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Conclusive jug testingFollow

#1 Feb 25 2011 at 6:03 AM Rating: Good
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Updated Table for level 99 stats. Old information spoiler'd bleow.
 
Level 99 Pets	JOB	BaseDmg	tp/hit	Delay	Sec/Rnd	HP	MP 
Presto Julio 	WAR	129	5.9	220	3.7	4912	 
DiscreetLouise	WAR	131	7.4	280	4.7	4604	 
BugeyedBroncha	WAR	130	5.7	210	3.5	4912	 
FlowerpotMerle	MNK	73	4.8	172	2.9	5216	 
GorefangHobs	WAR	130	6.4	240	4.0	5218	 
GooeyGerard	WAR	129	6.4	240	4.0	4298	 
CrudeRaphie	PLD	130	6.4	240	4.0	4212	 
FaithfulFalcorr	THF	126	6.2	230	3.8	4968	35 
DipperYuly	THF	124	6.2	230	3.8	4092	 
LuckyLulush	WAR	128	6.2	230	3.8	4912	 
DapperMac	MNK	75	6.2	172	2.9	5542	 
SlipperySilas	SMN?	120	5.4	200	3.3	3388	~2000 
FatsoFargann	WAR	130	6.9	260	4.3	4298	 
BloodclawShasra	WAR	129	6.4	240	4.0	5218	 
TurbidToloi	War	130	6.4	240	4.0	4912	 
SwiftSieghard	War	129	7.4	280	4.7	4912	 
Audacious Anna	War	130	6.9	260	4.3	5526	 
NurseryNazuna	War	131	6.9	260	4.3	6140	 


Level 99 Physical Ready move test results:
 
Familiar	melee base  damage	Ready	Charges	Type	Target	FTP 300%	FTP 100% 
Turbid Toloi	130	Recoil Dive	1	Physical	Conal		 
Lucky Lulush	128	Foot Kick	1	Slashing	Single	3.0	1.5 
Lucky Lulush	128	Whirl Claws	1	Piercing	Radial	2.0	2.0 
Dipper Yuly	124	Spiral Spin	1	Slashing	Conal	2.0	 
Dipper Yuly	124	Sudden Lunge	1	Blunt		Single	1.5	 
Flowerpot Merle	73	Head ****	1	Blunt		Single	2.0	2.0 
Flowerpot Merle	73	Leaf Dagger	1	Slashing	Single	0.9	 
Flowerpot Merle	73	Wild Oats	1	Piercing	Single	2.0	1.0 
Nursery Nazuna	131	Lamb Chop	1	Blunt		Single	3.0	3.0 
Nursery Nazuna	131	Sheep charge	1	Blunt		Single	3.0	1.5 
DapperMac	75	Wing Slap	1	Blunt		Single	0.6	 
DapperMac	75	Beak Lunge	2	Blunt		Single	2.0	 
Discreet Louise	131	Frogkick	1	Blunt		Single	2.0	 
Fatso Fargann	130	Suction		1	Blunt		Single	3.0	1.5 
Audacious Anna	130	Tail blow	1	Slashing	Single	2.0	 
Audacious Anna	130	Blockhead	1	Blunt		Single	2.0	 
Audacious Anna	130	Brain Crush	1	Blunt		Single	3.0	 
FaithfulFalcorr	126	Backheel	1	Blunt		Single	3.0	3.0 
FaithfulFalcorr	126	Choke Breath	1	Slashing	Conal	1.0	1.0 
Swift Sieghard	129	Scythe tail	1	Blunt		Single	3.0	 
Swift Sieghard	129	Ripper fang	1	Slashing	Single	2.0	 
Swift Sieghard	129	Chomp Rush	3	Slashing	Single	2.0	 
Bugeyed Broncha	130	Nimble Snap	1	Slashing	Single	1.0	1.0 
Bugeyed Broncha	130	Cyclotail	1	Blunt		Radial	1.0	 
Gorefang Hobs	130	Razor fang	1	Slashing	Single	3.0	3.0 
Gorefang Hobs	130	Claw Cyclone	2	Slashing	Conal	2.0	2.0 
CrudeRaphie	130	Tortoise Stomp	2	Blunt		Radial	3.7	1.24 


I'm rewriting my Original post so the data found so far can be easily found/referenced:
 
Name     	Job	MaxHP	HP/lvl	TP	Delay	Base D	Dmg type 
AudaciouAnna	WAR	4886	72	6.9	260	117*	Slash 
BloodclawShasra	WAR	4616		6.4	240	118	Slash 
BugeyedBroncha	WAR	4344		5.7	210	118	Slash 
ChopsueyChucky	WAR			7.0		91	 
CraftyClyvonne	WAR	4886	72	6.4	240	117*	Slash 
CourierCarrie	PLD (85)3704    116	8.3	320	90	Blunt 
DipperYuly	THF	3682	52	6.2	230	111*	Slash 
DiscreetLouise	WAR	4012	59	8.3	320	110*	Blunt 
FatsoFargann	WAR	3800	55	6.9	260	116*	Slash 
FlowerpotMerle	MNK	4608	64	4.8   **480	64*	Blunt 
LuckyLulush	WAR	4344	64	6.2	230	116*	Slash 
MailbusterCetas	WAR	4344	64	6.4	240	116*	Slash 
NurseryNazuna(86)WAR	5430	158	6.5	245	116	Slash 
NurseryNazuna(90)WAR	5430	158	6.5	245	120	Slash 
PrestoJulio	WAR	4344	64	7.4	280	117*	Slash 
SwiftSieghard	WAR	4344	64	7.4	280	117*	Slash 
 

* Base damage estimates do not consider variations in level at this time (I suspect the minor varations here are due to level differences, and we will find that base D will be same for pets w/ same job and same level OR close enough to be the difference between elvaan & galka STR)
**martial arts traits expected putting delay at 280 for tier 7

So far, we have found/confirmed the following:
Call Beast has 3/6; 2/6; 1/6 ratio for what level pets will spawn at.
War: Fencer, Crit attack bonus
THF: Crit attack bonus
MNK: Max HP boost, counter 2
Pet TP & Delays
Spur & Spur+ effects
Base Damage Estimations for Jug pets.
Just like avatars, bst pets hit capped pDif_max at 4.2 and capped pDif_min at 4.0.

The Following Questions Remain to be answered (and are high on my priority list):
What are pet attack values?
What are pet defense values?
What innate resistances do jugs have? (yuly: wind; fargann: blunt; water, etc)
How do Base Damage, Attack, and defense scale with pet level?
How do Monster Gloves affect pet level spawn ratios?

Special thanx to IcemanDK for summary compilation and delay calculatons
Special thanx to Bookmarku for Call Beast and HP testing.
Special thanx to Kegsay for Extensive testing on SMN avatars damage calculations.


The spoiler'd out text is my original post, left for continuity.
No, I haven't completed testing. I'm trying to organize it. I would much appreciate community input for those interested. I'm interested in focusing on the 13 newly added jugs since the level cap increase. I'll list out the items I have thought of that I think will be most useful and any ideas I have so far for testing them. I would appreciate constructive ideas on any additional information the bst community thinks would be meaningful as well as ideas for testing that might make it easier or improve the information.

HP
We have some limited numbers on this also, I'll just compile them and perhaps get a bit more accuracy.
This is pretty easy to test:
1. Check <pethpp>
2. Use Reward
3. Check <pethpp>
4. Compare. reward/MaxHP = hp1-hp2/100

Attack:
I'm not exactly sure what to do here besides choose a few benchmark targets and parse each jug against.
As far as targets:
Something level 0 to see how high a melee hit can be.
Might test incremental levels such as level 20, 40, 60, 80, 90+ mobs.
On the high end I would probably choose some of the new ~95ish mobs in WotG zones.
any suggestions on what mobs would be useful would be appreciated.
Alternately, atma may provide a great opportunity here. If capping a visions zone mob at level 90, then I might just stack different levels of attack+ atma and that will provide a means of comparison.


