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STR vs. RAtk vs. AGI for the end-game RNG: Some answersFollow

#52 Nov 01 2006 at 11:34 AM Rating: Decent
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Just bookmark it
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#53 Nov 01 2006 at 12:34 PM Rating: Decent
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I would offer putting Bushinomimi in there intead of a Triumph +1 just because its free.
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#54 Nov 01 2006 at 2:02 PM Rating: Decent
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Quote:
I would offer putting Bushinomimi in there intead of a Triumph +1 just because its free.


And lose one of the better TP gain earring now that we can melee while shooting again?
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#55 Nov 01 2006 at 2:46 PM Rating: Decent
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Suppanomimi is not quite a TP gain earring since dual wield cuts your weapon delay, and hence less TP gain per hit
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#56 Nov 01 2006 at 3:12 PM Rating: Decent
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only bad arguments can be brought up against suppa. you can bring up the lessened TP but that's not really important. there is still a positive net TP gain from wearing it. and when you think about it from a ranger's viewpoint, meleeing is nothing but extra TP. you might get in 2 or 3 rounds before you hit 100+%. is missing out on 1 TP every 3 attack rounds that important?
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#57 Nov 01 2006 at 3:53 PM Rating: Default
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swxsh wrote:
only bad arguments can be brought up against suppa. you can bring up the lessened TP but that's not really important. there is still a positive net TP gain from wearing it. and when you think about it from a ranger's viewpoint, meleeing is nothing but extra TP. you might get in 2 or 3 rounds before you hit 100+%. is missing out on 1 TP every 3 attack rounds that important?

Let's get into the detail

Compute the time period "t" such that person A who wear suppanomimi get their X+1 hit while the other person who doesn't use suppa just got their X hits.

Fun calculation. but I'm out of time, gotta go to class soon

EDIT :
Assuming you're wielding kriegs + fransisca (288 + 276 = 564)
w/o suppa you'll get 479 total delay ( 564 * 0.85 = 479.4 = 479 )
w/ suppa you'll get 451 total delay ( 564 * 0.8 = 451.2 = 451 )

the answer is 17 rounds
w/ suppa : 17 * 451 = 7667
w/o suppa : 16 * 479 = 7664

By the time the one with suppa swings the 17th round, the the one w/o suppa just swings their 16th round.
Unless you can argue you can swing your axes that many times in one fight. yeah, suppa does something (a little) to your number of swings.

Otherwise, BRD's Marches / RDM/WHM's Haste have stronger effect than one single piece of earring. (and hence, faster convergence to "I swing one more round than you")

Edited, Nov 1st 2006 at 6:50pm PST by VZX
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#58 Nov 02 2006 at 8:17 AM Rating: Decent
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What about Barbarossa's Zerehs for the leg slot? I didn't see anyone mention them in any of the postings. Them seem pretty difficult to get so if your able to obtain them they might be the most useful leg slot item if your rng acc is okay.
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#59 Nov 08 2006 at 9:09 AM Rating: Decent
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bump ;)
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#60 Nov 09 2006 at 11:19 AM Rating: Good
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Im very surprised at how little difference there is between the Hume RSE2 boots and regular ol' War Boots. Who the **** wants to pay an extra 2.94 mil for an extra 5-10 damage on a WS, I sure as **** dont. The greatest thing about this is that it shows people how little most +1 stuff gives. War Boots, 60k. War Boots +1, 1.8mil. You basically pay 1.74 mil for an extra one Rng attack, which is just retarded IMO.

I know, I know, armor isnt really spending money, more like "renting" since you can always sell back, but still I rather have the gil on hand rather than spending 50mil so my Sidewinder can do another 40-50 damage or w/e. Imo its better wasted crafting or something that will give you more noticeable results, or just instead of keeping one super pimped out job, have 2-3 nicely equipped ones.
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#61 Nov 09 2006 at 11:23 AM Rating: Default
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Usually, 2~4 HQ pieces won't make any difference than wearing a normal one
If you can have more than 50% your gears in HQ, you'll get a noticeable difference between the NQ ones
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#62 Nov 09 2006 at 11:25 AM Rating: Decent
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dahealah wrote:
Im very surprised at how little difference there is between the Hume RSE2 boots and regular ol' War Boots. Who the **** wants to pay an extra 2.94 mil for an extra 5-10 damage on a WS, I sure as sh*t dont.


