Forum Settings
       
Reply To Thread

Pimp Hat and DuelistFollow

#1 Dec 27 2009 at 7:45 AM Rating: Default
Scholar
20 posts
So, while I do realize that the Pimp Hat is well... it makes you a pimp due to the fast cast, but that +15 enfeebling skill and refresh looks mighty tasty. is there any argument as to which is better? or am i just trying to make duelist's way too good?
#2 Dec 27 2009 at 8:41 AM Rating: Excellent
Scholar
***
2,216 posts
Macros.

Use the fast casty hat for casty stuff, use the refreshy enfeebly hat for standy around and enfeebly stuff... profit.
____________________________
San D'Oria Rank 10 :: Windurst Rank 10 :: Bastok Rank 10
~Midgardsormr RIP~
BST85/COR81/RDM79/BRD75/BLM80/SMN80/MNK80/NIN80/WHM75/RNG80/WAR80

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
22nd March 2010.
#3 Dec 27 2009 at 9:07 AM Rating: Good
Sage
**
852 posts
To elaborate, you'll want both on hand, particularly because the fast cast effect of the Warlock's Chapeau WILL stack with the fast cast effect of the Duelist's Tabard. However, neither of them are useful 100% of the time.

Whether you have a vermilion cloak or a Duelist's Chapeau (and/or Dalmatica or Morrigan's Robe) you will want a whole new macro called an "idle" macro. In it, all of your Refresh effects should be thrown on, as well as any slots which can be tied up in other macros by a Movement Speed Down peice(such as dusk hands or feet). Throw in a Movement Speed Up peice as well if you have one.

The hard part, and it's only "hard" because it's a whole new habit to get into, is remembering to press that macro EVERY time you finish casting a spell.

Fast Cast meanwhile will probably cause you to expand several spells into two-button macros(unless you use windower plugins, which I do not advocate). A good example would be my own Stoneskin macro;

Button 1: Alt-9
/equip:
Warlock's Chapeau
Duelist's Tabard
...some other stuff I forget(predominantly MND iirc)
/ma "Stoneskin" <me>

Button 2: Alt-0
/equip:
Whatever MND hat I have
Errant body
Other MND stuff not already equipped by the first macro


The end result is a capped Stoneskin casted in a fraction of the time the original spell takes.

One misconception is that the Warlock's Chapeau MUST be used for everything. Most spells we have(or use, rather), by default, do not have very long casting or recast times. The same is also true of the Duelist's Chapeau.

The Duelist's Chapeau is amazing for a lot of things... even ignoring the Refresh effect. Should you be fortunate enough to procure such a legendary item, the first thing you should do is re-evaluate your macros; for MOST situations, you only need/want either the Warlock's Tabard OR the Duelist's Chapeau. In any spell you already use the Tabard in, your best bet is actually to replace the tabard with a MND body(Errant being the minimum); You'll get at most 5 MND(short extremely hard-to-get items) in your head slot from anything else. Compare to the body, which 10 MND is the most basic thing you can have in that slot. With a Duelist/Errant head/body combo, you're getting a great deal of accuracy for your enfeebling spells AND a nice extra amount of potency for those enfeebles over and above what, say, an Errant/Warlock head/body combo would give you. (And MND itself ALSO increases MAcc to a degree as well!)

Don't throw out your Warlock's Tabard, either! There are some enfeebling spells you have where magic accuracy/skill is KING simply because INT/MND/everything else has a minimal effect. Gravity and Bind fall in that spectrum.



tl;dr: Duelist's Chapeau, Duelist's Tabard, Warlock's Chapeau, and Warlock's Tabard are all vital to keep. None TRULY replaces the other. Such is the way of the Red Mage...
#4 Dec 28 2009 at 8:57 PM Rating: Good
Edited by bsphil
******
21,739 posts
Never, ever consider just using "one or the other" when concerning gear. You'll always end up using both.
____________________________
His Excellency Aethien wrote:
Almalieque wrote:
If no one debated with me, then I wouldn't post here anymore.
Take the hint guys, please take the hint.
gbaji wrote:
I'm not getting my news from anywhere Joph.
#5 Dec 30 2009 at 2:52 AM Rating: Default
*
205 posts
I was honest with myself about Duelist Hat. I knew if I got that then I'd just want Dalmatica/Morrigan's even more and end up spending the rest of my FFXI life in end game.


