Ok first off I want to say thank you to the people that have offered advice and their strategies. It has helped tremendously! My strat is almost exact to theirs (kiting and kill order) but has some differences due to party set up changes. Anyways.. here goes.
I will agree that if the Melee has Ichi available, it should be used. It will save a lot of headaches on the AoE WSes of the AAs.
ALL mages will need plenty of echo drops. I can make these if needed but I'll need to know ASAP. Also make sure to have your normal food and yag drinks.
Melee will need an Icarus Wing for the initial SC > MBs.
Ok.... here goes.. :-b (Like I said, a lot of this is rehash from previous strats with specific names used. Thank you again for your input!)
Divine Might Strategy –
Party Assignments:
- Party 1:
o AnubisGod
o Pebble
o AnotherDestiny
o Cersane
o DankKnight
o Corrderio
- Party 2:
o KowalaKiller
o LeetFade
o DarkVlade
o Veta
o Thelan
o Nobiont
- Party 3:
o Abancai
o Kyrin
o Amanada
o Foret
o Khrno
o Tuniz
Kiting Assignments:
- AnubisGod will kite HM clockwise around the arena
- Corrderio will kite EV counter-clockwise around the arena
- KowalaKiller will kite GK up and down the hallway
- Cersane will pull and tank MR at the zone
At the Pull:
- Targeting:
o DDs target TT
o Kiters target what they will be kiting
o Amanada and BLMs target same mob
o Pebble target Wyvern
o AnotherDestiny target BST pet
- The pull:
o BRD and BLMs sleepga the same mob. (this should handle the pets)
o RDMs overcast Sleep II on the pet that they’re responsible for
o Kiters Flash/Kurayami/Voke the mobs they’re responsible for
o Cersane takes MR to zone and holds her there
o RDMs Gravity kited mobs
The fight:
- Melees open with three light SCs on TT (wings will be needed) with MBs
o Tachi: Kasha -> Spinning Slash (Tuniz > Khrno)
o Heavy Shot -> Dragon Kick (DarkVlade > LeetFade)
o Heavy Shot -> Dragon Kick (Veta > Thelan)
- BLMs rest mp at death until Perfect Dodge on MR
*TT can teleport across the arena at will. This will be the biggest trick to him*
- All melee return to Cersane and attack MR
o When someone is charmed, IMMEDIATELY sleep that person (sleepga is good for removing shadows and sleeping)
o BLMs will nuke heavily on Perfect Dodge (DO NOT WASTE TP)
- When MR dies, attack GK in the hallway
o He does jumps and Meikyo Shishui (SAM 2hr) which is blink-able
o Fight normally with blink tanking until dead
- Mages will rest MP at this point
- Attack Wyvern normally
- Attack BST pet normally
- Pull EV into the hallway where GK was fought
o Fight straight up until Invincible
o BLMs and RDMs nuke on Invincible
o Beware the Spirits Within. Kiting can be considered here but it will make it a bit tougher to kill him
- Engage HM in the middle or back part of the arena
o RNGs and BLMs will fight from as far out as possible
o Cersane, LeetFade, Foret, and Tuniz will stay in the hallway out of the range of Mijin Gakure. (This is to have reserves just in case Mijin does enough damage to wipe, the reserves come in and finish him to assure victory)
o WHMs and BRDs make sure to build fire resistance.
o PLDs will use Invincible on Mighty Strikes
The end:
- Collect earrings and celebrate!
I really think we have a good set up for this. I'm really excited about the fight tomorrow and I look forward to seeing you all in Sky at 2pm EST.
If anyone has any questions, please let me know asap.