They are frontlining it with a 10 milion gil weapon. It shouldn't be expected for a RNG to require that to outparse a SAM without relic.
10 MILLION!? sh*t i'm moving to your server and buying a few of those. They're 45mil on my server.
rngs just cant keep up with haste, triple attack or double attack job traits, kick attacks, and jumps that all the other melees have access to.
To a certain extent, you're correct, but you're blinding yourself to the fact that, while your sam/drg/war are pumping out thier best 5-poke-jokes/Rampages just as fast as they can and faster than a rng, we drop ONE ws and end a bird's dreams of grandeur and send it on into enlightenment. Its the age old argument of whats better, 2 1000 point ws's from a sam, or 1 2000 point ws from a rng. Get over it we all get the job done one way or another. And if your rng's arent parsing somewhere at the top of the list, something is very very wrong. Even w/o buffs from brd or cor, wlugwinder STILL does hands down better damage on average and we STILL can get 5-hit builds as easily as other jobs.
Go level a support job and maybe you'll learn something. It's a **** to pull, keep up buffs 100%, handle links if they arise, and anything else I missed. How about you go pull jackass and that way, your BRD will have time to sing buffs just for you. Oh wait, that means your damage will suffer... OH noess...
Oh how quickly we forget...apparently you dont remember when it was a ranger's JOB to be the puller, it was either you or the thf, and most thfs pussed out on my server. So dont give me any sh*t about "oh you go pull"
and on another note, since apprently you havent figured this one out, i'll clue you in as to how brds tend to do things. Pull 1-2 birds, sing a song, pull another bird, sing 2nd song, pull another, sing your 3rd, pull another sing your 4th. By the reckoning that it takes 8 secs to sing a song and 30 ish to kill a mob (pending on tp of Dd's at start), you should have a good 22 secs or so after your song to get out there and bring us the next mob. If your so **** bent on trying to get 2-3 or 4 songs out at once, then just bring back 3-4 birds.
I am so sick of prima-donna brds ranting on about how so very hard your job is, get over it, never, ever forget, that your #1 priority in a party is to buff the party members so that the mage(s) have MP and the melees do-what-they-do. Pulling is secondary and anyone with voke/ratt/songs/spells can pull a mob.
Holy crapola, people complain about these job improvements? As if merit parties is the only **** thing worth doing in game? FFXI really is 'dieing.'
We arent complaining, we are debating the, as of now, hypothetical relevance of these buffs to current game play and the future of ranger.
What's my point? My point is that before any exclusively dd player calls someone a crappy support, they really should try walking a mile in that support's shoes. See just how much more difficult their job is, and just how well you do at. Then decide if you want to call them crappy.
umm, i know i cant speak for everyone here, but after 6 years of playing this game, I'm pretty sure that we can tell quite easily, when someone sucks **** at their support job. Oh and alot of us HAVE levelled those support jobs.
Based on? How many RNG's have you seen in meripos? How many times have you merited on RNG?
Every day. I see Rng's being scooped up for meripos nearly as they put their flags up and quite often get /tells asking me to merit when there are a dozen drg's and sam's lfg.
How can a job that rarely ends up in a meripo be a premium meripo job? If it was a premium job for meripo it should be as frequently seen as SAM, WAR, DRG and DRK.
Your server, sir, is not the only server in FFXI and server "favorites" differ. Rngs on my server get scooped up fast, whereas apprently on yours they do not.
The fact is, while it can do comparable to superior damage to those "big 4", it has certain disadvantages that lead it to be second class.
Okay, yes we have disadvantages, say, the same ones drg has when super jump isnt up, or war/sam as far as defensive capabilites go. However, you should really remove the "comparable" seeing as how those "big 4" with nice gear vs a nice gear rng are usually eating crow in the meripo situation.
Cost is one of the bigger reasons. Why pay for damage when you can get it for free with one of the other 4 jobs.
I'm sorry, you cant use someone's pocket-book as a reason you dont get invited to meripo as rng. No one out there is trying to conserve you money. And if its straight up cost relevant to you, Cor is far mor expensive than ranger.
Poor defense is another. Even if you are meticulous about shadows or 3rd eye, you are going to get hit and you will get hurt more than a WAR/SAM/DRG leading to more MP useage.
Ok, here is how this works, basically, under 500+ defense, Rng, cor, sam, drg, war, nin, mnk, blu, pup all take comparable amounts of damage. if your drg/sam or war/sam gets caught with his seigan/TE down, he's getting rocked just like anyone else. In fact, I see more drg's, sam's and war's dieing in meripos when things go bad than rangers.
Then there is the mob movement issue which can only be ameliorated by either standing in melee range and nerfing damage, or managing your hate and again nerfing your damage.
The movement issue, is only an issue, if your rng is retarded or if your other melee DD's are so gimped they cant keep hate off a 300-500 ranged hit. Even so, a ranger can take the "hit" to their damage, and it all depends on thier weapon of choice, and still outparse most comparably geared jobs. You have lazy rangers.
And finally, many buffs that BRDs and COR's like to use don't help RNG damage. Marches, Madrigals, Fighters Roll are all pointless for the RNG.
again we're back to your choice, you are making the choice that YOU want to use specific songs and thats that. Well tbh, i havent heard a sam, drg, war or mnk cry a river if they got double minuet instead of march + minuet or double march. The saddest thing, and something that most people just dont quite get through their skulls, is that, we as a decently or well geared rng can thoroughly embarass 80% of the dd's out there in a bird or even mamool meripo EVEN WITHOUT YOUR SONGS/ROLLS. Yes, its awesome to get them, but if i dont, oh well, it just means that the other dd's actually stand a chance of getting within 10% of my parse.
Sure none of those things will kill a meripo but they are enough to lead party leaders to think twice about getting a RNG when another of the big 4 is available and cost is enough of an issue to keep RNG's in the closet in favor of a cheaper 75 meripo job.
Again, the only person cost should have any effect on is the ranger himself. A pt leader not inviting a rng because they are trying to conserve a rng's wallet is a bit silly when/if that rng has their flag up. Worry about your own wallet, i'll take care of mine. Edited, Oct 21st 2009 12:23pm by Aryden Edited, Oct 21st 2009 12:27pm by Aryden