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RDM - The ultimate brew job?Follow

#1 Mar 29 2011 at 1:38 AM Rating: Default
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I dont know, I'm waiting on my first Shinryu win before I try it, but my sense is that Chainspell makes us king. WTB brewing tips/set ups/discussion since I can almost get my hands on 200k brews.

Edited, Mar 29th 2011 3:49am by K1n371x
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#2 Mar 29 2011 at 9:31 AM Rating: Good
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I'd probably lean toward a Wildfire COR as best. Properly geared/atma'd, they can literally break the damage cap for the chat log. Not sure if any other job is capable of that at the moment.

Anyway, how you brew your RDM would probably be a toss-up between AE and CS Blizz 4. Latter might do more, but you're obviously restricted to having CS up.

As for gear, both would basically be INT and MATK for both. For AE, you'd want to main-hand a Martial Knife while using Gales, Smiting Blow, and the third Minikin. Blizz you'll want the magian staff, Beyond, Minikin, and then a third good nuking atma like Ultimate, or in this case, maybe Undying for more Ice+.

Easily accessible gear would probably be Witchstone, AF3 head, feud pendant, moldy, INT earring, Augur body (teal if not), Eradico mitts, INT rings, potentia cape, AF3 legs, then whatever INT/MATK feet you can get your hands on. You can do better with +2 things, the earring from Rani, and so on, but most of that isn't too hard to get.

Edited, Mar 29th 2011 11:46am by Seriha
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#3 Mar 29 2011 at 10:14 AM Rating: Decent
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Having recently brewed seven mothra's in a row on BLU/NIN using S.blade I can safely say it'll crush CS anything or AE spam. BLU/NIN MAB 1 trait Cosmos + Ultima + MM with my sang blade gear I was able to get 35K s.blades. A RDM/BLU could probably get 40K or higher. Mothra was dead in two WS's, 10s or less. We made sure there was a chest nearby so i could lock my brew timer while the group waited to pop another one. Managed to pull off 7 before we ran out of pops, brew wore off on the last one anyway, I had to spend a few seconds after each one loting the coins and passing other stuff. If I didn't have to worry about lot / pass on drops then I could of probably got another two to three more in before it finally wore. S.blade gets four times the INT bonus that AE does, along with MND and STR mods, three different stats to pump to 999 with the MAB effects and cosmos's +damage ontop.
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#4 Mar 29 2011 at 11:01 AM Rating: Good
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True, SB would be better. Tends to stay off my radar since it's sub-specific. Keeping AE as an option for dark resist mobs isn't a bad idea, though.
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#5 Mar 29 2011 at 12:53 PM Rating: Default
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lol COR... wait WHAT?

So INT is NOT capped with a brew?

I havent even thought about Sanguine Blade until now. Brew has 50tp per tic Regain right? So that's one Sanguine Blade every 6 seconds, or ~4 spells with Chainspell. Looks like Sanguine Blade spam is better after chainspell wears off, and about equal while it's on?
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#6 Mar 29 2011 at 2:43 PM Rating: Good
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Since you still have to wait on spells during CS, I'd put more like 2 spells to 1 WS.

And yes, I'm not kidding about COR. The damage they can do exceeds 60k per WF if they're geared and atma'd right. It's a sickeningly strong magic WS even without brew.

Edited, Mar 29th 2011 4:44pm by Seriha
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#7 Mar 29 2011 at 4:44 PM Rating: Default
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Just got my first 200k brew. I think I'll try Rani.

Im not sure about using Minikin. I think INT is capped with brew isnt it?

Edited, Mar 30th 2011 12:01am by K1n371x
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#8 Mar 30 2011 at 8:39 AM Rating: Decent
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Brew just gives you +INT equal to whatever is required to get +999. If your naked then drink a brew you get +999, you put on gear and you can go over that.

