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Soloable Abyssea NMs?Follow

#252 Mar 18 2011 at 4:28 PM Rating: Good
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Xilk wrote:
Hallertau wrote:
I've tried Seps once, how the **** do you fight the **** with so many True sight Peapuks? Is there an easy/safe spot to pull him?


Pull him over to the rabbits. also, Peapuks are not TRUE sight. they are just sound + sight like other puks.

You can spawn seps, then set pet and get your inviz/sneak on then pull over to the rabbits to avoid pulling more aggro.



oh pfft I thought they were True Sight/Sound, that makes things a **** of a lot easier
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#253 Mar 18 2011 at 5:11 PM Rating: Decent
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Wiki is correct. Gary doesn't drop BST feet.


Oh, sorry for that. Seps instead, I spammed Garry for my BLM feet seals. Got them mixed up. It's been a little while since I finished all that up.
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#254 Apr 07 2011 at 7:18 AM Rating: Decent
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i aggro the ironclad giant by accident in attohwa and i sic the leech jug on it. what suprised me was that when ducal guard kicked in, regualar melee was hitting my leech for 0, seismic impact was still doing 200ish damage but turbine cyclone was doing 0. all i had on was 2 -10% pet pdt axes, af legs and ducal guard.
#255 Apr 07 2011 at 10:53 AM Rating: Decent
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i aggro the ironclad giant by accident in attohwa and i sic the leech jug on it. what suprised me was that when ducal guard kicked in, regualar melee was hitting my leech for 0, seismic impact was still doing 200ish damage but turbine cyclone was doing 0. all i had on was 2 -10% pet pdt axes, af legs and ducal guard.


We can probably safely assume it`s doing blunt damage then.
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#256 Apr 09 2011 at 4:17 AM Rating: Decent
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All the iron giants are blunt damage, even the ones with swords. Fargann can take all of them.
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#257 Apr 13 2011 at 12:27 PM Rating: Decent
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Soloed battlerigged chariot. Atmas: rr, dg, zenith. AF3+1 legs, feet, hands, expansion body/head, selmnus belt. DY for th(any pet will do tho). It's abilities did 100-200dmg. Heel pet when it's casting to avoid spikes and possibly aga3. Oh and don't melee with pet. Took about 20-25 mins, gun dropped only.
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#258 Apr 13 2011 at 12:33 PM Rating: Decent
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Forgot to mention 2x+2 pdt axes and shepards chain
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#259 Apr 13 2011 at 1:38 PM Rating: Good
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Ok, I've completed a couple of solo kills since last post and here are some of the general strategies I used that seemed to work the best for the kills. If you have a better one or want to add details, go for it.

As a reminder, for each fights I used:
2 Guichard's Axes +2 with pet: PTD-10%
Anwig Salade with Pet: Haste+5 Damage -10%
Ferine Quijotes +1
Selemnus Belt (mostly for NMs with more magical based attacks)

5/5 reward Recast
5/5 beast healer


Bugol Noz

Atmas: RR, MC (mandatory to save on pet food), DG
Pet foods : Average of 7 Zetas for the entire fight.
Solo experience: Annoying fight at most.
Pet used : Dipper Yuly for its evasion and killer effect
Time to kill: 20-25min

During the 1st 60% of the fight, where the NM only uses petal pirouette and gains a major poison aura, have your pet do most of the job. If you can time the auras right, it is possible to melee for one round by running in and out and not get poisoned or only get hit for 1~2 ticks of poison, which is not an issue with MC atma. During this phase, you will use most of your pet foods.

For the last 40%, this is where the fight speeds up a bit. Bugol Noz will start to add Petalback Spin to his TP moves. It is annoying and you don't want to get hit by this, but it technically helps you and your pet food consumption during the rest of the fight.
When used, your pet will be poisoned, which is good since this poison is weak and takes priority over poison aura from petal pirouette, allowing MC to overpower the DoT effect. Also, Petalback Spin doesn't cause Bugol Noz to activate his poison aura, so, as soon as the move hits, you can run-in for 2-3 rounds of attacks before running back out of AoE range.


Koios

Atmas: RR, DG, MC or Zenith
Pet : any
Solo experience : Stay away if you're not someone lucky
Time to kill: 15-20min

I only managed to solo this one twice since he is extremely camped. Whenever you see someone kill it, ask to join in if BST seals are not taken.
I never went in to melee it as I was afraid of a bad Earthen Fury killing me. I suppose you could melee during the entire fight if you feel lucky with him not using Earthen Fury. Also, he gets annoying at the end because of the strong Stoneskin.

