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#1 May 24 2010 at 5:14 AM Rating: Decent
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Hi guys!

So, RNG is something I've always wanted to play, but never really felt I could support it well enough, gilwise, to actually perform well. I finally feel like I can do it properly now. I am starting at level 32 because I've leveled it a few levels way back when, which is cool. My plan is to go marksmanship all the way, taru with bows just look stupid to me, and xbow/gun just look amazing, I know it is a bit more costly, but it is still a no-brainer for me.

Anyway, me and my friend who I plan on leveling with, who also wants to go RNG now, have been out trying to hunt some of the items that could be useful for RNG and so now I have obow, loxley, bounding, hairpin, Franny, working on the AGI earrings (no luck with drops so far) and 0/3 on trotter. We got my friend about the same, but a Selene's bow since he wants to go bow. Now, aside from this I also happen to have an Octave club(fu LoO 1/25), which at some levels should be pretty cool, and with the cap soon raising to 80 it "should" be even better for a month or two. What I am wondering is, for me to fully utilize the club, do I "need" club merits? I have a few merits saved up that I wouldn't mind dumping on RNG.

I only have RDM/SCH 75 so I can't merit marksmanship and was thinking maybe club would be a good idea considering the horrid club skill a RNG has. Is that something you guys would do, or is it just a waste of merits? By that of course I mean, would it be more valuable to put into something else like STR? Naturally I won't benefit at all levels from clubskill, but at the levels I do, would it be better than meriting something like STR (Or w/e else you guys consider the best)? Also, what food should I use for a melee/Slug setup?

I am a bit interested in the Shikaree Aketon, but I am not sure how worthwhile it is since the AF body seems pretty cool. I've been down there to get DRK subligar, but didn't have any luck with RNG drop, so the question is, is it worth going down there again solely to try and get it or should I just wait for AF?

Lastly, any special tips for a new RNG who wants to do well, except maybe don't WS @mob HP = 100%? :)

Thanks guys!



Edited, May 24th 2010 7:16am by Belcrono
#2 May 24 2010 at 7:02 AM Rating: Good
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Loxley bow is just for claiming. There is no reason to use it for anything else. Selene's bow is pretty easy to get, and it's good to have a decent bow to use.

Xbow is generally the cheapest of the three weapons since you can use acid and holy bolts, however, it generally suffers from colibri's magic resistance - gimping a large portion of your damage.

Octave club will be good for a couple months and then will go back to being a DRK zerg weapon, so personally I wouldn't suggest putting merits into club when you could just work on marksmanship or cat1/2. Kraken club rangers do cap out club along with marks|archery.

I also wouldn't go out of your way to get Shikaree Aketon. It's useful for the 50's and a bit for the 60's when you overcamp birds, but given the time necessary to go kill the fomors and the current necessity to have several people go with you to help makes it highly probable that you could have just used your AF body and gotten 1-5 levels with less effort. The update message this morning looks like they might actually be removing or increasing the level cap for sacrarium to where you could easily solo farm the pieces within an hour, making it a good option for level syncing to lesser colibri if you did want one (they do look pretty sharp).

You'll want to be aiming to have a Kirin's Osode at 75, so you would benefit more from farming the 1.4~2 mil to buy one than to farm up gear that you will out level. Pahluwan from assault missions are all pretty decent pieces, the legs are basically best easy end game option, shoes are okay as well.

Prepare to spend a large amount of time having to skill up marksmanship outside of your XP parties. It just isn't efficient to level on non-colibri mobs at the moment, which means you will be synced to 36-42, 53-60, or 61-67 until you're 75.

If you're looking for gear that could last you a little longer, look into Fields of Valor'ing Hawker's knives, RSE, noct+1 gear. If you can get anything with +str/ratk it can last you the majority of your leveling career.
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#3 May 24 2010 at 7:20 AM Rating: Good
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I'm not sure you'll ever have the chance to use that setup on a high-end fight, and for merits the Accuracy Bonus from RNG should suffice to makeup for the skill loss on merit / leveling mobs. Yet, you may choose to use Sole Sushi to top it off, even because Slugshot - as you may know - is not an accurate WS. For a fully ranged fight, I believe the best option is still Pot-au-feu.

