It's been a slow day at work so I decided to throw together a small Access database to show me what does the most damage for whatever level I happen to be at.
After putting it together and looking at the information I noticed something. At a lot of levels there is a difference between which weapon/ammo combination does the most damage per hit, and which does the most damage over time.
So my question is, which way is better to fight? Should we go after doing more damage over time during a battle; or concentrate on doing big damage with as few shots as possible?
This is the data for every 5 levels up to 55 (after which nothing made a difference). The data used for this is from the lists on this site (so some of the items are missing from the analysis). The last word in a section is the kind of ammo. In the case of silver it means which ever type (arrow or bullet) is appropriate. F,I,L refers to the Fire Ice and Lightning arrows since they have the same damage.
LVL \ One-Shot \ Damage Per Second
LVL 5 \ Longbow+1 Wooden \ Light Crossbow +1 Bronze
LVL10 \ Ryl. Arch. Longbow Bone \ Ryl. Arch. Longbow Bone
LVL15 \ Hunter's Longbow Iron \ Hunter's Longbow Iron
LVL20 \ Powerbow +1 Iron \ Powerbow +1 Beetle
LVL25 \ Arquebus Bullet \ Powerbow +1 Silver
LVL30 \ Great Bow +1 Silver \ Greatbow +1 Silver
LVL35 \ Serpentine Gun Bullet \ Greatbow +1 Silver
LVL40 \ Battle Bow +1 Silver \ Zamburak +1 Mythril
LVL45 \ Battle Bow +1 F,I,L \ Battle Bow +1 F,I,L
LVL50 \ Serpentine Gun Silver \ War Bow +1 F,I,L
LVL55+ \ Eurytos' Bow F,I,L \ Eurytos' Bow F,I,L
I hope the formatting for this holds up.
Ok it didn't let me see if I can figure this out.
not great but it'll do.
Edited, Thu Jan 29 11:48:49 2004 by Jigensan
Edited, Thu Jan 29 11:49:47 2004 by Jigensan