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Magian GAxe with Multi-HitFollow

#27 Mar 24 2010 at 4:47 PM Rating: Good
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A multihit GAxe with good base damage and high enough delay to keep a 6 hit while not /sam.... I fail to see problem here. Perdu is only better than Fortitude Axe if you lack accuracy (Pizza) and/or are lazy (Virtue Stones), it's only better than Rune Chopper if you don't play with proper support (lolCampaigners/shout LSs). It's not 2006 anymore. Stop playing like dipsh*ts.


oh man, here we go again. another "if i dont have rotating brds, a cor, and a rdm at all times, its not even worth doing" guy. come on, i know you want to tell us how much better walahra turban is compared to askar. do it. enlighten us all.
#28 Mar 24 2010 at 5:01 PM Rating: Default
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After Finishing the 364 Trial= Kill Hoo Mjuu the Torrent 3x (Giddeus)
took me about 4hrs easy kills of course not really competition teamed up with a war who was doing the same trial. But the whole idea of another time sink idea to give us a weapon that isnt Godly just really good kinda gets at me. Me getting this weapon isnt some wow u overcame alot. Me getting this weapon is wow i hav alot of free time. wich at the moment i do. At least create some nm's where respawn window isnt up to 7 hrs... idk.. im kinda meh on the hole idea killing nm 3x and then eventually 6x and dealing with long respawn time... but w/e i just so happen to have the time and 1 trial done. GoGo Bonesplitter
#29 Mar 24 2010 at 7:07 PM Rating: Good
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vstylz wrote:
But the whole idea of another time sink idea to give us a weapon that isnt Godly just really good kinda gets at me.
Did you people really think it was going to be easy to get a good multiattack weapon?
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#30 Mar 24 2010 at 9:56 PM Rating: Good
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Once we actually got off our ***** and tried, my ls got 8 joytoys in a row.
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#31 Mar 25 2010 at 8:13 AM Rating: Good
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Gunna start farming the Nails tomorrow, aiming to have:
Luchtaine
(Great Axe)All Races
DMG:44 Delay:504
DMG:+32 Delay:+10
Occ. atk. twice
Lv.75 WAR

Finished before April.

Anyone else getting close?
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#32 Mar 25 2010 at 10:07 AM Rating: Good
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Define getting close?
Currently at 70/400 on Birds for trial 372. Started yesterday so making decent progress. Should be able to finish birds and clusters tonight (maybe going into Friday), just need to drag some of my ls/friends out.

Going to drag some friends/ls members out to kill some vnm, but need to set that all up (Ruthven will definitely be the hard part for me).



#33TybudX, Posted: Mar 25 2010 at 1:58 PM, Rating: Sub-Default, (Expand Post) It's hard to argue with ignorant and stupid. If I didn't know better, I'd say you're a catholic.
#34 Mar 25 2010 at 6:23 PM Rating: Good
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4 Damage on a weapon already so high roughly 3.8% once you add in fSTR.

10 attack ~ 2.5% damage
5 acc ~ 2.5% damage (near cap)

Perdu > 100 damage weapon (also it has higher delay)


pretty fuzzy math for something that seems to be too close to eyeball

Also, they are the SAME delay
#35 Mar 25 2010 at 6:28 PM Rating: Excellent
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UberBraeden wrote:
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4 Damage on a weapon already so high roughly 3.8% once you add in fSTR.

10 attack ~ 2.5% damage
5 acc ~ 2.5% damage (near cap)

Perdu > 100 damage weapon (also it has higher delay)


pretty fuzzy math for something that seems to be too close to eyeball

Also, they are the SAME delay


no, the math is good. unless ACC or ATT cap, they are either equal or 10ACC 5ACC beat 4 base damage--for TP. for WS, if the ACC and ATT apply, they definitely win, since WS mods make the initial base damage on a WS higher, so 4 base damage becomes a smaller % increase.
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#36 Mar 26 2010 at 2:38 AM Rating: Decent
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Got 3 Nails today, hopefully a few more tomorrow. Then maybe finish on Sunday if I'm lucky.
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#37 Mar 26 2010 at 3:31 AM Rating: Decent
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1200 odd mobs? what the **** was SE thinking O.o
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#38 Mar 26 2010 at 3:34 AM Rating: Decent
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Enilanerda wrote:
Got 3 Nails today, hopefully a few more tomorrow. Then maybe finish on Sunday if I'm lucky.


Strats on Vampyr?

Also, can you confirm whether bomb cluster stage is exp yielding or any? The bird stage says exp yield, but clusters do not.