Anyhow the reason I used MM atma was so that I could actually do something, honestly would of probably been better to use a MAB atma, but I think the same thing happens with those as does INT. Needs more research to figure out.
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lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#9 Mar 30 2011 at 1:44 PM Rating: Good
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Chainspell brewing, while awesome, has it's disadvantages. With the plethora of mobs that SE has given damage absorption to in Abyssea, you often times end up curing the mob with instant nukes.

And to expand on the COR brewing thing, I'm a COR with Wildfire myself, and I can attest that there's no job that can compare. A magical WS with 60% modifier is just plain broken, plus a COR with AF3+2 feet can boost it another 20%. My Wildfire record is 78k damage on a NM. ****, I once accidentally cured Pantokrator for 102k. At least, I think it was 102k; the log only showed 2k.

Edited, Mar 30th 2011 4:27pm by Chewzer
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#10 Mar 30 2011 at 9:10 PM Rating: Decent
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COR is without a doubt the king of the brew. As for RDM id say it is a toss up between SB and AE for most consistent damage via a brew, with chainspell being the best maximum burst damage when it is available and mob appropriate (ie. wont be healed by Blizz 4 spam). That being said I think the argument itself is pretty silly as Brews break most if not all jobs.

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#11ShadowedgeFFXI, Posted: Apr 01 2011 at 10:15 AM, Rating: Sub-Default, (Expand Post) I haven't used/watched a brew solo yet so can you explain how COR would be the king of brew. Speaking as a Cor, you only get a few quickdraw shots in those 3 minutes. Are you seriously suggesting that each Quickdraw shot does like 50k damage? Because if you're not suggesting that, I'm confused and need some help to understand this. I don't count relic WS's either.
#12 Apr 01 2011 at 11:04 AM Rating: Good
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ShadowedgeFFXI wrote:
After thinking about it awhile, I think COR would be one of the worst brew jobs. NIN which is typically usually a terrible zerg job should actually beat out most jobs spamming San nukes and WSing the rest of the time. I'd bet Sange would be very useful if a NIN had one available too. PLD, BRD, PUP, BST(brew doesn't help pet) are just a few of the jobs that shouldn't fair well on a brew.


The reason COR is king is that you get 50TP/tick from Brew, so you can literally spam WSes until it wears off. Also, magic WS don't suffer from an fSTR cap like physical WS do, so SAM is out (Brewed Jinpu is decent, but not incredible). BLU certainly does put up a fight (a properly Atma'd BLU with Brew could probably 2-shot an entire zone worth of NMs with Charged Whisker > Thermal Pulse), but it can't spam spells like COR can spam WS. BST is surprisingly better than you'd think, due to Primal Rend being magical. BRD has Aeolian Edge, PLD has Sanguine Blade, so both are acceptable but not amazing.

Bear in mind, even if you don't have Wildfire, Leaden Salute will still rock just about any mob's socks under Brew, since it's a half-decent WS on its own and is magical.
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#13 Apr 01 2011 at 11:16 AM Rating: Good
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Aliekber wrote:

The reason COR is king is that you get 50TP/tick from Brew, so you can literally spam WSes until it wears off. Also, magic WS don't suffer from an fSTR cap like physical WS do, so SAM is out (Brewed Jinpu is decent, but not incredible). BLU certainly does put up a fight (a properly Atma'd BLU with Brew could probably 2-shot an entire zone worth of NMs with Charged Whisker > Thermal Pulse), but it can't spam spells like COR can spam WS. BST is surprisingly better than you'd think, due to Primal Rend being magical. BRD has Aeolian Edge, PLD has Sanguine Blade, so both are acceptable but not amazing.

Bear in mind, even if you don't have Wildfire, Leaden Salute will still rock just about any mob's socks under Brew, since it's a half-decent WS on its own and is magical.


I guess my next question should be are not all magical weapon skills created equal during a brew fight?
RNG has a magical WS too, Trueflight I think. Couldn't a BLU just spam Sanguine blade rotating with their spells? If you get 50tp regain a tic, I think that BLU should easily win by casting a spell during the downed tic. That is unless Leaden Salute is so much better, can you confirm this?