Hume females who only have to pay 500k or so ;p... or people who already had them for another job and were wondering if they were worth using on RNG.
#63 Nov 10 2006 at 7:03 AM Rating: Good
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lol Sae. I had a friend(retired now) who was a man, but played a female Elvaan in game. I always use to make fun of him, until the RSE stages of our careers. Then he laughed at me. Female RSE IS SO CHEAP compared to male lol, no fair.
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#64 Nov 10 2006 at 9:32 AM Rating: Decent
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Good job man. A lot of hard work has gone into this, and I think this'll be a keeper. We can finally have some of the answers about which piece of gear is best for which slot, STR wise. A r.acc sheet or even a r.acc vs STR sheet would be really cool, but I realise that's a shed load of work over this, and I'd have a crack at it myself, but work commitments don't really give me time to do it justice. Perhaps someone with a little more time might be kind enough to have a go, or perhaps a few people can work on it together and pool their data.

Either way, grats for the work, and thank you for making the world of rangers that little bit clearer....
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#65 Nov 12 2006 at 6:38 PM Rating: Good
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VZX wrote:
the answer is 17 rounds
w/ suppa : 17 * 451 = 7667
w/o suppa : 16 * 479 = 7664

By the time the one with suppa swings the 17th round, the the one w/o suppa just swings their 16th round.
Unless you can argue you can swing your axes that many times in one fight. yeah, suppa does something (a little) to your number of swings.

This isn't entirely true because you are leaving out the variable of when the mob dies. If you have two people with equal delay, as in your example above, and you decrease the delay of one of the players very slightly, it creates a small window of time where if the mob dies during that window, the player with lower delay will have gotten an extra attack for that round.

As you swing faster (be it via Haste or DW enhancements), that window of time increases and the chances of actually getting in an extra hit relative to another player before the mob dies increases. So, if you're lucky enough, it's possible that you could get in your "extra" hit on the 4th round of attacks if your delay is above someone else's and the mob dies during that window of time. Note that being the player who got the killing blow also counts as if the mob died during the window because you would have deprived the slower player a chance to get in his attack for that round.

This is the reason why I think Suppanomimi is really good. That said, I'm still a pretty newb RNG and can't weigh the usefulness of Suppanomimi against other setups in practical situations but I wanted to point out that I think the above argument is flawed for the reasons stated.
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#66 Nov 12 2006 at 8:11 PM Rating: Good
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Friar jerji wrote:
VZX wrote:
the answer is 17 rounds
w/ suppa : 17 * 451 = 7667
w/o suppa : 16 * 479 = 7664

By the time the one with suppa swings the 17th round, the the one w/o suppa just swings their 16th round.
Unless you can argue you can swing your axes that many times in one fight. yeah, suppa does something (a little) to your number of swings.

This isn't entirely true because you are leaving out the variable of when the mob dies. If you have two people with equal delay, as in your example above, and you decrease the delay of one of the players very slightly, it creates a small window of time where if the mob dies during that window, the player with lower delay will have gotten an extra attack for that round.

As you swing faster (be it via Haste or DW enhancements), that window of time increases and the chances of actually getting in an extra hit relative to another player before the mob dies increases. So, if you're lucky enough, it's possible that you could get in your "extra" hit on the 4th round of attacks if your delay is above someone else's and the mob dies during that window of time. Note that being the player who got the killing blow also counts as if the mob died during the window because you would have deprived the slower player a chance to get in his attack for that round.

This is the reason why I think Suppanomimi is really good. That said, I'm still a pretty newb RNG and can't weigh the usefulness of Suppanomimi against other setups in practical situations but I wanted to point out that I think the above argument is flawed for the reasons stated.

Sure
Your point is valid.
But then I can argue what's the average time the mob live + the std. deviation etc and see the expected value you'll get another hit by wearing suppa.
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#67 Nov 17 2006 at 8:52 PM Rating: Decent
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I have a question... How much of a difference does the damage rating on your ranged weapon and ammo make? I've always wondered this...
#68 Nov 17 2006 at 8:58 PM Rating: Default
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What are you comparing here?
weapon damage and ammo damage is about 70-85% of your total base damage for normal shot and about 50~70% for your WS
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#69 Nov 17 2006 at 9:52 PM Rating: Decent
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Sorry I didn't elaborate. I'm talking about let's say... Gendawa +1 has a damage rating of 77. The E-bow has a damage rating of 71. I'd just like to know how much of the +23 ranged attack the gendawa compensates for if you used it over the e-bow.
#70 Nov 17 2006 at 10:35 PM Rating: Default
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I guess that depends on how high your pDIF value is, and how big the monster def is
the higher the monster def, the less impact the ratk from ebow for amplifying the damage.
the higher your pDIF is, the more useful your base damage become.