Defense:
Again parse the mobs on different mobs, not so much level as something with a well known, or easily established attack. Maybe comparing damage taken by pet to a main job with a known defense value
Can do the atma test above for this as well.

Hit rate:
This one should be easier. Just compare the time stamps on the hits. I want to see which pets hit faster slower/than each other.

TP Gain:
this will probably be uniform, but we'll see. Again this one is not hard to see if you just spam the pettp macro in between attacks.

Elemental effects:
This should be relatively easy to test as well, but putting down some numbers for the magical reduction commonly seen for wind on Yuly, and water on fargann should be helpful. Additionally I want to test Jugs for elemental weakness/resistance on all elements perhaps.
i think I would need to go with a naked bst duo to go test all this out. Use a one pet for a baseline and compare damage of the same AoE elemental nukes vs both pets. elemental hunting work maybe?

Please let me know any more ideas. I'll be tinkering w/ parser this weekend I think.


Edited, Feb 12th 2013 10:18am by Xilk
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#2 Feb 25 2011 at 11:26 AM Rating: Excellent
I thought that the healing salve I in abyssea does exactly ½ of the pets hp?

So that should be a no brainer.
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#3 Feb 25 2011 at 2:07 PM Rating: Good
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SeraphTacosnak wrote:
I thought that the healing salve I in abyssea does exactly ½ of the pets hp?

So that should be a no brainer.


I think it does. I've heard it does. I don't really doubt it, but I never verified it. Also, I want more precise numbers.
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#4 Feb 25 2011 at 5:12 PM Rating: Excellent
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Xilk wrote:
SeraphTacosnak wrote:
I thought that the healing salve I in abyssea does exactly ½ of the pets hp?

So that should be a no brainer.


I think it does. I've heard it does. I don't really doubt it, but I never verified it. Also, I want more precise numbers.


Wouldn't that be a fairly precise method? I mean say you use Atma of Winged Gloom to drop the pet to 25% and then purge the atma, verify the pet is at 25%, then used Healing Salve I. Assuming it is 50% then the pet would be at 75% and if so you'd know however much HP it cured multiplied by 2 is the total HP without buffs?

If I don't forget I'll see about picking some of the other pets and testing before I go NM hunting on BST again.
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#5 Feb 25 2011 at 7:40 PM Rating: Excellent
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Edit: Blank

Edited, Mar 13th 2011 6:15pm by AyriaBismarck
#6 Feb 26 2011 at 7:47 AM Rating: Good
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I didn't have anna or merle, so I'll do those later, but I found some interesting information.
This is on level 0 bumblebee and tiny mandragora in west sarutabaruta.

 
Damage Summary 
Player               Total Dmg   Damage %   Melee Dmg   Range Dmg   Abil. Dmg  WSkill Dmg   Spell Dmg  Other Dmg 
BloodclawShasra          56425     8.56 %       56062           0         363           0           0          0 
BugeyedBroncha           55759     8.46 %       55286           0         473           0           0          0 
ChopsueyChucky           43029     6.53 %       41532           0        1497           0           0          0 
CourierCarrie            39681     6.02 %       39681           0           0           0           0          0 
DipperYuly               52731     8.00 %       51384           0        1347           0           0          0 
DiscreetLouise           74889    11.36 %       72055           0        2834           0           0          0 
FatsoFargann             54117     8.21 %       52678           0        1439           0           0          0 
LuckyLulush              57427     8.71 %       54742           0        2685           0           0          0 
MailbusterCetas          57035     8.65 %       56653           0         382           0           0          0 
NurseryNazuna            53543     8.12 %       53543           0           0           0           0          0 
PrestoJulio              55802     8.47 %       55802           0           0           0           0          0 
SwiftSieghard            58643     8.90 %       56009           0        2634           0           0          0 
Total                   659081   100.00 %      645427           0       13654           0           0          0 
 
 
Melee Damage 
Player            Melee Dmg   Melee %   Hit/Miss   M.Acc %  M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit% 
BloodclawShasra       56062   99.36 %     113/12   90.40 %   472/499   485.11     32   510/536  524.00   28.32 % 
BugeyedBroncha        55286   99.15 %     112/10   91.80 %   472/499   484.79     26   509/534  522.85   23.21 % 
ChopsueyChucky        41532   96.52 %      111/7   94.07 %   364/385   374.18     31   364/385  374.13   27.93 % 
CourierCarrie         39681  100.00 %      107/3   97.27 %   358/382   370.83     11   360/382  371.00   10.28 % 
DipperYuly            51384   97.45 %      111/9   92.50 %   445/469   455.98     21   480/505  492.67   18.92 % 
DiscreetLouise        72055   96.22 %     155/13   92.26 %   440/462   451.80     58   475/498  486.72   37.42 % 
FatsoFargann          52678   97.34 %      108/6   94.74 %   464/491   476.69     33   501/528  512.91   30.56 % 
LuckyLulush           54742   95.32 %      113/8   93.39 %   460/487   474.06     32   497/523  510.72   28.32 % 
MailbusterCetas       56653   99.33 %      117/4   96.69 %   460/487   473.99     34   498/520  509.18   29.06 % 
NurseryNazuna         53543  100.00 %      110/8   93.22 %   464/487   475.10     33   503/525  513.94   30.00 % 
PrestoJulio           55802  100.00 %      114/6   95.00 %   468/495   480.01     28   507/533  518.61   24.56 % 
SwiftSieghard         56009   95.51 %      114/5   95.80 %   468/495   481.42     29   509/530  520.28   25.44 % 
 
 
Ability Damage 
Player                  Abil. Dmg    Abil. %  Hit/Miss    A.Acc %    A.Low/Hi    A.Avg 
BloodclawShasra               363     0.64 %       1/0   100.00 %     363/363   363.00 
 - Charged Whisker            363   100.00 %       1/0   100.00 %     363/363   363.00 
BugeyedBroncha                473     0.85 %       1/0   100.00 %     473/473   473.00 
 - Nimble Snap                473   100.00 %       1/0   100.00 %     473/473   473.00 
ChopsueyChucky               1497     3.48 %       2/0   100.00 %     742/755   748.50 
 - Mandibular Bite           1497   100.00 %       2/0   100.00 %     742/755   748.50 
DipperYuly                   1347     2.55 %       2/0   100.00 %     664/683   673.50 
 - Sudden Lunge              1347   100.00 %       2/0   100.00 %     664/683   673.50 
DiscreetLouise               2834     3.78 %       3/0   100.00 %    912/1005   944.67 
 - Frogkick                  1829    64.54 %       2/0   100.00 %     912/917   914.50 
 - Silence Gas               1005    35.46 %       1/0   100.00 %   1005/1005  1005.00 
FatsoFargann                 1439     2.66 %       1/0   100.00 %   1439/1439  1439.00 
 - Suction                   1439   100.00 %       1/0   100.00 %   1439/1439  1439.00 
LuckyLulush                  2685     4.68 %       3/0   100.00 %    247/1227   895.00 
 - Foot Kick                 1227    45.70 %       1/0   100.00 %   1227/1227  1227.00 
 - Snow Cloud                 247     9.20 %       1/0   100.00 %     247/247   247.00 
 - Whirl Claws               1211    45.10 %       1/0   100.00 %   1211/1211  1211.00 
MailbusterCetas               382     0.67 %       2/0   100.00 %      22/360   191.00 
 - Cursed Sphere              360    94.24 %       1/0   100.00 %     360/360   360.00 
 - Venom                       22     5.76 %       1/0   100.00 %       22/22    22.00 
SwiftSieghard                2634     4.49 %       3/0   100.00 %    240/1439   878.00 
 - Chomp Rush                 955    36.26 %       1/0   100.00 %     955/955   955.00 
 - Ripper Fang                240     9.11 %       1/0   100.00 %     240/240   240.00 
 - Scythe Tail               1439    54.63 %       1/0   100.00 %   1439/1439  1439.00 
 

