Forum Settings
       
Reply To Thread

Rng Decent Sub for Samurai?Follow

#1 Feb 14 2004 at 8:12 PM Rating: Decent
**
486 posts
Hi there,

Decided to post this on the Ranger Board instead of Samurai 'cause I figured you guys would have a better grasp of Ranger.

I'm currently a lvl 22 Sam, and I love it - I have no plans to change my main job. But I've been flirting with the idea of Subs (other than War), particularly Ranger as my Sam recently learned the Peircing Arrow weaponskill, but cannot use it. I'm also often the puller for my parties, and Wide Scan would be a huge asset to me. However, as a Sam I need Dexterity (Warrior doesn't fill that bill, but with all the plusses it's not a bad call).

So waddaya think? Would Ranger make a good Sam sub?

Yours,

-Chance

Lvl 22 Sam
30 War
15 Thf

Titan
____________________________
Chances
45 Alliance Rogue
guild : Can't PvP
Nathrezim


"Kill schmill - think of it as pest control"
-Torreno
#2 Feb 14 2004 at 8:52 PM Rating: Good
Scholar
*
204 posts
I've only tried it at low levels (SAM 15/RNG 7) but personally I think it works pretty well.

The biggest benefit I found was you have a wider variety of weapon skills to choose from. With the 2hr I was able to chain Tachi:Enpi and Flaming Arrow, I think there's a way to work in 2 Enpi's with it though.

When you can start building up massive amounts of TP (a point I have yet to reach) I've heard you'll be able to let loose with the chains without using the 2hour.

Another nice thing is unlike some of the other classes, you can use most of the +1 Long Bow's that the RNG uses for the big hits.
____________________________
Jigensan
Night Elf Hunter
#3 Feb 14 2004 at 11:13 PM Rating: Good
Scholar
*
244 posts
I don't think rng is good sub other than for hunting purposes.

For pulling purposes, you want something fast like voke or fast spells or some fast range weapons. Bows are way too slow for pulling so you get your target stolen quite often. Secondly, I would let the tank pull if no rng is avaliable becuase of the hits you take running back. Sam don't make good pullers.

As for ws, the best ws is flaming arrow. From first hand experiences, flaming arrow does more damage than piercing at low tp even to a high defense mob; once in a full moon, peircing deals more to high D, but you should stick with flames for a long while. Usually, the chaining bonus aren't worth the damage nor trouble to use other ws other than flames unless you can get lvl 3 sc off.

As for stats, you got too much grounds to cover. First off, best rings for rng are +racc, but you lose acc by wearing the rings. Secondly, Attack bonuses like beetle earings or insane 0_0 rice balls bonuses for sam don't affect ratt (I tested). Thirdly, no daggers like archers or hawkers (no, you can't just switch weapons because of tp lost). Fourthly, passive bonus that you would get subbing other jobs. Fifthly, stats boost from other jobs. Sixthly, you can't wear/use some of the most powerful weapons in the game like loxley or eurytos and other powerful AF and ranger exclusive items, which pretty much makes all the difference late in the game.

At early lvls, ppl don't care and don't know the difference so it might not be a big deal; you can pretty much do whatever you like. But once you are higher lvls wearing AF and getting more specific, rng won't work as a sub for combat. Rng is only really good as main; even for hunting, thf main is better than rng main. Sam is all about ws and rice balls, but they don't mix well with rng sub because of items.

Edited, Sun Feb 15 01:28:16 2004 by komputer
____________________________
Profile ffxi.allakhazam.com/profile.xml?6712
#4 Feb 15 2004 at 3:46 AM Rating: Decent
11 posts
Ranger is a great sub to sam at once point but if you do you should wait till your sam is high enough to get 200bow skill, probbaly 57 or 58 ide guess for samurai.. At 200 is sidewinder. The WS that is rangers main damage 55+. with sam tp bonus and med you can even chain sidewinder with itsself. Not sure if it does much less dmg on sam. at 61 it usualy does 500-900 on ITs and up to 2600 on lesser level mobs and the skillchains ive done over 500. Can put out a lot of damage with how frequently sams can use WSs. You will need a good bit of + acc and ranged acc for sam/rng.
#5 Feb 15 2004 at 10:02 AM Rating: Decent
Scholar
**
844 posts
From what I have been reading on the Sam boards, at lvl 30 Sams can WS off of themselves using Meditate. This is going to be the main thing you use your sub for (the weapon skills). Flaming arrow doesn better damage but misses sometimes, and Piercing arrow is more reliable. Great Katana does very good damage already, and since skill is higher in that than with a bow I think you will be using that for most of the fight (unlike a Ranger who uses bow most of the fight). Also as a puller you will do just as well as a Ranger, because you have Wide Scan. Actually you may be a better puller after lvl 30 since you will probably be the one to take the first few hits until the thief does trick attack (Sams take hits a lot better than Rangers). Once your skill gets high enough you will get Sidewinder, and from what I understand one of the best bows in the game is Sam only.

So there are the strengths and weaknesses. I think it is probably best after 30 since before then you will often be in parties without a Paladin and need another provoker. After 30 you will get Meditate and can skill chain off of yourself.
#6 Feb 15 2004 at 10:13 AM Rating: Good
**
776 posts
Quote:
[/quote] Ranger is a great sub to sam at once point but if you do you should wait till your sam is high enough to get 200bow skill, probbaly 57 or 58 ide guess for samurai.. At 200 is sidewinder. The WS that is rangers main damage 55+. with sam tp bonus and med you can even chain sidewinder with itsself. Not sure if it does much less dmg on sam. at 61 it usualy does 500-900 on ITs and up to 2600 on lesser level mobs and the skillchains ive done over 500. Can put out a lot of damage with how frequently sams can use WSs. You will need a good bit of + acc and ranged acc for sam/rng.[quote]



the 200 WS is blast arrow or what ever its called. sidewinder is the 175 WS. also no class gets there lv200WS until lv 60.
#7 Feb 15 2004 at 11:20 AM Rating: Good
Scholar
*
244 posts
You might want a lvl sam/rng to confirm all this.