It's no direct answer to the question, but I guess it can answer which better for which situation
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#71 Nov 18 2006 at 12:11 AM Rating: Decent
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I see... I just guessed that rangers never used Shigeto bow +1 (76 dmg/ratk +16) because e-bow was always better or something. To me it would seem the shigeto would be a better choice but I'm not high enough rng to test it out or anything. Can any rangers here testify the differences between Shigeto +1 vs E bow?
#72 Nov 18 2006 at 2:19 PM Rating: Decent
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shigeto is better for per-shot and weaponskill damage, but ebow has a noticably lower delay, which is the main reason why people use it over anything else
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#73 Nov 22 2006 at 12:14 PM Rating: Decent
Awesome information! I have always had my own opinions on what I thought seemed better options, but it makes it much easier to make decisions when you have the cold hard facts right in front of you in the form of numerical results. Thanks for putting in the effort and time!
#74 Oct 17 2007 at 1:59 PM Rating: Good
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I have a few questions about taru rse 2 and how they compare with the other selections:

Quote:
Hands
S Kote - 1.93% SW, 2.71% SS
CFG - 2.35% SW, 2.22% SS
BFG - 2.58% SW, 2.45% SS

Basically here, the rule of thumb is S Kote for SS and CFG/BFG for SW. However at very High damage S Kote will begin to outdamage CFG on SW, and at very Low damage BFG will outdamage S Kote on SS.


how would 6 STR, -3 agi compare to these?
Quote:

Feet
AF2 - 2.35% SW, 2.22% SS
STR +3 feet - 1.54% SW, 1.45% SS
War Boots - 1.17% SW, 1.11% SS
War Boots +1 - 1.41% SW, 1.33% SS

There's lots of options for the STR + 3 feet, price em out vs. War Boots +1 and see which ones are a better buy. Otherwise regular old War Boots ain't bad, compared to the other buyable choices (AF2 . . . drool.)


how does 4 str compare?
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#75 Oct 17 2007 at 10:05 PM Rating: Decent
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I want to say thank you for the hard work and the follow on information everyone added. This has been a very helpful post for me.

I have been caught up in the depression of thinking I needed all this God Gear to be a great ranger. What I have learned is that I am almost there without it.

My shopping list for tonight. Woodville's Axe, RK +2 (I have a +1 so just an upgrade), Ruby Ring x2 (not rich >.<;) and maybe a Qiqirn but I already have Chiv Chain so I may pass on it.

What I will end up with for the time being is:

Ranged: O-bow or E-bow
Weapon: Franny/Woodville
Head: AF1
Neck: Rng Necklace (Chiv Chain for WS)
Ears: Drone x 2 (just can't justify the cost)
Body: AF1 or Shikaree Aketon (Shikaree Aketon until I can get Archers for WS)
Hands: Deadeye Gloves (anything better requires Sky/HNM)
Rings: Behemoth Ring / Crossbowsman ring (Ruby x 2 for WS)
Back: Amemet Mantle +1
Waist: RK +2 (Jungle Sash for WS unless Bastok controls something? lol)
Legs: Jaridah Salvars (Until I get Pahluwan Seraweels)
Feet: War Boots (Savage Gaiters for WS)

Anyone want to comment on that setup? Bad/Good? Don't bother with this or that piece? Of course if I am missing like crazy I will adjust because missing everything is sort of pointless.
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#76 Oct 18 2007 at 3:28 AM Rating: Default
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What I have learned is that I am almost there without it.


Sorry but your not even close.
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#77 Oct 18 2007 at 4:49 AM Rating: Decent
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I'd like to see Jalzahn's Ring added to this for comparison to a Flame ring.
http://wiki.ffxiclopedia.org/wiki/Jalzahn%27s_Ring

Hit for hit I think the STR+5 is > R.atk +6, but add in acc AND atk and I'm not so sure.

Comments?
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#78 Oct 18 2007 at 10:24 AM Rating: Good
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Quote:
Quote:
What I have learned is that I am almost there without it.



Sorry but your not even close.


