good
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Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events.

I'm pretty sure he could have just not blown up the Chantry. Noble cause, and all that jazz, but like so many unemployed Chicagoan hipsters, horribly misguided in his methods.

As I said all the way back on page 3, I loathe Anders.
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#349 May 21 2012 at 10:49 PM Rating: Good
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I don't think the ending was that bad. Definitely abrupt, and it being essentially a setup for DA3 was kinda BS. But I liked the general feel of it. Lack of a proper epilogue was disappointing, but it's not at all surprising, really. When they decided to make DA2, they had to retcon a ton due to DA:O's epilgoue options (and potential deaths). It essentially forced the canon of some players to break. This time around, that's less of a problem, because you only end up knowing who lived or died.

I think the reason I don't mind the ending is because I felt like the Chantry's destruction was the climax, not the fight with Meredith. That turns all of the Gallows into the ending--you're writing the epilogue as you proceed. I might as well note that I romanced Anders on my first play through. And I killed him. Honestly, that felt like the single most important choice in the game, not who to side with. In DA:O, that choice was (for my first play through) whether it was Alistair or I that would sacrifice ourselves, which is right at the very end. So it's no surprise it seemed less abrupt for me.

As for the Warden not appearing, don't count on seeing him/her again. Bioware confirmed that the Warden's story is over. Possible for them to make a cameo, but I seriously doubt they will go to that effort. Especially since they can't really voice them.

Demea wrote:
Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events.

I'm pretty sure he could have just not blown up the Chantry. Noble cause, and all that jazz, but like so many unemployed Chicagoan hipsters, horribly misguided in his methods.

As I said all the way back on page 3, I loathe Anders.


I have a love/hate relationship with him. I want to beat Awakening Anders to death with a stick, but I kinda like DA2 Anders. Not once we get to Act 3--that's when he gets too whiny for me. But until then, I can feel sorry for him and accept his faults.

Honestly, I feel like it's hard to hate any of the DA2 characters, solely for the fact that the writers do everything possible to make their lives as @#%^ing miserable as their imaginations will allow. By the end of the game you're wondering if there is any happiness in Kirkwall, anywhere.

[EDIT]

Also, I think it's fair to say that Anders actually had to blow up the chantry. Maybe not that specifically, but Justice wouldn't allow him to not act. And he had become a spirit of vengeance at that point, so it's hard to blame Anders (insofar as we distinguish him from the spirit). The fact that he accepted death as justice for the lives he took made it more poignant for me. He's definitely a tragic figure--his fate was pretty much sealed as soon as he fused with Justice.

Doesn't mean you have to like him, of course.

Edited, May 22nd 2012 12:54am by idiggory
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#350 May 22 2012 at 4:25 AM Rating: Good
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Jophiel wrote:
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I have issues with that game. Specifically, it lends itself well to my "just one more fight before bed" mentality and has caused me to lose hours of sleep on numerous days.
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#351 May 22 2012 at 5:54 AM Rating: Excellent
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Demea wrote:
Samira wrote:
I'm a defender of Anders. He's a tragic figure, in my view - fatally flawed, realizing what he's doing but without the ability to control events.

I'm pretty sure he could have just not blown up the Chantry. Noble cause, and all that jazz, but like so many unemployed Chicagoan hipsters, horribly misguided in his methods.



I don't think so. I think his fate was sealed the moment he chose to help Justice, who slowly took him over throughout the years. Of course, that was also his choice.

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