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Merit party rollsFollow

#1 Jul 11 2009 at 7:30 AM Rating: Good
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Yarr me mateys.

Since seeing the Sam roll thread, I've been wondering about the usage of the rest of them. Mainly, when it's time to switch hunter's out for something else. I know most 2-handers can easily reach acc cap if they have capped weapon merits and decent gear. Or they can get really close.

Personally, I've always thought any melee aside from MNK or maybe THF need to have Acc 90-95% since when we talk gear, the saying always goes 'if acc is not capped, acc rules all with the exception haste(depending on the %)' or something roughly like that. Should I parse the melee and give them acc if they aren't hitting 90%+?

MNK has enough haste gear available to it that it's not worth swapping that haste gear out for raw accuracy gear. Because of this most MNK's sit 80-87% acc, but their DoT keeps up just fine. The balancing act is finding as much acc as possible outside the key haste slots. This doesn't seem to hold true for other melee jobs though, I think.

Do you guys make that judgement call personally and give melee hunter's roll if they are parsing under 90% acc? Or do you roll something else? Is it the case of deminishing returns because they only need a tiny portion of the bonus hunter's roll gives, to cap acc and the rest of the roll's potency effectively goes unused?
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If you need a bard to get "good exp" in a merit party, you're the weakest link.
#2 Jul 11 2009 at 7:42 AM Rating: Good
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Call me princess, but I never use Hunter's in a merit pt, and I don't expect my DD's to need it. SMN roll on Mage, COR roll on everyone, DRK or WAR rolls on the DD's. If your melees are going to get a bigger boost to their overall damage from RNG roll rather than another DD roll they need to be farming not meriting.

(Sorry if this is harsh, just got out of a merit pt on my WAR where people were so cheap as to not have one prism powder to get past the mamools or use any kind of food. I am a lil miffed at the lack of effort in my recent merit pts)
#3 Jul 11 2009 at 9:02 AM Rating: Good
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MNK has enough haste gear available to it that it's not worth swapping that haste gear out for raw accuracy gear. Because of this most MNK's sit 80-87% acc, but their DoT keeps up just fine. The balancing act is finding as much acc as possible outside the key haste slots. This doesn't seem to hold true for other melee jobs though, I think.


Mnk has Focus aswell, so 2mins out of 5, MNK's ACC will be capped in merit camps. If fighting Mamool, most Mnk's, Nin's, Thf's will use Marinara Pizza aswell. Acc roll is wasted on Most Mnk's in meripo's unless they suck. If they don't have H2H merits, they should be eating ACC food (crab sushi at bird camp).


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If your melees are going to get a bigger boost to their overall damage from RNG roll rather than another DD roll they need to be farming not meriting.


This. When it comes to DD's, I inv ppl based on their competance, understanding of their job, and gear. If i can't find a suitable DD from my white list, i'll take my chances, but im not affraid to ask what weapon s/he is using. A SAM using Shinsoku, or THF using Heart snatcher is an easy way of fishing out a possible dud DD.

I like DD's who list their merits or gear and stuff like that in their /seacom.

I find this annoying:

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#4 Jul 11 2009 at 10:19 AM Rating: Good
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This. When it comes to DD's, I inv ppl based on their competance, understanding of their job, and gear. If i can't find a suitable DD from my white list, i'll take my chances, but im not affraid to ask what weapon s/he is using. A SAM using Shinsoku, or THF using Heart snatcher is an easy way of fishing out a possible dud DD.


Well then you'll never need Hunters Roll.

For those of us that merit whenever we have a few hours and aren't picky about where we go or setup, Hunters still is in the Cadre of Useful Rolls. I try to start out with Evokers/Corsairs/Chaos but if we can't chain then I add in a second Melee roll that can be one of SAM, Fighter, Hunters depending on jobs, gear, food.

But I rely on my DD to tell me their accuracy. I assume they will generally take care of their ability to hit the mob but if they all say the didn't bring food and aren't hitting 90%+, then I throw in Hunters.

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#5 Jul 11 2009 at 10:38 AM Rating: Good
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Making a 'white list' of players to look for may be something I'll want to look into for the future- I plan to use COR to finish PLD and MNK merits after I finish with COR merits, which I've only just started on. So it's quite some time and a lot of gil left to go through.

It's a good idea, at least. I don't necessarily want to be a picky COR, but I understand I have the right to be a little picky considering the gil spent per-party.

So am I assuming I'm correct though when I say hunter's has diminishing returns compared to other rolls if the melee are 85%+ or higher in acc? Or will that last 5-10% acc be way more powerful in the long run, than say, something like warrior's roll? I still haven't gotten use to using corsair's, but I do realize it's exp/hr boost is intense as well.

To put it more simply, at what % accuracy does hunter's roll lose out to another roll such as samurai, fighters, chaos, and/or corsair's roll?
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Currently Playing: FFXIV:ARR
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catwho wrote:
If you need a bard to get "good exp" in a merit party, you're the weakest link.
#6 Jul 11 2009 at 5:26 PM Rating: Good
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I'll usually just ask the pt what they want, although sometimes this can prove unwise lol. But RDM BRD COR, 3 2H DDs should be fine with just Chaos, COR, Evokers.

If you have some dual wielders who refuse to spam cheap sushi, you may be better off with hunters (and you yourself if you melee probably would benefit also). I rarely use any other rolls in merits. The other side of the "do melee have enough acc to forego hunters" coin is the "can the mage sustain its MP without SCH roll."

I'd like to think that we all know how to merit effectively but I've seen proof that's not true yet lol.
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