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[dev1084] Job Adjustments: Warrior Part IIFollow

#1 Feb 03 2012 at 8:08 AM Rating: Good
Gildrein wrote:
[dev1084] Job Adjustments: Warrior Part II

* Warrior’s Charge
o Recast time will be reduced from fifteen minutes to five.
o Additional merit points will no longer reduce recast time, but instead increase accuracy by 25% per point.

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~Elspetta~
99 BLM WHM RDM SCH SMN BRD THF DNC WAR
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~~Remember the Titans~~
#2 Feb 03 2012 at 9:42 AM Rating: Decent
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30 posts
Guess its time to max out savagery and upgrade tomahawk to four merits.
#3 Feb 10 2012 at 12:04 AM Rating: Default
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785 posts
I don't see Tomahawk warranting itself extra merits. After the "enhances Warrior's Charge" augment on relic+2 legs was found to be +1% crit rate per merit, I think I'll just drop 1 from WC cap Savagery and call it a day.

Edited, Feb 10th 2012 2:04am by Neisan
#4 Feb 10 2012 at 7:24 AM Rating: Decent
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582 posts
While I havn't dabbled much in the higher tier Jeuno VNM's, someone mentioned to me that it was good to have 2x WAR's with capped toma for some of them. I have no idea why, though. I will prolly end up 1/5 WC then 5/5 and 4/5 of toma or savagery, not decided yet.
#5 Feb 10 2012 at 12:40 PM Rating: Default
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785 posts
The only 2 I can think of offhand Toma would even affect are Kalusutrax and Bot Rex (and possibly Ig-Alima), and I have no desire to fight 2 of them, and no longer see shouts for the 3rd.

Not denying that tomahawk isn't useful, but for me I find it too situational for extra merits in it atm. If that changes I'll simply change my merits as well.

Edited, Feb 10th 2012 2:54pm by Neisan
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