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#7 Feb 26 2011 at 7:50 AM Rating: Good
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I'll probably manually calculate some of the tp gain later, but discreet louise has highest tp gain. between 8~9/hit. Normal hits are the weakest, but crit rate is ridiculous high on funguar.

its almost like our own samurai pet. anyway, its a good start.
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#8 Feb 26 2011 at 1:20 PM Rating: Decent
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Bravo on the effort. However, I question the usefulness of doing this testing at level 90. We're going to be capped at 99 forever (and using the jugs that are released for those levels) so you might want to wait until then?
#9 Feb 27 2011 at 4:47 AM Rating: Good
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Pet	        M.Acc	M.Avg	Crit %	Base Dmg EST	TP/hit 
BloodclawShasra	90.4	485.11	28.32	146	        6.4 
BugeyedBroncha	91.8	484.79	23.21	145      	5.7 
ChopsueyChucky	94.07	374.18	27.93	103	 
CourierCarrie	97.27	370.83	10.28	102	 
DipperYuly	92.5	455.98	18.92	137     	6.2 
DiscreetLouise	92.26	451.8	37.42	135     	8.3 
FatsoFargann	94.74	476.69	30.56	143	 
LuckyLulush	93.39	474.06	28.32	142     	6.2 
MailbusterCetas	96.69	473.99	29.06	141     	6.4 
NurseryNazuna	93.22	475.1	30	143	 
PrestoJulio	95	480.01	24.56	145     	7.4 
SwiftSieghard	95.8	481.42	25.44	144     	7.4 


Okay, I've distilled down what I see as the useful and interesting data from this test. I want to share a few of my other observations as well.

Primarily it was to determine the Base Damage of each pet's attack. However, it also confirms the accuracy for pets matches what is expected (95%), so however they adapted pet acc since the level cap increase, the didn't tamper w/ this.

I've found the Crit hit rate rather interesting. These should be the caps. Player cap on crit rate from DEX comparison alone has been found to be 20%. Most the Pets come closer to 30%. This is probably due to them being WAR types having the Fencer Trait. Fencer 1 has been determined to be 5% increase. This information supports the idea that there are indeed multiple levels of the skill and that our pets have it. It is likely this trait goes up to +10% crit rate at level 90, based on my results.

This does NOT explain the crit rate for Discreet Louise. It did in fact go up to 40% for awhile. I know I was disappointed w/ louise at first like most bst who really liked using funguar familiar. I think this shows that Louise has a very unique aspect to her. Louise has a LOT of tp moves compared to most jugs. However the attack was obviously much lower than the others. This made it rather unattractive compared to the initial reaction to the nice attack on most other new jugs.

Louise has the highest base tp/hit that I've tested so far. Just to let you know, part way into my testing I added a /echo <pettp> macro into my pet attack macro. So my raw parse data started showing how much tp was gained/hit. It wasn't hard to calculate how much tp/hit was being gained, accurate to the .1. (tp/hit will be interesting when comparing to attack speed once I can figure that information). I think Louise might be able to function more like sam. Not as much damage on the melee' but MUCH more useful tp moves. I threw some tp moves into the parse to see how high the damage can go. It looks nice when fighting something weaker, but as I'm sure all the bst have noticed, in abyssea they don't scale well. On higher level mobs it is often about the same damage as a crit hit, often less. Louise may differ here in especially 1 move: Silence Gas. Its a breath attack, the damage will be based on pet hp. I'm not sure if we can modify it w/ hp+ atma but it should be a consistant 1k damage regardless of level. I'll try this out more sometime. spamming 1k tp moves could be a nice little boost to our damage. I'm not exactly sure what to think of a crit hit rate over 35%...

Also to support my above thoughts, Yuly only hit around 20% crit rate. As a thf instead of a war, this points at the lack of fencer. My testing so far will not say anything about double and triple attack rates on pets.


edit: I know random is random.. but something else I noticed during the testing: Yuly ACC was 100% for the first 50 kills. then dropped down for the next 50+. The reason I mention is because we do know ladybug behavior is different between night and day, and the first 1/2 was during daytime, 2nd 1/2 during the night. I'm interested in checking on this.

oh, for those who don't dig into the mechanics too much, the base dmg estimate above is a pretty decent estimate what the damage of the pet's weapon would be if they were holding one.

Edited, Feb 27th 2011 5:52am by Xilk

Edited, Feb 27th 2011 6:19am by Xilk
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#10 Feb 27 2011 at 7:16 AM Rating: Excellent
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This is awesome! Thanks for doing this, Xilk. :)

Edit:
Some numbers for NurseryNazuna as 90 BST/BLM in Abysea - Mis with no buffs/atma. Called 5 NNs for each condition.

With 0 Beast Affinity Merits -
 
Pet #    Healing Salve I amount      Maximum HP 
  1             2557 HP               5114 HP 
  2             2557 HP               5114 HP 
  3             2557 HP               5114 HP 
  4             2557 HP               5114 HP 
  5             2557 HP               5114 HP 

With 1 Beast Affinity Merit -
 
Pet #    Healing Salve I amount      Maximum HP 
  1             2636 HP               5272 HP 
  2             2636 HP               5272 HP 
  3             2636 HP               5272 HP 
  4             2636 HP               5272 HP 
  5             2636 HP               5272 HP 

With 2 Beast Affinity Merits -
 
Pet #    Healing Salve I amount      Maximum HP 
  1             2636 HP               5272 HP 
  2             2636 HP               5272 HP 
  3             2715 HP               5430 HP 
  4             2715 HP               5430 HP 
  5             2675 HP               5350 HP 


The wiki discussion page on NurseryNazuna had some HP tests from level 80 cap (~4500 HP) and level 85 cap (~5000 HP). I've never done pet level cap testing/speculation before, but maybe Nazuna is a 76-86 pet (capping at 5114 HP) before BA merits are applied. I don't own Monster Gloves, so with 2 BA merits I spawn 88-90 NNs, hence the three Max HP tiers in the third batch.

Edit2: Put in another merit of Beast Affinity (3/5 now) to double-check the minimum spawn level and some Nazunas are still popping with 5272 max HP (which I speculated was level 88 max HP). So at least that is consistent!

With 3 Beast Affinity Merits -
 
Pet #    Healing Salve I amount      Maximum HP 
  1             2636 HP               5272 HP 
  2             2675 HP               5350 HP 
  3             2715 HP               5430 HP 


So my guess is that NN's max HP by level goes like:
 
Level    Maximum HP 
 85         5030 
 86         5114 
 87       ~(5190) 
 88         5272 
 89         5350 
 90         5430 



Edited, Feb 27th 2011 9:17am by Bookmarku

Edited, Feb 27th 2011 9:26am by Bookmarku

Edited, Feb 27th 2011 9:35am by Bookmarku
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#11 Feb 27 2011 at 8:35 AM Rating: Good
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@Bookmarku
thank you very much for the very precise numbers!
I think you have positively Identified Nazuna's level cap as well. Great job. I didn't really think to search for it in this way. Awesome. but it does look like eve w/ full BA nazuna will cap at level 96. Still usable at level 99, but a bit disappointing. It also means SE intend us to keep BA merits... W/ 20 points and easy limit points, this becomes a viable way of testing pet levels. I'm gonna burn alot of jugs :D

They seem to have changed the pattern here as well. Most pets had 13 levels before, this is only 10.