Shaula

Atmas : RR, DG, MC or Zenith
Pet : I used Dipper Yuly, but I suppose any would work
Solo experience: Erratic and evasive
Time to kill: 30+min

I did this one instead of Chione for DRG body seals and it went well.
The fight is fun, but might be long on how unlucky you are with misses as this NM is really evasive. I used Quickstep with /DNC to try and lower his EVA, but still...
The only part of the fight to watch out for is when he uses Stasis. This move paralyze its victim and resets the target's hate. Always keep Snarl and/or Ready for when he uses it as Dipper rarely evades this move. Annoying, but it keeps you on edge for hate management.

Chickcharney

Atmas : RR, DG, Zenith
Pet : Any
Solo experience: neutral
Time to kill: 15-20min

Really easy. Melee along your bet for the entire fight as at some points, you will be the only source of damage on Chickcharney sicne your pet will be petrified and Clear Slaves are not infinite. Just be sure to fight outside the NMs range or vision(duh).

Asanbosam, Funereal Apkallu, Manohra

Nothing special about those. The hardest part would be to claim the bat since it's really camped.
Asanbosam spawn beside agro bats, Other two NMs are force spawned beside linking mobs, so watch out for the pop/pulls.

Amhuluk

Atmas : RR, DG, Zenith
Pet : Dipper yuly
Solo experience: boring
Time to kill: 35min+

I grouped the last 3 NM together as their Key Items are used to pop Amhuluk that drops +2 items. The fight in itself is simply boring as hell. With the correct setup, only 2-4 pet foods are necessary for the kill. Let Yuly do 100% of the damage and use ready as soon as possible and pet food when he's low on HP. Get a book/movie ready as you do not need a lot of attention to kill this.

Ovni

Atmas : RR, DG, MC
Pet : any
Solo experience: neutral
Time to kill: 15-20min+

Simple fight you might want either for the belt or the Atma. Run-in for a round of attack when he uses a TP move and get back out of range right after to not get hit by the next one. However, never go in if he uses Fluorescence as he will use a damaging TP move right after it.

Manananggal
Atmas : RR, DG, Zenith
Pet : any
Solo experience: laughable
Time to kill: 15min+

With the above setup (add a Shepherd's Chain if you have it), this NM is a real joke. On normal players, his attacks are really damaging, but with a 97-100% PDT- setup on your pet, even his H2H + Blood Weapon stance is no treat as your pet will get his for 0-8dmg each hits. I fought this only for the 3 Abyssite drops he has.
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#260 Apr 14 2011 at 12:58 PM Rating: Good
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Quote:
Koios

Atmas: RR, DG, MC or Zenith
Pet : any
Solo experience : Stay away if you're not someone lucky
Time to kill: 15-20min

I only managed to solo this one twice since he is extremely camped. Whenever you see someone kill it, ask to join in if BST seals are not taken.
I never went in to melee it as I was afraid of a bad Earthen Fury killing me. I suppose you could melee during the entire fight if you feel lucky with him not using Earthen Fury. Also, he gets annoying at the end because of the strong Stoneskin.

In my experience, Earthen Fury is extremely rare. I've killed Koios for 10 bst, 10 smn, 10 pup and 10 war seals. So probably 30+ kills total. I've never seen it 2hr. Actually, I've never seen Shiva 2hr either. Garuda likes to spam hers. >.>
#261 Apr 14 2011 at 3:24 PM Rating: Excellent
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Sharain wrote:
Quote:
Koios

Atmas: RR, DG, MC or Zenith
Pet : any
Solo experience : Stay away if you're not someone lucky
Time to kill: 15-20min

I only managed to solo this one twice since he is extremely camped. Whenever you see someone kill it, ask to join in if BST seals are not taken.
I never went in to melee it as I was afraid of a bad Earthen Fury killing me. I suppose you could melee during the entire fight if you feel lucky with him not using Earthen Fury. Also, he gets annoying at the end because of the strong Stoneskin.

In my experience, Earthen Fury is extremely rare. I've killed Koios for 10 bst, 10 smn, 10 pup and 10 war seals. So probably 30+ kills total. I've never seen it 2hr. Actually, I've never seen Shiva 2hr either. Garuda likes to spam hers. >.>


thats surprising I"ve fought him at least two dozen times, not nearly so much as you, but I've seen it 2 hour 4 times in one fight. It usually 2-hours at least every other fight in my experience.
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#262 Apr 14 2011 at 9:35 PM Rating: Excellent
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Sharain wrote:
Quote:
Koios

Atmas: RR, DG, MC or Zenith
Pet : any
Solo experience : Stay away if you're not someone lucky
Time to kill: 15-20min

I only managed to solo this one twice since he is extremely camped. Whenever you see someone kill it, ask to join in if BST seals are not taken.
I never went in to melee it as I was afraid of a bad Earthen Fury killing me. I suppose you could melee during the entire fight if you feel lucky with him not using Earthen Fury. Also, he gets annoying at the end because of the strong Stoneskin.