Sad but True. Remember in this game good equip stack up, is not like 1 item will make u good or bad(not even a KC with bad armor)
#79 Oct 18 2007 at 3:38 PM Rating: Good
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I was wondering what would do more damage over time between Obow and Ebow:

>>Ebow SW /w str gear
Vulcan's Staff + Axe grip (str)
Wyvern Hemlm
Hope Torque
Kirin's Ososde
Blood Finger Gauntlets
Flame Rings x2
etc...

or

>>Obow SS /w mnd gear
Aqua rings x2
Suzuka Boots
Kirins Osode
Promise Badge
AF1 pants
etc...


Sorry if this is a noob question, I'm a RNG newbie.

-edit *holy bolt used on Obow

Edited, Oct 18th 2007 11:03pm by itchblm
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#80 Oct 18 2007 at 5:34 PM Rating: Decent
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If acid bolts stick xbow >

no aqua rings plz and you dont really need promise badge with KO and SB.
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#81 Oct 18 2007 at 8:11 PM Rating: Default
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LAGAL wrote:
Quote:
Quote:
What I have learned is that I am almost there without it.



Sorry but your not even close.


Sad but True. Remember in this game good equip stack up, is not like 1 item will make u good or bad(not even a KC with bad armor)


You are so right. Franny is junk. Woods is junk. Shikaree is junk. AF top is junk. AF head is junk as is my OHAT. Deadeye gloves are junk. Ranger Necklace and Chiv Chain are junk. War boots or Mithra Gaiters are junk. Mithra 70 Belt is junk as is the RK+2, Amemet +1 is junk. I should just throw away my Obow and Ebow. Drones are pointless and I should really drop 6Agi for 2 Str at a cost of 2M gil. **** going and getting my archers jupon this weekend and I am going to tell my LS mate to forget the Wyvern helm NQ or HQ.

Hell, I am going to NPC or Desynth it all and just be a gimp nin like everyone else.

--EDIT-- I just did some checking and rough estimate is I loose 20~40 Dmg per WS if I even hit. The cost of that 20~40dmg on hades is 10~27M not including some items I don't have a price on and cursed gear. So at 500,000+ ~ 675,000+ per EACH additional point of Damage, Thanks for the offer, but I'll have to pass. At least for the time being.

Edited, Oct 19th 2007 4:35am by shishimura
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#82 Oct 18 2007 at 9:45 PM Rating: Decent
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shishimura wrote:
--EDIT-- I just did some checking and rough estimate is I loose 20~40 Dmg per WS if I even hit. The cost of that 20~40dmg on hades is 10~27M not including some items I don't have a price on and cursed gear. So at 500,000+ ~ 675,000+ per EACH additional point of Damage, Thanks for the offer, but I'll have to pass. At least for the time being.

Edited, Oct 19th 2007 4:35am by shishimura

Welcome to FFXI, looks like you're new here.
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#83 Oct 18 2007 at 9:54 PM Rating: Good
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Shishimura wrote:
Ranged: O-bow or E-bow
Weapon: Franny/Woodville
Head: AF1
Neck: Rng Necklace (Chiv Chain for WS)
Ears: Drone x 2 (just can't justify the cost)
Body: AF1 or Shikaree Aketon (Shikaree Aketon until I can get Archers for WS)
Hands: Deadeye Gloves (anything better requires Sky/HNM)
Rings: Behemoth Ring / Crossbowsman ring (Ruby x 2 for WS)
Back: Amemet Mantle +1
Waist: RK +2 (Jungle Sash for WS unless Bastok controls something? lol)
Legs: Jaridah Salvars (Until I get Pahluwan Seraweels)
Feet: War Boots (Savage Gaiters for WS)

Anyone want to comment on that setup? Bad/Good? Don't bother with this or that piece? Of course if I am missing like crazy I will adjust because missing everything is sort of pointless.


Just a few suggestions for you.

Do you use sushi or meat? I always use meat dishes, so I go with alot of R acc gear.

Weapon: I'd get rid of woodville and get a Kriegsbeil. Also get a fire/vulcan staff for when you go /war.

Head: O hat for TP, wyvern helm for WS

Neck: Have you finished CoP? Work on getting Hope Torque

Ears: This is one slot that Rng just doesn't have alot of great choices. Melees get brutal/suppa/assault which are all nice, but useless for us. And yes, triumphs are expensive for very little benifit. I still keep one in storage, but thats more for resist build than for the str. You can work on getting Fenrir's, but only useful at night, so kind of annoying. Personally, I use Cassies for the HPs and Novia for the -enmity now.

Body: AF1 is nice for the R Acc. Work on getting a Kirins someday, it's still the best body piece for Rng.