About the body piece, mind you that Shikaree is highly situational, even after getting AF. Before you have tons of R.ACC available tho, it's better that you use Jaridah / Akinji Peti. Those 3 body pieces (Shikaree, Peti and AF) can be used all the way to the 70s, when you'll start finding better stuff to use. After AF, you can still use Jaridah / Akinji for a very long time to melee with, specially since most later ACC based body pieces RNG can use are either /ex or expensive

So Shikaree is pretty worth it, but not at all necessary.




Edited, May 24th 2010 9:26am by sbrubles
#4 May 24 2010 at 8:57 AM Rating: Decent
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Thanks for the replies guys!

Yeah I know loxley is just for claiming, but I do a lot of NM hunting (I love it) and that is why i got it. I know Selene's is a decent alternative to Vali's which is why we got it for my friend. Had a lot of fun trying to claim the rabbit markings before another party and went 1/3.

I should probably mention that I don't do much endgame outside of solo, duo trio NMs BCNMs etc/exp. I just can't commit to set times because of school/work, so basically I'd be using things like the OC for fun/faster exp when I can use it. I use"d" it as a zerg weapon on DRK72 and that is basically what I mainly have it for, just figured it could be a fun addition to RNG when it can be used, since I already have it.

When it comes to the meriting I would merit marksmanship first, but I didn't think it was possible to put points into a weapon you can't wear on the jobs you have at 75? Maybe I am completely wrong, but if not I will put my points into marksmanship for sure. I just assumed it wasn't possible which is why I asked for alternatives.

Like I said I won't touch a bow, outside of Loxley for claiming so meriting bow is not something I will do. I do realize the best RNG will have both skilled, but I just don't enjoy it and won't do endgame with it, so I will just stick to gun(I know it will cost me, but I'd rather pause my leveling and get money if I need to rather than use a bow) on birds and xbow when not on birds. Hopefully my obow will come to good use when the cap raises and new leveling areas are introduced. I mean, obow is still a good weapon isn't it? Outside of bird parties? Would hate to have spent time camping and getting it to find out now I just wasted my time lol.

Kirin's Osode is something I am already working on/close to getting and so is Pahluwan legs (read some guides which suggested both of those) and considering I am only RNG 32 atm, I don't think i will have any problems attaining both items long before I ding 75. Would have had the Osode if I hadn't bought Utsu:ni for my brother and a Saurian helm for a friend a few days ago. But like I said, I have time before I need them so it was worth it because we have had awesome fun running around fighting NMs BCNMs etc the last couple of days. :)

I guess I will pass on the Shikaree for now then, like you guys said I might as well spend the time leveling or soloing for gil. Although, like you said, it does look sharp. Tbh I was hoping a little you would say it is great just so it would be worth my time haha.

Awesome tip about FoV augments, hadn't thought about it at all, seems like a fun way to get some nice equipment to last even longer.

Sole sushi sounds good, the added STR should do my taru Slugs some good too. :)

Thanks alot!

Edited, May 24th 2010 10:59am by Belcrono
#5 May 24 2010 at 10:55 AM Rating: Good
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I would merit marksmanship first, but I didn't think it was possible to put points into a weapon you can't wear on the jobs you have at 75?

You're correct, you can't if your 75 jobs don't have any natural skill for it. You'll need to have at 75 a job that has Marksmanship skill to merit it.

Quote:
obow is still a good weapon isn't it?

O.Bow is an amazing weapon if you're loaded on Darksteel bolts, Acid Bolts, and whatever other debuff bolt you feel like using. That's for anything btw. But since you'd be playing with Marksmanship only, you might wanna look into Hellfire +1 later on, and if you're a Holy Bolt / Trueflight fan, maybe Machine Crossbow.

Quote:
Sole sushi sounds good, the added STR should do my taru Slugs some good too. :)

Just remember that Sushi is only for meleeing situations, so in your case, at O.Club levels. For the other levels you'll be much better off with Pot-au-feu.
#6 May 24 2010 at 11:28 AM Rating: Decent
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sbrubles wrote:
Quote:
I would merit marksmanship first, but I didn't think it was possible to put points into a weapon you can't wear on the jobs you have at 75?

You're correct, you can't if your 75 jobs don't have any natural skill for it. You'll need to have at 75 a job that has Marksmanship skill to merit it.

Quote:
obow is still a good weapon isn't it?