I love my BST, but again I have to ask how much damage would Rend crank out per WS? If COR's Leaden is so over-powered, let me know. Otherwise, this doesn't make any sense to me. Other jobs have magical WSs, and BLU has spells too. Do you happen to know how San nukes do in a brew fight? I sense this brew thing isn't 100% balanced. I can see why SE is talking making adjustments.
#14 Apr 01 2011 at 11:44 AM Rating: Good
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ShadowedgeFFXI wrote:
I guess my next question should be are not all magical weapon skills created equal during a brew fight?
RNG has a magical WS too, Trueflight I think. Couldn't a BLU just spam Sanguine blade rotating with their spells? If you get 50tp regain a tic, I think that BLU should easily win by casting a spell during the downed tic. That is unless Leaden Salute is so much better, can you confirm this?


They're not really created equal. % mods on WSes still matter (60% of 999 AGI[Wildfire] is much better than 30% of 999 AGI[Leaden Salute/Trueflight]), fTP still matters, MAB still matters, Element matters (due to Atma boosts, which I will cover in the next paragraph). Trueflight and Leaden Salute are incredibly similar, but COR gets better MAB gear (not to mention Wizard's Roll) than RNG does, on top of COR being useful in the rest of the evening's events (and remember due to TEs/Lights, switching jobs more often than is necessary is discouraged), whereas RNG is not much more than a lackluster DD otherwise.

Also bear in mind that the e-peen numbers come from a combination of Brew + Elemental Attack Atma. In order to get 60k Charged Whiskers, you need to have Lion/Blinding Horn set, whereas pimping Sanguine Blade (only 2.5 fTP at 100%TP compared to Wildfire's 5.5 fTP) will usually consist of ****'s Guardian/Ultimate/Cosmos. Leaden Salute is Dark, so setting Cosmos by itself boosts its damage by 40%. In order to get the same boost on Trueflight, you need to set Beyond + Sellsword, taking up two Atma slots instead of just one.

ShadowedgeFFXI wrote:
I love my BST, but again I have to ask how much damage would Rend crank out per WS? If COR's Leaden is so over-powered, let me know. Otherwise, this doesn't make any sense to me. Other jobs have magical WSs, and BLU has spells too. Do you happen to know how San nukes do in a brew fight? I sense this brew thing isn't 100% balanced. I can see why SE is talking making adjustments.


I couldn't say on the BST damage, because I've never seen a BST brew, but based on the mods, I'd guess it would do about as well as a RNG spamming Trueflight. I've brewed on NIN before (Shinryu), but I didn't try any San nukes due to not wanting to accidentally heal him (it's much easier to avoid with instant-use abilities like WS than with spells, which have a casting time).

Mainly it's due to Wildfire. I'm guessing since you're fairly new to Abyssea stuff, you've put Empyrean Weapons on the same "never gonna get one" shelf as Relic/Mythic, but they really are much more obtainable (particularly any that are Carabosse/Cirein-Croin, like Gun is) than their old-endgame counterparts, not to mention the WoE weapons that will become even more obtainable post-update (supposedly), which still give you the WS, just without Aftermath.

Edited, Apr 1st 2011 11:55am by Aliekber
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#15 Apr 01 2011 at 1:58 PM Rating: Decent
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Aliekber wrote:

Mainly it's due to Wildfire. I'm guessing since you're fairly new to Abyssea stuff, you've put Empyrean Weapons on the same "never gonna get one" shelf as Relic/Mythic, but they really are much more obtainable (particularly any that are Carabosse/Cirein-Croin, like Gun is) than their old-endgame counterparts, not to mention the WoE weapons that will become even more obtainable post-update (supposedly), which still give you the WS, just without Aftermath.

