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Augmentable GaxeFollow

#102 Aug 17 2009 at 5:30 PM Rating: Default
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they mentioned something along those lines but i think it was if you didnt like the augment then you can try again but it diminishes the augment, i wanna say it was in the original patch info but i believe it was only against the weapons trader and not by actual people in pt.

if you trade the ga and dont like the augment you can redo the fight but get a penalty on the augment, but if you trade your weapon get what you like and someone else trades a weapon afterward and you participate then no penalty is given.

thats how i understood it
#103 Aug 17 2009 at 7:44 PM Rating: Excellent
I want one of these so bad...
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#104 Aug 18 2009 at 11:49 AM Rating: Excellent
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RedshiftOnPandy wrote:
LordMnementh wrote:
RedshiftOnPandy wrote:
doctorugh wrote:
Not to cause a riot, but since birds was brought up, it would be prudent to point out that accuracy is cap when aggressor is up giving acc a 40% value (ie 40% of the time its actually helping).

This would put the augemented axe slightly ahead in this situation.
Can have different sets when it's up or not. I don't know anyone else that does it though. If you don't plan to adjust gear, then you should definitely account for overflow of ACC


You don't?
I do, I just don't know anyone else that does.

It was a rhetorical question... because you know I have been doing this. :p
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#105 Aug 19 2009 at 1:19 AM Rating: Excellent
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I got one with DMG+6, STR+3, Addition Effeclt: Blind+7

Gonna use it until I can get a Perdu (2 more ranks) as I'm pretty sure it is better than my Byakko's, but not as good as a Perdu (Unless acc is capped).
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#106 Sep 22 2009 at 6:15 AM Rating: Excellent
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My first run ever:

Grauberg
Dmg +5, Str +3, Attk +7

I took it on my first run. ah thankya :)
#107Deboro, Posted: Sep 23 2009 at 1:27 PM, Rating: Sub-Default, (Expand Post) Post above me Definately better then Perdu.
#108 Sep 23 2009 at 1:46 PM Rating: Good
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Deboro wrote:
Post above me Definately better then Perdu.

I think most anyone could get a Augmented Gaxe better then Perdu if 5 Acc makes or breaks your Warrior, take a long hard look at your gear and make some changes so you can have a better axe.


Your an idiot.

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#109 Sep 23 2009 at 11:38 PM Rating: Excellent
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Just got... dmg+5, str+4, attack+6, I am definitely happy with that. I am still going to keep at it... Has anyone been checking the star ranking when they do the fight? Does that even play a role in the potency of the augments? This last run was ranked at 5 stars.
#110 Sep 24 2009 at 3:11 AM Rating: Excellent
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I'm pretty sure rank has little to nothing to do with Augments. Leaning more towards nothing than little.
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#111 Sep 28 2009 at 10:41 AM Rating: Good
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just got one yesterday with +6 DMG +3 STR and +8 ATT
was pretty stoked it was my first +6 DMG axe
I'm going to keep trying to get a better one but anything lower then this one
I wont be taking
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#112Deboro, Posted: Oct 05 2009 at 7:36 AM, Rating: Sub-Default, (Expand Post) Again post above me is better then Perdu. Actually the one above is +2 str away from being the best erlkings you can make.
#113 Oct 05 2009 at 7:55 AM Rating: Good
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Quote:
just got one yesterday with +6 DMG +3 STR and +8 ATT


Quote:
Again post above me is better then Perdu. Actually the one above is +2 str away from being the best erlkings you can make.


I'd bet the +2 DA would be better than 8att given the increase in not only damage but more often WS.

Quote:
Post above me Definately is situationally better then Perdu.





Edited, Oct 5th 2009 11:02am by doctorugh
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#114 Oct 05 2009 at 11:17 PM Rating: Good
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Deboro wrote:
Again post above me is better then Perdu. Actually the one above is +2 str away from being the best erlkings you can make.

And the "your an idiot guy" Prove to me that 5 acc can make or break my setup then we will talk.

Currently: ( will leave weapon out but I do have Perdu )
Pole grip
Fire bomblet
Askar helm
Pcc
Brutal
Assault
Adaman Haberk
Askar Hands
Iota ring
Rajas
Foragers
Swift
Byakkos
Aurum


So with this gear that 5 acc I would lose from going to a Erlkings would make the +2 base damage and +5 str possible not worth it? I think your the idiot.
Needs more Toreador's Ring. Smiley: tongue

edit: You obviously fail to understand how gear comparison's work properly. It's not about "Make or break", it's about which weapon adds the most to your DoT. Seems to me you'll be capped on birds with Aggressor up, I'm going to assume right off the bat you don't have an "Aggressor up" gear set. Your ignorance really does astound me, seems all you wanted to do was make a post something like this "Look at my shiny Adaberk, aren't I awesome?".

