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Potential new spells 85>99Follow

#1 Oct 05 2010 at 3:45 PM Rating: Good
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Looking into the newly discovered spell dats, the following spells are set to be released to SCH (but presumably they may change). Most of the spells in the dats are ones which have been released to other jobs:

Shell V = 90 SCH
Aero V = 87 SCH
Fire V = 91 SCH
Blizzard V = 95 SCH
Thunder V = 99 SCH
Break = 90 SCH

ID 495 = ??? Black Magic [Water] Self cast = 88 SCH
ID 502 = ??? Black Magic [Light] Enemy = 95 SCH
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#3 Oct 07 2010 at 4:10 PM Rating: Decent
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mmm we should get a super nuke.

Give blm meteor

Give sch ultima!

Sounds fine to me.


Tho isnt ultima in some games more powerful.

And what is the water effect? hmm...
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#4 Oct 07 2010 at 7:10 PM Rating: Good
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#5 Oct 07 2010 at 9:18 PM Rating: Good
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Aquaveil is White Magic. So it's very unlikely.

Black Magic has very few self-buffs. Pretty much sums to Klimaform, Endark, and the Spikes line. And I seriously doubt we're getting Poison Spikes <_<

Since Water is usually paired with M.Accuracy, it's likely we'll get something similar to klimaform.

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#6 Oct 07 2010 at 10:29 PM Rating: Good
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I agree, Klimaform II of some form is likely.

As for the Light-based spell.. how about Comet?
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#7 Oct 08 2010 at 8:13 AM Rating: Good
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Klimaform is Dark elemental, so whatever this new Water buff is it won't be Klimaform 2.

I know it's lame, but maybe a Water Spike of some kind? I really can't think of anything it would be..
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#8LyltiaofLakshmi, Posted: Oct 08 2010 at 10:43 AM, Rating: Sub-Default, (Expand Post) Of course it won't be, read better. Thanks for pointing out the obvious though, I suppose.
#9 Oct 08 2010 at 12:17 PM Rating: Excellent
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Whatever this new spells are, I admit I'll be pretty disappointed if we don't get Storm II and/or Helix II spells. Both were our defining white/black magic spells, and I'd LOVE double weather and a slightly higher spell constants for the new helices.
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#10 Oct 08 2010 at 5:45 PM Rating: Decent
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Quote:
I agree, Klimaform II of some form is likely.


From you yourself. Maybe you should learn to read better. Jackass.
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#11 Oct 08 2010 at 7:59 PM Rating: Default
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From you yourself. Maybe you should learn to read better. Jackass.


"Some form of Klimaform II" does not equal "we're getting Klimaform II." I may be a jackass, but you're picking the wrong person to argue semantics with, so I'd just stop there.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#12 Oct 11 2010 at 5:43 AM Rating: Decent
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SCH get break? I dunno doesn't feel right, I always thought of break as a kinda more advanced stun but cool if we get it. I'd imagine the the black magic water spell will be some sort of magic attack and/or magic defense and/or magic accuracy self buff, just pure speculation. The black magic light spell I'm hoping will be some decent nuke above T5(meteor... to **** blm off more lol, comet, ultima, etc..). I am quite disappointed about no helix 2 line, was really hoping for maybe t2 damage calculations :(. No storm 2 line is a little disappointing as well but I personally only cast storm on myself 99% of the time(a lot of blm I find out don't even have obis /sigh), I wasn't personally quite expecting storm 2 line anyways.

Edited, Oct 11th 2010 9:21am by palomaru
#13 Oct 11 2010 at 8:24 AM Rating: Default
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kegsay wrote:
ID 495 = ??? Black Magic [Water] Self cast = 88 SCH
ID 502 = ??? Black Magic [Light] Enemy = 95 SCH


Part of me hopes that 502 is Ultima, but Ultima from what I remember was a non-elemental spell? But it may be like Chi-blast in that it has just a elemental color of light but no actual affinity.