In my experience, Earthen Fury is extremely rare. I've killed Koios for 10 bst, 10 smn, 10 pup and 10 war seals. So probably 30+ kills total. I've never seen it 2hr. Actually, I've never seen Shiva 2hr either. Garuda likes to spam hers. >.>
For me it 2hrs when I melee along, and seldom when I dont >_<
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#263 Apr 15 2011 at 7:53 AM Rating: Decent
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anyone have any experience with minax bugard and nehebkau? I would like to finish pld legs and would like a second option when asanbosam is heavily camped.
#264 Apr 15 2011 at 11:00 AM Rating: Good
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anyone have any experience with minax bugard and nehebkau? I would like to finish pld legs and would like a second option when asanbosam is heavily camped.

Nebehkau is {Easy prey}, ducal guard, razed ruins, mounted champion, 2x pdt- axes and moogle headpiece => afk for 10-15 mins and it's dead :P. You can also melee alongside it to make it quicker, just be careful of ice spikes, and remember that 3x breath resets hate, so being paralyzed then is very bad.

Minax wouldn't otherwise be bad, but it does have that chance of instant death with tyrant tusk. Proc rate is reasonably low, but it still sucks.
#265 Apr 15 2011 at 4:12 PM Rating: Decent
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.

Edited, Apr 15th 2011 4:15pm by sevynwarr
#266 Apr 24 2011 at 8:26 AM Rating: Decent
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gaira wrote:
add Koios to the list. used yuly with razed ruins/mounted champion/ducal guard although i'm not sure ducal guard was better than a better dd atma and an extra pet food biscuit or two. only remotely damaging thing titan does is earthen fury, otherwise extremely simple fight. got 3 bst body from him across 3 fights and did not upgrade abyssite, so i'll be returning today for more of him.


Every **** time I fight this guy, no matter what day, he uses EF at LEAST once!! I hate him... -_-
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#267 Apr 25 2011 at 3:09 AM Rating: Decent
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I don't think azdaja is soloable. His melee isn't a problem, I can get spiked flail down to manageable levels, and all. But I can't do anything about his spell casting. Hell, it's a major pain to even position him correctly because of all the blood aggro and bindgas.

Tried to pull him into the nearby tunnel twice the other night. Yuly does fine, but he keeps killing me before I can even get the fight set up. And even if I could, blizzaga II and IV are still hurting yuly.

Maybe if you had his atma, but it doesn't seem like you can get his atma for yourself.
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#268 Apr 26 2011 at 6:47 AM Rating: Decent
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Satington wrote:
Be careful with Earthen fury.

My first fight, EF was averaging around 800dmg, I think he did it like 2 or 3 times.
My second fight was a different story , like a minute after engaging, EF did a total of 4.5k dmg, I got hit for 3k and yuly 1.5k. and I got one shotted in the process.

And for those who don’t know the vnm trick. If you happen to convert to vnm3, grab another Abyssite and convert it to vnm2.
That way it will never convert to vnm3, so you’ll be able to farm vnm2 until you done with seals. Just need to read the text to see which vnm is up. I don’t know by heart, it think radiant beam of light means vnm3 . vnm2 should be softly I think.



-Sath



Edited, Jan 17th 2011 10:59am by Satington


If someone could clear this up for me I'd appreciate it. When I kneel, it only reads the emerald not the color abyssite. I can't tell at all when Koios is up, only the VNM3? O_o
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#269 Apr 26 2011 at 7:13 AM Rating: Good
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vaudian wrote:
Satington wrote:
Be careful with Earthen fury.

My first fight, EF was averaging around 800dmg, I think he did it like 2 or 3 times.
My second fight was a different story , like a minute after engaging, EF did a total of 4.5k dmg, I got hit for 3k and yuly 1.5k. and I got one shotted in the process.

And for those who don’t know the vnm trick. If you happen to convert to vnm3, grab another Abyssite and convert it to vnm2.
That way it will never convert to vnm3, so you’ll be able to farm vnm2 until you done with seals. Just need to read the text to see which vnm is up. I don’t know by heart, it think radiant beam of light means vnm3 . vnm2 should be softly I think.



-Sath



Edited, Jan 17th 2011 10:59am by Satington


If someone could clear this up for me I'd appreciate it. When I kneel, it only reads the emerald not the color abyssite. I can't tell at all when Koios is up, only the VNM3? O_o


when you have a t3 abyssite it will show if any light of the abyssites you have is up, you can't turn on or the other off. that is the downside with having the saftey of having a non-upgradable abyssite
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#270 Apr 26 2011 at 7:59 AM Rating: Good
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vaudian wrote:
Satington wrote:
Be careful with Earthen fury.

