Here's the quote.
Quote:
1UP: Over the last couple of years, you've done a great job adding Blue Mage-specific swords and whatnot, keeping the BLU community satisfied as a result. But where are the Puppetmaster-specific hand-to-hand weapons, and the Dancer-specific daggers?
KO: The development team is looking into this as we speak. In the near future, we think we will be able to deliver something that fans will appreciate!
KO: The development team is looking into this as we speak. In the near future, we think we will be able to deliver something that fans will appreciate!
Based on the above quote, I had come up with a theory: The reward for completing the next mini-expansion "A Shantotto Ascension" will be Job Specific augmentable weapons.
Knowing SquareEnix and their love of time sinks, I think there will be 20 weapons in all for each job currently available in FFXI. In order to obtain another JSE weapon, you must restart the Shantotto scenario and upon completion, choose a different weapon as your reward.
So, what I would like from the Warriors is....what kind of BASE stats would you like on a JSE WAR Great Axe (prior to the two augments added on)
Here's what I have in mind currently.
Warrior's Bhuj
DMG: 92, Delay: 504
STR +7, DEX +5
Enhances "Aggressor" effect
Lv. 72 WAR
Any/All feedback from the WAR Community will be greatly appreciated! Once I get enough feedback from you all as well as the posted on the other job forums, I will be making a final post in the FFXI Feedback section of the boards in the hopes of the SquareEnix Community noticing it and taking it into consideration for implementation.
Thank you, Warriors!