495 Comes off as an SCH only spell, perhaps a Non-elemental form of sleep. Maybe as suggested before it may be a form of Klimaform which boost Spell damage instead of accuracy. SCH has been taking a weird THF like turn since abyssea so it may have something to do with enmity or exchanging damage. Thinking along the lines of water which is MND and the fact that its self cast, an MDB or even a -%MDT/-%PDT spell comes to ....mind. Or, It just may be something really really really stupid.... for SCH at least...and now that I think about it, id bet its this.

"Acid Spikes"
Teaches the black magic Acid Spikes. Covers you with magical water spikes. Enemies that hit you take water damage. (The added effect would be Enemies that hit you have a chance to receive Attack Down Effect) (Sim. to Acid Bolts)

From SCH point of view the spell sucks cause who wants to get hit. But from the new THF~Enmity/PT buff mindset SCH seems to be getting, an acid bolt effect on a PLD or over WSing SAM is actually a non-overpowering yet effective spell. VERY familiar to the SE way of tossing in random new abilities.

Edited, Oct 11th 2010 10:27am by Coyoteblackzero
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#14 Oct 11 2010 at 5:36 PM Rating: Default
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You know I thought about it some time ago.


Make ultima, IF they give it to us. Light elemental. SCH is the only one who actually has a elemental based magical attack (since they took quick draw to sleep.) But if not, make it change the elemental strength from the weather?

And maybe "water buff" could be some weird self target refresh...that can stack with sublimation...to make us...total win.
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#15Innuendoze, Posted: Oct 30 2010 at 6:13 AM, Rating: Sub-Default, (Expand Post) It fits. We already get sleep 1 and 2 on addendum black. There's also the fact that break works with manifestation; you can only AOE spells that scholar main is able to use, so it seems likely that scholar will get access to break in the future.
#16 Nov 04 2010 at 12:56 PM Rating: Good
You can AoE refresh and sch cannot cast that as main so your theory doesnt hold up
#17 Nov 04 2010 at 1:23 PM Rating: Default
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Quote:
You can AoE refresh and sch cannot cast that as main so your theory doesnt hold up


Bind, Gravity, Stun.. list goes on, was a stupid theory to begin with.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#18 Nov 06 2010 at 10:04 AM Rating: Decent
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You're missing the point; apparently I'm not being specific enough for you. You can AOE anything that SCH main can cast from its own spell list or from sub (SCH main can use, not SCH main learns).

The only exception is haste, which got put in the update notes as not working with accession.

Edited, Nov 6th 2010 12:06pm by Innuendoze
#19 Nov 06 2010 at 9:43 PM Rating: Default
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Quote:
You're missing the point; apparently I'm not being specific enough for you.


If I miss your point because you're not being specific enough, that's on you.

Quote:
The only exception is haste..


Exactly. SE has already shown us that they'll do whatever they want to maintain their vision of game balance, so any theorycrafting on the subject is ultimately useless.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#20 Nov 07 2010 at 2:05 AM Rating: Decent
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Well, you can't use drain 2, aspir 2, or even endark. If you go Drk/Sch. Enlight doesn't work either. I was sad Endark didn't work or drain/aspir 2. I assume sch will get those by 99 and if we cant AoE them... That sucks

Edited, Nov 7th 2010 3:09am by kimjongil76
#21 Nov 07 2010 at 9:21 AM Rating: Decent
A Black Magic 'light' spell...does such a spell exist already? I'm gonna bet Comet for SCH and Meteor for BLM. Then again maybe it's Ultima. A light 'Black Magic' Spell seems like the epitome of SCH which combined both BLM and WHM and Ultima has that theme(in some FF games Ultima was White Magic, in others it was Black)

Edited, Nov 7th 2010 7:22am by TheHolyDragoonSeraphus
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DRG75/RDM75/PLD75


One to be born
from a dragon
hoisting the light
and the dark
arises high
up in the sky
to the still land.
Veiling the moon with the light of eternity
it brings another promise to mother Earth
with a bounty and mercy.
#22 Nov 07 2010 at 9:49 AM Rating: Excellent
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TheHolyDragoonSeraphus wrote:
A Black Magic 'light' spell...does such a spell exist already?


SCH has both versions actually. Luminohelix is a light based black magic spell, and Voidstorm is a dark based white magic spell.

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#23 Nov 12 2010 at 2:37 PM Rating: Default
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LyltiaofLakshmi wrote:

If I miss your point because you're not being specific enough, that's on you.