O.Bow is an amazing weapon if you're loaded on Darksteel bolts, Acid Bolts, and whatever other debuff bolt you feel like using. That's for anything btw. But since you'd be playing with Marksmanship only, you might wanna look into Hellfire +1 later on, and if you're a Holy Bolt / Trueflight fan, maybe Machine Crossbow.

Quote:
Sole sushi sounds good, the added STR should do my taru Slugs some good too. :)

Just remember that Sushi is only for meleeing situations, so in your case, at O.Club levels. For the other levels you'll be much better off with Pot-au-feu.


Okay, albeit understandable that it works that way with merits, its too bad. Would have been nice to get Slugshot a little earlier, not to mention more acc never hurts. Do you have any suggestions for what I could put merits in from my other jobs then? I guess club skill wouldn't be optimal, but what about STR, or is there something else that could be good?

Good to hear my hours spent on obow camping wasn't for a lost cause! I was so happy when I got it, got a little worried there for a minute. :) I will definatley look into Hellfire +1. At levels where Hellfire can be used unsynced would you suggest this over obow (Aside from OC levels I mean)?

Yes, I did of course mean sushi for OC levels. About the Pot-au-feu, what levels do you suggest starting to use that as food? Right away at 32 (where I most likely will be spending my time in Qufim) or what would you do?

Thanks again for all the input, really appreciate the help.
#7 May 24 2010 at 12:39 PM Rating: Good
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Quote:
Do you have any suggestions for what I could put merits in from my other jobs then? I guess club skill wouldn't be optimal, but what about STR, or is there something else that could be good?

I'd say INT, since you solo on mage jobs XD
Well STR is an amazing boost for all melee jobs you could want to level, so it's a safe bet. Since you can't toss those merits on RNG groups and combat skills yet (erhmm Marksmanship), the best improvement for your RNG would be STR indeed.

Quote:
At levels where Hellfire can be used unsynced would you suggest this over obow (Aside from OC levels I mean)?

Actually thinking about it, Hellfire is more of a high-end event weapon. You probably won't get much aside from high raw numbers while using it on merit parties and alikes. It's more of a WS tool for your O.Club build. It's good for the ego sometimes tho.

But O.Bow is the most DPS you'll be getting on non-O.Club levels as RNG, I believe even more then E/V.Bow - might be wrong tho.

Quote:
Yes, I did of course mean sushi for OC levels. About the Pot-au-feu, what levels do you suggest starting to use that as food? Right away at 32 (where I most likely will be spending my time in Qufim) or what would you do?

Most of my RNG leveling I soloed worms while looking for party. I did not use food for that. It's just so simple and easy that gets boring after a while.

From your level up you can use Pot-au-feu with no remorse for any partying situation.

Edited, May 24th 2010 2:42pm by sbrubles
#8 May 24 2010 at 1:37 PM Rating: Excellent
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For merits, if your only 75s are rdm and sch, you are a bit limited. You could do STR, club, dagger, or HP.

Remember you can only have 5 stat merits, which go 3/6/9/9/9 merits each...so it's a very large commitment for relatively little gain. You don't want to ever remove them since it takes effort to get each higher tier. Personally I would suggest getting RNG to 75 before even considering meriting for STR merits. For reference, to go 5/5 STR will take you as much XP as taking RNG from 32 to 66 (~360K).

If you have drk at 72 then you should definitely consider club merits. You could also try to get the last 3 levels on drk to do some extra meriting since you'll likely want to take drk to 80 (where it will be just as good as KC drks). Note, drk has marks skill!

I guess it depends on what you plan to spend your time doing. If you find yourself doing a lot of meriting or events on your mages and end up with a surplus of merits, sure go for the above, though if you're more on the fence between XPing RNG and meriting, I would say just get RNG done ASAP.

O. bow is 54/432 18 ratk and can use 50 damage ammo, total 104
E. bow is 71/490 3str/agi 2racc 23 ratk and 38 damage 3racc ammo, total 110.5
**** fire is 41(42)/660(640) 5(6)racc 15(17)ratk and 81 damage ammo, total 122(123)

As you can see above, O. bow is a solid option, though the typical ammo is holy bolts which face magic resistance. Gun is better damage and potentially easier to make an X-hit with, but bullets are significantly more expensive. Bow is more accurate. Of the three, O. bow actually ends up significantly ahead with the use of acid bolts boosting not only your own damage, but also party members.

