Considering the current testing being done by Radec on BG it seems the OAT goes off around 40% of the time. Assuming this holds true for Luchtaine, where would this place it (the higher damage version) in the tier list of great axes (namely Bonesplitter and Perdu Voulge)?
Going to do some non in-depth comparison, but will be close enough to get an idea.
(going to assign a base of 50% haste, 6hit build, fSTR =10, 92.5% acc, 22%DA, and 600att vs colibri for sake of a quick comparison)
Luch: 131.1 Damage/swing x 5 = 655.5/round
Time per round: [514/60delay x (524/1024)haste / 0.925acc / 1.532DA]x5 +2 = 17.47s
Damage/WS = 892.23 (assuming DA proc on WS just fine)
Damage/S = 88.59
Perdu 164.8 Damage/Swing x 5 = 824/round
Time per round: [504/60delay x (524/1024)haste / 0.95 / 1.22DA]x5 +2=20.54
Damage/WS = 878.45
Damage/S = 82.88 (retalitions will be slightly harder, but not included here)
88.59/82.88 = Luch is about 6.9% better
****EDIT - some info coming out saying DA may not proc on WS, if so #'s on luch would be
LUCH: 81.23 D/S (using same situation as above)
If this was the case then Perdu is still ahead by about 2% Edited, Apr 3rd 2010 11:14pm by doctorugh