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DoT Kite SoloingFollow

#1 Oct 11 2010 at 2:51 PM Rating: Good
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133 posts
Hello Scholar community,

My SCH hit 75 recently, and I'm currently working on getting my helix merits said and done. I've seen a lot of stuff that SCHs can DoT solo and wanted to try a couple, but seeing as I've never tried DoT soloing ever, I'm a little nervous I'll ***** it up. So, does anyone have a recommendation of maybe something to try that would help a first timer get the hang of it? Any help would be appreciated. Thank you.
#2 Oct 11 2010 at 6:27 PM Rating: Excellent
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480 posts
You can start with something easy, like a shark (Phuabo) in Sea. Sure, sleep/nuke or gravity/nuke works better, but since sharks have inherent movement speed, you'll get to practice kiting without excessive speed difference. Then you could try a NM that I find pretty easy to solo this way: the Acrolith that drops the Surge Subligar, Boompadou. You can't Gravity it, but walks so slow that you can outrun it without movement speed gear. However, it hits hard, so you'll have to know your distances.

I'm sure there are more examples, and probably better mobs to try the method, but I think you'll learn fast with those two.
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Frejan - Ragnarok
SCH 99 PUP 99 WAR 99 RDM 49 NIN 49 SAM 49
Windurst Rank 10, ZM+CoP: The Last Verse, ToAU: Eternal Mercenary, WotG Champion of the Dawn.
#3 Oct 12 2010 at 12:50 AM Rating: Excellent
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824 posts
If you're entirely new to kiting, I recommend avoiding anything that has even a remote chance of killing you. The entire point of kiting is to never get hit, and you can practice that just as easily on a Forest Hare as you can on something that can kill you in two hits. Really, the most important aspect of this strategy is not panicking when things go wrong (which they will, they always will), and the best way to avoid that is mastering the basics in a stress-free environment. Learning the proper distances at which each spell can be cast safely, adjusting for movespeed differences between yourself and the target, casting properly while on the run, blinking /JAs, and recognizing terrain that will allow you to gain distance are all things that you can learn just as easily on a weak target; if you mess up just one of these on anything harder, chances are you're already dead. Save yourself the time, XP, and frustration and work your way up to harder targets as you get comfortable. A good kiter makes it look effortless, but it is definitely anything but.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#4 Oct 12 2010 at 4:03 AM Rating: Excellent
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480 posts
LyltiaofLakshmi wrote:
Really, the most important aspect of this strategy is not panicking when things go wrong (which they will, they always will), and the best way to avoid that is mastering the basics in a stress-free environment.


While I agree with the former statement, I don't with the latter. Maybe you're right and starting with really easy stuff, but on the other hand you can't manage stress if you're not even a bit stressed yourself.

In any case, DarkhelmetofIfrit be very aware of the bolded part, because I think that's one of the key aspects to be aware of when kiting: Be prepared for when things go wrong.
____________________________
Frejan - Ragnarok
SCH 99 PUP 99 WAR 99 RDM 49 NIN 49 SAM 49
Windurst Rank 10, ZM+CoP: The Last Verse, ToAU: Eternal Mercenary, WotG Champion of the Dawn.
#5 Oct 12 2010 at 4:19 AM Rating: Excellent
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824 posts
Absolutely, it just takes practice to learn how to deal with all the various ***** moments that can happen, and you don't get that from too weak mobs. I just don't think it's best to jump right in to the harder stuff without training up a bit first.. you don't learn much when you die 20 seconds into the fight after all =P
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
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