As far as math to actually game play, gun can easily get a 5 hit, making it the easiest to spam slugwinder (which it also has the strongest slugwinders).
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#9 May 24 2010 at 1:46 PM Rating: Good
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Quote:
For merits, if your only 75s are rdm and sch, you are a bit limited. You could do STR, club, dagger, or HP.


redmages have natural archery skill
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#10 May 24 2010 at 2:05 PM Rating: Good
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Quote:
redmages have natural archery skill


And what the OP has stated multiple times:

Quote:
Like I said I won't touch a bow


Assuming he competently gears for marksmanship there isn't really any problems, just that he will prolly spend more money on ammo.
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#11 May 25 2010 at 4:40 AM Rating: Decent
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Thanks a lot for all the help guys!

Yeah like I said I won't be touching Archery, otherwise I would merit it now. Like I said I know the best RNG should have both leveled, but I will do everything I can to stay as good as I can using marksmanship instead, since it is what I enjoy playing.

I will see what I do with my merits, I still have some things I could put into RDM, we will see, I just felt it could be fun to mix it up a little with RNG and I want to perform to the best of my ability.

Was wondering about the set earrings that give AGI: from what I've read they perform slightly below triumph+1, but that they are more worth it for a marksmanship RNG. Since I actually like camping NMs(even though it can be frustrating sometimes) do you think it would be a decent choice instead of spending lots of gil on triumphs?
#12 May 25 2010 at 6:36 AM Rating: Good
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For marks, they are actually better. They do take forever to get though, but I guess if you enjoy camping!

Archery's WSC is 16% STR, 25% AGI, however because 2 STR = 1 ranged fSTR you can basically consider it 66% STR.
4*0.66 = 2.64 base damage and 2 ratk. (if fSTR capped, only 0.64 base damage)
8*0.25 = 2 base damage, 1 ratk, and 5 racc

Marksmanship is 30% AGI, but fSTR makes it 50% STR.
4*0.5 = 2 base damage and 2 ratk
8*0.3 = 2.4 base damage 1 ratk and 5 racc

For Archery triumphs could potentially increase your damage by 3 points, though they are slightly less accurate.

For Marksmanship the dolf set could potentially increase your base damage by 3 points and is more accurate.

In either case where your fSTR is capped, the agility set wins. Of course you could also augment your triumph in the hopes of getting racc, ratk, or agi...or just do ACP7 a bunch to get a str/ratk.

It occurred to me yesterday, you could also consider meriting enmity - or spell interruption down. Both of which could affect your mages and your ranger. Critical hit rate should eventually be merited as well since it is just awesome for any physical job.
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#13 May 25 2010 at 2:52 PM Rating: Good
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Yeah I know loxley is just for claiming, but I do a lot of NM hunting (I love it) and that is why i got it


Personally, for claiming anything in a hurry I use Shadowbind. Loxley won't compete with a job ability for claiming.
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#14 May 25 2010 at 2:59 PM Rating: Excellent
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I use"d" it as a zerg weapon on DRK72 and that is basically what I mainly have it for, just figured it could be a fun addition to RNG when it can be used, since I already have it.




Finish DRK to 75, DRK has innate marksmanship and you will be able to merit it.

your merits:

STR > Marksmanship > (when you hit 75) Snap shot > Rapid shot > Camouflage recast

Then your spell interruption, crit hit rate etc.


Shikaree aketon isnt the end all be all, its nice at 50, but you'll probably be over camping at the time and you're going to want the racc from Noct +1. The enmity doesnt really matter since the update to camouflage.

With the advent of trial of the magians, we have several new weapons at our disposal that we didnt have before and you may want to look into the dragonmaw with OAT on it. It could be a decent replaement for HF +1 but FAR FAR more expensive in terms of ammo useage.

If you do ever decide to go end game and you want to use rng, you may want to look into at least having a decent archery option. I know in my shell we do alot with rng's and the vast majority of the time it's to stay out of aoe range, usually in the 15+ range, which means with xbow you're losing roughly 2%, with gun 4% of your damage due to range penalties. Just a suggestion.

Also i would suggest that if you are going to stick with the O.bow all the time, that you level your woodworking to at least 16 to make your own status bolts, even not HQ'ing you still save a ton of money. Darksteel are a 63 synth so... yeah.