Edited, Apr 1st 2011 11:55am by Aliekber


I left the game the day Heroes came out. I still don't own a single Atma because I've been doing other things since coming back. My first time in Abyssea Grauberg was last night. I only stayed a short time, collected a few teleports, and did some dom ops with friends. I'm very behind the curve so any info you could share would be very helpful. I've read Wiki, but it's confusing for the most part. I heard I should try to get an Atma for my missions completed. That's the extent of what I know about Abyssea post-Heroes launch. I'm probably going to build an Empyrean for my NIN and BLU mostly because I always wanted the relic/or mythic before and that wasn't realistic.
#16 Apr 01 2011 at 2:40 PM Rating: Good
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What, exactly, is confusing you about Abyssea?
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#17 Apr 01 2011 at 3:30 PM Rating: Good
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ShadowedgeFFXI wrote:
I haven't used/watched a brew solo yet so can you explain how COR would be the king of brew. Speaking as a Cor, you only get a few quickdraw shots in those 3 minutes. Are you seriously suggesting that each Quickdraw shot does like 50k damage? Because if you're not suggesting that, I'm confused and need some help to understand this. I don't count relic WS's either.
Obviously you didn't bother reading my post:
chewzer wrote:
And to expand on the COR brewing thing, I'm a COR with Wildfire myself, and I can attest that there's no job that can compare. A magical WS with 60% modifier is just plain broken, plus a COR with AF3+2 feet can boost it another 20%. My Wildfire record is 78k damage on a NM. ****, I once accidentally cured Pantokrator for 102k. At least, I think it was 102k; the log only showed 2k.
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Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
#18 Apr 01 2011 at 3:40 PM Rating: Good
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Aliekber wrote:
COR gets better MAB gear (not to mention Wizard's Roll) than RNG does
Sorry to nitpick, but RNG has access to the same MAB gear as COR. I'm fairly sure that RNG even has access to more AGI. The only reason COR can make better use of Wildfire is because of AF3+2 feet for the 20% damage boost.

Edited, Apr 1st 2011 4:44pm by Chewzer
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Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
#19 Apr 01 2011 at 3:49 PM Rating: Good
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chewzer wrote:
Sorry to nitpick, but RNG has access to the same MAB gear as COR. I'm fairly sure that RNG even has access to more AGI. The only reason COR can make better use of Wildfire is because of AF3+2 feet for the 20% damage boost.


Does it? I could have sworn there was some COR accessory that gave gobs of MAB, but...if you say so. Not like I'm an expert on COR (although it does look like a fun job that I may eventually get around to leveling), anyway.

At the very least, COR gets Wizard's Roll. That counts for something, doesn't it?
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#20 Apr 01 2011 at 4:13 PM Rating: Good
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Aliekber wrote:
chewzer wrote:
Sorry to nitpick, but RNG has access to the same MAB gear as COR. I'm fairly sure that RNG even has access to more AGI. The only reason COR can make better use of Wildfire is because of AF3+2 feet for the 20% damage boost.
Does it? I could have sworn there was some COR accessory that gave gobs of MAB, but...if you say so. Not like I'm an expert on COR (although it does look like a fun job that I may eventually get around to leveling), anyway.

At the very least, COR gets Wizard's Roll. That counts for something, doesn't it?
Well, technically COR has access to a couple of pieces of MAB gear that RNG doesn't, but those pieces are outclassed by pieces that both RNG and COR can wear. The piece of COR gear that you're probably thinking of is AF head. It doesn't give MAB, but it gives a boost to your gun's base damage during Quick Draw.

Edited, Apr 1st 2011 5:14pm by Chewzer
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Chew is being a lot more level-headed regarding the whole issue, which is strange because he's probably drunk.
#21 Apr 01 2011 at 10:14 PM Rating: Good
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Seriha wrote:
What, exactly, is confusing you about Abyssea?


I'm up to speed now thanks. I just haven't done anything yet worthy of mention. I plan to join this group on Tue for a full clear on one of the zones. Because of my busy schedule, I haven't been able to do anything yet.

Quote:
Obviously you didn't bother reading my post:


Sorry I missed it somehow.
#22 Apr 02 2011 at 8:03 AM Rating: Good
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ShadowedgeFFXI wrote:
I haven't used/watched a brew solo yet so can you explain how COR would be the king of brew.