Hands: From your comment here I guess you aren't in a sky shell. I'd suggest trying to find one. S. kote or crimson are just so much better than deadeyes.

Rings: I always go with 2 R acc rings for TP, then Rajas/behemoth +1 for WS

Waist/legs/feet: Get busy on dynamis. Scout's gear is great for these slots.

Shishimura wrote:
--EDIT-- I just did some checking and rough estimate is I loose 20~40 Dmg per WS if I even hit. The cost of that 20~40dmg on hades is 10~27M not including some items I don't have a price on and cursed gear. So at 500,000+ ~ 675,000+ per EACH additional point of Damage, Thanks for the offer, but I'll have to pass. At least for the time being.


The difference between good and great gear for rng may not increase your damage by much per shot or per weaponskill. However, you will hit more often for more and be able to weaponskill more often, and that will add up quickly. Also, alot of our best gear is costly in time, not gil.
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#84 Oct 19 2007 at 9:04 AM Rating: Good
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shishimura wrote:
You are so right. Franny is junk. Woods is junk. Shikaree is junk. AF top is junk. AF head is junk as is my OHAT. Deadeye gloves are junk. Ranger Necklace and Chiv Chain are junk. War boots or Mithra Gaiters are junk. Mithra 70 Belt is junk as is the RK+2, Amemet +1 is junk. I should just throw away my Obow and Ebow. Drones are pointless and I should really drop 6Agi for 2 Str at a cost of 2M gil. **** going and getting my archers jupon this weekend and I am going to tell my LS mate to forget the Wyvern helm NQ or HQ.

Let's break this down.

Franny is good. Woodville's is, indeed, junk. Kriegsbeil (or Trailer's) are better, straight up.

Shikaree is level-cap gear. AF body is obsoleted by Pln. body (also free).

AF head/O-hat/NQ Wyvern are all acceptable. Relic or AF+1 would be a better goal, but there's nothing wrong with your choices.

Deadeye gloves are good... at LV60. W.hands and S.kote blow them away, and are not exceptionally difficult to get. Seiryu has never been particularly contested.

War Boots are OK, though if you plan on using O-bow, you should probably have Suzy boots instead.

RNG necklace is fine, RSE belt, and RK+2 are both fine. (Precise Belt is also a nice choice.) Amemet+1 is the best cape we can wear.

The point is: you aren't really "almost there," unless you ignore the vast majority of RNG endgame gear. Looking at what I would consider a reasonably "complete" endgame setup:

Kriegs/Franny
E-bow/O-bow/Hellfire+1/Culverin
Optihat(WB+1)/relic/AF+1/wyvern
Faith/Hope/Breeze
Triumph/Cassie/Hollow/Brutal
Osode
S.kote/w.hands
Rajas/Aqua/Merman's/Behemoth/Jalzahn's
Amemet+1
Scout's Belt/RKB+2(/Mithra RSE)
Dusk Trousers/Scout's Braccae/AF+1
Scout's Socks/Suzy boots

Of the 15 slots I have listed, you are "finished" in 6 of them (being generous, since a few of those options are either WS-only or holy-bolt-only).

Edited, Oct 19th 2007 10:09am by redvenomweb
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#85 Oct 19 2007 at 4:08 PM Rating: Good
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Quote:
--EDIT-- I just did some checking and rough estimate is I loose 20~40 Dmg per WS if I even hit. The cost of that 20~40dmg on hades is 10~27M not including some items I don't have a price on and cursed gear. So at 500,000+ ~ 675,000+ per EACH additional point of Damage, Thanks for the offer, but I'll have to pass. At least for the time being.


Man only the osode will get u more than 20~40dmg per WS, when all that STR start to stack up is when u see the big 2k+ almost all the time as /nin if u have a brd and good food(not sushi) or acid bolts.

Remember this post is not 100% right because it all depends in all ur equip+buffs+debuffs+mob, the numbers will never be the same in all partys.
#86 Oct 22 2007 at 4:51 PM Rating: Default
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redvenomweb wrote:
shishimura wrote:
You are so right. Franny is junk. Woods is junk. Shikaree is junk. AF top is junk. AF head is junk as is my OHAT. Deadeye gloves are junk. Ranger Necklace and Chiv Chain are junk. War boots or Mithra Gaiters are junk. Mithra 70 Belt is junk as is the RK+2, Amemet +1 is junk. I should just throw away my Obow and Ebow. Drones are pointless and I should really drop 6Agi for 2 Str at a cost of 2M gil. **** going and getting my archers jupon this weekend and I am going to tell my LS mate to forget the Wyvern helm NQ or HQ.