Edited, Mar 26th 2010 2:34am by mazmaz

Edited, Mar 26th 2010 2:35am by mazmaz
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#39 Mar 26 2010 at 11:36 AM Rating: Decent
milich wrote:
UberBraeden wrote:
Quote:
4 Damage on a weapon already so high roughly 3.8% once you add in fSTR.

10 attack ~ 2.5% damage
5 acc ~ 2.5% damage (near cap)

Perdu > 100 damage weapon (also it has higher delay)


pretty fuzzy math for something that seems to be too close to eyeball

Also, they are the SAME delay


no, the math is good. unless ACC or ATT cap, they are either equal or 10ACC 5ACC beat 4 base damage--for TP. for WS, if the ACC and ATT apply, they definitely win, since WS mods make the initial base damage on a WS higher, so 4 base damage becomes a smaller % increase.


I don't know your typical 75 WAR stats, so I don't know for sure, but are you really going to miss 5 acc as a 2hander? Or put differently, are you really in danger of not capping without it?

Same goes for attack, though I know it's a lot easier to not cap that on anything not a colibri.

If I run the numbers assuming capped acc in both cases, Oathbinder seems to win pretty handily, unless I'm grossly understating the effect of 10 attack on your pdif value; though it's a moot point given that the 76 dmg OAT with an assumed 50% proc rate beats the pants off both of them.

Edited, Mar 26th 2010 1:36pm by Norellicus
#40 Mar 27 2010 at 2:02 PM Rating: Default
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though it's a moot point given that the 76 dmg OAT with an assumed 50% proc rate beats the pants off both of them.


no u! perdu axe or ur a poopy head

Two handed DDs should rarely ever not be capped on accuracy. Most events are around 380ish, with bosses at 410-420, with a few events at 400-440... if somebody's gear isn't good enough to hit 400 accuracy (and then eat pizza) then they should be coming on another job, or maybe spend a week meriting or something.

iknoweverything wrote:
oh man, here we go again.


I can melee in ******* strength rings on my COR, and you can't find 3 accuracy in gear to make your Askar hat obsolete over the course of a year? The whole argument hinged on needing that 3 accuracy, which is ******* retarded... would you wear a Venerer ring over Blitz? Oh, ok, the 3 attack, too... good luck with your Headsman ring, you ******* gimp.
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PUP is an average to above average DD... when not in a zerg situation... or on particularly hard targets... and when properly configured... on windsday... with a RDM...
#41 Mar 27 2010 at 3:07 PM Rating: Good
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Two handed DDs should rarely ever not be capped on accuracy.


you are telling 2hd DDs they should cap their acc, yet also telling them to take off all their acc gear to do it?

Quote:
you can't find 3 accuracy in gear to make your Askar hat obsolete


yeah, i can. it comes from my perdu voulge.

Quote:
you can't find 3 5 accuracy in gear to make your Askar hat perdu voulge obsolete


yeah, i can. it comes from my askar hat.

i can do this all day.


i understand what you are saying but it basically boils down to this:

bonesplitter is better than perdu in places where your acc is capped. similarly, walahra turban is better than askar helm in places where your acc is capped (or in high haste environments).

however, myself, as well as the majority of wars who come here, are not always in high haste environment and may not always be in acc capped environments. so, even though bonesplitter is better than perdu in certain situations, perdu is better than bonesplitter in more situations. same goes for askar helm.

Edited, Mar 27th 2010 4:09pm by iknoweverything
#42 Mar 27 2010 at 4:14 PM Rating: Good
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can melee in @#%^ing strength rings on my COR


Could you list your TP set please.

Also, there are advantages to Perdu/Bonesplitter/Oathkeeper given over to any number of circumstances, but lets argue more anyway because its fun.
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#43 Mar 27 2010 at 10:48 PM Rating: Good
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iknoweverything wrote:
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302:DMG+7 Delay-4 STR+2 Pet: Attack+5 RAttack+5
303:DMG+12 Delay-4 STR+4 Pet: Attack+12 RAtttack+12


you know, one of these days SE is gonna find out that BST pets cant use ranged attacks and then wonder why they put these augments on there.

i can understand on equipment BST and PUP share but on a WAR/BST only piece, come on now SE.
My guess would be that in the programming, they didn't want to bother adding a separate Pet: Attack +12 when they could use the same thing for both a WAR/BST axe and a PUP/MNK claw. That is, of course, assuming PUP can get the same 4 STR Pet: Attack +12, otherwise, I dunno.
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#44Enilanerda, Posted: Mar 28 2010 at 1:38 AM, Rating: Sub-Default, (Expand Post) I'm not allowed to discuss LS strategies unfortunately.
#45 Mar 28 2010 at 2:35 AM Rating: Good
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I believe, but I'm not certain, that everything that asks for a certain mob type, whether or not it states that they need to give EXP, requires that they do so anyway.