Smiley: oyvey

Edited, Oct 6th 2009 3:27am by Nilatai
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#115Deboro, Posted: Oct 06 2009 at 2:34 AM, Rating: Sub-Default, (Expand Post) And again, close minded people are upset that someone can easliy get a better item then them with little to no effort and have to somehow justify that 5acc is a big deal, when it isnt. And on War especially the dimenishing returns of DA would probably not beat out the 8att though im not sure which I would favor.
#116 Oct 06 2009 at 2:40 AM Rating: Excellent
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Math is definitely for close minded people.
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#117 Oct 06 2009 at 5:57 AM Rating: Good
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Quote:
not sure which I would favor.




8att vs 2 DA vs birds (avg level)
Assuming 500 att (zerk down-percents will remain relative) and 22% DA

    8 ATTACK

508/325.5 -0.325= 1.235675

500/325.5 - 0.325 = 1.211098

1.235675/1.211098 = 2.03% increase in damage


    2 DA

0.76 x 2 = 1.52% in damage

0.76 x 2 = 1.52% faster TP to WS

Assuming WS is 50% of damage (for me anyways) = +0.76% damage from faster WS

total = 2.32% total damage





Quote:
dimenishing returns of DA


And of course we all know attack doesnt have diminishing returns. Especially if you have Chaos roll, zerk up, dia 3 and are eating food.

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#118 Oct 06 2009 at 10:08 AM Rating: Excellent
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doctorugh wrote:

Quote:
dimenishing returns of DA


And of course we all know attack doesnt have diminishing returns. Especially if you have Chaos roll, zerk up, dia 3 and are eating food.

It's easier to get large gluts of Attack than it is to get large gluts of Double Attack, though -- just about the only such large glut is from Fighter's Roll, outside of simply existing on WAR of course.
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#119 Oct 06 2009 at 10:13 AM Rating: Excellent
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Deboro wrote:
And again, close minded people are upset that someone can easliy get a better item then them with little to no effort and have to somehow justify that 5acc is a big deal, when it isnt. And on War especially the dimenishing returns of DA would probably not beat out the 8att though im not sure which I would favor.


I got Perdu with little to no effort. I did a bunch of assaults for Yigit gear and amir boots and started working toward captain so I could have 5 tags, and suddenly I could buy it!
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#120 Oct 06 2009 at 10:25 PM Rating: Good
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Deboro wrote:
And again, close minded people are upset that someone can easliy get a better item then them with little to no effort and have to somehow justify that 5acc is a big deal, when it isnt. And on War especially the dimenishing returns of DA would probably not beat out the 8att though im not sure which I would favor.
Awesome Argument, well done. What you're not getting is the fact you should be taking Acc off when Aggressor is up. Replacing it with things like Blitz Ring and the like. 5 More acc gives you more options to play around with for an Aggressor Up build.
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#121 Oct 07 2009 at 3:00 AM Rating: Excellent
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Any argument that requires "vs birds" to justify it is already a laughable discussion.
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#122 Oct 12 2009 at 2:14 AM Rating: Good
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I did an Aug run the other day with Erlkrings Gaxe and got: DMG+3 STR+4 and Attack+7... Seems like a nice one to me.
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#123 Oct 13 2009 at 7:18 PM Rating: Good
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i saw one today, DMG+6 STR+5 ATT+7. i would take it over perdu without thinking twice.

ps. i do have an agg down gear set

pps. i also just got an adaberk last saturday!
#124 Oct 13 2009 at 11:35 PM Rating: Good
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Just got a DMG+5, Attack+6, Double Attack+2 out of Grauberg.
#125 Oct 14 2009 at 12:21 AM Rating: Good
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LordMnementh wrote:
Deboro wrote:
And again, close minded people are upset that someone can easliy get a better item then them with little to no effort and have to somehow justify that 5acc is a big deal, when it isnt. And on War especially the dimenishing returns of DA would probably not beat out the 8att though im not sure which I would favor.


I got Perdu with little to no effort. I did a bunch of assaults for Yigit gear and amir boots and started working toward captain so I could have 5 tags, and suddenly I could buy it!


Same. Kinda the point of this post. You can spam augment fights non-stop and get a chance to make a comparable-to-Perdu Gaxe, or you can do Assaults and get a Perdu with the same effort and much less gil than it takes for a chance at an Erlking's.

Not to mention, Erlking's looks vanillabyakkos as shit.
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#126 Oct 14 2009 at 4:42 AM Rating: Good
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Yeah, pretending that getting Perdu is difficult is laughable.
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#127 Nov 11 2009 at 9:09 PM Rating: Good
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Semi-necro I know, but I wanted to bring up the axe I just got:

Dmg + 4 Str + 4 Paralyze +14

If it's really a 14% proc paralyze effect, shoudl be really nice for soloing and low man at least. Thoughts?
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#128 Nov 11 2009 at 11:28 PM Rating: Excellent
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lolgaxe wrote:
Yeah, pretending that getting Perdu is difficult is laughable.
To be fair it can take a sod of a long time if you're starting from scratch.
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#129 Nov 12 2009 at 12:00 AM Rating: Excellent
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Lucinus wrote:
lolgaxe wrote:
Yeah, pretending that getting Perdu is difficult is laughable.
To be fair it can take a sod of a long time if you're starting from scratch.