My first fight, EF was averaging around 800dmg, I think he did it like 2 or 3 times.
My second fight was a different story , like a minute after engaging, EF did a total of 4.5k dmg, I got hit for 3k and yuly 1.5k. and I got one shotted in the process.

And for those who don’t know the vnm trick. If you happen to convert to vnm3, grab another Abyssite and convert it to vnm2.
That way it will never convert to vnm3, so you’ll be able to farm vnm2 until you done with seals. Just need to read the text to see which vnm is up. I don’t know by heart, it think radiant beam of light means vnm3 . vnm2 should be softly I think.



-Sath



Edited, Jan 17th 2011 10:59am by Satington


If someone could clear this up for me I'd appreciate it. When I kneel, it only reads the emerald not the color abyssite. I can't tell at all when Koios is up, only the VNM3? O_o


the information you want is available here: http://wiki.ffxiclopedia.org/wiki/VNM

the word used to indicate intensity of the light is what indicates which tier NM it is:
Feebly: tier 1
Softly: tier 2
Solidly: tier 3
strongly: tier 4

This is true inside and outside of abyssea.
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#271 Apr 26 2011 at 9:53 AM Rating: Good
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vaudian wrote:
If someone could clear this up for me I'd appreciate it. When I kneel, it only reads the emerald not the color abyssite. I can't tell at all when Koios is up, only the VNM3? O_o

In short, the easiest way to tell whether the T2 is up or not is to get rid of the emerald abyssite. If you want to keep the T3 abyssite to keep your T2 one from upgrading, you have to work a little harder by traveling around to the possible places the T2 can be and resting at those spots (as someone has already posted, if it says "softly", your abyssite is reacting to the T2, even though the T3 abyssite name is shown).

If you choose to keep your T3 abyssite, keep in mind that the respawn time for T2 VNMs is between 10 and 15 minutes, roughly. If it's gone longer than that since you managed to get a reading on a T2, don't forget that you have widescan. Widescan won't help you find an unclaimed VNM, but it will show you if someone else has managed to pop it and is currently fighting it.
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#272 Nov 15 2011 at 2:22 PM Rating: Good
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Which of these Caturaes are soloable ?
Iratham in Abyssea - Tahrongi ?
Sippoy in Abyssea - Vunkerl ?
Yaanei in Abyssea - Attohwa ?
Rani in Abyssea - Altepa ?
Raja in Abyssea - Grauberg ?

Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#273 Nov 15 2011 at 4:34 PM Rating: Good
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Gravityluke wrote:
Which of these Caturaes are soloable ?
Iratham in Abyssea - Tahrongi ?
Sippoy in Abyssea - Vunkerl ?
Yaanei in Abyssea - Attohwa ?
Rani in Abyssea - Altepa ?
Raja in Abyssea - Grauberg ?




you missed kutherei or whatever in misareux

iratham, sippoy, and yaanei are soloable. yaanei really sux though.

rani and raja are not... w/out brew that is. anything is soloable w/ brew.
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#274 Nov 15 2011 at 4:59 PM Rating: Good
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Xilk wrote:
Gravityluke wrote:
Which of these Caturaes are soloable ?
Iratham in Abyssea - Tahrongi ?
Sippoy in Abyssea - Vunkerl ?
Yaanei in Abyssea - Attohwa ?
Rani in Abyssea - Altepa ?
Raja in Abyssea - Grauberg ?

you missed kutherei or whatever in misareux

iratham, sippoy, and yaanei are soloable. yaanei really sux though.

rani and raja are not... w/out brew that is. anything is soloable w/ brew.

I love how you told him he forgot Kutharei, and then forgot to put Kutharei into one of the two categories. ;)

So, do you think Kutharei is soloable without brew or not?
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#275 Nov 15 2011 at 9:15 PM Rating: Decent
Kutharei is soloable
Easy kill with Ladybug + Ducal Guard + Savior + Razed Ruins, thought it would be probably just as easy with DG + RR + Future Fabulous or even Vicissitude.
The only danger is Bannerette Charge. You need to be ready for instant Dawns or Rewards, as a single hit will probably kill pet after the Charge. Also, stand at max distance (while still seeing pet HP) as Charge will wipe hate and has a huge range.
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#276 Nov 16 2011 at 12:53 PM Rating: Good
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i didnt include kutharei because i'm done with that one already (joined a pick-up group)and also 3bsts'd sippoy.

thanks for the input. ima try iratham and yaanei later. i've been dreaming of that necklace for some time now...
#277 Nov 17 2011 at 6:36 AM Rating: Good
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louispv wrote:
I don't think azdaja is soloable. His melee isn't a problem, I can get spiked flail down to manageable levels, and all. But I can't do anything about his spell casting. Hell, it's a major pain to even position him correctly because of all the blood aggro and bindgas.