Because COR can do this.
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#23 Apr 02 2011 at 8:55 AM Rating: Decent
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jtftaru wrote:

Because COR can do this.


WOW... that was quick. It took longer to buff for the pending fight than to fight the real battle itself. I guess I'm going to have to bring out my retired lv81 COR now just to try that once.
#24 Apr 05 2011 at 10:37 AM Rating: Good
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Ok need to stop the nonsense. A BLU wouldn't be doing charged whisker or ~ANY~ spells, the casting times are too long. Instead you'd be spamming WS either Sang Blade or Flash Nova (if target immune to dark damage). Not all magic WS's are created equal, especially with how they treat fINT and WSC's. Sang Blade has three stats that boost damage, 50% MND, 30% STR and roughly 2x fINT bonus without a cap. Anything gained from equipment would be nearly unnoticeable once a brew is activated because +20 is next to nothing when your looking at 999. This also applies to COR, you should be spamming Leaden Salute at point blank range. Chainspelling on RDM is a bad idea, instead use a sub that gives you S.blade and spam it, 35~45K every few seconds will beat out anything chainspell can do. You can even gather multiple NM's into the same area and spam A.Edge for 20~25K a pop.

There is no "best at brewing" job, all jobs can brew equally because you can kill any NM in 10s or less no matter the job. A BST can spam primal rend, a SMN can use cataclysm or garland of bliss, BRD can do a.edge or sang blade, a NIN has Yu. Many magic based WS that we think are weak sauce get supercharged during a brew due to how MAB / fINT work combined with the +damage atmas. And seriously why are we discussing this topic when any semi competent player with access to a magic WS can brew something dead in seconds while being naked and no subjob. There is no min/maxing required and only elemental atma's will make much of a difference.
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lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#25 Apr 05 2011 at 10:46 AM Rating: Decent
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ShadowedgeFFXI wrote:
jtftaru wrote:

Because COR can do this.


WOW... that was quick. It took longer to buff for the pending fight than to fight the real battle itself. I guess I'm going to have to bring out my retired lv81 COR now just to try that once.


The buffing would have almost zero effect. I've walked up to Shinryu on WAR and did that with Herc Slash without any buffs, just atma of the beyond + one other +ICE DMG atma and Ultimate. Also wildfire is a Empyrean WS, and while not being nearly as difficult to obtain as Relic / Mythics its not exactly a walk in the park. Requires a bunch of items that drop from spawned NM's, that itself wouldn't be an issue except one of the KI's needed to spawn the NM comes from a timed spawn NM that is often heavily camped. Gukumet and his ilk. Not to mention the other four players in your group also want their Empyrean's and may be in direct competition with you for the same drop. 50 Sobek skins for the Katana (NIN) and the Sword (RDM / PLD / BLU), average drop is like 1.7 (1 is guaranteed but can drop 2).

Any job can be OMFG uber awesome with a brew on, its literally the "I Win" button. If your smart you can lock the timer on your brew by going into a chest menu and nobody doing any action on you until the next NM is poped. We frequently spam zone boss's for their Emp Weapon drops using this tactic.
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lolgaxe wrote:
Nothing in this game is impossible if you set yourself to the task of actually doing it. Even dumb people can only hold you back for so long.


Lucinus wrote:
when you're hefting something that deadly, you don't miss - mobs get the **** out of the way instead...
#26 Apr 05 2011 at 12:43 PM Rating: Excellent
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What's this about stopping the nonsense? I already laid out the reasons why spamming a WS is better than casting spells (no recast, there is a single best Atma setup per WS so you don't have to use general MAB atma when an Elemental Attack one is available, no delay to ***** you on mobs that heal from elemental damage during TP moves).

Certain jobs do better than others, and the difference does matter. 1-shotting a mob is better than 3-shotting it if you're using a Magian Log/Conflux/Martello to abuse your timer and kill batches of mobs, since you'll spend less time out-of-menu.
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Sandinmygum the Stupendous wrote:
Human (?) females look ugly.
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