Also, I've updated my table from above to include Audacious Anna. (I just need Clyvonne and Merle now for this test... Merle is kinda hard to find... no one making it. I'll probably have to skill up woodworking.) I really want to test Merle because he's a mnk and will have different and interesting information.

Edited, Feb 28th 2011 2:30am by Xilk

This also means my tests so far will probably differ w/ the capped pets. If nazuna hits cap, then it makes sense perhaps lulush, Yuly, merle, clyvonne also might cap at this level. :(

Edited, Feb 28th 2011 2:55am by Xilk


I logged out in Baflau today to start testing pet attack vs greater colibri when I get back in. I'll probably spend alot of jugs. (I'm also getting Wise Man's Fear on the way home from Work, so I'll have something else occupying much of my attention while testing. hope I can manage that well....)


Shasra and Broncha should always have the same hp. level 90 jugs at level 90 cap. I was surprised to see julio's attack up there w/ Broncha and Seighard.
Edited, Mar 1st 2011 1:56am by Xilk

Edited, Mar 1st 2011 2:03am by Xilk
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#12 Mar 01 2011 at 3:52 PM Rating: Good
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Again, I had no pet+ gear equipped. I'm killing greater colibri in baflau.

 
Player            Melee Dmg   Melee %   Hit/Miss   M.Acc %  M.Low/Hi    M.Avg  #Crit  C.Low/Hi   C.Avg     Crit% 
DipperYuly            88345   99.17 %     487/32   93.83 %   122/222   171.05     39   254/341  300.38    8.01 % 
BloodclawShasra      120753   99.41 %     459/19   96.03 %   162/293   243.98     65   329/433  378.86   14.16 % 
NurseryNazuna         63612   98.76 %      349/9   97.49 %   110/213   160.48     59   241/331  289.36   16.91 % 
MailbusterCetas       71818   99.42 %     404/31   92.87 %   114/216   163.56     41   249/334  303.54   10.15 % 
AudaciousAnna        107322   98.65 %     448/25   94.71 %   171/266   221.05     62   300/398  354.77   13.84 % 



I'm not done yet, but wanted to share some data. getting tireds, so I'll try some analysis later.
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#13 Mar 02 2011 at 11:40 PM Rating: Excellent
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Below I have calculated and added the delay based on TP/hit. Assuming no store TP and no dual wield.

Pet	        M.Acc	M.Avg	Crit %	Base Dmg EST	TP/hit	Delay 
BloodclawShasra	90.4	485.11	28.32	146	        6.4	240 
BugeyedBroncha	91.8	484.79	23.21	145      	5.7	210 
ChopsueyChucky	94.07	374.18	27.93	103	  
CourierCarrie	97.27	370.83	10.28	102	  
DipperYuly	92.5	455.98	18.92	137     	6.2	230 
DiscreetLouise	92.26	451.8	37.42	135     	8.3	320 
FatsoFargann	94.74	476.69	30.56	143	  
LuckyLulush	93.39	474.06	28.32	142     	6.2	230 
MailbusterCetas	96.69	473.99	29.06	141     	6.4	240 
NurseryNazuna	93.22	475.1	30	143	  
PrestoJulio	95	480.01	24.56	145     	7.4	280 
SwiftSieghard	95.8	481.42	25.44	144     	7.4	280
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#14 Mar 03 2011 at 2:26 AM Rating: Good
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Quote:
Quote:

Hit rate:
This one should be easier. Just compare the time stamps on the hits. I want to see which pets hit faster slower/than each other.

You may want to fraps it and count frames, time stamps aren't very accurate.


What would one use as a reference point for when to count?

If I melee next to pet, at least I'll have a reference delay to compare # of hits to. no?

Edited, Mar 3rd 2011 3:27am by Xilk

Edited, Mar 3rd 2011 3:27am by Xilk

lolz. actually instead of fighting g.colibri I just just go to ballista w/ someone. much quicker. known defense/vit attack, etc is no problem then. Pets do tend to kill players very fast though. 3-4 hits.... I wonder how well a pld would stand up to them.

Edited, Mar 3rd 2011 3:43am by Xilk
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#15 Mar 03 2011 at 3:16 AM Rating: Decent
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On a whim, I compared the average crit hit to the average melee it on my first parse/test.

On Carrie and chucky they were identical. There is no improvement (in capped situation) between normal and critical hits.

However, for ALL other pets except Cetas (7.4% which I thin it was just the sample)the improvement was a consistent 8% increase. This looks like Crit attack bonus II to me.
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#17 Mar 04 2011 at 2:19 AM Rating: Excellent
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Xilk wrote:
If nazuna hits cap, then it makes sense perhaps lulush, Yuly, merle, clyvonne also might cap at this level. :(


I thought that this might be the case, so I grabbed a few stacks of Wool Grease to check on DipperYuly. I went into the tests assuming that Dipper would cap at level 86 (giving a 10 level spread like Nazuna):

Dipper Yuly Testing

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP  
  1             1784 HP               3568 HP  
  2             1810 HP               3620 HP  
  3             1784 HP               3568 HP  
  4             1758 HP               3516 HP  
  5             1784 HP               3568 HP

With 1 Beast Affinity Merit -
Pet #    Healing Salve I amount      Maximum HP  
  1             1784 HP               3568 HP  
  2             1784 HP               3568 HP  
  3             1758 HP               3516 HP  
  4             1758 HP               3516 HP  
  5             1784 HP               3568 HP 
  6             1810 HP               3620 HP

With 2 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP  
  1             1758 HP               3516 HP  
  2             1758 HP               3516 HP  
  3             1758 HP               3516 HP  
  4             1784 HP               3568 HP  
  5             1758 HP               3516 HP 
  6             1758 HP               3516 HP  
  7             1758 HP               3516 HP  
  8             1810 HP               3620 HP

Adding even more Beast Affinity merits seemed pointless, as I was getting the same multi-level array regardless of BA.

So, as far as the Max HP spread indicates, DipperYuly is actually still uncapped to level 90. :D The wiki info for DipperYuly is from 80 cap (~3042). Is there any data for 85 cap floating around?

Anyways, working backwards through the Max HP trend gives DipperYuly something like this:

Level    Maximum HP  
 80         3042    (<-- Possibly level 79 data) 
 81        (3152) 
 82        (3204) 
 83        (3256) 
 84        (3308) 
 85        (3360) 
 86        (3412) 
 87        (3464) 
 88         3516  
 89         3568  
 90         3620

I won't claim that my trend is perfect, but I'd be willing to bet that whoever got the level 80 cap info actually spawned a level 79 DipperYuly (3042 HP) and that the actual level 80 max HP is closer to 3100 (seems to gain ~50 HP per level).

Edited, Mar 4th 2011 3:27am by Bookmarku

Edited, Mar 4th 2011 3:34am by Bookmarku

Audacious Anna Testing

As you'd expect, AudaciousAnna is uncapped to 90. Here are the raw numbers and the Max HP for each pet:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP  
  1             2372 HP               4744 HP  
  2             2372 HP               4744 HP  
  3             2407 HP               4814 HP  
  4             2372 HP               4744 HP  
  5             2372 HP               4744 HP 
  6             2372 HP               4744 HP  
  7             2372 HP               4744 HP  
  8             2372 HP               4744 HP 
  9             2372 HP               4744 HP  
  10            2372 HP               4744 HP  
  11            2443 HP               4886 HP

The level 85 info on the wiki listed AA's max HP as 4530, so if the collected data shows her HP increases by about 70 per level, then the max HP by level approximately looks like this:

Level    Maximum HP  
 85         4530 
 86        (4599) 
 87        (4671) 
 88         4744  
 89         4814  
 90         4886


Edited, Mar 4th 2011 5:41am by Bookmarku

Flowerpot Merle Testing

Just finished up the FlowerpotMerle testing, which took the longest so far to show a 3-level spawn gap. I was really close to falsely concluding a level 89 cap pet, but a level 90 jug finally showed up on the 18th try. :) So FlowerpotMerle is still uncapped. I'll post the important data bits, but I have them all copied down and screenshotted if needed.