I think sam can only ws off himself if he use his 2hr, which is not all practical. I seen meditate in actual play and I don't think it gives you enough tp fast enough in time to chain off yourself. I don't think you can double sidewide and hit reliably without all that rng gears. What you can do with a bow is add more ws variety so you can pretty much chain off anything from another player. Then, of course, you got to worry about aggro.

The Shigeto bow (think its name. lvl 71) is a good bow; ppl (lowbies) say it's the best because it's pretty good and comparably easy to get so it's most practical. But eurytos (lvl 55) and loxley (lvl 57) are clearly better. What most rangers I talked to, they get a couple of friends and get one of these bows when they are that lvl. AH are overpriced for eurytos so it might appears that shigeto is better.

Wide scan is great for pulling in non-populated maps, but then it's not useful to say that because any job can sub rng for wide scan. What you really want is something fast like voke in populated maps.

Edited, Sun Feb 15 12:24:08 2004 by komputer
____________________________
Profile ffxi.allakhazam.com/profile.xml?6712
#8 Feb 15 2004 at 1:01 PM Rating: Decent
11 posts
Yea sorry ment to say 175, blast arrow is terrible compared to sidewinder ive only used it once =), Sams can get tp fast enough to chain with tmeselvs if they are good at it ive seen them do it in my group but fail a lot, if they have a fast damage bow they can med +barrage which is fast tp (60+ i think barrage was 30 anyway..).
#9 Feb 16 2004 at 9:06 AM Rating: Decent
**
486 posts
Hi - thanks for all the great feedback.

I found Rnd great for farming, but not much else :( Wide scan is fun, but not really useful in most situations I've found - I don't really hunt NMs.

I've decided to stick with War for my Sam sub - two more weaponskills just aren't worth giving up the strength, defense and tanking ability.

But just to make a correction:

At lvl 30, any skilled Samurai can pull of single-person skillchains with proper timing and use of Meditate, or 'Silent Concentration'.

Yours,

-Chance
23 Sam
30 War
15 Thf
11 Rng

Titan
____________________________
Chances
45 Alliance Rogue
guild : Can't PvP
Nathrezim


"Kill schmill - think of it as pest control"
-Torreno
#10 Feb 16 2004 at 7:16 PM Rating: Good
*
149 posts
The problem is can the sam hit with the sidewinder aginist VT or IT mob. I havent seen a sam/rngr so i dont know how accurate their shots are.
____________________________
http://ffxi.allakhazam.com/profile.xml?1259
#11 Feb 16 2004 at 8:04 PM Rating: Good
*
89 posts
Samuria 2hour + great kantana/bow skills = one man rekai's
____________________________
FFXI Ownz Joo
-------------
Mithra Thief (Whanabe Ranger)
Elvaan Lvl39 Drg/Drk
#12 Feb 17 2004 at 10:17 PM Rating: Decent
39 posts
Hey Chance and others,

I have done a helva lotta reaserch(yet haven't had the time away from work or GF to get 30 so I can start this up :P) on the subject. Great things about a 30+ Samurai/Ranger that seems to be overlooked: Rangers get sidewinder at lvl 55 while Samurai's get that at lvl 57. The top skills 200 and 225 are EX-2 which means ranger only(sidewinder is as good as it gets though). I believe a lvl 60/30 Samurai/Ranger would be an amazing force because of the passive +ranged accuracy bonuses and barrage(TP anyone). Also at lvl 30 there are archers rings(+acc and ranged acc) which should do a great deal to help the Sam/Rng hit. The emporer's hairpin and the leaping boots should also add to the effectiveness. Basically I'd say the hardest part about using this combo would be finding the correct ratio of dex/agi(acc and r-acc). It seems like it is a design that demands a lot of expensive gear but will pay off very handsomely at lvl 60.

My 2 cents,
____________________________
Kakita Toshimoko

13<Sam>/(10Rng)/30Mnk/13War/5Thf

<Pandemonium>
"A duel with a Kakita Master is as sure a death as seppuku" -L5R
#13 Feb 18 2004 at 1:30 AM Rating: Good
Scholar
*
244 posts
If you are talking about lvl 60, mind as well use rng/sam and sidewind all you want with better accuracy and more powrful bows. Why gimp yourself with melee when you can just meditate, side, barrage, side. Better yet, get a few stacks of protector's arrows for your ultimate fighting machine! 0.0
____________________________
Profile ffxi.allakhazam.com/profile.xml?6712
#14 Feb 18 2004 at 5:29 PM Rating: Good
*
149 posts
Why gimp a ranger by subbing it. At lvl 54 againist IT mob i still miss some WS, ill hit 8 out of 10 times. This is againist Robber Crab. I have 68 or more range acc, plus range acc bonus as a ranger. So a sam trying to land a sidewinder is going to be though. I would say 50 % or less by my guess. WS cahin are very important at higher lvl. If its jus for soloing it will work due to the lvl of the mob.
____________________________
http://ffxi.allakhazam.com/profile.xml?1259
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 22 All times are in CDT
Anonymous Guests (22)