Let's break this down.

Franny is good. Woodville's is, indeed, junk. Kriegsbeil (or Trailer's) are better, straight up.

Shikaree is level-cap gear. AF body is obsoleted by Pln. body (also free).

AF head/O-hat/NQ Wyvern are all acceptable. Relic or AF+1 would be a better goal, but there's nothing wrong with your choices.

Deadeye gloves are good... at LV60. W.hands and S.kote blow them away, and are not exceptionally difficult to get. Seiryu has never been particularly contested.

War Boots are OK, though if you plan on using O-bow, you should probably have Suzy boots instead.

RNG necklace is fine, RSE belt, and RK+2 are both fine. (Precise Belt is also a nice choice.) Amemet+1 is the best cape we can wear.

The point is: you aren't really "almost there," unless you ignore the vast majority of RNG endgame gear. Looking at what I would consider a reasonably "complete" endgame setup:

Kriegs/Franny
E-bow/O-bow/Hellfire+1/Culverin
Optihat(WB+1)/relic/AF+1/wyvern
Faith/Hope/Breeze
Triumph/Cassie/Hollow/Brutal
Osode
S.kote/w.hands
Rajas/Aqua/Merman's/Behemoth/Jalzahn's
Amemet+1
Scout's Belt/RKB+2(/Mithra RSE)
Dusk Trousers/Scout's Braccae/AF+1
Scout's Socks/Suzy boots

Of the 15 slots I have listed, you are "finished" in 6 of them (being generous, since a few of those options are either WS-only or holy-bolt-only).

Edited, Oct 19th 2007 10:09am by redvenomweb


Finally some more effective comments.

-I bought the Woods because I am also working on war and I am planning to go Maneater/Woodsville and the +Str from Woods is nice. I saw a huge jump in my Dmg in Dynamis with my current setup. Kriegsbiel is in the works.
-I have O-bow, E-bow, and Hellfire+1. No canon for me. no real need based on the mobs I fight and the money I have.
-I am in Dynamis. As we all know Rng drops suck. I have the Scouts Barret and macro it with my holy bolts. O-hat is way better for Racc than Scouts and Ratt from AF is better so I only use Scouts when a Holy Bolt is equiped and even then it doesn't do much in Double Dark Weather. Good against invincible though. I would love to get Socks but then again so would most Rangers. I would love to get the pants too... I am 4/5 war and 3/5 on every other DD job but only 1/5(6) on Ranger. How sad.
-I am still working on both Sky and Sea access. No one wants to help the ranger get through Missions. I didn't start playing until Aug 2005 so I am way behind the curve. Oh well.

The reality is that I am financially challenged and will NOT buy gil like a lot of players will. Now I make more than a lot of people playing FFXI make and could easily buy gil and have every piece of non-rare/ex pimpness including a Kracken Club and my bank account wouldn't hardly budge... but that isn't what the game is for so no thanks.

As I also stated, I am American living/playing in Japan. I can't get in with the US LS's since I can't play while I am at work. The Japanese LS's all start too late. I went to bed last night at 2am after Dynamis and had to be up for work at 5:20. You do the math. Sorry, the game is not that important to me.

I am more than willing to help who ever needs it but have an impossible time trying to find people willing to help me. Life sucks. Man I should just play Drk I sound so EMO right now.

Anyway, thanks for the comments.

Review:
Kriegsbiel coming.
Wyvern Coming.
NO SKY/SEA/HNMLS ruins my chance for most elite gear.
Kirin's Osode when I can get the money. (At this rate, 3 years)

----EDIT---- Forgot to say that I almost Always eat meat. The only time I eat sushi is if I run out of meat, am in the North Dynamis Areas, or and fighting something where I do NOT want to miss. (mission type stuff). I usually eat Siskababi if I need to be flexible or have no idea the duration of the party. I eat Yellow curry when I know I am going to be at it for a long time. Can't afford Dragon food.