Tried to pull him into the nearby tunnel twice the other night. Yuly does fine, but he keeps killing me before I can even get the fight set up. And even if I could, blizzaga II and IV are still hurting yuly.

Maybe if you had his atma, but it doesn't seem like you can get his atma for yourself.



Actually I have solo'd 74/75 horns from Azdaja! I have only died twice in all my attempts due to foolish moves on m part.

The Atmas I use are DG, MC, and RR. I tried using Tiger, Slug, Rabbit, and Dipper. By far the best pet is Bunny rabbit.

Slug: Can easily solo the NM however takes a while, HP Down will not stick, and Atk/Def down cannot be used due to being AOE and surrounding mobs. Kill time +45 mins

Dipper: Horrible at taking magic damage... Takes freaking forever.... sometime pushing close to 60+ mins.

Tiger: Huge disappointment. 60k per stack.... Low Defense, Low HP, NM seems immune to paralyze, Claw cyclone is aoe... Razor Fang is so pitifully weak its not even worth mentioning. Very bad at taking magical damage.... very very very very bad at taking magical damage... nukes will do close to 700-800 even with full -DT and DG active and tiger will almost always take full damage from nukes. You will be spamming the **** out of Reward, and even with max reward -recast I was still dipping into my back up reserves of healing salves and Dawns more often than I would like... its doable but risky.. kill time 33-38 mins.

Bunny: Best pet for the job. decent defense, magic still hurts but no where as severe as loltiger or dipper... Bunny will usually take 400~700 from magical nukes. Foot kick will do 300~700 damage which is way better than the Tiger's razor fang which barely breaks 300. Every now and then you may need to pop a Dawn or Healing Salve especially if you over cure and pet takes a -ga nukes/Flail when DG is not active. I only use Relic Boots when using reward to keep over curing to a limit. Even so you still have to time your rewards just right, I usually hold until pet is below 27%. Kill time 30~35 mins, spam that Foot Kick whenever possible.


Subs:
/NIN is a must.... 3 shadows at all times, sneak at all times.

Popping/Positioning:

By far the hardest part of the fight... 3 Shadows are a MUST! You want to position your pet on the NM's Hind legs or Tail. This will cause him to only use spike flail. You need atleast 3 shadows to protect you from spike flail. Also, as long as the NM does not target you specifically, getting hit with flail will not cause you to lose sneak. If solo do not attempt to pull the NM anywhere.... The NM has too many "FU" spells/enspells... Dispel (dispels everytihing +atmas) Stun, Bind, Gravity, sleepga, endoom, encurse, enanemsia, enparalyze, enbind..... Just don't pull the NM, fight it where it pops. Undead is all around the pop location just be patient. The sneak aggro range for the skeletons are actually pretty small. Make sure the coast is clear and make sure you have a safe pathway to run where you can reapply sneak and shadows after pop. With that said it is extremely helpful to know which way the NM pops facing and exactly where the Hind Legs/Tail will be before you pop. With experience/observation it is possible to pop the NM with your pet already positioned on his hind legs/tail. There are 3 ??? for the NMs, I only use the 2 that are closest to the wall/cave because it's less chance for an aggro. The NM always pops facing down the hill you climb to get to him. you want to position your pet slightly behind the ??? at a slanted angle, this will potion your pet near his hind legs. Do Not use 'stay', you want to be able to quickly reposition your pet if your initial positioning was slightly off after popping the NM, if this is the case you only have ~2 second to get the position right before the NM starts unleashing **** on you. I always aim for positioning my pet on the Hind Left Leg because I find it to be more convenient. Also you want your pet to be relatively close the NM, not right on top of him but close enough that the knock back from spike flail does not push your pet out of range and cause the NM to turn. Like I said, getting the initial positioning down before the actual pop comes with experience and observation, with 40+ kills I have a good sense of where my pet needs to be and even if I **** up I know exactly where to step to get my pet in position.
From the time you pop the NM you have about 5 seconds to get hate on your pet, and get out of -ga range.

If you make a complete mess of the intial pop you can still try to solo with your pet tanking face to face. Personally I have never attempted this method so I have no idea if it is possible. I highly suspect only the slug might able to tank him face to face dues to his magic resistance but this would extend the fight duration.