Or, at any rate, be in a situation where you'd get WS points for the mob. Presumably the code that handles WS points (and tracking kills of a given mob type now) is only activated on mobs that aren't TW or under certain other specific conditions.
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#46TybudX, Posted: Mar 28 2010 at 3:28 PM, Rating: Sub-Default, (Expand Post) EAT PIZZA YOU ******* TWIT.
#47 Mar 28 2010 at 3:59 PM Rating: Good
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Doc wrote:
Also, there are advantages to Perdu/Bonesplitter/Oathkeeper given over to any number of circumstances


Anyone with half a brain has to agree with that statement. Its very hard to discuss A VS B when there is an entire multitude of things you could be doing, with varying ACC levels needed to hit 95% ACC.

One thing I have noticed however from parses, is WAR's with good gear tend to parse 95-95.5% ACC in meripo's. I know things are changing drastically, but presently, surely the 100DMG GAXE can be integrated into a meripo build whilst retaining 95%ACC.
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#48iknoweverything, Posted: Mar 28 2010 at 6:05 PM, Rating: Sub-Default, (Expand Post) pfft, havent you heard? accuracy gear is an old outdated fad. naked WARs parse 95% acc as long as they eat pizza.
#49 Mar 28 2010 at 6:11 PM Rating: Excellent
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Sandmasterr wrote:
Doc wrote:
Also, there are advantages to Perdu/Bonesplitter/Oathkeeper given over to any number of circumstances


Anyone with half a brain has to agree with that statement. Its very hard to discuss A VS B when there is an entire multitude of things you could be doing, with varying ACC levels needed to hit 95% ACC.

One thing I have noticed however from parses, is WAR's with good gear tend to parse 95-95.5% ACC in meripo's. I know things are changing drastically, but presently, surely the 100DMG GAXE can be integrated into a meripo build whilst retaining 95%ACC.


My personal setup has 394 acc(aggressor down). Its not uber, but very respectable and I would expect a similar acc from other wars. On birds its close to cap on the lower ones, meaning I'm getting every bit of use from the acc on it. On mamools I have the option of pizza (in which case I could prob have benefit on the 100D Gaxe, or better yet the Aug. Gaxe D97 +4 STR + 2 DA), or keep the full acc set and use some marbled steak. I'm just thinking to too side-grady/situational for me to spend the time on. I'd say go for it if for some reason you dont have perdu or a great Augmented Gaxe.
At the moment I'm working on killing flan for a blue mage sword....really slow when Its only on firesday. Need to beg ppl to take me into BLM burns I suppose.


Quote:
pfft, havent you heard? accuracy gear is an old outdated fad. naked WARs parse 95% acc as long as they eat pizza.


pfft, who would want to spend the gil and slots for 30-40 pizzas against birds.

Edited, Mar 28th 2010 7:13pm by doctorugh
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You can't transform numbers into other numbers like that. It'd just go on forever. That's like witchcraft.


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#50 Mar 29 2010 at 1:54 PM Rating: Decent
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iknoweverthing wrote:
naked WARs parse 95% acc as long as they eat pizza.


I can't believe the amount of stupidity that comes out of your head. Does your LS let you go to events on WAR? Do they let you hit things?

Here's a hint: Fortitude Axe is a wash in terms of DoT when compared to Perdu. You trade a chunk of base damage, 5 acc/10 att (Perdu), 6acc/6att or 12att (ammo), and gain enough of an increase in WS frequency that it outweighs the difference in damage. On paper Fortitude should come out ahead, but human error makes the two closer to equal. If you can maintain capped accuracy with Fortitude Axe, it wins.

Luchtaine has 12 more base damage than Fortitude and doesn't require an ammo slot. It also has just high enough delay that you can keep a reasonable 6hit with /nin.

Do you comprehend yet, you ******* dolt?



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BG elitists <3 haste.

Allatards/uber casuals hate elitists.

Allatards/uber casuals hate haste, as valuing it would acknowledge that elitists are right


kerberoz wrote:
People don't hate emo kids because they're "misunderstood." People hate emo kids because they're useless.


Realix wrote:
PUP is an average to above average DD... when not in a zerg situation... or on particularly hard targets... and when properly configured... on windsday... with a RDM...
#51 Mar 30 2010 at 8:43 PM Rating: Default
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TybudX wrote:
you @#%^ing gimp.


TybudX wrote:
EAT PIZZA YOU @#%^ING TWIT.


TybudX wrote:
Do you comprehend yet, you @#%^ing dolt?


lol, u mad
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