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP  
  1             2240 HP               4480 HP  
  3             2272 HP               4544 HP  
  18            2304 HP               4608 HP


Someone very kindly added the level 80 cap HP for FM to the wiki (3856 max HP @80) and he probably gets a Max HP Bonus trait in there somewhere so...

Level    Maximum HP  
 80         3856  (<--- Probably level 79 data again) 
 81        (3974) 
 82        (4038) 
 83        (4102) 
 84        (4166) 
 85        (4230) 
 86        (4352) (<--- Max HP Boost Trait [+60 HP]) 
 87        (4416) 
 88         4480  
 89         4544  
 90         4608


I think that the level 80 Max HP should be closer to 3900, since pet HP seems to otherwise reliably increase by similar amounts every level. In this instance, FlowerpotMerle gains approximately 64 HP/level. I hope this helps!

Edited, Mar 4th 2011 6:07am by Bookmarku

Lucky Lulush Testing

Contrary to my experience with the mandragora jug, LL was a quick test, which confirmed that it is still an uncapped jug pet (that was a pleasant surprise!).

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP  
  1             2172 HP               4344 HP  
  2             2108 HP               4216 HP  
  3             2140 HP               4280 HP


So once again, from the 80 cap testing there was a reported value of 3648 for LL's max HP. Combined with my info, it looks like this (roughly):

Level    Maximum HP  
 80         3648  (<--- Probably level 79 data again) 
 81        (3768) 
 82        (3832) 
 83        (3896) 
 84        (3960) 
 85        (4024) 
 86        (4088) 
 87        (4152) 
 88         4216  
 89         4280  
 90         4344


Based on the HP amounts for 88-90, I'd guess that LuckyLulush's HP @79 is 3648 and @80 is actually ~3700. After the hassle with getting some of these pets to pop at max level, it doesn't shock me at all to see these discrepancies show up in older "one-shot" tests (I appreciate that those approximate values were discovered though, made for a good benchmark! <3)

Edited, Mar 4th 2011 6:42am by Bookmarku

Edit about LuckyLulush:

I remember back when LL came out, it could spawn higher than cap (at that time 80) if you had Beast Affinity merits, so I repeated this test with 2 levels of BA and still ended up with the same max HP spread - oh well.

Edited, Mar 4th 2011 7:05am by Bookmarku
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#18 Mar 04 2011 at 6:53 AM Rating: Decent
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Thank you for the hp tests.
Wow, you spent alot of Dipper Yuly to test this. Fantastic information though. I'll take some time this weekend to update more of the wiki pages.
HP/pet is very useful information to have there. tp/hit also imo.

also I got pointed to some very good SMN avatar testing that looks VERY relavant for bst testing.
http://kegsay.livejournal.com/5510.html
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#19 Mar 04 2011 at 11:50 AM Rating: Excellent
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Fatso Fargann Testing

Determined our leech pet to be uncapped at 90:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             1845 HP               3690 HP   
  2             1872 HP               3744 HP   
  3             1872 HP               3744 HP 
  4             1845 HP               3690 HP 
  5             1900 HP               3800 HP

Anyone got an HP value for FF @ 85 cap? His HP goes up about 55 per level, so my guess is:
Level    Maximum HP 
 85        (3525) 
 86        (3580) 
 87        (3635) 
 88         3690   
 89         3744   
 90         3800


Mailbuster Cetas Testing

Also uncapped at 90:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             2140 HP               4280 HP   
  2             2172 HP               4344 HP   
  3             2108 HP               4216 HP

Mailbuster gains ~64 HP per level, so if anyone has level 85 HP info it should be very close to ~4000:
Level    Maximum HP 
 85        (4024) 
 86        (4088) 
 87        (4152) 
 88         4216   
 89         4280   
 90         4344


Edited, Mar 5th 2011 2:55am by Bookmarku

Crafty Clyvonne Testing

I was happy to see this pet was still uncapped:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             2407 HP               4814 HP   
  3             2372 HP               4744 HP   
  7             2443 HP               4886 HP

Crafty gains ~71 HP per level, and the data on the wiki for 80 cap gave him 4176 Max HP:
Level    Maximum HP 
 80         4176 
 81        (4247) 
 82        (4318) 
 83        (4389) 
 84        (4460) 
 85        (4531) 
 86        (4602) 
 87        (4673) 
 88         4744   
 89         4814   
 90         4886

Wow, even with all of the estimated HP amounts between levels 80-88, the trend worked out pretty much perfectly. :) I have confidence that the reported HP @ 80 was, in fact, a level 80 pet.

Edited, Mar 5th 2011 3:29am by Bookmarku

Swift Sieghard

As you'd expect from such a recent addition, our raptor pet is uncapped. As a point of interest, LuckyLulush, MailbusterCetas, and SwiftSieghard all have the same HP modifier:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             2140 HP               4280 HP   
  3             2172 HP               4344 HP   
  4             2108 HP               4216 HP

Level    Maximum HP 
 86        (4088) 
 87        (4152) 
 88         4216   
 89         4280   
 90         4344


Edited, Mar 5th 2011 3:48am by Bookmarku

Edited, Mar 5th 2011 4:59am by Bookmarku
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#20 Mar 05 2011 at 4:00 AM Rating: Good
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Those are all the jug pets that I have access to at the moment - I can never seem to get my hands on PrestoJulio, DiscreetLouise, or BugeyedBroncha. It was really great to see so many uncapped jugs out of all the testing. Also, it gave me a lot of confidence in BST-related mechanics that I had never explored before (like pets spawning 0-2 levels below cap - I just accepted that as truth when I first read Call Beast's info).

Edited, Mar 5th 2011 5:41am by Bookmarku

Edit:
BugeyedBroncha Testing

Simple enough, only spawns at level 90:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             2172 HP               4344 HP  

Level    Maximum HP 
 90         4344

He's got the same max HP at level 90 as Swift, Lucky, and Mailbuster - 4344 @ 90.

Bloodclaw Shasra Testing

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             2307 HP               4614 HP  

Level    Maximum HP 
 90         4614


Presto Julio Testing

I farmed some Skull Locusts and crafted a stack of Chirping Grasshopper Broth due to AH scarcity, and here's the result:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP   
  1             2140 HP               4280 HP 
  2             2172 HP               4344 HP 
  3             2108 HP               4216 HP

Level    Maximum HP 
 83        (3896) 
 84        (3960) 
 85        (4024) 
 86        (4088) 
 87        (4152) 
 88         4216  
 89         4280  
 90         4344


I don't know what SE's fascination is with that HP modifier... That makes for 5 pets that share the same max HP trend. Do these pets have any other stats in common with one another?

And that just leaves Discreet Louise...

Edited, Mar 6th 2011 12:21pm by Bookmarku
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#21 Mar 07 2011 at 2:58 AM Rating: Decent
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Quote:
I don't know what SE's fascination is with that HP modifier... That makes for 5 pets that share the same max HP trend. Do these pets have any other stats in common with one another?

And that just leaves Discreet Louise...


having a common hp pattern for multiple pets does not really surprise me.
I was reviewing you HP findings and making some comparisons.

I would remove Yuly and Merle from the comparisons because they are not Warriors. All the remaining pets are warriors I believe. I have not confirmed Louise's job, but probably a warrior. The crit attack bonus is present for all so far (haven't tested merle or clyvonne). Also Fencer is present for all but yuly.