The Actual Fight
Do not engage the NM. The range on spike flail is ridiculous. Depending on terrain, NM's pos, your pos, and pet's pos, range can be as low as ~20 and as far as 35". If you fight where the NM pops then directly behind the NM is the worst place to stand/idle. Flail will hit you as far out as 35+ and will not even show up in log. Best place to stand/idle seems to be in front of the NM or at a slanted angle facing his Right front leg (assuming your pet is on his Hind Left Leg). Simply wait for him to Flail run just in range and spam Foot Kick, then hurry back out. If you go too close to your pet you will get hit by -ga nukes/enfeebles. Keep in mind if your pet has petry, stun, anemsia it will prevent you from using sic. As mentioned, 3 shadows will protect you from flail should it hit, so make sure you have 3 shadows up at all times. You pretty much need to full time sneak since you will be standing in the midst of skeletons. You can run to cave and reapply sneak safely in side, just keep track of your pet's HP before you find a safe place to put up sneak.


Pet Swapping:
Don't Bother, 99% hance you will get clobbered before you can get dipper on nm and out of range. Not worth the risk. I have been many a times tempted to swap out bunny for dipper at 1%... usually ends with me taking a dirt nap.
#278 Nov 17 2011 at 8:54 AM Rating: Good
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There is alot of stuff that is soloable by bst, that I just wouldn't bother with.

if its a pet only fight where I need to got through a stack or many stacks of pet food and mulsums... I probably don't want to solo it.

Vrtra is probably the only one w/ rewards enough to convince me to solo it.
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#279 Nov 17 2011 at 9:19 AM Rating: Good
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Xilk wrote:
There is alot of stuff that is soloable by bst, that I just wouldn't bother with.

if its a pet only fight where I need to got through a stack or many stacks of pet food and mulsums... I probably don't want to solo it.

Vrtra is probably the only one w/ rewards enough to convince me to solo it.



Well if you're after Horns for you don't really have an alternative NM to fight... ~30 min fight, 1 pet, 2 stacks of pet food, I'd hardly consider that to be unreasonable considering the final rewards. You really only need dawns if you over cure.

Edited, Nov 17th 2011 10:21am by GagBag
#280 Nov 17 2011 at 12:53 PM Rating: Good
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Xilk wrote:


Vrtra is probably the only one w/ rewards enough to convince me to solo it.


What are the rewards? Reviler's helm? Everything else looks like crafting mats - I guess they sell well? So just for money or?
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#281 Nov 17 2011 at 1:35 PM Rating: Good
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yeah, 3 mil for the cashmere.
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#282 Nov 17 2011 at 6:02 PM Rating: Good
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yeah I have the brd shirt that uses the wool - Sha'ir Manteel...
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#283 Nov 18 2011 at 9:47 PM Rating: Decent
Also used for the new armor Judogi, so its still in demand.
#284 Nov 19 2011 at 8:27 PM Rating: Good
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Sha'ir is still a top notch brd body peice. I honestly lost motivation to get the AF3 once I got it cause it just didn't strike me as better in any way.

I mean increased song duration is okay but given the fact I am usually proc whoring (in dynamis) when I am maining brd - the -12% song cast time is more desirable - I could see macroing AF3 in for buffs but there will be times when cast time will far outwiegh an extra 5-10 secs duration. AF3+2 would be more likely to rival the sha'ir

Might sell sha'ir before cap increase though - just in case new stuff comes out which makes it worth less... can always buy back if my paranoia is unfounded, but would be **** if it lost value since I am a poor ****
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#285 Nov 23 2011 at 9:18 AM Rating: Good
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Can bst solo Itzpapalotl? Need another 40 scales for my empyrean.

Guessing: Yuly, 2x axes, MKE head, AF3 legs. Use RR/DC and probably Brother Wolf? Maybe the slug pet instead?

Anyone have any experience with this? I tried on DNC but got smashed by failing to turn in time for spikes while he cast Firaga IV, unluckily hitting him 6 times for 1000+ damage off the spikes, stun didn't proc on violent flourish and then eating the Firaga IV for another 900.
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#286 Nov 25 2011 at 9:45 PM Rating: Decent
Itza should be an easy solo,
Dipper would work fine with DG + RR + and Vicissitude or Brother Wolf would be fine.

Dont use slug, fire is like the one element it's bad to.
#287 Nov 29 2011 at 9:35 AM Rating: Good
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Confirmed. Itzpapalotl soloed no problem at level 95 with Dipper Yuly.

Used 3 dawn mulsums, 6 pet food, 1 duly.

Atma was Viscitude (regen and magic defense), RR (dd) and DG (pdt)

MKE head (-10% taken, 5% haste), 2 axes at 5% pdt each (not quite done yet), ferine legs +1.

A few close spots but pretty manageable. Took around 25-30 minutes.