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#15 May 26 2010 at 4:32 AM Rating: Decent
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Sicklove wrote:
Quote:
Yeah I know loxley is just for claiming, but I do a lot of NM hunting (I love it) and that is why i got it


Personally, for claiming anything in a hurry I use Shadowbind. Loxley won't compete with a job ability for claiming.


Hmm, I see, well I guess I camped for nothing, I just heard from people that its a good item to have when claiming. Like I said though, I enjoy camping NMs so its no big deal, especially since its not a tough camp. I have the bow anyway, not sure what to use it for anymore, but w/e.

Btw, I just got Altdorf's earring. Since you guys said it could be worth it I went to camp it today and well it dropped on first kill, which was up when I came there. 1/3, considering the droprates I've seen people have on it I feel extremely lucky. One down one to go, just hope my luck doesn't turn.

I think I will start working on WW, thanks for the tip, I honestly thought WW was just for Archery, so good to know it isn't. Got WW 4 now lol.

I have a question about obow usage though. What would be preferable to use: a holybolt or darksteel bolt "build"? Requim you mention holy bolts as the typical ammo, but others seem to mention Darksteel bolts as the primary for Obow and maybe holy for machine xbow?

Also, thanks Aryden for the endgame info. I doubt I will go back to endgame(who knows though), but it is good to know. On the subject of Dragonmaw it is a gun I don't think I will get, not because I don't want it, but because it seems kinda difficult to get, we will see though... I love multihit weapons(who doesn't lol) so it does look interesting. Thanks for the merit order too, I usually have issues deciding on a good order myself lol.

Edited, May 26th 2010 6:36am by Belcrono
#16 May 26 2010 at 9:10 AM Rating: Decent
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Quote:
I have a question about obow usage though. What would be preferable to use: a holybolt or darksteel bolt "build"? Requim you mention holy bolts as the typical ammo, but others seem to mention Darksteel bolts as the primary for Obow and maybe holy for machine xbow?


I use my OBow a lot and the use of Holies vs DS really depends on what you are fighting. Magic resistant mobs will resist holy bolt effect and therefore DS is better. So Colibri and many high level mobs are not great for holy damage. Dark based mobs and those without high magic defense are good option for holy bolts. Dynamis, limbus and campaign mobs come immediately to mind as a good group for holy bolt use.

You don't need a machine xbow for holy use. As long as your added effect averages about 24 (i'm sure RVW will correct me if I'm wrong), you will outdo DS with an OBow. The Machine Xbow/ Holy combo basically shines when dealing with physical resistant mobs where holy damage will be outdoing your weapon damage. I personally haven't used RNG in that situation (usually on COR buffing the BLM's), but its a useful option to have.

So in the words of Green Day, "Know your Enemy", and you can pick the right main ammo for your bow.

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#17 May 26 2010 at 10:10 AM Rating: Decent
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Dart speaks the truth. Holies only on stuff that are physically resistant. And then you should be using a MND build to boost the added damage, and probably following up with trueflight if you're getting tp.
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#18 May 26 2010 at 10:48 AM Rating: Decent
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I believe it's 22~24 Holy Damage per 100 Physical Damage to outperform DS.
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#19 May 26 2010 at 3:00 PM Rating: Decent
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I believe it's 22~24 Holy Damage per 100 Physical Damage to outperform DS.


Yes that's the formula I was referring to. If you can get your MND setup such that you can achieve that kind of number you'll outdo DS in general. Basically it works nice on stuff in Nyzul, Dynamis, Limbus and Einherjar where the mobs don't resist light damage and are comparatively weak. Holies work considerably less well on HNM's, sky gods, light based mobs and magical resistant creatures and DS should be favored (and generally for those situations I use HF+1 more often than not - unless I can stick acid bolts).

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#20 May 27 2010 at 5:46 AM Rating: Decent
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A bit curious about Culverin. How possible is it to use during a regular exp PT when using a KC(or OC in my case)? No idea how many bullets I would fire off in a say 2-2.5h party as a RNG, what do you guys think, is it possible or is culverin only for zergs?

Money wise I have no idea what it would mean, IF it was possible, just curious.