Actually, Upon reviewing it mayb be taht Julio and Sieghard only have fencer 1, while the other's have fencer 2, and I have no explanation for the 35~40% crit rate on Louise. BTW, I tested nazuna has 6.5 tp/hit. the delay should be as Iceman calculated (single hand weapons, standard calculations, no store tp).

hp tiers:
A Nazuna
B clyvonne, Anna
C Shasra
D Lulush, Julio, Cetas, Sieghard, Broncha
E Fargann

Actually, I wonder how to compare Fargann then... his hp is so much lower, but he's clearly warrior. I guess the differences are in 'race' so to speak, or moreso family. Fargann hp is more like a tarutaru, nazuna more like a galka. Clyvonne and Anna like Elvaan.. lulush etc like hume/mithra.... actually checking numbers w/ the D rank above as the standard....

Nazuna has 25% more hp
clyvone and anna have 12.5% more hp
shasra only has 6.25% more hp
and fargann has 12.5% less hp

not a bad comparison... therefore it would really put the 'D' Rank more as the C. Shasra would be mroe like a B rank for hp and Fargan Still an E. and clyonne and Anna are B+/A-

Edited, Mar 7th 2011 4:08am by Xilk

Edited, Mar 7th 2011 4:10am by Xilk

Edited, Mar 7th 2011 4:11am by Xilk
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#22 Mar 07 2011 at 4:59 AM Rating: Decent
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Xilk wrote:
hp tiers:
A Nazuna
B clyvonne, Anna
C Shasra
D Lulush, Julio, Cetas, Sieghard, Broncha
E Fargann

Actually, I wonder how to compare Fargann then... his hp is so much lower, but he's clearly warrior. I guess the differences are in 'race' so to speak, or moreso family. Fargann hp is more like a tarutaru, nazuna more like a galka. Clyvonne and Anna like Elvaan.. lulush etc like hume/mithra.... actually checking numbers w/ the D rank above as the standard....

Nazuna has 25% more hp
clyvone and anna have 12.5% more hp
shasra only has 6.25% more hp
and fargann has 12.5% less hp

not a bad comparison... therefore it would really put the 'D' Rank more as the C. Shasra would be mroe like a B rank for hp and Fargan Still an E. and clyonne and Anna are B+/A-


Very interesting comparison! :D It doesn't seem quite so arbitrary when it's nicely pieced together like that~

So if we got a Dhalmel pet it would have B rank HP? :P

Edited, Mar 7th 2011 6:01am by Bookmarku
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#23 Mar 07 2011 at 5:36 AM Rating: Good
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Using the information Kegsay figured out, and my own data, it was pretty easy to confirm that pdif caps at 4.2 for bst pets just like h found w/ avatars. The min/max range is 4.0/4.2. I'm wouldn't be suprised if automatons come out the same, but they actually have skills that would affect this.. so I'm not sure.

by running the pdif values back into the min/max Melee hits I found some other interesting information. (didn't use crits because of 8% crit bonus applied at the end, going over the pdif cap)

 
Pet		Level	Base + fSTR (avg) 
AudaciousAnna 	88~90	117 
BloodclawShasra	90	118 
BugeyedBroncha	90	118 
ChopsueyChucky	75	91 
CourierCarrie	75	90 
DipperYuly	88~90	111 
DiscreetLouise	88~90	110 
FatsoFargann	88~90	116 
LuckyLulush	88~90	116 
MailbusterCetas	88~90	116 
NurseryNazuna	86	116 
PrestoJulio	88~90	117 
SwiftSieghard	88~90	117 


Pets can't change weapon to change the 'so-called' base, so the formula for players doesn't exactly match here.

It looks like the (assumed STR-modified) base damage is very close for all the WAR type pets. Its so close in fact, I'll bet the difference is primarily from level. I'll take a war type and re-run this test a few times to see if I can get the damage from fatso or something to match shasra.

I suspect the differences we'll see at higher levels comes from the inherent attack of each pet. It looks like the damage potential is quite balanced. I still expect to see differences in base attack though.

yuly won't fit this pattern being a thf, Louise.... just seems a strange exception. I don't expect Merle to match the above either. I really want to test Louise and Merle more. I think I'll be shouting in jeuno for a crafter before long...
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#24 Mar 08 2011 at 1:26 AM Rating: Good
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Nice work Xilk. Also, I just realized you will be moving to my server next week.
Quote:
I really want to test Louise and Merle more. I think I'll be shouting in jeuno for a crafter before long...
If you don't find a crafter before server merge, I'll craft you some as a welcome gift ^^
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#25 Mar 08 2011 at 3:27 AM Rating: Good
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IcemanDK wrote:
Nice work Xilk. Also, I just realized you will be moving to my server next week.
Quote:
I really want to test Louise and Merle more. I think I'll be shouting in jeuno for a crafter before long...
If you don't find a crafter before server merge, I'll craft you some as a welcome gift ^^


...

I would be honored.
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#26 Mar 09 2011 at 6:15 AM Rating: Good
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Discreet Louise Testing

Uncapped jug pet. I was only able to snag 2 off the AH, and I spawned a level 88 and 90 pet:

With 0 Beast Affinity Merits -
Pet #    Healing Salve I amount      Maximum HP  
  1             1977 HP               3954 HP  (<-- Level 88)  
  2             2036 HP               4072 HP  (<-- Level 90) 


DiscreetLouise gains approximately 59 HP/level, and the level 80 max HP data on the wiki gives 3480, so:

Level    Maximum HP  
 80         3480 
 81        (3541) 
 82        (3600) 
 83        (3659) 
 84        (3718) 
 85        (3777) 
 86        (3836) 
 87        (3895) 
 88         3954  
 89        (4013) 
 90         4072


I can confirm the level 89 max HP at a later date, but it should be close to ~4013.

Edit: It's probably nothing, but it felt like there was a certain likelihood for varying pet levels to spawn. I don't know if data like this was ever collected before, but I tallied 80 Call Beast samples where there was an array of levels (so it excludes capped Nazunas, or singular level pets like BloodclawShasra) and it looked like this:

Call Beast Tally
Level    Occurrence    Percentage 
 88         39           48.75% 
 89         27           33.75% 
 90         14           17.5%


Too few samples to conclude anything? I dunno.

Edited, Mar 9th 2011 8:58am by Bookmarku
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#27 Mar 10 2011 at 7:12 AM Rating: Decent
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I'd love to see results for this testing with Monster Gloves and/or Monster Gloves +1 equipped. I'd presume we'd see a higher percentage of level 90 pets spawned in this case as that's the whole point of the relic hands, but it'd be nice to finally know for sure if the HQ actually makes a difference in relation to the NQ when it comes to the level a jug spawns at. Oh, and it's actually nice to know my Beast Affinity Merits are still useful till level 96. If all (except for Nazuna) or most of the jugs are eventually proven to be uncapped we might as well drop BA in favor of some other category 2 BST merit, since not even BA5 will make Nazuna go past level 96. We will need to wait for the level cap to be raised.
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#28 Mar 10 2011 at 12:20 PM Rating: Good
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I actually don't have monster gloves. if you'd like to test, feel free.


with merits as cheep as they are, you may as well swap them as needed.
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#29 Mar 10 2011 at 12:45 PM Rating: Good
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When the level cap goes up to 95, the only reason I could see for dropping BA merits would be if we found a jug pet that met the following criteria:
1. Caps at lvl 95 or higher
2. Is as effective as NN
3. Is as cheap as NN

When the cap goes up to 99, Anna is probably cheap enough that she could be the new NN, and let me drop my BA merits.