When your interpretation of what I wrote was in fact instantly dismissable due to being wrong by common knowledge, I'd say you just weren't thinking hard enough.

LyltiaofLakshmi wrote:

Exactly. SE has already shown us that they'll do whatever they want to maintain their vision of game balance, so any theorycrafting on the subject is ultimately useless.


Science fail, never mind that multiple posts in this thread are nothing but theorising about new spells that the job will get.
#24 Nov 13 2010 at 2:58 AM Rating: Default
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When your interpretation of what I wrote was in fact instantly dismissable due to being wrong by common knowledge, I'd say you just weren't thinking hard enough.


Bemoaning the shortcomings of one's audience is the surest sign of a bad writer. If you're not clear, you don't get to complain when clarification becomes necessary.

Quote:
Science fail, never mind that multiple posts in this thread are nothing but theorising about new spells that the job will get.


Point being? They're useless too. (Yes, that includes the ones I made) However, things can be both useless and entertaining at once; just turn on your TV if you need proof.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#25 Nov 14 2010 at 8:36 AM Rating: Default
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I suppose the question then becomes why my useless speculation bears pointing out when yours doesn't; even if it required a clarification it's more well-grounded than most.

Edit: Also, lulz at saying I'm a bad writer when you had an argument about the meaning in your own posts in this very thread...

Edited, Nov 14th 2010 9:39am by Innuendoze
#26 Nov 14 2010 at 10:38 AM Rating: Good
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Innuendoze wrote:
You're missing the point; apparently I'm not being specific enough for you. You can AOE anything that SCH main can cast from its own spell list or from sub (SCH main can use, not SCH main learns).

The only exception is haste, which got put in the update notes as not working with accession.

Edited, Nov 6th 2010 12:06pm by Innuendoze


The Raise and Reraise series of spells are healing magic, which should be compatible with accession, yet they are not. SCH main gets those spells. Your theory is invalid.
#27 Nov 14 2010 at 2:08 PM Rating: Decent
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Quote:
I suppose the question then becomes why my useless speculation bears pointing out when yours doesn't; even if it required a clarification it's more well-grounded than most.


It wasn't singled out for being useless; it's because it was retarded.

Quote:
Also, lulz at saying I'm a bad writer when you had an argument about the meaning in your own posts in this very thread...


If one didn't have enough proof of your terrible communications skills already, this statement will remove all doubt from their mind. Seriously, I really don't know what you're trying to say here...
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#28 Nov 15 2010 at 12:58 PM Rating: Default
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It wasn't singled out for being useless; it's because it was retarded.


Rate up for being offensive to the disabled. I'm out.
#29 Nov 15 2010 at 1:47 PM Rating: Default
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Rate up for being offensive to the disabled. I'm out.


Was I really? My deaf brother read it and thought it was quite amusing. He also says you're a douchebag for taking what I wrote out of context to try and tar me with the Hitler brush. But what does he know about being disabled, I guess you're the official spokesman.

Go the **** away already.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#30 Dec 01 2010 at 1:26 AM Rating: Excellent
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The Water based spell at 88 is Regain and yes we do get break at 90. DRK gets it (break) at 95 so better buy them now before the price goes up.
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Return1 argued with Mellowy and wrote:

Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

#31 Dec 01 2010 at 1:49 AM Rating: Decent
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Honestly all the scholars I know have black mage leveled anyway, so I don't foresee a huge spike in the price of the break scroll. I hope that scholars do get regain so I can play my scholar once in a while, right now it's all whm since my LS is full up on blm's. Then again I would be a scholar in a DD party which means I would need to sub whm for haste, so I guess I'm kinda stuck in a pickle any way you look at it. :\
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#32 Dec 01 2010 at 10:42 AM Rating: Excellent
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It won't be scholars driving the price up on Break, it'll be the rdms.
#33 Dec 01 2010 at 11:34 AM Rating: Default
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LyltiaofLakshmi wrote:

Was I really? My deaf brother read it and thought it was quite amusing. He also says you're a douchebag for taking what I wrote out of context to try and tar me with the Hitler brush. But what does he know about being disabled, I guess you're the official spokesman.