2 scales and 3 +2 drops :) 12/50!
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#288 Jan 08 2012 at 6:52 AM Rating: Good
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done soloing +2 items for my legs and feet.
cirein-croin and amhuluk for the jewel of balance.
carabosse for the card of voyage.

now i need vision coin, card of ardor and weildance stone.
which NMs have high drop rates for those items?
and of course, soloable (easily if possible) :)
Necro Warning: This post occurred more than thirty days after the prior, and may be a necropost.
#289 Jan 08 2012 at 8:49 AM Rating: Good
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Gravityluke wrote:
done soloing +2 items for my legs and feet.
cirein-croin and amhuluk for the jewel of balance.
carabosse for the card of voyage.

now i need vision coin, card of ardor and weildance stone.
which NMs have high drop rates for those items?
and of course, soloable (easily if possible) :)


Bennu is soloable for the ardor card, but it's not his primary drop, so the rate won't be great without proc. With proc it's better than 50%, and you can always find someone who needs his 1-3x drop to team up with to increase your luck.
#290 Jan 08 2012 at 3:13 PM Rating: Decent
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For card of ardor I solo'ed Hededjet for them. Fairly long fight about 25-30 mins (95 cap) with you melee'ing with your pet. Save your tp to heal yourself and snarl after his tp reset move. Benefit is you don't need any KI's to pop him. Kill him, set a stop watch for 15 mins and rinse and repeat. Used Stardard max pdt gear, atmas: DG, MC, RR, pet: sheep for his hp due to 100/tic poison aura.

Coin of vision was a bit longer to do but I solo'ed Ulhuadshi for them. From what I saw the vision coin is a 100% drop or I may just have been lucky with them. Melee'ed with pet. Stood off to the side ran in and out to attack to avoid tp moves. You're far enough that ga's won't hit you. Finished in 6 kills. The KI's off Amun and Pallid percy drop fairly frequently even without procs. Usually didn't go past 3 kills without it dropping. Used gorefang as pet, Atmas: RR, Future fabulous, DG. Gear: 11% pdt axe, 11 mdb axe and stardard pdt gear.

For stone of wieldance, I killed Ironclad Executioner for them. On hindsight i should have done this one last since it also drops for Ulhuadshi. Standard IG fight used gorefang for kill speed, melee'ed with pet kited him around if snarl was down after hate reset. Used normal TP'ing gear as he doesn't hit hard enough that reward can't heal him. atmas: DG, MC, RR

Edited, Jan 8th 2012 4:15pm by phunkism
#291 Jan 09 2012 at 12:07 AM Rating: Good
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ya i did bennu and sedna but never got ardor card.

im going to try hedjedjet and maybe go for bennu too since they're in the same zone. thanks!
#292 Jan 15 2012 at 2:47 AM Rating: Decent
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I`ve been pretty bored the last week so decided on trying some oddball solos.

Was able to solo Raja the other day. Took about 55 mins - 1 hour. Pretty standard fight but I was riding my reward timer pretty hard. AF2+2 pants really made this more practical than spamming dawn mulsums. Reward timer is at 55 seconds through merits and gear. Only used a few dawn mulsums when I overhealed Gorefang. Went through 6 stacks of zetas. Did not melee with pet. Atma`s were RR, Future Fab, DG.

Successfully solo`ed Orthrus. Used a Revitalizer so I could use the 2 hour twice for the hp boost. Mainly because my reward set is overhealing gorefang and causing more grief than good. Approx 65 min fight. Pet was never in any danger. Did not melee with pet. Spent a lot of time alt tabbed. More of an endurance fight if anything. Atma`s used RR, FF, DG.

Tried to solo Rani non brewed. I think it might be possible albeit impractical. I popped him, pulled him towards conflux 6. Warped back to conflux 1 so he would go yellow. Warped backed and reclaimed him. That resets his pdt for the rest of the fight. I used gorefang for his damage. Atmas used were RR, FF, DG.

I stood back to observe and to see if the fight would be possible on the sidelines. Gorefang only got him down to about 90% after 30 mins so I realized I would need to melee with pet. I used the Iron giant trick to position your pet at max distance from an enemy. Then you can run around and inch in so you can attack at max distance. Was able to avoid all aoe spells and TP moves this way up to 50%. I was never in any danger. Only thing I was hit by was paralyga. After 60 mins I had Rani down to 50%. I was ready to stun meteor but he used a move that knocked me back (interference I think) and I got hit with meteor. Put my hp in the red but I was able to recover. I was conscious of entrall so I started running in and out to attack hoping to avoid it. I got him down to 45%, he used entrall and I was charmed. Rani recovered all of his HP as I followed him back to his spawn point as a sippoy. At that point I called it quits and warped out.

I never noticed any large difference in damage in the time I was fighting him. So either reseting him causes him not to rage or his rage timer is longer than 1 hour 10 mins. Might try a second run in the near future. Knowing what I know now, I think I may be able to get him down to 50% in 25 mins. At 50% hp run out of melee range and hope your pet can finish him off in your remainig visitant time. Impractical but it would be nice to say you could do it.

