Your short 38 samples for comparing ATK vs Sushi while using G.axe is about as flaw as possible and yet you don't see it. While as a WAR/DRG using sushi your damage is only 2k behind ATK food. Simple math here says you are giving up 10%ACC for merely 52 damage more per fight.
Yes, but as I gain those 2 more levels, I will be gaining 20 more points of acc, which should take me into a respectable level. And how many times has it only taken a hit of about 19-20 damage to finish off a mob for a chain 5? I'll take that 52 more damage.
War/Thf with Sushi, I had the same problem with a Great Axe, the damage reduction didn't warrant the use of it over meat. Further more, I Was attacking SLOWER, less hits per fight=less TP(even 1 less hit is 1 less SC or WS available to end a fight). Further, my Damage with SA+Sturmwind wasn't anything exceptional enough to continue using it for me. It wasn't about pulling hate, it was about being able to pull hate with sudden damage(the Dot-Spike I speak about, with WS + Jump), but being able to put up as good damage with less hate-taking issues. And if I take hate as War/Drg and ask for cover, people get angry. Take it as War/Thf, people get angry, take it as War/nin, people get angry, just not as much. In honesty, War/Thf, SA+Sturmwind wasn't even the best option if I wanted to SC, SA+Iron Tempest was. Very few people are willing to open up for a Sturmwind closing Fragmentation, though its put up better numbers than any of my Iron Tempest closers, and the majority of my Rampage closers.
As for your Post-55 argument, I've already tested this before: There has been no appreciable damage difference between the two of us. We are either on par, or so close that its really only 1-WS of damage or so between us in an XP session; that is with my 'horribly low, unacceptable accuracy'. Further, I am not trying to make the world believe me, I am trying to make other players aware of an option, and answer questions they have asked me about why I use it. Maybe that's why I ask people to say specifically what thier problems are with this guide so I can address it, and thus be more informative?
If you want to test the validity of my claim, try it out for yourself. I've already had people agree that it is an excellent ballista/dynamis sub, though not adding much to the hnm front. I've met Sam/Drg's who won't use any other subjob because /Drg has helped them to outpower anything else they can use, in XP and ballista, I've met other War/Drg's who use it situationally; I choose to use it in XP, and get good results from it. I don't think I am an exceptional player, nor have an exceptional understanding of the game, I think I am trying something out and proving that it is working to myself and to my party partners, enough so that those I have fallen behind in levels because I've been doing other things than level(trying to cap my marksmanship, leveling other jobs, farming to make up the last bit of gil I need for an Amemet+1) have regretted passing me; this has been the case with a War/Nin who has gotten some of his better Rampage results due to Armor and Shield Break, a Sam/War who loves to SC with me regardless of what we do, even though he gets upset that I have 200% TP by the time he has 100% if meditate is down, a Drg/War who's gear is outright ridiculous in price, but effective for him, and loves to be in any party I build because 95% of the time it is at the least a 5k an hour party.
Yes, I get very angry when I try to give information to the community, and I get ******** rammed down my throat about "Just because X and Y, you can't write a guide" or "Your subjob sucks because it hasn't been proven to be as good as X and Y subjob". I get an extra attack, a little more hp, and an upcoming acc trait, while at 70 another extra attack. With all the emphasis put on Double Attack for Wars, why is me having a guaranteed double attack proc every 1:30 when I use Jump right after a standard attack, any different?
Grah, I don't know why I even bother trying with this; Dragoon forum swears that anything but sushi is gimped, even though in parsers with Meat vs Sushi I've only seen drg's lose about 3-5% acc, and have virtually the same damage output with both. War disagrees with me that Meat+Great Axe surpasses Sushi+Great Axe. Fine, if you want to use Sushi and gimp your own bloody damage, go for it. a 504+ delay to hit for 36-40 damage when the War/Nin is swinging faster than that for easily 72-100 damage each round is acceptable, isn't it? Wouldn't DARE to eat meat and make that damage into a 72-110 damage with your Great Axe, and be on par with the war/nin, and supremely above when you hit criticals for 180+.
In Warrior Fashion: I wish you were a pinata.