I bought an Ixion and never looked back. 13 INT, 13 MND, Refresh, Regen, & 5 MACC does NOT suck. Dont let anyone tell you otherwise.


I still use my pimp hat for utsu, tabard for enfeebs, and SH+1/Walmart for lol RDM DD.
____________________________
...
#6 Dec 30 2009 at 3:21 AM Rating: Decent
One flew over the cuckoo's nest
Avatar
******
29,185 posts
Quote:
I bought an Ixion and never looked back. 13 INT, 13 MND, Refresh, Regen, & 5 MACC does NOT suck. Dont let anyone tell you otherwise.

Except it's really just a royal cloak+1.

Mahatma+gol has 3 more mnd, and there's nothing else it even comes close to making sense for.

I'm a big fan of autoregen myself, but it's really not worth 2m+.
____________________________
BANNED

Creator and Leader of the Anti-Rog faction
#7 Dec 30 2009 at 8:40 AM Rating: Good
Rog wrote:
TheSeated wrote:
I bought an Ixion and never looked back. 13 INT, 13 MND, Refresh, Regen, & 5 MACC does NOT suck. Dont let anyone tell you otherwise.


Except it's really just a royal cloak+1.

Mahatma+gol has 3 more mnd, and there's nothing else it even comes close to making sense for.

I'm a big fan of autoregen myself, but it's really not worth 2m+.


I use Ixion for Idle, Stoneskin, Slow, and Paralyze. Ixion is seriously cheap for the stats on it imo, 1,300,000 on Bismarck. The Mahatma Houppeland is 3,900,000 for 1 INT, 1 MND, and 1 hMP. If I had Goliard Chapeau I'd consider using it for Slow/Para, but that's only the difference between +2 MND and +5 MACC. 2 Mind, or 3 Mind if I spend 3,900,000 just seems like a pretty worthless upgrade for the amount of gil/time in Nyzul it'll take. I just don't see +3 Mind being significant enough to change the game in any way, and I've grown partial to my Ixion Cloak.

My plan is to idle in Ixion until I get a Dalmatica/Morrigan's Robe, in which case I'll idle in Duelist's Chapeau / Dalmatica for +5 Refresh. In the mean time I get a nice looking idle piece with Regen and +5 MACC in my potency set.

Mahatma Houppeland seems like an upgrade for when you are about out of other things to upgrade, to the extent that, if you are willing to save 4,000,000 gil for +1INT/MND/hMP, then why not save 14,000,000 gil and get a Novio Earring? That I could see improving my game play much more.
____________________________
96BST 95BLM 88RDM 78MNK 75BRD

FFXI roxorz
#8 Dec 30 2009 at 9:02 AM Rating: Good
**
622 posts
Ixion cloak is nice, but I felt it wasn't worth the price tag (2 mil) when I used it for a while. I enjoyed using it for salvage though, since it offered a nice chunk of stats for 1 slot piece.
____________________________
Stalk me
#9 Dec 30 2009 at 9:16 AM Rating: Default
Scholar
***
1,107 posts
Why would you still use individual gear macros?

Windower macros can be used to apply gear before and after spells cast, then just revert to your idle set after a /wait.

If you're less lazy you just use spellcast and everything changes for you.

I really don't understand why people would play on consoles as it makes the game as excessively complex and limiting as SE intended.
____________________________
80 Pup Brd, 75 War Rdm Drg Sam Mnk Pld Bst Thf Whm Nin Smn Blm Rng, 72 Drk, 63 Cor, 50 Blu, 40 Dnc Sch
#10 Dec 30 2009 at 10:47 PM Rating: Decent
Sage
**
852 posts
I'm assuming this was more or less directed at me since I'm the only person who actually discussed them at length:
Requim wrote:
Why would you still use individual gear macros?