Go the @#%^ away already.


This is a little worrying. It's intrinsically discriminatory to expect anyone within a minority to speak on behalf of everyone who is part of that minority. Maybe you should take a look at your mindset with regards to people in minorities.

My partner, who suffers from a learning disability (which is far more relevant to the way that you equated "being retarded" with "being stupid" than deafness) just pointed out that your use of the term is pretty **** offensive, for what it's worth.

I'll respect your wishes and won't pursue the discussion any further. Even though I was right about scholar getting break ;)
#34 Dec 01 2010 at 5:08 PM Rating: Good
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Kinematics wrote:
It won't be scholars driving the price up on Break, it'll be the rdms.


Regardless, it's still a good idea to buy now while it's low :)

Edited, Dec 1st 2010 3:09pm by ImmortalAlchemist
____________________________


Return1 argued with Mellowy and wrote:

Seriously, you won't be @#%^ing happy until SE releases a full sized Bahamut avatar you can @#%^ing ride and use to kill players that annoy you, one shot AV/PW/Shinryuu, and burn the FFXI nations to the @#%^ing ground for fun. All while actually restoring mp used instead of costing any.

#35 Dec 02 2010 at 10:22 PM Rating: Good
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Even though I was right about scholar getting break ;)


But, your reasoning as to why (which was the basis of the entire argument to begin with, not whether or not we'd get the spell) is still completely flawed, so I wouldn't get all winky about it. A chimp at a keyboard will inexplicably type a word now and then as well, but we don't attribute that to the chimp being intelligent; it's just luck. Same concept.

As for the rest of your post, you are a **** idiot. If you'd like some elaboration as to why, I'd be happy to PM, otherwise, stop forcing me to **** up the thread further.
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rdmcandie wrote:
RDM can attain an almost static 50% reduction to recast time, SCH can over shoot this for a total of 60% reduction under Alacrity (provided you are wearing loafers and keeping dark weather on yourself)

rdmcandie wrote:
MACC is a joke, any job with access to mage gear can hit close the MACC cap on legion mobs, which is why my BRD/RDM can land slow/para/blind despite having only 150 skill (from /RDM.)
#36 Dec 03 2010 at 11:12 AM Rating: Decent
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The Water based spell at 88 is Regain and yes we do get break at 90. DRK gets it (break) at 95 so better buy them now before the price goes up.


The SE notes say there is a white magic spell at 88 (Adloquium) but no mention of a black magic spell at that level.
#37 Dec 03 2010 at 11:39 AM Rating: Decent
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ScaryTrees wrote:
Quote:
The Water based spell at 88 is Regain and yes we do get break at 90. DRK gets it (break) at 95 so better buy them now before the price goes up.


The SE notes say there is a white magic spell at 88 (Adloquium) but no mention of a black magic spell at that level.




He didn't mention a black magic spell at that level. The white magic, water spell at 88 is regain.
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#38 Dec 03 2010 at 8:22 PM Rating: Decent
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Sasaraixx wrote:
ScaryTrees wrote:
Quote:
The Water based spell at 88 is Regain and yes we do get break at 90. DRK gets it (break) at 95 so better buy them now before the price goes up.


The SE notes say there is a white magic spell at 88 (Adloquium) but no mention of a black magic spell at that level.




He didn't mention a black magic spell at that level. The white magic, water spell at 88 is regain.


Quote:
Looking into the newly discovered spell dats, the following spells are set to be released to SCH (but presumably they may change). Most of the spells in the dats are ones which have been released to other jobs:

Shell V = 90 SCH
Aero V = 87 SCH
Fire V = 91 SCH
Blizzard V = 95 SCH
Thunder V = 99 SCH
Break = 90 SCH

ID 495 = ??? Black Magic [Water] Self cast = 88 SCH
ID 502 = ??? Black Magic [Light] Enemy = 95 SCH
#39 Dec 04 2010 at 8:12 AM Rating: Good
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Bear in mind these lists are from the DATs from the last update. It shouldn't be a surprise if SE decided to change it from Black Magic to White Magic so it'll work with the new Stratagem; hence why I said they may change.
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