Most people take for granted when they get an objective done when most people on the server are doing the same thing (easy to get parties for it). It gets harder once most people are done with it.
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#130 Nov 14 2009 at 3:29 PM Rating: Good
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SynthiaOfLeviathan wrote:
Semi-necro I know, but I wanted to bring up the axe I just got:

Dmg + 4 Str + 4 Paralyze +14

If it's really a 14% proc paralyze effect, shoudl be really nice for soloing and low man at least. Thoughts?
Yeah, sounds about right - soloing and low-man, not much else. (Merits if there's nobody tossing Paralyze, just to take a bit of the edge off the healer's work - which basically boils down to "lolbirds".)
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#131 Nov 15 2009 at 2:08 PM Rating: Good
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This could only be better if it was +2% DA instead of only 1% ; ;
No way in **** I'm trying for the 2% tho.
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#132 Nov 15 2009 at 2:40 PM Rating: Good
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TehBST wrote:
Actually, it'd be better with STR+4 or more in place of the attack as well (fSTR+1, plus a further improvement in WSC, should beat Attack+6 3 [after the STR->attack gets counted] the vast majority of the time), but yeah, that's a pretty nice one.

Edited, Nov 15th 2009 12:44pm by MDenham
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#133 Nov 15 2009 at 4:34 PM Rating: Decent
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F that, it took like a quatrillion hours to just get this
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#134 Nov 15 2009 at 4:49 PM Rating: Good
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TehBST wrote:
F that, it took like a quatrillion hours to just get this
Hey, I never said "toss that and try for this instead". I acknowledged that it's actually a pretty decent axe.

I was just commenting that bumping it to DA+2% isn't the only thing that would improve it.
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#135 Nov 15 2009 at 6:36 PM Rating: Good
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I know.. just saying that I'm stuck with this until I beat the rest of the game and have nothing left to do lol
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#136 Nov 17 2009 at 5:45 AM Rating: Good
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No offense, but your sights are pretty low if you consider getting a Perdu Voulge as "beating the game and have nothing left to do."
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#137 Nov 19 2009 at 4:20 PM Rating: Decent
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MDenham wrote:
SynthiaOfLeviathan wrote:
Semi-necro I know, but I wanted to bring up the axe I just got:

Dmg + 4 Str + 4 Paralyze +14

If it's really a 14% proc paralyze effect, shoudl be really nice for soloing and low man at least. Thoughts?
Yeah, sounds about right - soloing and low-man, not much else. (Merits if there's nobody tossing Paralyze, just to take a bit of the edge off the healer's work - which basically boils down to "lolbirds".)


Seems like mages almost never have time/MP to debuff every mob in merits, unless you're lucky enough to have a RDM BRD BRD or RDM BRD COR party (which I actually haven't yet). If anything they'll be casting slow rather than para I think?

So then I am curious about whether 14% paralysis would help the party enough to make up for my lowered DoT when the mage isn't casting paralyze.

So let's say that the mobs lasts 60s. With my delay 504 Great Axe and 50% haste, I should have an attack round every 4.2s. And let's say I have 20% double attack on those attack rounds (not yet, still working on the merits). So I should have ~14.3 attacks at let's say a 90% average accuracy so at most 15 hits will connect during the lifetime of a mob, and each of those would have a 14% chance to proc.

The chance that I would paralyze the mob by attack round "X" is:
X %paralysis
1 14.0
2 26.0
3 36.4
4 45.3
5 53.0
6 59.5
7 65.2
8 70.1
9 74.3
10 77.9
11 81.0
12 83.6
13 85.9
14 87.9
15 89.6

So with this proc rate there's a ~80% chance I could paralyze the mob during the fight at some point. However, the actual affect will depend on the strength of paralysis and when I hit the mob (being generous let's assume para lasts the whole fight after it procs).

With a 25% paralyze rate after proc'ing (no idea if that's right), and assuming a mob action every 3 seconds (I made that up too), and given the above data on the chance of a proc, I find that the mob will only be paralyzed for ON AVERAGE 1.1 action if it is killed within 60 seconds.

So. Yeah. I guess it's worth it if I think -1.1 action and 4 STR is more valuable than 1 base damage, 5 acc and 10 attack?

Edited, Nov 19th 2009 5:32pm by SynthiaOfLeviathan

Edited, Nov 19th 2009 5:25pm by SynthiaOfLeviathan

Edited, Nov 19th 2009 5:26pm by SynthiaOfLeviathan
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#138 May 20 2010 at 5:17 PM Rating: Good
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Erlking +6DMG +2DA +10water dmg. How is this compared to Perdu Voulge? Water damage procs 5-13 dmg quite often, I'd estimate it at 2/3, though no official test. I don't really play war a whole lot thanks to whm and brd so I'm having trouble getting any decent parse against Perdu :( What situations/conditions should be met for this erlking to beat Perdu, or any suggestions the best way to test?

Edited, May 20th 2010 7:27pm by SujuroRamuh
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