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Dragon Age 2, still not riftFollow

#77 Apr 22 2012 at 7:44 PM Rating: Excellent
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Oh! After "Rescue the Queen"? Yeah, you can go one of two ways if you surrender, but one is *really* buggy.
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#78 Apr 22 2012 at 8:32 PM Rating: Good
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I always fight my way out. Just doesn't feel like my Warden to sit in the cell and wait.
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#79 Apr 22 2012 at 9:07 PM Rating: Excellent
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You don't have to wait. You can surrender, then sneak out dressed as guards after a fairly amusing side quest. Or you can surrender and THEN fight your way out, if you prefer.
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#80 Apr 22 2012 at 9:27 PM Rating: Excellent
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Yeah, that's the one. I used to always just punch faces until I left the estate.

I went the "surrender, lure the guard in with offers of tawdry sex, beat him up and sneak out dressed as guards" way this time. Was an amusing diversion.
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#81 Apr 22 2012 at 10:03 PM Rating: Good
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Oh, I've surrendered to Ser C... whatever her name is. I've also fought. But I've never waited for a rescue party in the prison.
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lolgaxe wrote:
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#82 Apr 23 2012 at 7:47 AM Rating: Excellent
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I did that once, and it was hilarious. But it only worked for me that one time; every subsequent attempt was so badly bugged I had to restore from a save and go a different route. If/when it works, you get to choose two companions to come and save you, and depending on which two you choose the dialog is pretty great. (Oghren and Zev are Orlesian acrobats come to entertain the troops, for example, or Leliana and Morrigan are bards. You play as them while your "hero" sits daintily in the cell, but eventually you all join up and fight your way back out.
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#83 Apr 23 2012 at 7:50 AM Rating: Excellent
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I think I made a real save point right before the rescue. I'll have to go back at some point and play with the options.
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#84 Apr 24 2012 at 6:47 AM Rating: Excellent
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Haha again. After several playthroughs, last night I just noticed that there's a ballista during the final fight with the archdemon so you can pepper him with fire rather than pinking him with arrows and spells until he returns to the fight.

Derp derp derp....
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#85 Apr 24 2012 at 8:28 AM Rating: Excellent
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There are three or four.

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#86 Apr 24 2012 at 8:38 AM Rating: Good
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Jophiel wrote:
Haha again. After several playthroughs, last night I just noticed that there's a ballista during the final fight with the archdemon so you can pepper him with fire rather than pinking him with arrows and spells until he returns to the fight.

Derp derp derp....
You're talking about DA the original now versus DA2?

Cuz this is the fight I remember from Origins. I used the ballistas whenever the beasty was in range. I did the entire fight ranged which really made the final dragon-slaying cut scene look ridiculous. The final fight with the Archdemon was easy compared to some of the other battles.

I just rolled up DA again over the weekend. I'm being a she-dwarf Rogue. I'm gonna work on endearing myself to Sven (he's a tough nut to crack!). I'm already having difficulty though with Zathrian in his final encounter vs the werewolves - at least i quit last night after about my 4th unsuccessful attempt. Two tanks doesn't seem to provide me with enough damage. Alistair is gonna have to go.


Edited, Apr 24th 2012 4:39pm by Elinda
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#87 Apr 24 2012 at 8:41 AM Rating: Good
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Jophiel wrote:
Haha again. After several playthroughs, last night I just noticed that there's a ballista during the final fight with the archdemon so you can pepper him with fire rather than pinking him with arrows and spells until he returns to the fight.

Derp derp derp....


LOL, yeah. I always save the elves or mages for the Archdemon, and then use the Ballistas during his ranged phase. Works well--the squishies stay out of the dragon's AoE range (though fall to the soldiers if I don't pick them off), and can attack from afar when he flies to the other platform.
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IDrownFish wrote:
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lolgaxe wrote:
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#88 Apr 24 2012 at 9:05 AM Rating: Good
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Save the elves and mages? I think I used one of those armies the entire time and only 3/50 died, so i just spammed them during the final fight. I could barely tell there were enemy soldiers in the area.
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#89 Apr 24 2012 at 9:22 AM Rating: Excellent
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I cleverly managed to both destroy the Circle and slaughter the elves this run so my final fight army selection was pretty melee limited. My Templars had bows but didn't seem especially skilled with them. In retrospect, I believe the Redcliffe guys have bows as well but it was no big deal.