Beyond the whole deal about it clearly being against SE's rules?

PARA | SLOW | PARA2 | SLOW2 | MND | MACC | SLNC | Dispel | Bio | Dia

^ My original default CTRL tray(recently changed to place emphasis on nukes among other things); With only three macros total I am able to focus on a mostly/pure MND output for my spells OR mostly/pure M.Acc output for them on the fly, without:

-Breaking SE's rules
-Having to figure out Windower macros
-Having to even download Windower to begin with, necessarily
-Having to type anything in Windower console or however it works(I have never had to actually look into the plugin)

It had a downside in that I was limited to 11 slots, 5 of which had to be shared between Potency and M.Accuracy, but that's why I recently changed it to something similar, yet still a little different(it follows the same idea though).

The point is, why should I break a rule (REGARDLESS of whether SE can detect it easily or not) when I can just use the system already in place and actually retain some excellent on-the-fly flexibility?

Mind you, there are... well... about two weak points of my way that I am aware of:

-Stun, which casts and generally needs to be cast too fast to bother with two buttons for it anyway(but it's extremely accurate as it is and I can fit all the haste I currently have in that one button)
-Stoneskin, which when min/maxing damage, takes buttons to put FC, Damage Taken-%, and MND/Enha largely seperately(note that I am not 100% HQ yet); Three buttons and a somewhat unpleasant amount of inventory space. (I currently use two buttons.)

Other than that though, my two button system(three for nukes!) has served me for all stat-modded spells quite well for about three years now, and I'm pretty sure I can upgrade most of my enfeebs to three with ease and just a little bit of macro rearrangement.
#11 Dec 30 2009 at 11:46 PM Rating: Decent
One flew over the cuckoo's nest
Avatar
******
29,185 posts
Quote:
-Having to figure out Windower macros
-Having to even download Windower to begin with, necessarily
-Having to type anything in Windower console or however it works(I have never had to actually look into the plugin)

1) Make a .txt file with the EXACT SAME THINGS as your regular macros, but put "input" at the beginning of every line (except for waits).
2) Because that takes sooo long.
3) Nah none of that. You can either use bind and then a key (prefix with !/^/@ for alt/ctrl/shift) to bind your macros to a key(s), or more simply just put //exec file.txt in your regular macros.

Quote:
The point is, why should I break a rule

Ever jaywalk before? Having to hit one macro per spell instead of 2-4 is just as harmless.

Edited, Dec 31st 2009 12:54am by ThePsychoticOne
____________________________
BANNED

Creator and Leader of the Anti-Rog faction
#12 Dec 31 2009 at 4:48 AM Rating: Good
***
3,059 posts
Xauna wrote:
and actually retain some excellent on-the-fly flexibility?
You can choose to be compliant with SE's rules, but you don't loose flexibility. Either a set of .txts or semi-clever use of variables in SpellCast can make gear sets for any amount of accuracy or potency for any spell. You only stand to gain flexibility.

Frankly, I'm kind of tired of SE's adherence to archaic and outdated (usually just plain stupid) designs.
____________________________
"And I'm prepared to passionately argue this point until nothing makes sense anymore. If that doesn't work, then the hours upon hours of whining will." -Red Mage Statscowski

Saggo of Garuda Lakshmi
#13 Dec 31 2009 at 9:45 AM Rating: Default
Scholar
****
6,580 posts
SingBismark wrote:
Rog wrote:
TheSeated wrote:
I bought an Ixion and never looked back. 13 INT, 13 MND, Refresh, Regen, & 5 MACC does NOT suck. Dont let anyone tell you otherwise.


Except it's really just a royal cloak+1.

Mahatma+gol has 3 more mnd, and there's nothing else it even comes close to making sense for.