Edited, May 27th 2010 7:46am by Belcrono
#21 May 27 2010 at 6:07 AM Rating: Good
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A bit curious about Culverin

One word that might make you drop that idea: "Barrage"



It'll work fine, but yes it'll cost you a lot.
#22 May 27 2010 at 6:55 AM Rating: Decent
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Okay, lol yeah I didn't even think of Barrage.

Speaking of trying to keep the cost down on ammo, I just found a r/e item called "Frugal Cape" apparently it adds the recycle trait and again it is an NM(sparked my interest even more lol). I was wondering how good is something like this? I can imagine that without merits it would not be very good, but considering the only other alternative until level 50 or so is Nomad+1 which only really gives 2AGI, I guess it would have to depend on activation rate of recycle. Anyone who knows how well it works?

Do you think this could be a decent piece to use or should I just stick with Nomad+1? I mean, not that it really matters that much, but yeah.

Edited, May 27th 2010 8:56am by Belcrono
#23 May 27 2010 at 11:29 AM Rating: Decent
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The most common answer you'll get for your question is: "players who choose RNG should not be thinking of conserving money".


To be very honest, although I hardly ever am that extreme, I have to agree with it. To lower the expense as RNG you'll have to lower your DMG dealing capacity, and working under full potential isn't exactly a well sought RNG attitude. The reason for that is because you could be playing any other DD job and having the same output but contributing in some other way while wasting investing much less gil (read: Shikikoyo)



Edit: I read Nomad like 4 times and kept thinking of Amemet. ***** it, you're fine with it XD


Edited, May 27th 2010 1:33pm by sbrubles
#24 May 27 2010 at 12:41 PM Rating: Decent
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One word that might make you drop that idea: "Barrage"


@KC/Culverin in exp, you shouldn't have the time to shoot off a barrage unless your puller is slow.
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#25 May 27 2010 at 1:16 PM Rating: Decent
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My whole point ;)

Either you waste gil for that über high and über slow DMG, or you waste RNG's potential by sacrificing Barrage

Edited, May 27th 2010 3:18pm by sbrubles
#26 May 27 2010 at 4:42 PM Rating: Decent
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The biggest problem with Culverin in xp is that Cannon shells stack to 12 and not to 99. You should go through a fair amount even if you are just shooting for WS and Barrage (if you can get one off). That's a lot of inventory space. Culverin is a great zerg weapon because typically you are only shooting a few WS's before the mob is dead so you rarely go through more than a few stacks.

But KC/HF+1 is a nice xp combo (not that I have a KC but I've seen them in action).
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#27 May 28 2010 at 12:13 PM Rating: Decent
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Yeah I kind of figured ammo would be an issue, just thought I'd ask.

Was thinking about Hellfire +1, aren't there evoliths I could put on one of those? I seem to recall it being possible to put ranged atk for ws + 1-12 or something depending on NM and evolith? Iirc, higher numbers were like Dune boots NM or something which I guess could be hard, but at least the lower evoliths should be possible.

I don't know what is required to "socket" regular items with evoliths, if it is even possible, anyone have any idea if this would work and how to do it? Like do I have to level synergy to do it?

About the cape I was talking about with recycle, I think I will go for it. It doesn't really have anything to do with saving money, I just thought it would be fun and cool to have yet another rare/ex item. Although having a useless one isn't very cool lol (that's why I was curious about the procrate), but it is only til 50 anyway so tbh I don't think it matters much either way. I have no intentions of wearing over Amemet+1. :D

Edit: Just tried to investigate further what would be needed to put an evolith onto a Hellfire and it seems novice is needed (if I understood it correctly), which is 31-40 skill. Would be cool, but I don't think I'll level synergy just for that.

Edited, May 28th 2010 2:29pm by Belcrono

Edited, May 28th 2010 2:30pm by Belcrono
#28 May 28 2010 at 7:58 PM Rating: Decent
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Will admit that I don't quite understand how to place the Evolith in a socket(I had none at the time, and wiki is confusing), but I was able to easily etch a Hellfire with like, 1 skill. Synergy is really hard to fail at unless there are conflicting or absurdly high elemental targets. And either way, you don't lose anything at all.