#293 Jan 16 2012 at 5:24 AM Rating: Good
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Card of Ardor - Karkadann in [A]Vunkerl
Easy fight. Used hippogryph. -PDT gear. RR, MC, DG. Fantod when up.
Pulled it all the way to E/F-8. Run in behind the mob for 2-3 rounds. Stun -agas if you want. Run away when he does Rampant Stance (hate reset, snarl if available). 0-2 zeta.

Quote:
For stone of wieldance, I killed Ironclad Executioner for them.

Did Ironclad Executioner since it's on the same zone. Need 1 more of each... Drop rate goes very low everytime I'm almost done collecting items lol.
#294 Feb 04 2012 at 11:56 AM Rating: Excellent
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Has anyone attempted Empousa?

Unlocked Ruinator last night and have been considering picking up a Breeze Belt (I had considered Aqua Belt instead, but Empousa's is 100% drop).

His flying phase looks like it can be pretty intense, would it be worth using Discreet Louise for her Darkness resistance over Yuly or Falcorr for their Eva? Afterall for half of the fight the NM will be airbourne, and spamming unavoidable dark damage. I figure the Dark resistance here will balance things out from losing the Evasion during the standing phases.

On another note I also have access to Atma of the Future Fabulous to help negate some more of the Dark Orb damage.

Edited, Feb 4th 2012 6:11pm by GenryuOfBahamut
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#295 Feb 04 2012 at 12:24 PM Rating: Excellent
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GenryuOfBahamut wrote:
Has anyone attempted Empousa?

Unlocked Ruinator last night and have been considering picking up a Breeze Belt (I had considered Aqua Belt instead, but Empousa's is 100% drop).

His flying phase looks like it can be pretty intense, would it be worth using Discreet Louise for her Darkness resistance over Yuly or Falcorr for their Eva? Afterall for half of the fight the NM will be airbourne, and spamming unavoidable dark damage. I figure the Dark resistance here will balance things out from losing the Evasion during the standing phases.

On another note I also have access to Atma of the Future Fabulous to help negate some more of the Dark Orb damage.

Edited, Feb 4th 2012 6:11pm by GenryuOfBahamut

If his big damage moves are magic based, I would even consider Gooey Gerard.
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#296 Feb 04 2012 at 1:40 PM Rating: Excellent
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I was belt hunting like yourself when they gave us Ruinator so gave Empousa a try. Used DG, FF, RR and gorefang hobs. He's definately solable but I used the wrong pet and teleported out at around 50% due to it taking too long. Was never in any danger but his spamming of dread spikes is quite annoying. The fight is probably better suited for Bugeyed broncha with his dispel. I eventually just went north and killed Isgebind for the snow belt which works for Ruinator as well.
#297 Feb 04 2012 at 2:29 PM Rating: Good
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Beat him about 10 mins ago, but I was unable to solo him :(

Like the above poster I just wasnt doing enough damage and would have timed out eventually. Took about 30 mins to get him to 80% with Funguar and RR, FF & DG, I ended up getting a blu friend to come and speed up the kill by assisting during his standng phase.

Keeping pet alive was easy though I was able to ride reward timer, and didnt need any Mulsum until the end when his bio aura stats getting more potent, Dark orb was hitting for 120ish and Dark mist around 200.

svlyons wrote:
If his big damage moves are magic based, I would even consider Gooey Gerard.

Gooey has magic resistance? Sorry I had to stop playing shortly after the 95 update and didnt get to play with the jugs for very long.

Phunkism wrote:
The fight is probably better suited for Bugeyed broncha with his dispel.

I hadnt even considered that, dispel would have been a big help, I think those dread spikes are the main reason the fight was so slow.

Edited, Feb 4th 2012 10:12pm by GenryuOfBahamut
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#298 Feb 04 2012 at 11:40 PM Rating: Excellent
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GenryuOfBahamut wrote:
svlyons wrote:
If his big damage moves are magic based, I would even consider Gooey Gerard.

Gooey has magic resistance? Sorry I had to stop playing shortly after the 95 update and didnt get to play with the jugs for very long.

I haven't seen any testing for it, but most of the BSTs experience with Gerard suggested that he had higher magic resistant than other pets.
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#299 Feb 05 2012 at 4:07 AM Rating: Excellent
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Thats good to know, I'll have to look into it.

Thanks for the pointer!
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#300 Feb 06 2012 at 1:21 PM Rating: Good
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Don't see it specifically mentioned in this thread; have any BSTs here soloed an Almace/Kannagi? Wondering if anyone has any specific suggestions or experience with Briareus and Sobek soloing.
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#301 Feb 06 2012 at 6:01 PM Rating: Good
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Is it just me or does Louise have fire resistance? In campaign fire attacks seemed not to scratch her at all.
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