Edited, Oct 23rd 2007 12:55am by shishimura
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#87 Oct 22 2007 at 9:16 PM Rating: Decent
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I was wondering if you would run the skadi's Bazudands
I would think that this would be the best piece for SW and SS
Thankyou
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#88 Oct 22 2007 at 9:26 PM Rating: Decent
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Lawii wrote:
I was wondering if you would run the skadi's Bazudands
I would think that this would be the best piece for SW and SS
Thankyou

Skadi Bazubands is the best piece for WS, but its 5 STR 5 AGI is not a good trade between racc/rattk/AGI compared to other competitors
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#89 Oct 23 2007 at 7:14 AM Rating: Decent
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A few combo's for WS:

Osode + BFG
STR+10 AGI+10 Racc+11 Ratk +11

Osode + S.Kote
STR+10 AGI+25 Racc+10

Skadi's Cuirie + Skadi's Bazubands
STR+5 AGI+13 Racc+10 Ratk+15

I don't know the WS formula, but I imagine they can all be very comparable. I'm thinking the old setups might still pull ahead because of the healthy amount of base attributes.

I think Osode + Skadi's Bazubands is flat out the best WS gear in terms of pretty numbers but I still want some racc+ out of them. STR+15 AGI+15 Ratk +10

Edited, Oct 23rd 2007 11:24am by woooter
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#90 Oct 23 2007 at 8:46 AM Rating: Excellent
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shishimura wrote:

The reality is that I am financially challenged and will NOT buy gil like a lot of players will. Now I make more than a lot of people playing FFXI make and could easily buy gil and have every piece of non-rare/ex pimpness including a Kracken Club and my bank account wouldn't hardly budge... but that isn't what the game is for so no thanks.

There's a lot of ways that people get rich in this game without buying gil but poor players never seem to pursue them and as such think that the only way to get rich is to buy gil. Assaults, ENM/ashu talif, crafting, farming, gardening, NM hunting, digging, etcetc.
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#91 Oct 23 2007 at 9:21 AM Rating: Excellent
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shishimura wrote:
-I bought the Woods because I am also working on war and I am planning to go Maneater/Woodsville and the +Str from Woods is nice. I saw a huge jump in my Dmg in Dynamis with my current setup.

Sorry, but you did not see a "huge jump in damage" from adding 4 STR. And if you did, then it's pretty difficult for you to argue that all the other slots that you're neglecting (e.g. STR earrings) "won't make much difference anyway."

Like I already said, Trailer's is better, straight up.

Quote:
The reality is that I am financially challenged and will NOT buy gil like a lot of players will. Now I make more than a lot of people playing FFXI make and could easily buy gil and have every piece of non-rare/ex pimpness including a Kracken Club and my bank account wouldn't hardly budge... but that isn't what the game is for so no thanks.

The vast majority of items I listed are either rare/ex or ridiculously cheap, so I'm not sure what relevance your finances have.

Quote:
As I also stated, I am American living/playing in Japan. I can't get in with the US LS's since I can't play while I am at work. The Japanese LS's all start too late.

It's kind of hard for you to play the "I live in Japan" card when you are simultaneously complaining that "JP LSes stay up too late." Guess what? NA LSes stay up late, too... even for people in the US. Unless you live on the West Coast (or in Hawaii), Dynamis involves staying up late.

Quote:
Sorry, the game is not that important to me.

That's perfectly fine. However, to pretend that you have a nearly-finished endgame gearset (and get upset when people point out the numerous holes) is silly. Like the saying goes, not-so-hardcore players deserve not-so-hardcore gear.

I know my own gear is far from perfect, but I also don't run around talking about how my gear is almost complete and then making excuses (and playing the "it's just a game, it's not that important!" card) when people call me out on it. If it's not that important, why are you defending yourself?
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#92 Oct 23 2007 at 9:24 AM Rating: Decent
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Quote:

That's perfectly fine. However, to pretend that you have a nearly-finished endgame gearset (and get upset when people point out the numerous holes) is silly. Like the saying goes, not-so-hardcore players deserve not-so-hardcore gear.

deja-vu...

I had this kind of argument in blue mage forum XD
resulting me got sub-defaulted (for the first time lol)
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#93 Oct 24 2007 at 5:33 PM Rating: Default
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Well I guess I could have avoided all of this by changing the wording of my original reply. I have almost acquired the piece I want and feel I need to be good enough while accepting that I am not the pimp daddy.

Sorry, Huge jump in Dmg in dynamis was a result of Macro's to swap in my str gear which is something that I was NOT doing previously. I was so focused on Racc to this point that I never bothered with WS macros on my Rng.

Not sure how a dagger with +Racc is better than +Str when you are not missing. But that is ok, if you like to think that.

Timing is always an issue for everyone. I typically like to play from 6~11 but make accommodations to play later when I need to. In Japan a lot of the players don't even log on until 9 or 10 pm.