Ended up reverting mine not long after(and then sold, Rng couldn't even equip yet) since it was just for skillups.
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#29 May 29 2010 at 9:55 AM Rating: Decent
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I got a 7 on my HF +1 (slot strength) and my synergy is only 20. I have a marksmanship weaponskill: Ratt +10 evolith in there right now, unfortunately, thats all i keep getting, no 12's popped for me yet.
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#30 May 29 2010 at 11:41 AM Rating: Good
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Lyft Crossbow is a free alternative to a Machine Crossbow and gives a TP/MND Bonus based on the number of members in a party.

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Sparthosx
90 WAR BLU BRD RNG PUP COR SCH DNC WHM RDM






#31 May 30 2010 at 5:21 AM Rating: Decent
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That is good info Aryden, thanks. I will look into it when I get further, still 32 lol.

That looks cool Sparthos, but I can't find the info on Lyft having some secret effect on wiki, am I missing something?

Btw, just got Wilhelm's earring, 1/3 on Altdorf's and 1/20+ on Wilhelm, been camping for 5 straight days now claiming most pops so it felt good! I think I'm ready to rock n roll on RNG! :D
#32 May 30 2010 at 11:33 PM Rating: Decent
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All of the Lyft weapon(or most at least) testing was done on BG. I really don't know why it's not on Wiki yet though.

Unless it's because of the varying suggestions for activation and the actual stats. There was a lot of confusion(and lies) about that when the weapons were first released. I only see the latent for Lyft Sainti listed on Wiki for whatever reason. Not going to add info to the others as I have no first hand experience with the weapons.
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#33 May 31 2010 at 3:42 AM Rating: Decent
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Ah okay, well wiki is hardly something I'd ever take as 100% accurate, so I don't doubt it to be true, was just wondering where the info came from since wiki usually has effects etc noted at least.
#34 May 31 2010 at 5:42 PM Rating: Good
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"Shadida @BG" wrote:
I just got a Lyft Crossbow and I've been testing it in South Gustaberg using Trueflight.

Trueflight doesn't base damage at all on the weapon DMG, so I'm comparing the Lyft Crossbow with a Rpt. Crossbow. All Trueflights below performed with no gear at 8.0 distance to target, a Lv1 Huge Hornet.

Rpt 100% TP: 507 dmg
Lyft (Solo) 100% TP: 507 dmg
Lyft (2PT) 100% TP: 507 dmg
Lyft (3PT) 100% TP: 512 dmg
Lyft (4PT) 100% TP: 517 dmg
Lyft (5PT) 100% TP: 522 dmg
Lyft (6PT) 100% TP: 527 dmg

Rpt 150% TP: 531 dmg
Lyft (Solo) 150% TP: 531 dmg
Lyft (2PT) 150% TP: 531 dmg
Lyft (3PT) 150% TP: 536 dmg
Lyft (4PT) 150% TP: 541 dmg
Lyft (5PT) 150% TP: 546 dmg
Lyft (6PT) 150% TP: 552 dmg

Rpt 200% TP: 555 dmg
Lyft (Solo) 200% TP: 555 dmg
Lyft (2PT) 200% TP: 555 dmg
Lyft (3PT) 200% TP: 560 dmg
Lyft (4PT) 200% TP: 566 dmg
Lyft (5PT) 200% TP: 571 dmg
Lyft (6PT) 200% TP: 577 dmg

Rpt 250% TP: 578 dmg
Lyft (Solo) 250% TP: 578 dmg
Lyft (2PT) 250% TP: 578 dmg
Lyft (3PT) 250% TP: 583 dmg
Lyft (4PT) 250% TP: 589 dmg
Lyft (4PT) 200% TP: 595 dmg
Lyft (6PT) 200% TP: 601 dmg

300% TP: 602

So, there is a TP bonus, but it depends on the # of people in your PT and doesn't appear to be exactly 50 with 6 in PT. It's greater than 40 though; for example, a 190% TP Trueflight with Rpt. Crossbow is 550 damage. Later I'll try to crunch some numbers based on these values and see if I can narrow down exactly what it is.

As for the MND bonus:

6 in PT: MND+4
5 in PT: MND+3
4 in PT: MND+2
3 in PT: MND+1
2 in PT: MND+0
1 in PT: MND+0


This is pretty much all the info on a Lyft Crossbow. The base crossbow is slightly faster and with the MND Bonus + TP Bonus, this weapon is tailored for a holy bolt/trueflight build.
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