Precisely, hence the incredulity at those who still insist this stuff is out of reach for them.
I'm saying that referring to top tier gear as a "standard" is batsh*t retarded. Perhaps you missed my point?
And yeah, just because I have the dual box or the connections necessary to get these sorts of things in a timely manner, that must mean everyone else does, right?
How to build an Empyrean 101
1. Camp a bunch of low to mid level NMs which are trivially easy to defeat.
2. Shout for help with some VNMs.
3. Get your Linkshell to blitz through the Abyssea NM portion in roughly a week.
4. That's it! You're done.
That's still not "relatively easy" compared to most weaponry out there which you can kill a NM once or twice with TH+procs and get right off the bat, or grab off the AH and call it a day. It is pretty funny that you think everyone has a LS that will just drop everything and get their Abyssea drops done in a week, though.
By the way, I have two emps. You're kinda preaching to the choir on how it is done.
Wow been awhile since I've been around here.
I see the old trolls are still present, I wish ala had an ignore feature.
Anyhow onto the topic at hand.
Fyn what their talking about is the crazy mentality that the top 5% tend to have. Basically if your not in the top 5% therefor you suck, this completely ignored the fact that the bottom 95% make more money for SE then the top 5% ever could. I just ignore them, faster and easier that way.
Emps are *easy* only in comparison to relics which basically required you to screw an entire shell over to make, that or get shacked up with really generous people. Otherwise it's still requires a significant time / energy investment and practically requires friends that have the proper jobs available and geared. Triple boxing a WHM, NIN with me on WAR meant I could build as many sobek pop sets as I wanted, unfortunately my play time is severely restricted with me spending all of it with my shell. This allowed me to only get 26 skins prior to "my turn" on the LS Emp weapon list, then we finished the final 24 skins at once. I don't expect other players to have access to these resources, nor should those resources be required to enjoy a MMO. Every
player should be able to enjoy the game, not just those with connections
RDM melee is actually pretty strong, it just has a few glaring weakness's.
First is WS selection, CDC is amazing but a job shouldn't require an Emp to do this. With the severe glut of good daggers, RDM ~needs~ Vorpal Blade and DW together. Otherwise your back to needing CDC.
Second is gear selection, it's pretty thin but I've been able to put together a rocking set. We really need better body / leg selections, and more ATK / DEX options for CDC.
Currently I've got,
Main / Sub: Almace / STR Shamshir +3
Ranges: M.Acc +8 Chakram
Head: Zelus Tiara
Neck: Rancor Collar
Body: ACP Body Atk+10 Acc+10 (Been debating changing this for a long time)
Hands: Dusk +1
Ring1: Keen Ring (Acc+3 Attack+7 one)
Back: Athling Mantle
Waist: Speed Belt
Legs: Calmeric Trousers (Debating changing this for Haste +3 Atk +7 pants)
Feet: New Haste +4% feet (can't remember name).
This set puts me at 25% gear haste with a good chunk of attack / DA. I use 456 Enhancing Magic for +20 STR, +27 En Damage and 12~13% Temper. Putting all that together makes a pretty fast melee setup. WS set is mostly Attack / DEX options. The rule of thumb I've been using is 1 DEX = 3 attack. It's not absolute but it helps when making choices.
And lastly, the community is our biggest hurdle. We've become our own worst enemy. The out of hand rejection is what hurts the most, it prevents people from trying and experimenting. It becomes a catch 22, no one wants to melee as their afraid of getting ridiculed, people ridicule others because no one does it, and SE is extra cautious because they don't see many people doing it. I really do wish more people would go out and experiment, it's not that hard but it does require more concentration then hitting auto-attack and an occasional WS macro.