I never said anything against Rdm getting better heals. I just said that we shouldn't get Cure V.
If you liked the ToA style of healing Rdm had where you literally just bombed MP with your infinite MP pool I'll just warn you now. Rdm will never again be able to do that nearly as well as Whm can now. Now that Whm can sub for Refresh and Convert unless the Dev team makes a huge change to Rdm that style of healing Rdm had in ToA is now on Whm.
That being said I never said anything against Rdm getting new healing spells and being a healer. I only said they shouldn't get cure 5 and be a primary healer. Now what do I mean by a primary healer, essentially a Rdm by himself should not be able to be the sole healer against anything significant. Really...leave that to the healing specialists, but this is where hybridization to come in. They have the ability to perform other roles to make up for it. So instead of Whm + DD + DD you can instead do Hybrid + Hybrid + DD and if they hybrids are balanced right you should have at least as much healing and DD made up by the hybrids then the specialists you cut. The issue is that this is a ***** to balance and most certainly isn't the case atm, but it doesn't mean that it shouldn't be strived for regardless.
Rdm needs an update in a lot of things with healing most definitely being one of them, but like I said before C5 is just lazy. There are so many ways to cure it's just lazy for everyone to be healing the same way. There's not just spike and regens either. There are interesting combinations you can have. If you don't think a regen is safe enough to be invited to a party then combine the regen with the spike. Make a C4 spell that adds a regen like effect over the next 6 or so secs that inevitably turned the cure into a C5.5's power. That on top of our current C4 would give the tanks plenty protection against most things.