Anyway, the big lizard died easily enough aside from the game crashing the first time I jumped on his head for the final blow and having to re-do the battle.
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#90 Apr 24 2012 at 9:35 AM Rating: Good
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Jophiel wrote:
I cleverly managed to both destroy the Circle and slaughter the elves this run so my final fight army selection was pretty melee limited. My Templars had bows but didn't seem especially skilled with them. In retrospect, I believe the Redcliffe guys have bows as well but it was no big deal.
I seem to recall using Storm of the Century(or whatever that combo is called) quite freely when he teleported away like that, since there was little chance of hitting allies too. I also recall it making short work of him.
#91 Apr 24 2012 at 9:36 AM Rating: Good
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Jophiel wrote:
I cleverly managed to both destroy the Circle and slaughter the elves this run so my final fight army selection was pretty melee limited. My Templars had bows but didn't seem especially skilled with them. In retrospect, I believe the Redcliffe guys have bows as well but it was no big deal.

Anyway, the big lizard died easily enough aside from the game crashing the first time I jumped on his head for the final blow and having to re-do the battle.

After I killed the skyrim dragon the first time, I was messing around and fell off a very high cliff - before i'd saved. I think these things happen for a reason.
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#92 Apr 24 2012 at 9:44 AM Rating: Good
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Jophiel wrote:
Anyway, the big lizard died easily enough aside from the game crashing the first time I jumped on his head for the final blow and having to re-do the battle.
Does it crash on you often? I get random crashes. I go days without one then I'll get 2-3 in one day.
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#93 Apr 24 2012 at 9:52 AM Rating: Excellent
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Yeah, it's fairly crashy for me especially during larger fights. The first time I played, I looked around and it was a pretty common complaint with rebooting usually delaying the next crash for some time (a day or more). One they start though, they seem to slowly become more frequent until I reboot again. But I can usually crash, refight the fight that made me crash without incident and play for another hour or two without crashing again so I'm not sure what triggers it. It's the only game I have that acts that way so I don't think it's a hardware issue.

Edited, Apr 24th 2012 10:53am by Jophiel
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#94 Apr 24 2012 at 9:55 AM Rating: Excellent
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The game has a memory leak, which was partially fixed in a patch. When it starts to get laggy, save and restart. But yeah, I've had the "big fight" crash as well as the "what the hell, it crashed AGAIN?" series of crashes. Some areas are more prone than others, I've noticed.
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#95 Apr 24 2012 at 10:32 AM Rating: Excellent
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Uglysasquatch wrote:
Jophiel wrote:
Anyway, the big lizard died easily enough aside from the game crashing the first time I jumped on his head for the final blow and having to re-do the battle.
Does it crash on you often? I get random crashes. I go days without one then I'll get 2-3 in one day.


Yeah, the crashing has made me very click-happy with the save button. I'm always paranoid loading the next area, or looting the next corpse will cause all my effort to go *poof* on me. Smiley: frown
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#96 Apr 24 2012 at 10:57 AM Rating: Good
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My game LOVES to crash during the same boss fight, over and over, just before I get the kill. If not that, then it will crash in the subsequent, unavoidable conversation which comes before the game autosaves.

I left off with Wynne in the Fade confronting the Desire Demon. That fight is hard enough with her pathetic Spirit Healer setup, but after it crashed for the third time when I was going to win, I got fed up.
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IDrownFish wrote:
Anyways, you all are horrible, @#%^ed up people

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#97 Apr 24 2012 at 11:03 AM Rating: Excellent
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I'm lucky in that I've never had a conversation or looting crash. It's always "Fireball cast on top of Inferno on those eight mobs...? Aw, hell no..."
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#98 Apr 24 2012 at 11:24 AM Rating: Excellent
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Going up to Redcliffe Castle from the basement, I just save right there and restart the game. If I don't, it will crash.

During the Fade I save after every fight and before I fight the boss. Those areas are really crash-prone, for me.

Same with the very end game. Before I head up to the roof, I save.
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#99 Apr 24 2012 at 11:41 AM Rating: Good
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My crashes are like Joph's, very random and mostly only in combat or running around.
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#100 Apr 24 2012 at 12:23 PM Rating: Good
I've only had my game crash once so far. I don't even remember what I was doing specifically, I just remember I was very annoyed because it'd been about 30 minutes since the game had auto-saved. I've tried to make a habit of doing the quick save every 10 minutes or so since then.
#101 Apr 24 2012 at 12:34 PM Rating: Good
Also, I've been thinking about what kind of set up to do in a second run through as a rogue. I'm curious to see what would happen choosing some of the more "evil" plot options, like killing off the mages instead of helping them, and siding with the Andraste cult and stuff like that. However, I know if I do that I'll only have Morrigan as a mage/healer, and I'll lose Leliana as well. I do like the current party set up I have now, of the tank and three ranged people, as it makes it a lot easier to avoid AoE damage and stuff like that. But I guess having two melee and two ranged wouldn't be that bad.
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