However, if it turns out that certain situational jugs cap at 91 (say, Dipper or Fatso), it may be worth holding onto those BA merits even at 99.
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#30 Mar 10 2011 at 1:37 PM Rating: Good
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I wish I had Monster Gloves to test further, but alas... ; ;

As for the BA discussion, I agree for the most part with what is being said. :D During this 90-cap phase, I'll still keep 2 BA merits solely for Nazuna, and after the 95 cap is released, might go 5/5 again depending on what pets they release in the future. <3 the Sheep. I'm rockin' 3/5 Feral Howl and 5/5 Killer Instinct in the meantime.
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#31 Mar 10 2011 at 2:11 PM Rating: Decent
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I'd love to see results for this testing with Monster Gloves and/or Monster Gloves +1 equipped. I'd presume we'd see a higher percentage of level 90 pets spawned in this case as that's the whole point of the relic hands, but it'd be nice to finally know for sure if the HQ actually makes a difference in relation to the NQ when it comes to the level a jug spawns at. Oh, and it's actually nice to know my Beast Affinity Merits are still useful till level 96. If all (except for Nazuna) or most of the jugs are eventually proven to be uncapped we might as well drop BA in favor of some other category 2 BST merit, since not even BA5 will make Nazuna go past level 96. We will need to wait for the level cap to be raised.


Great, help us out and provide the information for AF2 jug summons. :) You probably only have to do one pet with which ever set of gloves you have--then we just have to wait for someone to do the same testing with the +1/NQ and we're set. ^^
#32 Mar 10 2011 at 3:39 PM Rating: Good
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svlyons wrote:
When the level cap goes up to 95, the only reason I could see for dropping BA merits would be if we found a jug pet that met the following criteria:
1. Caps at lvl 95 or higher
2. Is as effective as NN
3. Is as cheap as NN

When the cap goes up to 99, Anna is probably cheap enough that she could be the new NN, and let me drop my BA merits.

However, if it turns out that certain situational jugs cap at 91 (say, Dipper or Fatso), it may be worth holding onto those BA merits even at 99.


there are already pets more effective than nazuna with higher level cap and stronger attacks.

cheap... well only merle is cheaper I think. situational. others are not far.
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#33Esoa, Posted: Mar 10 2011 at 7:59 PM, Rating: Sub-Default, (Expand Post) Pretty sad that we need a merit ability to make our primary ability useful. We spend merits not to gain effectiveness, but to retain effectiveness. :(
#34 Mar 11 2011 at 1:39 AM Rating: Good
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Xilk wrote:
there are already pets more effective than nazuna with higher level cap and stronger attacks.

cheap... well only merle is cheaper I think. situational. others are not far.

Unless it's better and cheaper at the same time, Nazuna is going to stay my staple.
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#35 Mar 11 2011 at 3:53 PM Rating: Decent
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svlyons wrote:
Xilk wrote:
there are already pets more effective than nazuna with higher level cap and stronger attacks.

cheap... well only merle is cheaper I think. situational. others are not far.

Unless it's better and cheaper at the same time, Nazuna is going to stay my staple.


But face it, at 99 cap, Nazuna will simply be too weak. It will usually spawn at levels 94-96.
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#36Innuendoze, Posted: Mar 11 2011 at 3:59 PM, Rating: Sub-Default, (Expand Post) Sieghard's 1k more than Nazuna on my server. How poor can you be?
#37 Mar 11 2011 at 5:03 PM Rating: Good
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OmegaTyrant wrote:
svlyons wrote:
Xilk wrote:
there are already pets more effective than nazuna with higher level cap and stronger attacks.

cheap... well only merle is cheaper I think. situational. others are not far.

Unless it's better and cheaper at the same time, Nazuna is going to stay my staple.


But face it, at 99 cap, Nazuna will simply be too weak. It will usually spawn at levels 94-96.

Which is why I prefaced what I said with "when the level cap goes up to 95".
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#38 Mar 12 2011 at 11:24 AM Rating: Good
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OmegaTyrant wrote:
svlyons wrote:
Xilk wrote:
there are already pets more effective than nazuna with higher level cap and stronger attacks.

cheap... well only merle is cheaper I think. situational. others are not far.

Unless it's better and cheaper at the same time, Nazuna is going to stay my staple.


But face it, at 99 cap, Nazuna will simply be too weak. It will usually spawn at levels 94-96.


you should double check Bookmarku's testing above. when pet is capped, it will spawn at cap every time. Its trying to spawn between 0~2 levels below you. that will pull it to cap when you are at least 2 levels higher than the cap.
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#39 Mar 13 2011 at 4:41 AM Rating: Decent
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Sieghard's 1k more than Nazuna on my server. How poor can you be?


Over 3 times nazuna on gilgamesh and way less hp to boot. Anna has almost the same hp and is only twice the cost. Hope that stays true on carbuncle. Fireball/Aoelian edge aoe killing could be nice.
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#40 Mar 13 2011 at 8:36 PM Rating: Good
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louispv wrote:
Quote:
Sieghard's 1k more than Nazuna on my server. How poor can you be?


Over 3 times nazuna on gilgamesh and way less hp to boot. Anna has almost the same hp and is only twice the cost. Hope that stays true on carbuncle. Fireball/Aoelian edge aoe killing could be nice.

On Bahamut nazuna has now gone up from 5k to 8k, sieghard 5k, anna 20k.
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#41 Mar 30 2011 at 8:59 AM Rating: Good
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Not sure if this is well known, but throwing it out there.

Courier Carrie:
She has a lot going against her. 75 Cap, Weak melee stats and she doesn't benefit from the performance boost seen in lv 76+ pet. However she has 1 unique benefit that may be of some use.

Bubble Curtain = MDT-50%

Stacks with Atmas.
I Assume it stack with Gear and Traits as well.

DG + Curtain Caused CC to take 0 damage from magical attacks until the Curtain's effect wears off or is dispelled. I tried it out and she was taking 0 damage from Stonega III, Drain and Stone V. I'll stress again that CC caps at 75, and has very weak melee stats. Accuracy and Attack are horrendous, I am uncertain if Atmas and full merits will counter this to any notable degree.

Assuming Bubble Curtain stacks with Gear and Traits, Outside Abyssea you can attain MDT-70% from Curtain, Moogle Hat, Shepard's Chain, and AF+2, Job Trait.


Fatso Fargann:
Has Native PDT-25% vs Blunt Damage
Effect stacks with Atmas and gear.

IE. DG alone will grant you PDT-80% against "Blunt" Attacks
(DG= -50%, BST Trait= -5%, Pet Trait = -25%)

Add in a few PDT Gear and you can easily obtain PDT-100%

Seems to work on any Attack or TP Ability that is considered "Blunt".
Most effective against monsters like Mandies, Tauri, Crabs(?), Slime(?),
and Beastmen using H2H, clubs or staff.





Edited, Mar 30th 2011 11:02am by GagBag

Edited, Mar 30th 2011 11:03am by GagBag
#42 Mar 30 2011 at 12:45 PM Rating: Good
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GagBag wrote:
Bubble Curtain = MDT-50%

I believe Bubble Curtain is 50% Magic Defense Bonus, which is not as potent as straight minus Magic Damage Taken.
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#43 Mar 30 2011 at 1:38 PM Rating: Good
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svlyons wrote:
GagBag wrote:
Bubble Curtain = MDT-50%

I believe Bubble Curtain is 50% Magic Defense Bonus, which is not as potent as straight minus Magic Damage Taken.


Like I said. When I used Bubble Curtain combined with Ducal Guard all magic damage (Spells and Attacks) were dealing 0 damage to CC, this is while fighting monsters that con DC to level 90. I know "Shell" is what appears in the log, and "Magic Defense" is what is stated in the description, but It just does not add up. CC wasn't just resisting the spells, she was flat out taking 0 damage from every form of magical attack... so it leads me to believe that it Magic Damage Taken and not Magic Defense Bonus... perhaps someone with more experience can shed some light on it.

I was fighting Amoebans while testing it out. Stonega III, Stone V, Nucleic Implosion, Vacuole Discharge, and Osmosis were all doing 0 damage while Ducals and Bubble Curtain was up. Osmosis would dispel the "Shell" effect however.