I'm a big fan of autoregen myself, but it's really not worth 2m+.


I use Ixion for Idle, Stoneskin,
I'd prefer AF hat+errant for stoneskin.

Ixion is "cheap for it's stats" because with macros it is worse than reletively easy alternatives.
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#14 Dec 31 2009 at 9:46 AM Rating: Decent
Scholar
****
6,580 posts
Xauna wrote:
Breaking SE's rules
Boo hoo.
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#15 Dec 31 2009 at 11:49 AM Rating: Good
Noodles wrote:
Rog wrote:
Singbismarck wrote:
[quote=TheSeated]I bought an Ixion and never looked back. 13 INT, 13 MND, Refresh, Regen, & 5 MACC does NOT suck. Dont let anyone tell you otherwise.



Except it's really just a royal cloak+1.

Mahatma+gol has 3 more mnd, and there's nothing else it even comes close to making sense for.

I'm a big fan of autoregen myself, but it's really not worth 2m+.



I use Ixion for Idle, Stoneskin,
I'd prefer AF hat+errant for stoneskin.

Ixion is "cheap for it's stats" because with macros it is worse than reletively easy alternatives.


I'm assuming you mean Duelist's Tabard +1? Or are you casting with a total of 10 mind in the head/body slots?

The thing is, the items needed to make Ixion not worth while are not really easy to get. Goiard being the easiest, and until +2 MND becomes a lot more worth while, I'd rather have Regen + 5MACC.

+1ing a Chapeau isn't exactly easy either. Ixion pretty much rocks, it's not the best possible combination, but well worth 1,200,000 gil until better, harder to obtain upgrades present themselves.
____________________________
96BST 95BLM 88RDM 78MNK 75BRD

FFXI roxorz
#16 Jan 01 2010 at 12:30 PM Rating: Decent
Scholar
****
6,580 posts
Yes, only 10 MND in head+body for stoneskin (Crim Mail + AF hat). I don't need any more mnd as it's covered with other slots, so any casting time reductions are best.
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#17 Jan 01 2010 at 8:02 PM Rating: Decent
Jack of All Trades
******
29,189 posts
Quote:
I really don't understand why people would play on consoles as it makes the game as excessively complex and limiting as SE intended.


Because not everyone wants to break the terms of use, not everyone has the choice to play on pc, and the game is not that difficult enough that you need to be supremely optimized for every little thing you do?

Edited, Jan 1st 2010 9:08pm by Fynlar
#18 Jan 06 2010 at 9:46 AM Rating: Decent
Scholar
****
6,580 posts
Someone tell me why I got sub-D'd for saying ixion is bad for stoneskin. Idc about karma, but if I'm actually mistaken, I'd like to know why.
____________________________
[HTID]
DRG BRD TH4 RNG RDM75
Dragoon Equipment Guide
ArsDraconis wrote:
Ultima spends 10 whole seconds shouting "I'MA FIRIN MAH LAZER" like a 2004 valkurm melee waiting for SC
#19 Jan 06 2010 at 10:10 AM Rating: Good
****
7,129 posts
Because people rarely rate based on actual right or wrong, but based on whether it's what they want to hear.

I dunno, I rarely use the arrows, but I pulled you back to "Default" on that post XD
____________________________
•• Isiolia - Mithra - Pandemo... Asura FU SE ••
RDM BLM BST BRD NIN WAR PLD DNC BLU
#20 Jan 06 2010 at 10:26 AM Rating: Decent
I didn't rate you, but after thinking about it, AF head is part of a fast cast set and it's used at the start of the cast.

When the spell goes off (Midcast) is when the check for MND/Enhancing occurs so...

Start casting in AF, switch to Ixion Midcast and you benefit from HP/MP regen + 3 MND.