Sorry, for not being more specific and creating a lot of confusion where people felt a need to attack my statements.

Again, the rare/ex stuff requires sky access which I do not have. Kriegsbiel and Kirin's Osode are big ticket items.

Someone said something about my inability to make money. In part it is my fault. Crafting, look in my sig. Thank you. I have been doing BCNMs and that has yielded junk. I farm, log, craft, and have been holding my gil level steady but that does not do me any good when I have 5+ mil worth of gear I want. Oh well. I n time. For now, I will be satisfied with having what I have and letting you all tear me apart for being gimp.

Anyway, as previously stated. My final result is...
Kriegsbiel/Woodsville (with Franny on standby if I need more Racc, Franny/Woods for now trailers if I am desperate from Racc)
E-bow or O-bow or Hellfire +1
AF Barrett until I get Wyvern's (Ohat for Racc and Relic for Holy)
Qiqirn Collar
Archers Jupon (AF on standby if I need Racc, Shikaree for now)
Bullseye Gloves (waiting on Sky Access)
RK+2, Jungle Sash
Jaridah right now. Doing assaults.
War Boots and Savage Gaiters
Amemet+1
Have Racc rings and Crossbowsmans. Working on Str rings at the moment. Keep missing them on AH.

So what I still need to get.
Kriegsbiel, Archers Jupon, Pahluwan Seraweels, Str Rings.

What I accept I am missing.
Osode. Gloves from Sky as I have no Sky Access. Pimp Earrings.

Oh, and I hope to sign my own vulcan someday.

Edited, Oct 25th 2007 2:00am by shishimura
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#94 Oct 25 2007 at 5:39 AM Rating: Default
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get your Sky Access

No sky @75 seems almost like a sin...

Edited, Oct 25th 2007 9:42am by woooter
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#95 Oct 25 2007 at 6:38 AM Rating: Decent
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God, I remember walking 18+ people through Ifrit's Cauldron. >.>;

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#96 Oct 25 2007 at 3:47 PM Rating: Decent
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woooter wrote:
get your Sky Access

No sky @75 seems almost like a sin...

Edited, Oct 25th 2007 9:42am by woooter


Working on it. Had a **** of a time getting people for ZM4. Now I am playing the waiting game on ZM5. Seems that someone can't make it on any given day. Oh well, I am most likely going to move on without the group. After that, have people lined up for fights when I need help. OH, and Rng being first job to 75 is not that great, if I was 75 Nin or Rdm I could solo a lot of this... but alas we are not the kings of Solo work.

It's coming though... and I am trying to find a Sky LS right now...
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#97 May 18 2008 at 12:25 PM Rating: Decent
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Friend was asking me about this post, so BUMP!
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#98 May 18 2008 at 2:26 PM Rating: Default
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for STR build, why not fire/vulcan's staff / axe grip... 7-8 STR and 10 ranged attack
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#99 May 18 2008 at 4:50 PM Rating: Decent
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TheChedster wrote:
for STR build, why not fire/vulcan's staff / axe grip... 7-8 STR and 10 ranged attack

Because the guide was made before they introduce grips for 2-handed weapons.
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#100 May 18 2008 at 5:34 PM Rating: Decent
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Hmmm, redvenomweb says Woodville's is junk but clearly from the OP's post: Kriegsbeil/Woody's > Kriegsbeil/Franny.

Quote:
Kriegs/Woodville - 4.57% SW, 4.61% SS
Kriegs/Franny - 4.16% SW, 4.24% SS


So which one is it? If OP's results are to be believed, then, in actual, fact Woodville's is not junk and it is simply depends on the preference of whether one wants the extra r.acc or the extra damage (very slightly).

Edited, May 18th 2008 9:35pm by RunawayDreams
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#101 May 18 2008 at 6:31 PM Rating: Decent
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RunawayDreams wrote:
Hmmm, redvenomweb says Woodville's is junk but clearly from the OP's post: Kriegsbeil/Woody's > Kriegsbeil/Franny.

Quote:
Kriegs/Woodville - 4.57% SW, 4.61% SS
Kriegs/Franny - 4.16% SW, 4.24% SS


So which one is it?

In the same post where I said that Woodville's is junk, I also said that Trailer's is better, straight up. Using the OP's method of calculation, Trailer's adds precisely zero. This should be a hint as to my thought process.

In actual practice, RACC+7/RATK+7 is better than STR+4.
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