Edited, Mar 30th 2011 3:56pm by GagBag
#44 Mar 30 2011 at 3:53 PM Rating: Decent
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Bubble Curtain by default gives a -50% Shell (MDT) effect. I'm assuming this is what Carrie has. Don't take ability descriptions 100% seriously; even the description for the Shell spells say they "enhance magic defense", and if you're interpreting that to mean "Magic Defense Bonus" specifically, you would be incorrect. Hell, don't always take the chat log 100% seriously either; Boost clearly says it "enhances attacks" even though it only enhances the next ONE attack. :|

There are a few crabs out there that use an altered version of the move and gain (undispellable) MDB from it instead, as indicated in the chat log. Nightmare Crabs in Dynamis are one, as is the T1 VNM Sunderclaw.
#45 Mar 30 2011 at 9:16 PM Rating: Good
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How long does Bubble Curtain last? It requires 3 charges so use and the lvl 75 CC would probably take that long to get 100% TP anyway lol. But very interesting observation.
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#46 Mar 30 2011 at 11:18 PM Rating: Good
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GagBag wrote:
svlyons wrote:
GagBag wrote:
Bubble Curtain = MDT-50%

I believe Bubble Curtain is 50% Magic Defense Bonus, which is not as potent as straight minus Magic Damage Taken.


Like I said. When I used Bubble Curtain combined with Ducal Guard all magic damage (Spells and Attacks) were dealing 0 damage to CC, this is while fighting monsters that con DC to level 90. I know "Shell" is what appears in the log, and "Magic Defense" is what is stated in the description, but It just does not add up. CC wasn't just resisting the spells, she was flat out taking 0 damage from every form of magical attack... so it leads me to believe that it Magic Damage Taken and not Magic Defense Bonus... perhaps someone with more experience can shed some light on it.

I was fighting Amoebans while testing it out. Stonega III, Stone V, Nucleic Implosion, Vacuole Discharge, and Osmosis were all doing 0 damage while Ducals and Bubble Curtain was up. Osmosis would dispel the "Shell" effect however.

Edited, Mar 30th 2011 3:56pm by GagBag


This is actually a pretty interesting way to get 100% -dt w/out dealing w/ Winged Gloom Slip damage or the loss of Razed Ruin.
You will want max Beast affinity Merits, which will bring carrie up to level 85.
Remember Carrie is a PLD however. Carrie will NOT get Critical Attack bonus or Fencer. Carrie will not likely have much hp. I've not done any HP tests w/ carrie, but I still have a stack, so Its pretty cheap to go test in abyssea a little later.
Also of note: Carrie does blunt damage unlike most 76+ pets which are slashing damage.

You will still be sacrificing ALOT of damage output, but it might be a reliable/cheap way to have a near perfect tank.
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#47 Mar 31 2011 at 7:07 AM Rating: Good
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Re: Courrier Carrie
 
BA Merits     Healing Salve I Amount      Max HP 
    0                 1563                 3126 (lvl 75) 
    1                 1621                 3242 (lvl 77) 
    2                 1679                 3358 (lvl 79) 
    3                 1737                 3474 (lvl 81) 
    4                 1794                 3588 (lvl 83) 
    5                 1852                 3704 (lvl 85)


According to an old parse of CourrierCarrie's HP, she had around 3100 max HP at 75 cap (source: http://ffxi.allakhazam.com/db/jobs.html?fjob=8;mid=1154349714272652939;num=16;page=1) so I'll take the 3126 HP as the level 75 value. CC gains about 58 HP per level, so the max HP table looks like:
 
Level    Max HP 
 75       3126       
 76      (3184) 
 77       3242 
 78      (3300) 
 79       3358 
 80      (3416) 
 81       3474 
 82      (3532) 
 83       3588 
 84      (3646) 
 85       3704


I used Familiar on a level 85 CC and Healing Salve I healed 2037 HP, so the max HP that CC can have (before atma) is 4074.

Edited, Mar 31st 2011 9:09am by Bookmarku
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#48 Mar 31 2011 at 2:36 PM Rating: Good
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How long does Bubble Curtain last? It requires 3 charges so use and the lvl 75 CC would probably take that long to get 100% TP anyway lol. But very interesting observation.


Since Bubble Curtain's potency is always the same, I've thought that it might be possible that its duration varies with TP. But that's just a theory; I have absolutely nothing to back that up. I don't see the effect lasting longer than a minute or so, in any case.
#49 Mar 31 2011 at 5:30 PM Rating: Excellent
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Fynlar wrote:
How long does Bubble Curtain last? It requires 3 charges so use and the lvl 75 CC would probably take that long to get 100% TP anyway lol. But very interesting observation.


Since Bubble Curtain's potency is always the same, I've thought that it might be possible that its duration varies with TP. But that's just a theory; I have absolutely nothing to back that up. I don't see the effect lasting longer than a minute or so, in any case.



Timed Bubble Curtains well over 3 mins. Was able to recover 3 charges and CC was still taking 0 damage from magical attacks. I would says its 4~5 mins duration.
#50 Mar 31 2011 at 9:20 PM Rating: Decent
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Timed Bubble Curtains well over 3 mins. Was able to recover 3 charges and CC was still taking 0 damage from magical attacks. I would says its 4~5 mins duration.


Interesting; I know Scissor Guard doesn't last anywhere near that long >_>

At least, when (giant) enemy crabs use it. Maybe BST pets are different, idk
#51 Apr 01 2011 at 12:28 AM Rating: Excellent
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Took all the HP tests and listed them together. Only listed HP at 85+.

Pet			Level	85	86	87	88	89	90 
Crafty Clyvonne		76	(4531)	(4602)	(4673)	4744	4814	4886 
Dipper Yuly		76	(3360)	(3412)	(3464)	3516	3568	3620 
Flowerpot Merle		76	(4230)	(4352)	(4416)	4480	4544	4608 
Lucky Lulush		76	(4024)	(4088)	(4152)	4216	4280	4344 
Nursery Nazuna		76	5030	5114	(5190)	5272	5350	5430 
Discreet Louise		79	(3777)	(3836)	(3895)	3954	(4013)	4072 
Fatso Fargann		81	(3525)	(3580)	(3635)	3690	3744	3800 
Presto Julio		83	(4024)	(4088)	(4152)	4216	4280	4344 
Audacious Anna		85	4530	(4599)	(4671)	4744	4814	4886 
Mailbuster Cetas	85	(4024)	(4088)	(4152)	4216	4280	4344 
Swift Sieghard		86		(4088)	(4152)	4216	4280	4344 
Bloodclaw Shasra	90						4616 
Bugeyed Broncha		90						4344


Listed by maximun HP.
Pet			Level	85	86	87	88	89	90 
Dipper Yuly		76	(3360)	(3412)	(3464)	3516	3568	3620 
Fatso Fargann		81	(3525)	(3580)	(3635)	3690	3744	3800 
Discreet Louise		79	(3777)	(3836)	(3895)	3954	(4013)	4072 
Bugeyed Broncha		90						4344 
Lucky Lulush		76	(4024)	(4088)	(4152)	4216	4280	4344 
Mailbuster Cetas	85	(4024)	(4088)	(4152)	4216	4280	4344 
Presto Julio		83	(4024)	(4088)	(4152)	4216	4280	4344 
Swift Sieghard		86		(4088)	(4152)	4216	4280	4344 
Flowerpot Merle		76	(4230)	(4352)	(4416)	4480	4544	4608 
Bloodclaw Shasra	90						4616 
Crafty Clyvonne		76	(4531)	(4602)	(4673)	4744	4814	4886 
Audacious Anna		85	4530	(4599)	(4671)	4744	4814	4886 
Nursery Nazuna		76	5030	5114	(5190)	5272	5350	5430

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