basically, AGI is really really really bad for Sidewinder, STR is literally 4 times better if i'm reading this correctly
Edited, Oct 28th 2006 at 12:09pm PDT by joesaiditstrue
nope. not that bad.
Remember I said the result can be skewed
There's case adding 10 AGI can add 3 base damage to your WSC, but there also case it only add 2 base damage.
You need to be careful generating the number here. The calculation is discrete. It's either you gain another base damage or not at all.
Same goes with ratk. it's either your pDIF increase make difference or not
Let's take an example
assume you're fighting EM with def 300 and your ratk is 600 and your base damage is 130
your pDIF is 600/300 = 2.000
if you increase your ratk by 2, your ratk is 602
and your pDIF is 602/300 = 2.006
130 * 2.000 = 260
130 * 2.006 = 260.78 = 260
Essentially, adding 2 ratk at this case give you no impact to your damage
but if your ratk is 601 , adding 2 more ratk gives you impact
your pDIF is 603/300 = 2.010
your damage becomes : 130 * 2.010 = 261.3 = 261
See the subtle case there?
It's very important to not use all the continuous math here. There is so many truncation made over the formula. In the end you may overestimate/underestimate the number generated.
Int( 0.83 * Int(x + y)) is not the same as Int(0.83 * x) + Int(0.83*y)
Taking x = 33.4 and y = 66.6
Int( 0.83 * Int(x + y))
= Int (0.83 * Int (100.1)) = Int (0.83 * 100) = 83
Int (0.83 * x + 0.83 + y)
= Int ( Int(0.83 * 33.4) + Int(0.83 * 66.6))
= Int ( Int(27.722) + Int(55.278)) = 82 Edited, Oct 28th 2006 at 12:37pm PDT by VZX