Either works, and capping Stoneskin isn't really difficult, but my set up has the same amount of fast cast and I'll gain 2~3 ticks of HP/MP during the cast. Not spectacular but still better than Errant + AF.
____________________________
96BST 95BLM 88RDM 78MNK 75BRD

FFXI roxorz
#21 Jan 06 2010 at 12:10 PM Rating: Default
Scholar
***
3,211 posts
Xauna wrote:
I'm assuming this was more or less directed at me since I'm the only person who actually discussed them at length:
Requim wrote:
Why would you still use individual gear macros?

Beyond the whole deal about it clearly being against SE's rules?

PARA | SLOW | PARA2 | SLOW2 | MND | MACC | SLNC | Dispel | Bio | Dia

^ My original default CTRL tray(recently changed to place emphasis on nukes among other things); With only three macros total I am able to focus on a mostly/pure MND output for my spells OR mostly/pure M.Acc output for them on the fly, without:

-Breaking SE's rules
-Having to figure out Windower macros
-Having to even download Windower to begin with, necessarily
-Having to type anything in Windower console or however it works(I have never had to actually look into the plugin)

It had a downside in that I was limited to 11 slots, 5 of which had to be shared between Potency and M.Accuracy, but that's why I recently changed it to something similar, yet still a little different(it follows the same idea though).

The point is, why should I break a rule (REGARDLESS of whether SE can detect it easily or not) when I can just use the system already in place and actually retain some excellent on-the-fly flexibility?

Mind you, there are... well... about two weak points of my way that I am aware of:

-Stun, which casts and generally needs to be cast too fast to bother with two buttons for it anyway(but it's extremely accurate as it is and I can fit all the haste I currently have in that one button)
-Stoneskin, which when min/maxing damage, takes buttons to put FC, Damage Taken-%, and MND/Enha largely seperately(note that I am not 100% HQ yet); Three buttons and a somewhat unpleasant amount of inventory space. (I currently use two buttons.)

Other than that though, my two button system(three for nukes!) has served me for all stat-modded spells quite well for about three years now, and I'm pretty sure I can upgrade most of my enfeebs to three with ease and just a little bit of macro rearrangement.


That's all good and well, but I have to mention, being able to put macros on my letter keys has opened up a wonderful world for me. There is never any split second wondering if I'm on the right macro set... because I only have one! Assist macros as alt-m/n/b, Sleepga alt-l, aquaveil alt-y, blink alt-u, phalanx alt-i, stoneskin alt-o, ice spikes alt-p. Just too **** convenient. Doing that has let me put all 6 TIII nukes on my numbered macros in elemental order. It's nice when you only need a Stone III to kill something. Plus you can use a logging type program (I use FFA2) to display what macros are bound where on-screen full time. Handy!
____________________________
I be Ranz... the Melee White Mage. Arrrr.(As seen on Phoenix)
The friendliest Dynamis linkshell on Phoenix
My FFXI AH Info
#22 Jan 06 2010 at 1:37 PM Rating: Good
Avatar
****
4,884 posts
Quote:
Because not everyone wants to break the terms of use, not everyone has the choice to play on pc, and the game is not that difficult enough that you need to be supremely optimized for every little thing you do?


This.

There are an extremely small number of things that actually make any kind of difference at all for anyone playing remotely normally that you CANT do with normal macros.

The only things that are moretrouble than they're worth for people without spellcast/windower are like... equipping unicorn leggings when <75% AND when Aggressor is up FOR specific mobs... and even then, that's one haste (lol)

For rdm, it is useful for soloing, but you can deal without.

There's just as much of a reason not to as there is a reason for it. Hell, I am a min/maxer and even I don't care all that much about the whole conditional lazy macro thing enough to do it.

tl;dr, 99.2% of the population couldn't give a **** about spellcast. (it's pretty cool what it can do though)

Edited, Jan 6th 2010 2:47pm by LordMnementh
____________________________
Want to know what I am listening to? Click here for my Zune Profile!
lolgaxe wrote:
Lucinus wrote:
WARs do what they do best.

Provoke the foe and break it in half.
Coincidentally, that's how I met my wife.
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 19 All times are in CDT
Anonymous Guests (19)